using Amazon.CloudWatchLogs.Model; using MetaAssets; using ServerCommon; using ServerCore; using ServerBase; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace GameServer { public class QuestNPCDialogueAction : EntityActionBase { public QuestNPCDialogueAction(EntityBase owner) : base(owner) { } public override Task onInit() { var result = new Result(); return Task.FromResult(result); } public async Task checkQuestDialogue(string dialogue, string dialogueResult) { var result = new Result(); if (false == QuestManager.It._QuestDialogueGroup.TryGetValue((dialogue, dialogueResult), out var questIds)) return result; foreach (var questId in questIds) { await questAcceptByNpcDialogue(questId, dialogue, dialogueResult); } return result; } public async Task questAcceptByNpcDialogue(UInt32 questId, string dialogue, string dialogueresult) { (var result, var quest_meta_all_base_info) = await QuestMetaManager.It.getQuestMeta(questId); if (result.isFail()) return; var quest_base_info = quest_meta_all_base_info.m_quest_base_info; NullReferenceCheckHelper.throwIfNull(quest_base_info, () => $"quest_base_info is null !!!"); var owner = getOwner() as Player; NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!"); var end_quest_action = owner.getEntityAction(); var quest_action = owner.getEntityAction(); var quest_type = EnumHelper.convertEnumTypeAndValueStringToEnum(quest_base_info.QuestType, EQuestType.NORMAL); //해당 퀘스트를 내가 완료했는지 체크, 재할당 가능한지는 확인 필요하다 result = end_quest_action.endQuestCheck(quest_type, questId, 0); if(result.isFail()) return; result = quest_action.hasQuest(quest_type, questId); if (result.isFail()) return; result = quest_action.assignableQuestCheckByQuestType(quest_type); if (result.isFail()) return; //데이터 할당 result = await owner.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "QuestAcceptByNpcDialogue", delegateQuestAcceptByNpcDialogue); if (result.isFail()) { string err_msg = $"Failed to runTransactionRunnerSafely() !!! : {result.toBasicString()} - {owner.toBasicString()}"; Log.getLogger().error(err_msg); return; } async Task delegateQuestAcceptByNpcDialogue() => await questAcceptByNpcDialogue(owner, quest_base_info, dialogue, dialogueresult); } private async Task questAcceptByNpcDialogue(Player owner, QuestBaseInfo questMetaInfo, string dialogue, string dialogueresult) { var quest_accept_action = owner.getEntityAction(); (var result, var quest_accept_var) = quest_accept_action.acceptQuestByNpcDialogue(questMetaInfo); if (result.isFail()) return result; NullReferenceCheckHelper.throwIfNull(quest_accept_var.m_new_quest_nullable, () => $"quest_accept_var.m_new_quest_nullable is null !!!"); var server_logic = GameServerApp.getServerLogic(); var batch = new QueryBatchEx(owner, LogActionType.QuestMainAssignByDialogue, server_logic.getDynamoDbClient()); { batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner()); } batch.appendBusinessLog(new QuestAcceptByDialogueBusinessLog(questMetaInfo.QuestId, questMetaInfo.QuestRevision, dialogue, dialogueresult)); result = await QueryHelper.sendQueryAndBusinessLog(batch); if (result.isFail()) return result; var quest_action = owner.getEntityAction(); quest_action.addNewQuest(questMetaInfo.QuestId, quest_accept_var.m_new_quest_nullable); await owner.send_GS2C_NTF_QUEST_UPDATE(questMetaInfo.QuestId, 0, new(), true); return result; } public override void onClear() { return; } } }