using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using ServerCore; using ServerBase; using ServerCommon; using SESSION_ID = System.Int32; using WORLD_META_ID = System.UInt32; using META_ID = System.UInt32; using ENTITY_GUID = System.String; using ACCOUNT_ID = System.String; using OWNER_GUID = System.String; using USER_GUID = System.String; using CHARACTER_GUID = System.String; using ITEM_GUID = System.String; using PARTY_GUID = System.String; namespace GameServer { public class PartyAction : EntityActionBase { private PARTY_GUID m_party_guid = string.Empty; public PartyAction(Player owner) : base(owner) { } public override async Task onInit() { await Task.CompletedTask; var result = new Result(); return result; } public override void onClear() { return; } public Task tryLoadParty() { var result = new Result(); return Task.FromResult(result); } public PARTY_GUID getPartyGuid() => m_party_guid; public void setPartyGuid(PARTY_GUID partyGuid) => m_party_guid = partyGuid; } }