using GameServer.Contents.GameMode.Manage.PlayManage; namespace GameServer.Contents.GameMode.Mode_Running.Manage; public class GameModeRunAdventure : GameModeRun where T : IRunningMode { T m_run_mode_data; public GameModeRunAdventure(T runModeData, InstanceRoom instanceRoom) : base(EntityType.GameModeRunAdventure, instanceRoom) { m_run_mode_data = runModeData; } public override string toBasicString() { var basic_string = base.toBasicString() + $"GameModeRunAdventure...."; return basic_string; } }