using GameServer.Contents.GameMode.Manage.PlayManage; namespace GameServer.Contents.GameMode.Mode_Battle.Manage; public class GameModeTPS: GameModeBase, IGameModeGenre { public GameModeTPS(EntityType type, InstanceRoom instanceRoom) : base(type, instanceRoom) { } public override Task taskUpdate() { return Task.CompletedTask; } public override string toBasicString() { var basic_string = base.toBasicString() + $"GameModeTPS...."; return basic_string; } public override Task initAfterTimerCreate() { return Task.CompletedTask; } }