using Google.Protobuf; using Google.Protobuf.WellKnownTypes; using ServerCore; using ServerBase; using ServerCommon; using ServerCommon.BusinessLogDomain; using MetaAssets; using static ClientToGameReq.Types; using static ClientToGameRes.Types; namespace GameServer.PacketHandler; [PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.ElevatorFloorInfoReq), typeof(ElevatorFloorInfoPacketHandler), typeof(GameLoginListener))] internal class ElevatorFloorInfoPacketHandler : PacketRecvHandler { public static bool send_S2C_ACK_ELEVATOR_FLOOR_INFO(Player owner, Result result, ElevatorFloorInfoRes res) { var ack_packet = new ClientToGame(); ack_packet.Response = new ClientToGameRes(); ack_packet.Response.ErrorCode = result.ErrorCode; ack_packet.Response.ElevatorFloorInfoRes = res; if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet)) { return false; } return true; } public override async Task onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage) { var result = new Result(); var err_msg = string.Empty; var player = entityWithSession as Player; NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!"); var server_logic = GameServerApp.getServerLogic(); var req_msg = recvMessage as ClientToGame; NullReferenceCheckHelper.throwIfNull(req_msg, () => $"req_msg is null !!! - {player.toBasicString()}"); var request = req_msg.Request.ElevatorFloorInfoReq; var game_zone_action = player.getEntityAction(); NullReferenceCheckHelper.throwIfNull(game_zone_action, () => $"game_zone_action is null !!! - {player.toBasicString()}"); (result, var res) = await game_zone_action.tryGetElevatorFloorInfos(request.LandId, request.BuildingId); if (result.isFail()) { err_msg = $"Failed to tryGetElevatorFloorInfos() !!! : {result.toBasicString()}"; Log.getLogger().error(err_msg); send_S2C_ACK_ELEVATOR_FLOOR_INFO(player, result, res); return result; } send_S2C_ACK_ELEVATOR_FLOOR_INFO(player, result, res); return result; } }