using GameServer.Contents.GameMode.Mode_Battle.Manage; using ServerBase; using ServerCommon; using ServerCore; namespace GameServer.PacketHandler; [PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.C2GS_REQ_BATTLE_PLAYER_DEATH), typeof(BattlePlayerDeadPacketHandler), typeof(GameLoginListener))] public class BattlePlayerDeadPacketHandler : PacketRecvHandler { public override async Task onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage) { await Task.CompletedTask; var result = new Result(); var err_msg = string.Empty; var server_logic = GameServerApp.getServerLogic(); var player = entityWithSession as Player; NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!"); var server_config = server_logic.getServerConfig(); bool is_battle_system_active = server_config.BattleSystemEnable; if (false == is_battle_system_active) { err_msg = $"is_battle_system_active is false!!!"; result.setFail(ServerErrorCode.BattleInstanceInActive, err_msg); Log.getLogger().error(err_msg); send_S2C_ACK_BATTLE_PLAYER_DEATH(player, result); return result; } var room_id = player.getCurrentInstanceRoomId(); //var battle_instance_room = BattleInstanceManager.It.getBattleInstanceRoom(room_id); if (false == GameModeManager.It.tryGetGameMode(room_id, out var gameMode)) { err_msg = $"battle_instance_room is null : room_id - {room_id}"; Log.getLogger().error(err_msg); result.setFail(ServerErrorCode.BattleInstanceInfoNotExist, err_msg); send_S2C_ACK_BATTLE_PLAYER_DEATH(player, result); return result; } var req_msg = recvMessage as ClientToGame; ArgumentNullReferenceCheckHelper.throwIfNull(req_msg, () => $"req_msg is null !!! - {player.toBasicString()}"); var request = req_msg.Request.ReqBattlePlayerDeath; if (null == request) { err_msg = $"failed to get request message : Invalid Request message - {req_msg.Request.MsgCase}"; Log.getLogger().error(err_msg); result.setFail(ServerErrorCode.InvalidArgument, err_msg); send_S2C_ACK_BATTLE_PLAYER_DEATH(player, result); return result; } var killer_guid = request.KillerGuid; var packet_create_time = request.PacketCreateTime; if (packet_create_time is not null) { Log.getLogger().info($"Player Deat packet received room_id : {room_id}, anchor_guid : {killer_guid}, packetCreateTime : {packet_create_time}, player : {player.toBasicString()}"); } var ffa = gameMode as GameModeTPSFreeForAll; NullReferenceCheckHelper.throwIfNull(ffa, () => $"ffa is null !!!"); result = await playerDeadProcess(player, killer_guid, ffa); if (result.isFail()) return result; await killUserQuestCheck(killer_guid, ffa); return result; } public async Task killUserQuestCheck(string killerGuid, GameModeTPSFreeForAll battleInstanceRoom) { battleInstanceRoom.getInstanceRoom().tryGetInstanceMember(killerGuid, out var killer); if (killer is null) { Log.getLogger().warn($"killer User not exist instance killerGuid : {killerGuid}, roomId :{battleInstanceRoom.getRoomId()} "); return; } var attribute = battleInstanceRoom.getEntityAttribute(); NullReferenceCheckHelper.throwIfNull(attribute, () => $"attribute is null !!!"); if (false == attribute.m_combat_pod_mode.m_tactical_board.TryGetValue(killerGuid, out var boradInfo)) { Log.getLogger().warn($"killer User not exist m_tactical_board killerGuid : {killerGuid}, roomId :{battleInstanceRoom.getRoomId()} "); return; } var kill_count = boradInfo.m_kill_count; await QuestManager.It.QuestCheck(killer, new QuestTpsPlayerKill(EQuestEventTargetType.TPS, EQuestEventNameType.PLAYERKILL, kill_count)); } public async Task playerDeadProcess(Player player, string kilerUserGuid, GameModeTPSFreeForAll battleInstanceRoom) { var dead_user_guid = player.getUserGuid(); var dead_user_nickname = player.getUserNickname(); var attribute = battleInstanceRoom.getEntityAttribute(); NullReferenceCheckHelper.throwIfNull(attribute, () => $"attribute is null !!!"); var fn_player_dead = async delegate() { bool need_pod_combat_drop_noti = false; using (var releaser = await battleInstanceRoom.getAsyncLock()) { increaseKillDeadCount(attribute, kilerUserGuid, dead_user_guid); var current_owner_guid = attribute.m_combat_pod_mode.m_pod_combat.m_current_occupier_guid; need_pod_combat_drop_noti = dead_user_guid.Equals(current_owner_guid); if (need_pod_combat_drop_noti) { attribute.m_combat_pod_mode.m_pod_combat.changeDropState(player.getCurrentPositionInfo().Pos); attribute.modifiedEntityAttribute(true); } } Result fn_result = new(); send_S2C_ACK_BATTLE_PLAYER_DEATH(player, fn_result); BattleRoomNotifyHelper.send_GS2C_NTF_PLAYER_DEATH(battleInstanceRoom, kilerUserGuid, dead_user_guid, player); if (need_pod_combat_drop_noti) { BattleRoomNotifyHelper.broadcast_GS2C_NTF_POD_COMBAT_STATE(battleInstanceRoom); } battleInstanceRoom.getInstanceRoom().tryGetInstanceMember(kilerUserGuid, out var killer_player); string killer_nickname = string.Empty; if (killer_player is not null) { killer_nickname = killer_player.getUserNickname(); } var log_action = new LogAction(LogActionType.BattleUserDead.ToString()); var invoker = new BattleRoomPlayerDeadBusinessLog(dead_user_guid, dead_user_nickname, kilerUserGuid, killer_nickname , battleInstanceRoom.getRoomId(), attribute.m_combat_pod_mode.m_current_round, need_pod_combat_drop_noti); BusinessLogger.collectLogs(log_action, player, new List(){invoker}); return fn_result; }; var result = await player.runTransactionRunnerSafely(TransactionIdType.BattleRoom, "BattlePlayerDead", fn_player_dead); if (result.isFail()) { var err_msg = $"Failed to runTransactionRunnerSafelyWithTransGuid() !!! : {result.toBasicString()}, {player.toBasicString()}"; Log.getLogger().error(err_msg); send_S2C_ACK_BATTLE_PLAYER_DEATH(player, result); return result; } return result; } private void increaseKillDeadCount(BattleInstanceSnapshotAttribute attribute, string kilerUserGuid, string deadUserGuid) { if (false == attribute.m_combat_pod_mode.m_tactical_board.TryGetValue(kilerUserGuid, out var killerTacticalBoardInfo)) { killerTacticalBoardInfo = new(kilerUserGuid); attribute.m_combat_pod_mode.m_tactical_board.TryAdd(kilerUserGuid, killerTacticalBoardInfo); } killerTacticalBoardInfo.m_kill_count++; if (false == attribute.m_combat_pod_mode.m_tactical_board.TryGetValue(deadUserGuid, out var deadTacticalBoardInfo)) { deadTacticalBoardInfo = new(deadUserGuid); attribute.m_combat_pod_mode.m_tactical_board.TryAdd(deadUserGuid, deadTacticalBoardInfo); } deadTacticalBoardInfo.m_Death_count++; } public bool send_S2C_ACK_BATTLE_PLAYER_DEATH(Player player, Result result) { var ack_packet = new ClientToGame(); ack_packet.Response = new ClientToGameRes(); ack_packet.Response.ErrorCode = result.ErrorCode; ack_packet.Response.AckBattlePlayerDeath = new ClientToGameRes.Types.GS2C_ACK_BATTLE_PLAYER_DEATH(); if (false == GameServerApp.getServerLogic().onSendPacket(player, ack_packet)) { return false; } return true; } }