using Google.Protobuf; using Google.Protobuf.WellKnownTypes; using ServerCore; using ServerBase; using ServerCommon; using static ClientToGameReq.Types; using static ClientToGameRes.Types; namespace GameServer.PacketHandler; [PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.GetChannelListReq), typeof(GetChannelListPacketHandler), typeof(GameLoginListener))] public class GetChannelListPacketHandler : PacketRecvHandler { public static bool send_S2C_ACK_GET_CHANNEL_LIST(Player player, Result result, List? channel_list) { var err_msg = string.Empty; var ack_packet = new ClientToGame(); ack_packet.Response = new ClientToGameRes(); ack_packet.Response.ErrorCode = result.ErrorCode; ack_packet.Response.GetChannelListRes = new GetChannelListRes(); if(channel_list != null) { var client_ui_channel_list = channel_list.Select(x => new ChannelInfo() { Channel = x.channel, Trafficlevel = x.trafficlevel }).ToList(); ack_packet.Response.GetChannelListRes.ChannelInfoList.AddRange(client_ui_channel_list); } if (false == GameServerApp.getServerLogic().onSendPacket(player, ack_packet)) { return false; } return true; } public override Task onProcessPacket(ISession entityWithSession, IMessage recvMessage) { var result = new Result(); var err_msg = string.Empty; var entity_player = entityWithSession as Player; NullReferenceCheckHelper.throwIfNull(entity_player, () => "player is null !!!"); var server_logic = GameServerApp.getServerLogic(); var channel_action = entity_player.getEntityAction(); if (channel_action == null) { err_msg = $"Failed to get chat action : {nameof(ChannelAction)}"; result.setFail(ServerErrorCode.EntityActionNotFound, err_msg); Log.getLogger().error(err_msg); send_S2C_ACK_GET_CHANNEL_LIST(entity_player, result, null); return Task.FromResult(result); } result = channel_action.tryGetChannelList(); if (result.isFail()) { send_S2C_ACK_GET_CHANNEL_LIST(entity_player, result, null); return Task.FromResult(result); } return Task.FromResult(result); } public override async Task onProcessPacketException(ISession entityWithSession, IMessage recvMessage , Result errorResult) { await Task.CompletedTask; var player = entityWithSession as Player; NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!! - {entityWithSession.toBasicString()}"); send_S2C_ACK_GET_CHANNEL_LIST(player, errorResult, null); } }