using Google.Protobuf; using Google.Protobuf.WellKnownTypes; using ServerCore; using ServerBase; using ServerCommon; using static ClientToGameReq.Types; using static ClientToGameRes.Types; using META_ID = System.UInt32; namespace GameServer.PacketHandler; [PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.StartBuffReq), typeof(StartBuffPacketHandler), typeof(GameLoginListener))] public class StartBuffPacketHandler : PacketRecvHandler { public static bool send_S2C_ACK_START_BUFF(Player player, Result result) { var ack_packet = new ClientToGame(); ack_packet.Response = new ClientToGameRes(); ack_packet.Response.ErrorCode = result.ErrorCode; ack_packet.Response.StartBuffRes = new StartBuffRes(); if (false == GameServerApp.getServerLogic().onSendPacket(player, ack_packet)) { return false; } return true; } public override Task onProcessPacket(ISession entityWithSession, IMessage recvMessage) { var result = new Result(); var err_msg = string.Empty; var player = entityWithSession as Player; ArgumentNullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!"); var game_msg = recvMessage as ClientToGame; ArgumentNullReferenceCheckHelper.throwIfNull(game_msg, () => $"game_msg is null !!! - {player.toBasicString()}"); var request = game_msg.Request.StartBuffReq; ArgumentNullReferenceCheckHelper.throwIfNull(request, () => $"request is null !!! - {player.toBasicString()}"); var player_action = player.getEntityAction(); NullReferenceCheckHelper.throwIfNull(player_action, () => $"player_action is null !!! - {player.toBasicString()}"); // 1. 캐릭터 선택 상태 체크 var selected_character = player_action.getSelectedCharacter(); if (null == selected_character) { err_msg = $"Not selected Character !!! - {player.toBasicString()}"; result.setFail(ServerErrorCode.CharacterNotSelected, err_msg); Log.getLogger().error(result.toBasicString()); send_S2C_ACK_START_BUFF(player, result); return Task.FromResult(result); } var buff_action = player.getEntityAction(); NullReferenceCheckHelper.throwIfNull(buff_action, () => $"buff_action is null !!! - {player.toBasicString()}"); (result, var add_buff_attribute, var del_buff_attribute) = buff_action.AddBuffProcess((META_ID)request.BuffId); if (result.isFail()) { err_msg = $"Failed to AddBuffProcess() !!! : {result.toBasicString()} - {player.toBasicString()}"; Log.getLogger().error(err_msg); send_S2C_ACK_START_BUFF(player, result); return Task.FromResult(result); } send_S2C_ACK_START_BUFF(player, result); BuffNotifyHelper.send_S2C_NTF_DELETE_BUFF(player, del_buff_attribute); BuffNotifyHelper.send_S2C_NTF_START_BUFF(player, add_buff_attribute); return Task.FromResult(result); } public override async Task onProcessPacketException(ISession entityWithSession, IMessage recvMessage , Result errorResult) { await Task.CompletedTask; var player = entityWithSession as Player; NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!! - {entityWithSession.toBasicString()}"); send_S2C_ACK_START_BUFF(player, errorResult); } }