using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using ServerCommon; using ServerCommon.BusinessLogDomain; namespace GameServer { static public class SeasonPassBusinessLogHelper { static public SeasonPassLogData toLogInfo(SeasonPassAttribute attribute, int deltaExp, int deltaGrade, int TakeRewardGrade) { var season_pass = new SeasonPassLogData(); season_pass.setInfo(attribute, deltaExp, deltaGrade, TakeRewardGrade); return season_pass; } static public void setInfo(this SeasonPassLogData logData, SeasonPassAttribute attribute, int deltaExp, int deltaGrade, int TakeRewardGrade) { logData.Id = attribute.SeasonPassMetaId; logData.Exp = attribute.Exp; logData.Grade = attribute.Grade; logData.TakeRewardGrade = TakeRewardGrade; logData.TakenRewards = attribute.takenRewards; logData.IsChargedPass = attribute.IsChargedPass; logData.DeltaExp = deltaExp; logData.DeltaGrade = deltaGrade; } } }