using GameServer.Contents.GameMode.Manage.LeaveManage; using GameServer.Contents.GameMode.Manage.PlayManage; using ServerCommon; namespace GameServer.Contents.GameMode.Mode_Battle.Manage; public class TPSTeamDeathMatchDestroyHandler : GameModeDestroyHandlerBase { public TPSTeamDeathMatchDestroyHandler(string roomId) : base(roomId, GameModeType.TPS_TDM) { } public override async Task postDestroy(IGameMode gameMode) { var result = new Result(); await Task.CompletedTask; return result; } }