using Google.Protobuf; using Google.Protobuf.WellKnownTypes; using ServerCore; using ServerBase; using ServerCommon; using ServerCommon.BusinessLogDomain; using MetaAssets; using static ClientToGameReq.Types; using static ClientToGameRes.Types; using SESSION_ID = System.Int32; using WORLD_META_ID = System.UInt32; using META_ID = System.UInt32; using ENTITY_GUID = System.String; using ACCOUNT_ID = System.String; using OWNER_GUID = System.String; using USER_GUID = System.String; using CHARACTER_GUID = System.String; using ITEM_GUID = System.String; using UGC_NPC_META_GUID = System.String; namespace GameServer.PacketHandler; [PacketHandler(typeof(ClientToGameReq), typeof(C2GS_REQ_BEACON_SELL), typeof(BeaconSellPacketHandler), typeof(GameLoginListener))] public class BeaconSellPacketHandler : PacketRecvHandler { public override async Task onProcessPacketException( ISession entityWithSession, Google.Protobuf.IMessage recvMessage , Result errorResult ) { await Task.CompletedTask; ArgumentNullReferenceCheckHelper.throwIfNull(entityWithSession); var player = entityWithSession as Player; NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!! - {entityWithSession.toBasicString()}"); var recv_msg = recvMessage as ClientToGame; NullReferenceCheckHelper.throwIfNull(recv_msg, () => $"recv_msg is null !!! - {player.toBasicString()}"); var request = recv_msg.Request.ReqBeaconSell; NullReferenceCheckHelper.throwIfNull(request, () => $"request is null !!! - {player.toBasicString()}"); send_GS2C_ACK_BEACON_SELL(player, errorResult, request.ToSellUgcNpcMetaGuid); } public static bool send_GS2C_ACK_BEACON_SELL( Player player, Result result , UGC_NPC_META_GUID toSellUgcNpcMetaGuid ) { var ack_packet = new ClientToGame(); ack_packet.Response = new ClientToGameRes(); ack_packet.Response.ErrorCode = result.ErrorCode; var ack_msg = new GS2C_ACK_BEACON_SELL(); ack_packet.Response.AckBeaconSell = ack_msg; var err_msg = string.Empty; ack_msg.ToSellUgcNpcMetaGuid = toSellUgcNpcMetaGuid; if (ServerErrorCode.Success == result.ErrorCode) { var found_transaction_runner = player.findTransactionRunner(TransactionIdType.PrivateContents); if (null == found_transaction_runner) { err_msg = $"Not found TransactionRunner !!! : {player.toBasicString()}"; Log.getLogger().error(err_msg); } else { ack_msg.CommonResult = found_transaction_runner.getCommonResult(); } } if (false == GameServerApp.getServerLogic().onSendPacket(player, ack_packet)) { return false; } return true; } public override async Task onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage) { var result = new Result(); var err_msg = string.Empty; var player = entityWithSession as Player; NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!"); var recv_msg = recvMessage as ClientToGame; NullReferenceCheckHelper.throwIfNull(recv_msg, () => $"recv_msg is null !!! - {player.toBasicString()}"); var request = recv_msg.Request.ReqBeaconSell; NullReferenceCheckHelper.throwIfNull(request, () => $"request is null !!! - {player.toBasicString()}"); var server_logic = GameServerApp.getServerLogic(); NullReferenceCheckHelper.throwIfNull(server_logic, () => $"server_logic is null !!! - {player.toBasicString()}"); var to_sell_beacon_meta_guid = request.ToSellUgcNpcMetaGuid; var player_action = player.getEntityAction(); NullReferenceCheckHelper.throwIfNull(player_action, () => $"player_action is null !!! - {player.toBasicString()}"); var selected_character = player_action.getSelectedCharacter(); if (null == selected_character) { err_msg = $"Not selected Character !!! - {player.toBasicString()}"; result.setFail(ServerErrorCode.CharacterNotSelected, err_msg); Log.getLogger().error(result.toBasicString()); send_GS2C_ACK_BEACON_SELL(player, result, request.ToSellUgcNpcMetaGuid); return result; } var fn_ugc_npc_sell = async delegate () { var result = new Result(); var found_beacon = player_action.findUgcNpc(to_sell_beacon_meta_guid); if (null == found_beacon) { err_msg = $"Not found Beacon !!! : BeaconMetaGuid:{to_sell_beacon_meta_guid} - {player.toBasicString()}"; result.setFail(ServerErrorCode.UgcNpcNotFound, err_msg); send_GS2C_ACK_BEACON_SELL(player, result, to_sell_beacon_meta_guid); return result; } result = await player_action.trySellUgcNpc(to_sell_beacon_meta_guid); if (result.isFail()) { send_GS2C_ACK_BEACON_SELL(player, result, to_sell_beacon_meta_guid); return result; } var batch = new QueryBatchEx( player, LogActionType.BeaconSell , server_logic.getDynamoDbClient() , true); { batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner()); batch.addQuery(new QueryFinal(), async (_query) => { await Task.CompletedTask; var is_success = player_action.getHadUgcNpcs().TryRemove(to_sell_beacon_meta_guid, out _); if (false == is_success) { err_msg = $"Failed to TryRemove() !!! : {found_beacon.toBasicString()} - {player.toBasicString()}"; Log.getLogger().error(err_msg); } return QueryBatchBase.QueryResultType.Success; }); } result = await QueryHelper.sendQueryAndBusinessLog(batch); if (result.isFail()) { send_GS2C_ACK_BEACON_SELL(player, result, to_sell_beacon_meta_guid); return result; } send_GS2C_ACK_BEACON_SELL(player, result, to_sell_beacon_meta_guid); return result; }; result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "BeaconSell", fn_ugc_npc_sell); if (result.isFail()) { err_msg = $"Failed to runTransactionRunnerSafely() !!! : {result.toBasicString()} - {player.toBasicString()}"; Log.getLogger().error(err_msg); } return result; } }