using Google.Protobuf; using Google.Protobuf.WellKnownTypes; using ServerCore; using ServerBase; using ServerCommon; using ServerCommon.BusinessLogDomain; using MetaAssets; namespace GameServer.PacketHandler; [PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.CancelBlockReq), typeof(CancelBlockPacketHandler), typeof(GameLoginListener))] public class CancelBlockPacketHandler : PacketRecvHandler { public override async Task onProcessPacket(ISession session, IMessage recvMessage) { var owner = session as Player; NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!"); var recv_msg = recvMessage as ClientToGame; NullReferenceCheckHelper.throwIfNull(recv_msg, () => $"recv_msg is null !!!"); var request = recv_msg.Request.CancelBlockReq; var block_user_guid = request.Guid; var user_block_action = owner.getEntityAction(); var server_logic = GameServerApp.getServerLogic(); var user_guid = owner.getUserGuid(); var result = await owner.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "CancelBlockUser", delegateCancelBlockUser); if (result.isFail()) { send_GS2C_ACK_CANCEL_BLOCK_USER(owner, result); return result; } await send_GS2C_ACK_CANCEL_BLOCK_USER(owner, result, block_user_guid); return result; async Task delegateCancelBlockUser() => await cancelBlockUser(owner, user_guid, block_user_guid); } private async Task cancelBlockUser(Player owner, string userGuid, string blockUserGuid) { var user_block_action = owner.getEntityAction(); var server_logic = GameServerApp.getServerLogic(); var result = user_block_action.cancelBlockUser(blockUserGuid); if (result.isFail()) { Log.getLogger().error($"cancelBlockUser error userGuid : {userGuid}"); return result; } var batch = new QueryBatchEx(owner, LogActionType.UserBlockCancel, server_logic.getDynamoDbClient()); { batch.addQuery(new DBQCancelBlockUser(userGuid, blockUserGuid)); //batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner()); } var log_invoker = new UserBlockBusinessLog(userGuid, blockUserGuid, LogSubCategoryType.None); batch.appendBusinessLog(log_invoker); result = await QueryHelper.sendQueryAndBusinessLog(batch); if (result.isFail()) return result; user_block_action.removeBlockUser(blockUserGuid); return result; } private static async Task send_GS2C_ACK_CANCEL_BLOCK_USER(Player owner, Result result, string blockGuid) { var ack_packet = new ClientToGame(); ack_packet.Response = new ClientToGameRes(); ack_packet.Response.ErrorCode = result.ErrorCode; ack_packet.Response.CancelBlockRes = new(); ack_packet.Response.CancelBlockRes.Guid = blockGuid; (result, var nickname_attrib) = await NicknameDoc.findNicknameFromGuid(blockGuid); NullReferenceCheckHelper.throwIfNull(nickname_attrib, () => $"nickname_attrib is null !!!"); if (result.isFail()) ack_packet.Response.CancelBlockRes.NickName = string.Empty; else ack_packet.Response.CancelBlockRes.NickName = nickname_attrib.Nickname; if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet)) return false; return true; } private static bool send_GS2C_ACK_CANCEL_BLOCK_USER(Player owner, Result result) { var ack_packet = new ClientToGame(); ack_packet.Response = new ClientToGameRes(); ack_packet.Response.ErrorCode = result.ErrorCode; ack_packet.Response.CancelBlockRes = new(); if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet)) return false; return true; } }