using Google.Protobuf; using Google.Protobuf.WellKnownTypes; using ServerCore; using ServerBase; using ServerCommon; using ServerCommon.BusinessLogDomain; using MetaAssets; namespace GameServer; public class CheatClaimResetBusinessLog : ILogInvokerEx { CheatClaimResetLogInfo m_info; public CheatClaimResetBusinessLog(MetaAssets.ClaimType claimType, Int32 claimId, Int32 ActiveRewardIdx) : base(LogDomainType.ClaimReward) { m_info = CheatClaimResetLogInfo.creatCheatClaimResetLogInfo(this, claimType, claimId, ActiveRewardIdx); } public override bool hasLog() { return true; } protected override void fillup(ref BusinessLog.LogBody body) { body.append(m_info); } }