using Google.Protobuf; using Google.Protobuf.WellKnownTypes; using ServerCore; using ServerBase; using ServerCommon; using ServerCommon.BusinessLogDomain; using MetaAssets; namespace GameServer.PacketHandler; [PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.QuestAcceptReq), typeof(QuestAcceptPacketHandler), typeof(GameLoginListener))] public class QuestAcceptPacketHandler : PacketRecvHandler { public override async Task onProcessPacket(ISession session, IMessage recvMessage) { var owner = session as Player; NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!"); var recv_msg = recvMessage as ClientToGame; NullReferenceCheckHelper.throwIfNull(recv_msg, () => $"recv_msg is null !!!"); var request = recv_msg.Request.QuestAcceptReq; (var quest_id, var quest_revision) = QuestHelper.convertUgqQuestIdToQuestIdAndRevision(request.ComposedQuestId); var accept_quest_action = owner.getEntityAction(); var quest_mail_action = owner.getEntityAction(); AcceptQuestVariable accept_quest_var = new(); var result = await accept_quest_action.acceptQuestConditionCheck(quest_id, accept_quest_var); if(result.isFail()) { send_GS2C_ACK_QUEST_ACCEPT(owner, result, 0, 0); return result; } result = await owner.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "AcceptQuest", delegateAcceptQuest); if (result.isFail()) { send_GS2C_ACK_QUEST_ACCEPT(owner, result, 0, 0); return result; } NullReferenceCheckHelper.throwIfNull(accept_quest_var.m_new_quest_nullable, () => $"accept_quest_var.m_new_quest_nullable is null !!!"); var new_quest_attribute = accept_quest_var.m_new_quest_nullable.getEntityAttribute(); NullReferenceCheckHelper.throwIfNull(new_quest_attribute); var taskNum = new_quest_attribute.CurrentTaskNum; var quest_meta_infos = QuestNotifyHelper.makeQuestMetaInfoData(new List() { quest_id }); send_GS2C_ACK_QUEST_ACCEPT(owner, result, quest_id, quest_revision, taskNum, quest_meta_infos); //Send 해주고 체크해야 될것듯 if (true == accept_quest_var.m_is_mail_quest) { quest_mail_action.GS2C_NTF_DELETE_QUEST_MAIL_NOTI(quest_id); } await QuestNotifyHelper.send_GS2C_NTF_QUEST_UPDATE(owner, quest_id, quest_revision, new(), false); await QuestManager.It.QuestCheck(owner, new QuestActiveQuest(EQuestEventTargetType.QUEST, EQuestEventNameType.ACTIVED, quest_id)); await quest_mail_action.normalMailActiveCheck(); return result; async Task delegateAcceptQuest() => await acceptQuest(owner, quest_id, quest_revision, accept_quest_var); } private async Task acceptQuest(Player owner, UInt32 questId, UInt32 questRevision, AcceptQuestVariable acceptQuestVar) { var accept_quest_action = owner.getEntityAction(); var quest_action = owner.getEntityAction(); var quest_mail_action = owner.getEntityAction(); accept_quest_action.makeNewQuestAssignInfo(ref acceptQuestVar); if (acceptQuestVar.m_is_mail_quest) { NullReferenceCheckHelper.throwIfNull(acceptQuestVar.m_quest_base_info_nullable, () => $"acceptQuestVar.m_quest_base_info_nullable is null !!!"); var quest_type = EnumHelper.convertEnumValueStringToEnum(acceptQuestVar.m_quest_base_info_nullable.QuestType, MetaAssets.EQuestType.NORMAL); (var mail_result, var quest_mail) = quest_mail_action.getQuestMail(quest_type, questId); if (mail_result.isFail()) return mail_result; var quest_mail_attribute = quest_mail.getEntityAttribute(); NullReferenceCheckHelper.throwIfNull(quest_mail_attribute, () => $"quest_mail_attribute is null !!!"); quest_mail_attribute.deleteEntityAttribute(); } var server_logic = GameServerApp.getServerLogic(); var batch = new QueryBatchEx(owner, LogActionType.QuestMainAssign, server_logic.getDynamoDbClient()); { batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner()); } var log_invoker = new QuestAcceptBusinessLog(questId, questRevision, acceptQuestVar.m_quest_type); batch.appendBusinessLog(log_invoker); var result = await QueryHelper.sendQueryAndBusinessLog(batch); if (result.isFail()) return result; NullReferenceCheckHelper.throwIfNull(acceptQuestVar.m_new_quest_nullable, () => $"acceptQuestVar.m_new_quest_nullable is null !!!"); quest_action.addNewQuest(questId, acceptQuestVar.m_new_quest_nullable); if (true == acceptQuestVar.m_is_mail_quest) { await quest_mail_action.deleteQuestMail(questId, questRevision); } return result; } private static bool send_GS2C_ACK_QUEST_ACCEPT(Player owner, Result result, UInt32 questId, UInt32 questRevision) { var ack_packet = new ClientToGame(); ack_packet.Response = new ClientToGameRes(); ack_packet.Response.ErrorCode = result.ErrorCode; ack_packet.Response.QuestAcceptRes = new(); ack_packet.Response.QuestAcceptRes.ComposedQuestId = QuestHelper.convertQuestIdAndRevisionToUgqQuestId(questId, questRevision); if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet)) return false; return true; } private static bool send_GS2C_ACK_QUEST_ACCEPT(Player owner, Result result, UInt32 questId, UInt32 questRevision, Int32 taskNum, List questMetaInfos) { var ack_packet = new ClientToGame(); ack_packet.Response = new ClientToGameRes(); ack_packet.Response.ErrorCode = result.ErrorCode; ack_packet.Response.QuestAcceptRes = new(); ack_packet.Response.QuestAcceptRes.ComposedQuestId = QuestHelper.convertQuestIdAndRevisionToUgqQuestId(questId, questRevision); ack_packet.Response.QuestAcceptRes.TaskNum = taskNum; ack_packet.Response.QuestAcceptRes.QuestMetaInfos.AddRange(questMetaInfos); if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet)) return false; return true; } }