using GameServer.Contents.GameMode.Manage.PlayManage; namespace GameServer.Contents.GameMode.Mode_Battle.Manage; public class GameModeTPSTeamDeathMatch : GameModeTPS where T : ITPSMode { T m_tps_mode_data; public GameModeTPSTeamDeathMatch(T tpsModeData, InstanceRoom instanceRoom) : base(EntityType.GameModeTpsteamDeathMatch, instanceRoom) { m_tps_mode_data = tpsModeData; } public override string toBasicString() { var basic_string = base.toBasicString() + $"GameModeTPSTeamDeathMatch...."; return basic_string; } }