using ServerCommon; using ServerCore; using ServerBase; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace GameServer { public class DBQFriendFoldersReadAll : QueryExecutorBase { //prefix 문자열 뒤에 붙는 문자열을 의미 private string m_combination_key_for_pk = string.Empty; private string m_pk = string.Empty; private readonly List m_to_read_friend_folder_list_base_docs = new(); public DBQFriendFoldersReadAll(string combinationKeyForPK /*onwer_guid*/) : base(typeof(DBQFriendFoldersReadAll).Name) { m_combination_key_for_pk = combinationKeyForPK; } //=================================================================================================== // DB 쿼리 직전에 준비해야 할 로직들을 작성한다. //=================================================================================================== public override Task onPrepareQuery() { var result = new Result(); var owner = getOwner(); NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!"); var doc = new FriendFolderDoc(m_combination_key_for_pk); var error_code = doc.onApplyPKSK(); if (error_code.isFail()) { var err_msg = $"Failed to onApplyPKSK() !!! : {error_code.toBasicString()} - {owner.toBasicString()}"; result.setFail(error_code, err_msg); Log.getLogger().error(err_msg); return Task.FromResult(result); } m_pk = doc.getPK(); return Task.FromResult(result); } //=================================================================================================== // onPrepareQuery()를 성공할 경우 호출된다. //=================================================================================================== public override async Task onQuery() { var owner = getOwner(); NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!"); var query_batch = getQueryBatch(); NullReferenceCheckHelper.throwIfNull(query_batch, () => $"query_batch is null !!!"); var db_connector = query_batch.getDynamoDbConnector(); var query_config = db_connector.makeQueryConfigForReadByPKSK(m_pk); (var result, var read_docs) = await db_connector.simpleQueryDocTypesWithQueryOperationConfig(query_config, eventTid: query_batch.getTransId()); if (result.isFail()) { var err_msg = $"FriendFolderDoc Reas Error !!! : - {toBasicString()}, {owner.toBasicString()}"; Log.getLogger().error(result.toBasicString()); return result; } m_to_read_friend_folder_list_base_docs.AddRange(read_docs); //이건 select만 해오는 거니 그냥 여기서 셋팅 처리 var friend_folder_attribute = owner.getEntityAttribute(); NullReferenceCheckHelper.throwIfNull(friend_folder_attribute, () => $"friend_folder_attribute is null !!!"); result = await ServerBase.DataCopyHelper.copyEntityAttributeFromDocs(friend_folder_attribute, m_to_read_friend_folder_list_base_docs); if (result.isFail()) { return result; } return result; } //=================================================================================================== // DB 쿼리를 성공하고, doFnCommit()가 QueryResultType.NotCalledQueryFunc를 반환할 경우 호출된다. //=================================================================================================== public override Task onQueryResponseCommit() { Log.getLogger().debug("DBQFriendFoldersReadAll.onQueryResponseCommit() : " + toBasicString()); return Task.CompletedTask; } //=================================================================================================== // DB 쿼리를 실패하고, doFnRollback()가 QueryResultType.NotCalledQueryFunc를 반환할 경우 호출된다. //=================================================================================================== public override Task onQueryResponseRollback(Result errorResult) { Log.getLogger().debug("DBQFriendFoldersReadAll.onQueryResponseRollback() : " + toBasicString()); return Task.CompletedTask; } public new Player? getOwner() => getQueryBatch()?.getLogActor() as Player; } }