using ServerCore; using ServerBase; namespace GameServer; [ChatCommandAttribute("resetescapeposition", typeof(ChatCommandEscapePosition), AuthAdminLevelType.Developer, AuthAdminLevelType.GmNormal, AuthAdminLevelType.GmSuper)] internal class ChatCommandEscapePosition : ChatCommandBase { public override async Task invoke(Player player, string token, string[] args) { var escape_action = player.getEntityAction(); NullReferenceCheckHelper.throwIfNull(escape_action, () => $"escape_action is null !!!"); await escape_action.cheatResetEscapePosition(); } }