using GameServer.Contents.GameMode.Manage; using ServerCommon; namespace GameServer.Contents.GameMode.Mode_Running.Manage; public class RunAdventureInitHandler : GameModeInitHandlerBase { public RunAdventureInitHandler(InstanceRoom instanceRoom) : base(instanceRoom, GameModeType.RUN_ADV) { } public override Result gamedModeInstanceInitValidate() { var result = new Result(); return result; } }