using System.Collections.Concurrent; using ServerCore; using ServerBase; using ServerCommon; using MetaAssets; using UGQDatabase.Models; using static ClientToGameRes.Types; using Org.BouncyCastle.Asn1.Ocsp; namespace GameServer; public class UgqTestAction : EntityActionBase { private Lazy> m_ugq_test_quest_data = new Lazy>(); public UgqTestAction(EntityBase owner) : base(owner) {} public override void onClear() { return; } public override async Task onInit() { await Task.CompletedTask; var result = new Result(); return result; } public async Task<(Result, GS2C_ACK_UGQ_TEST_ASSIGN?)> ugqTestAssign(UInt32 questId, UInt32 questRevision) { //Ugq 정보 호출해서 가져온다. questID로만 가져와서 처리 var player = getOwner() as Player; NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!"); var server_logic = GameServerApp.getServerLogic(); GS2C_ACK_UGQ_TEST_ASSIGN ack = new(); var ugq_api_manager = server_logic.GetUqgApiManager(); var user_guid = player.getUserGuid(); var ugq_info_action = player.getEntityAction(); NullReferenceCheckHelper.throwIfNull(ugq_info_action, () => $"ugq_info_action is null !!! - {player.toBasicString()}"); (var result, var quest_meta_all_base_info) = await QuestMetaManager.It.getQuestMeta(player, questId, questRevision, QuestContentState.Test); if (result.isFail()) return (result, null); var game_quest_data = quest_meta_all_base_info.m_quest_data_entity; var quest_base_info = quest_meta_all_base_info.m_quest_base_info; if (result.isFail()) { var err_msg = $"Test UgqData Not Exist uger_guid : {user_guid}, questId : {questId}, revision : {questRevision}"; Log.getLogger().error(err_msg); return (result, null); } NullReferenceCheckHelper.throwIfNull(game_quest_data, () => $"game_quest_data is null !!! - {player.toBasicString()}"); NullReferenceCheckHelper.throwIfNull(quest_base_info, () => $"quest_base_info is null !!! - {player.toBasicString()}"); var new_quest = new ServerCommon.Quest(player, player.getUserGuid()); var accept_quest_var = new AcceptQuestVariable(quest_base_info, false, new_quest); result = await ugqTestQuestAssignAsync(game_quest_data, accept_quest_var); if (result.isFail()) return (result, null); new_quest = accept_quest_var.m_new_quest_nullable; NullReferenceCheckHelper.throwIfNull(new_quest, () => $"new_quest is null !!! - {player.toBasicString()}"); var quest_action = player.getEntityAction(); quest_action.addNewQuest(questId, new_quest); return (result, ack); } public async Task ugqTestDelete(UInt32 questId) { var player = getOwner() as Player; NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!"); var server_logic = GameServerApp.getServerLogic(); var quest_action = player.getEntityAction(); NullReferenceCheckHelper.throwIfNull(quest_action, () => $"quest_action is null !!! - {player.toBasicString()}"); var result = quest_action.getQuest(EQuestType.UGQ, questId, out var quest); if (result.isFail()) { return result; } ArgumentNullReferenceCheckHelper.throwIfNull(quest, () => $"quest is null !!! - {player.toBasicString()}"); var quest_attribute = quest.getEntityAttribute(); NullReferenceCheckHelper.throwIfNull(quest_attribute, () => $"quest_attribute is null !!! - {player.toBasicString()}"); var quest_doc = new QuestDoc(player.getUserGuid(), quest_attribute.QuestId, quest_attribute.UgqInfo.QuestRevision); (result, var copy_doc) = await quest_doc.onCopyToDocument(); if (result.isFail()) { var err_msg = $"Failed to onCopyToDocument() !!! : {result.toBasicString()} - {toBasicString()}"; Log.getLogger().error(err_msg); return result; } var dynamo_db_client = server_logic.getDynamoDbClient(); var table = dynamo_db_client.getTableByDoc(); result = await table.simpleDeleteDocumentsWithBatchWrite([copy_doc]); if (result.isFail()) { var err_msg = $"Failed to ugqTestDelete !!! id = {quest_attribute.QuestId}, revision = {quest_attribute.UgqInfo.QuestRevision} - {toBasicString()}"; result.setFail(ServerErrorCode.DynamoDbDocCopyFailedToDocument, err_msg); Log.getLogger().error(err_msg); return result; } result = quest_action.deleteQuest(EQuestType.UGQ, questId); return result; } public async Task ugqTestDelete(QuestAttribute attribute) { var player = getOwner() as Player; NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!"); var server_logic = GameServerApp.getServerLogic(); var quest_action = player.getEntityAction(); var dynamo_db_client = server_logic.getDynamoDbClient(); var result = new Result(); //(bool ret, var copy_doc) = await attribute.m_quest_doc_nullable.onCopyToDocument(); //attribute.m_quest_doc_nullable.onApplyPKSK(); var quest_doc = new QuestDoc(player.getUserGuid(), attribute.QuestId, attribute.UgqInfo.QuestRevision); (result, var copy_doc) = await quest_doc.onCopyToDocument(); if (result.isFail()) { var err_msg = $"Failed to onCopyToDocument() !!! : {result.toBasicString()} - {toBasicString()}"; Log.getLogger().error(err_msg); return result; } var table = dynamo_db_client.getTableByDoc(); result = await table.simpleDeleteDocumentsWithBatchWrite([copy_doc]); if (result.isFail()) { var err_msg = $"Failed to ugqTestDelete !!! : {result.toBasicString()}, id:{attribute.QuestId}, revision:{attribute.UgqInfo.QuestRevision} - {toBasicString()}"; Log.getLogger().error(err_msg); return result; } return result; } private async Task ugqTestQuestAssignAsync(GameQuestDataEntity gameQuestData, AcceptQuestVariable acceptQuestVar) { var result = new Result(); var server_logic = GameServerApp.getServerLogic(); var ugq_api_manager = server_logic.GetUqgApiManager(); var player = getOwner() as Player; NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!"); var user_guid = player.getUserGuid(); var cost = gameQuestData.Cost; var account_attribute = player.getEntityAttribute(); NullReferenceCheckHelper.throwIfNull(account_attribute, () => $"account_attribute is null !!! - {player.toBasicString()}"); //퀘스트 정보 만들어서 저장 var quest_accept_action = player.getEntityAction(); NullReferenceCheckHelper.throwIfNull(quest_accept_action, () => $"quest_accept_action is null !!! - {player.toBasicString()}"); result = quest_accept_action.newQuestAssign(ref acceptQuestVar); if (result.isFail()) return result; ArgumentNullReferenceCheckHelper.throwIfNull(acceptQuestVar, () => $"acceptQuestVar is null !!! - {player.toBasicString()}"); var new_quest = acceptQuestVar.m_new_quest_nullable; ArgumentNullReferenceCheckHelper.throwIfNull(new_quest, () => $"new_quest is null !!! - {player.toBasicString()}"); var quest_attribute = new_quest.getEntityAttribute(); NullReferenceCheckHelper.throwIfNull(quest_attribute, () => $"quest_attribute is null !!! - {player.toBasicString()}"); (result, var new_quest_docbase) = await quest_attribute.toDocBase(); if (result.isFail()) return result; NullReferenceCheckHelper.throwIfNull(new_quest_docbase, () => $"new_quest_docbase is null !!! - {player.toBasicString()}"); var dynamo_db_client = server_logic.getDynamoDbClient(); ArgumentNullException.ThrowIfNull(dynamo_db_client, $"dynamo_db_client is null !!!"); (result, var new_quest_doc) = await new_quest_docbase.onCopyToDocument(); if (result.isFail()) { var err_msg = $"Failed to onCopyToDocument() !!! : {result.toBasicString()}, id:{quest_attribute.QuestId}, revision:{quest_attribute.UgqInfo.QuestRevision} - {toBasicString()}"; Log.getLogger().error(err_msg); return result; } var table = dynamo_db_client.getTableByDoc(); result = await table.simpleUpsertDocumentsWithBatchWrite([new_quest_doc]); if (result.isFail()) { var err_msg = $"Failed to simpleUpsertDocumentsWithBatchWrite() !!! : {result.toBasicString()}, id:{quest_attribute.QuestId}, revision:{quest_attribute.UgqInfo.QuestRevision} - {toBasicString()}"; Log.getLogger().error(err_msg); return result; } //batch.appendBusinessLog(new UgqAssignBusinessLog(acceptQuestVar.m_quest_base_info_nullable.QuestId, acceptQuestVar.m_quest_base_info_nullable.QuestRevision)); //result = await QueryHelper.sendQueryAndBusinessLog(batch); //if (result.isFail()) return result; return result; } public async Task ugqTestAbort(UInt32 questId, UInt32 questRevision) { var player = getOwner() as Player; NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!"); var server_logic = GameServerApp.getServerLogic(); var quest_action = player.getEntityAction(); NullReferenceCheckHelper.throwIfNull(quest_action, () => $"quest_action is null !!!"); var result = quest_action.getQuest(EQuestType.UGQ, questId, out var quest); if (result.isFail()) { return result; } ArgumentNullReferenceCheckHelper.throwIfNull(quest, () => $"quest is null !!! - {player.toBasicString()}"); var quest_attribute = quest.getEntityAttribute(); NullReferenceCheckHelper.throwIfNull(quest_attribute, () => $"quest_attribute is null !!! - {player.toBasicString()}"); if (quest_attribute.IsComplete == 1) { var err_msg = $"can't abort ugq test cause alredy completed player = {player.toBasicString()}, questId = {questId}"; result.setFail(ServerErrorCode.UgqTestQuestAlreadyCompleted, err_msg); Log.getLogger().warn(err_msg); return result; } var fn_transaction_runner = async delegate () { var result = new Result(); var quest_attribute = quest.getEntityAttribute(); NullReferenceCheckHelper.throwIfNull(quest_attribute, () => $"quest_attribute is null !!! - {player.toBasicString()}"); quest_attribute.deleteEntityAttribute(); var batch = new QueryBatchEx(player, LogActionType.UgqTestAbort, server_logic.getDynamoDbClient()); { batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner()); } batch.appendBusinessLog(new UgqTestAbortBusinessLog(questId, questRevision)); result = await QueryHelper.sendQueryAndBusinessLog(batch); if (result.isFail()) { return result; } return result; }; result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "UgqTestAbort", fn_transaction_runner); if (result.isFail()) { var err_msg = $"Failed to runTransactionRunnerSafely() !!! : {result.toBasicString()} - {player.toBasicString()}"; Log.getLogger().error(err_msg); return result; } result = quest_action.deleteQuest(EQuestType.UGQ, questId); var ugq_api_manager = server_logic.GetUqgApiManager(); var account_attribute = player.getEntityAttribute(); NullReferenceCheckHelper.throwIfNull(account_attribute, () => $"account_attribute is null !!! - {player.toBasicString()}"); var language_type = account_attribute.LanguageType; var api_result = await ugq_api_manager.setTestUgqQuestAborted(player.getUserGuid(), questId, questRevision, language_type); if (api_result.isFail()) { Log.getLogger().error($"Failed to setTestUgqQuestAborted() !!! : {api_result.toBasicString()} - {player.toBasicString()}"); } return result; } public async Task ugqTestComplete(UInt32 questId, UInt32 questRevision) { var player = getOwner() as Player; NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!"); var server_logic = GameServerApp.getServerLogic(); var quest_action = player.getEntityAction(); NullReferenceCheckHelper.throwIfNull(quest_action, () => $"quest_action is null !!! - {player.toBasicString()}"); var result = quest_action.getQuest(EQuestType.UGQ, questId, out var quest); if (result.isFail()) { return result; } ArgumentNullReferenceCheckHelper.throwIfNull(quest, () => $"quest is null !!! - {player.toBasicString()}"); var fn_transaction_runner = async delegate () { var result = new Result(); var quest_attribute = quest.getEntityAttribute(); NullReferenceCheckHelper.throwIfNull(quest_attribute, () => $"quest_attribute is null !!! - {player.toBasicString()}"); quest_attribute.deleteEntityAttribute(); var batch = new QueryBatchEx(player, LogActionType.None, server_logic.getDynamoDbClient()); { batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner()); } batch.appendBusinessLog(new UgqTestCompleteBusinessLog(questId, questRevision)); result = await QueryHelper.sendQueryAndBusinessLog(batch); if (result.isFail()) { return result; } return result; }; result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "UgqTestComplete", fn_transaction_runner); if (result.isFail()) { var err_msg = $"Failed to runTransactionRunnerSafely() !!! : {result.toBasicString()} - {player.toBasicString()}"; Log.getLogger().error(err_msg); return result; } result = quest_action.deleteQuest(EQuestType.UGQ, questId); var ugq_api_manager = server_logic.GetUqgApiManager(); var account_attribute = player.getEntityAttribute(); NullReferenceCheckHelper.throwIfNull(account_attribute, () => $"account_attribute is null !!! - {player.toBasicString()}"); var language_type = account_attribute.LanguageType; var api_result = await ugq_api_manager.setTestUgqQuestCompleted(player.getUserGuid(), questId, questRevision, language_type); if(api_result.isFail()) { Log.getLogger().error($"Failed to setTestUgqQuestCompleted() !!! : {api_result.toBasicString()} - {player.toBasicString()}"); } return result; } public async Task makeQuestFromTestUgq() { var player = getOwner() as Player; NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!"); var server_logic = GameServerApp.getServerLogic(); var ugq_api_manager = server_logic.GetUqgApiManager(); var user_guid = player.getUserGuid(); var account_attribute = player.getEntityAttribute(); NullReferenceCheckHelper.throwIfNull(account_attribute, () => $"account_attribute is null !!! - {player.toBasicString()}"); var language_type = account_attribute.LanguageType; (var result, var user_quests_in_test_state) = await ugq_api_manager.getTestUgqIds(user_guid, language_type); if (result.isFail()) return result; NullReferenceCheckHelper.throwIfNull(user_quests_in_test_state, () => $"user_quests_in_test_state is null !!! - {player.toBasicString()}"); var quest_action = player.getEntityAction(); NullReferenceCheckHelper.throwIfNull(quest_action, () => $"quest_action is null !!! - {player.toBasicString()}"); var owned_test_ugqs = quest_action.getTestUgqs(); HashSet contain_checked_ugq_ids = new(); foreach (var user_quest_in_test_state in user_quests_in_test_state) { (var quest_id, var quest_revision) = QuestHelper.convertUgqQuestIdToQuestIdAndRevision(user_quest_in_test_state.ComposedQuestId); if (false == owned_test_ugqs.TryGetValue(quest_id, out var owned_test_ugq)) { //없는 테스트 퀘스트니까 만들어줘야된다. (var assing_resul, var ack) = await ugqTestAssign(quest_id, quest_revision); continue; } //있는 테스트 퀘스트 리비전 체크 var quest_attribute = owned_test_ugq.getEntityAttribute(); NullReferenceCheckHelper.throwIfNull(quest_attribute, () => $"quest_attribute is null !!! - {player.toBasicString()}"); if (quest_attribute.UgqInfo.QuestRevision != quest_revision) { //다르면 삭제후 생성 _= await ugqTestDelete(quest_id); _ = await ugqTestAssign(quest_id, quest_revision); contain_checked_ugq_ids.Add(quest_id); continue; } //기존 퀘스트 가지고 있으니까 체크된 항목에 일던 넣어놓는다. contain_checked_ugq_ids.Add(quest_id); continue; } foreach (var contain_quest_id in contain_checked_ugq_ids) { owned_test_ugqs.Remove(contain_quest_id, out _); } foreach (var delete_quest_id in owned_test_ugqs) { _ = await ugqTestDelete(delete_quest_id.Key); } return result; } public async Task<(Result, QuestMetaAllBaseInfo)> getUgqGameQuestTestData(UInt32 questId, UInt32 questRevision) { var player = getOwner() as Player; NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!"); (var result, var game_quest_data) = await UgqMetaHelper.loadTestGameQuestGameDataEntity(player, questId, questRevision); if (result.isFail() || game_quest_data is null) { return (result, null!); } (result, var generated_quest_base_info) = UgqMetaHelper.generateUgqQuestBaseInfo(game_quest_data); if (result.isFail()) { return (result, null!); } NullReferenceCheckHelper.throwIfNull(generated_quest_base_info, () => $"generated_quest_base_info is null !!! - {player.toBasicString()}"); var info = new QuestMetaAllBaseInfo(UgqStateType.Test, QuestContentState.Test, generated_quest_base_info, game_quest_data); m_ugq_test_quest_data.Value.AddOrUpdate((questId, questRevision), info, (key, oldValue) => info); return (result, info); } }