using ServerCommon; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace GameServer; public class QuestCrafting : QuestBase { public QuestCrafting(EQuestEventTargetType targetType, EQuestEventNameType eventNameType, Int32 craftingId) : base(targetType, eventNameType, 0, craftingId.ToString(), string.Empty, string.Empty) { } public override bool checkSubValidTaskScript(QuestAttribute questAttribute, QuestEventInfo events) { if (events.EventCondition1.Equals(m_condition_1)) return true; return false; } }