using System.Net; using Nettention.Proud; using Google.Protobuf; using ServerCore; using ServerBase; using ServerCommon; using ServerCommon.BusinessLogDomain; using MetaAssets; using static ClientToGameRes.Types; using META_ID = System.UInt32; namespace GameServer.PacketHandler; [PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.C2GS_REQ_LAND_AUCTION_HISTORY_ALL), typeof(LandAuctionHistoryAllPacketHandler), typeof(GameLoginListener))] public class LandAuctionHistoryAllPacketHandler : PacketRecvHandler { public static bool send_GS2C_ACK_LAND_AUCTION_HISTORY_ALL(Player player, Result result, List? landAuctionCompacts = null) { var ack_packet = new ClientToGame(); ack_packet.Response = new ClientToGameRes(); ack_packet.Response.ErrorCode = result.ErrorCode; var ack_msg = new GS2C_ACK_LAND_AUCTION_HISTORY_ALL(); ack_packet.Response.AckLandAuctionHistoryAll = ack_msg; if (result.isSuccess()) { ArgumentNullReferenceCheckHelper.throwIfNull(landAuctionCompacts, () => $"landAuctionCompacts is null !!! - {player.toBasicString()}"); ack_msg.LandAuctionCompacts.AddRange(landAuctionCompacts); } if (false == GameServerApp.getServerLogic().onSendPacket(player, ack_packet)) { return false; } return true; } public override async Task onProcessPacket(ISession entityWithSession, IMessage recvMessage) { var player = entityWithSession as Player; ArgumentNullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!"); var req_msg = recvMessage as ClientToGame; ArgumentNullReferenceCheckHelper.throwIfNull(req_msg, () => $"req_msg is null !!! - {player.toBasicString()}"); var request = req_msg.Request.ReqLandAuctionHistoryAll; ArgumentNullReferenceCheckHelper.throwIfNull(request, () => $"request is null !!! - {player.toBasicString()}"); var result = new Result(); var err_msg = string.Empty; var server_logic = GameServerApp.getServerLogic(); var fn_land_auction_history_all = async delegate () { var result = new Result(); var read_land_auction_compacts = await LandAuctionManager.It.getLandAuctionHistoryAll(); send_GS2C_ACK_LAND_AUCTION_HISTORY_ALL(player, result, read_land_auction_compacts); return await Task.FromResult(result); }; result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "LandAuctionHistoryAll", fn_land_auction_history_all); if (result.isFail()) { err_msg = $"Failed to runTransactionRunnerSafely()!!! : {result.toBasicString()} - {player.toBasicString()}"; Log.getLogger().error(err_msg); return result; } return result; } public override async Task onProcessPacketException( ISession entityWithSession, IMessage recvMessage , Result errorResult ) { await Task.CompletedTask; var player = entityWithSession as Player; NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!! - {entityWithSession.toBasicString()}"); send_GS2C_ACK_LAND_AUCTION_HISTORY_ALL(player, errorResult); } }