using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using ServerCommon; using ServerCommon.BusinessLogDomain; namespace GameServer { static public class TaskReservationBusinessLogHelper { static public TaskReservationLogData toLogInfo(TaskReservationAttribute task_reservation_attribute) { var taskReservation = new TaskReservationLogData(); taskReservation.setInfo(task_reservation_attribute); return taskReservation; } static public void setInfo(this TaskReservationLogData logData, TaskReservationAttribute task_reservation_attribute) { logData.ReservationGuid = task_reservation_attribute.ReservationGuid; logData.ReservationType = task_reservation_attribute.ReservationType; logData.JsonValue = task_reservation_attribute.JsonValue; } } }