using Google.Protobuf; using Google.Protobuf.WellKnownTypes; using ServerCore; using ServerBase; using ServerCommon; using ServerCommon.BusinessLogDomain; using MetaAssets; namespace GameServer.PacketHandler; [PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.CancelFriendRequestReq), typeof(CancelFriendRequestPacketHandler), typeof(GameLoginListener))] public class CancelFriendRequestPacketHandler : PacketRecvHandler { public override async Task onProcessPacket(ISession session, IMessage recvMessage) { var owner = session as Player; NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!"); var recv_msg = recvMessage as ClientToGame; NullReferenceCheckHelper.throwIfNull(recv_msg, () => $"recv_msg is null !!!"); var target_guid = recv_msg.Request.CancelFriendRequestReq.Guid; IFriendInterlockAction interlock_actioin = new CancelFriendRequestInterlockAction(owner, owner.getUserGuid(), target_guid); var result = await interlock_actioin.doInterlockAction(); if (result.isFail()) { send_GS2C_ACK_CANCLE_FRIEND_REQUEST(owner, result); return result; } send_GS2C_ACK_CANCLE_FRIEND_REQUEST(owner, result); //상대방에게 삭제 됐다고 Noti result = await send_GS2CS_NFT_CANCLE_FRIEND_REQUEST(owner, target_guid); if (result.isFail()) { Log.getLogger().error($"send_GS2CS_NFT_CANCLE_FRIEND_REQUEST send Fail, owner : {owner.toBasicString()}, target_guid : {target_guid}"); } return result; } public async Task send_GS2CS_NFT_CANCLE_FRIEND_REQUEST(Player owner, string targetGuid) { ServerMessage notiMessage = new ServerMessage(); notiMessage.CancelFriendRequestNoti = new(); notiMessage.CancelFriendRequestNoti.SenderId = ""; notiMessage.CancelFriendRequestNoti.SenderGuid = owner.getUserGuid(); notiMessage.CancelFriendRequestNoti.SenderNickName = owner.getUserNickname(); notiMessage.CancelFriendRequestNoti.ReceiverId = ""; notiMessage.CancelFriendRequestNoti.ReceiverGuid = targetGuid; var server_logic = GameServerApp.getServerLogic(); var rabbit_mq = GameServerApp.getServerLogic().getRabbitMqConnector() as RabbitMqConnector; NullReferenceCheckHelper.throwIfNull(rabbit_mq, () => $"rabbit_mq is null !!!"); var login_cache_request = new LoginCacheOtherUserRequest(owner, server_logic.getRedisConnector(), targetGuid); var result = await login_cache_request.fetchLogin(); if (result.isSuccess()) { var login_cache = login_cache_request.getLoginCache(); NullReferenceCheckHelper.throwIfNull(login_cache, () => $"login_cache is null !!!"); rabbit_mq.SendMessage(login_cache.CurrentServer, notiMessage); } return result; } public static Result send_GS2C_ACK_CANCLE_FRIEND_REQUEST(Player owner, Result result) { var ack_packet = new ClientToGame(); ack_packet.Response = new ClientToGameRes(); ack_packet.Response.ErrorCode = result.ErrorCode; ack_packet.Response.CancelFriendRequestRes = new(); //CancelFriendRequestRes if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet)) { string err_msg = $"send_GS2C_ACK_CANCLE_FRIEND_REQUEST Fail !!! : owner:{owner.toBasicString()}"; result.setFail(ServerErrorCode.ProudNetException, err_msg); Log.getLogger().error(result.toBasicString()); return result; } return result; } }