using ServerCommon; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace GameServer { public class QuestTaxi : QuestBase { public QuestTaxi(EQuestEventTargetType targetType, EQuestEventNameType eventNameType, int arrivedTaxiId) : base(targetType, eventNameType, 0, string.Empty, string.Empty, string.Empty) { m_condition_1 = arrivedTaxiId.ToString(); } public override bool checkSubValidTaskScript(QuestAttribute questAttribute, QuestEventInfo events) { if (events.EventCondition1.Equals(m_condition_1)) return true; return false; } } }