using ServerCommon; using static ClientToGameRes.Types; using USER_GUID = System.String; using META_ID = System.UInt32; using Google.Protobuf.WellKnownTypes; using ServerCore; using ServerBase; namespace GameServer { public static class BuffNotifyHelper { public static bool send_S2C_NTF_START_BUFF(Player player, BuffAttribute.BuffInfo? buffAttributeInfo) { if (buffAttributeInfo == null) { return false; } var noti_packet = makeNotiStartBuffPacket(buffAttributeInfo, player.getUserGuid()); var game_zone_action = player.getEntityAction(); NullReferenceCheckHelper.throwIfNull(game_zone_action, () => $"game_zone_action is null !!!"); game_zone_action.broadcast(player, noti_packet); QuestManager.It.QuestCheck(player, new QuestBuff(EQuestEventTargetType.BUFF, EQuestEventNameType.USED, (int)buffAttributeInfo.BuffMetaID)).Wait(); return true; } public static ClientToGame makeAckStartBuffPacket() { var ack_packet = new ClientToGame(); ack_packet.Response = new ClientToGameRes(); ack_packet.Response.ErrorCode = ServerErrorCode.Success; ack_packet.Response.StartBuffRes = new StartBuffRes(); return ack_packet; } public static ClientToGame makeNotiStartBuffPacket(BuffAttribute.BuffInfo buffAttributeInfo, USER_GUID user_Guid) { var noti_packet = new ClientToGame(); noti_packet.Message = new(); noti_packet.Message.StartBuffNoti = new(); noti_packet.Message.StartBuffNoti.ActorGuid = user_Guid; noti_packet.Message.StartBuffNoti.Buf = new(); noti_packet.Message.StartBuffNoti.Buf.BuffId = (int)buffAttributeInfo.BuffMetaID; noti_packet.Message.StartBuffNoti.Buf.BuffStartTime = buffAttributeInfo.BuffStartTime.ToTimestamp(); return noti_packet; } //이 패킷으로 stop모두 처리해도 되지 않을까 public static bool send_S2C_NTF_DELETE_BUFF(Player player, BuffAttribute.BuffInfo? buffAttributeInfo) { if(buffAttributeInfo == null) { return false; } var noti_packet = makeNotiDeleteBuffPacket(buffAttributeInfo, player.getUserGuid()); var game_zone_action = player.getEntityAction(); NullReferenceCheckHelper.throwIfNull(game_zone_action, () => $"game_zone_action is null !!!"); game_zone_action.broadcast(player, noti_packet); return true; } public static ClientToGame makeAckDeleteBuffPacket() { var ack_packet = new ClientToGame(); ack_packet.Response = new ClientToGameRes(); ack_packet.Response.ErrorCode = ServerErrorCode.Success; ack_packet.Response.StopBuffRes = new StopBuffRes(); return ack_packet; } public static ClientToGame makeNotiDeleteBuffPacket(BuffAttribute.BuffInfo buffInfo, USER_GUID user_Guid) { var noti_packet = new ClientToGame(); noti_packet.Message = new(); noti_packet.Message.StopBuffNoti = new(); noti_packet.Message.StopBuffNoti.ActorGuid = user_Guid; noti_packet.Message.StopBuffNoti.Buf = new(); noti_packet.Message.StopBuffNoti.Buf.BuffId = (int)buffInfo.BuffMetaID; noti_packet.Message.StopBuffNoti.Buf.BuffStartTime = buffInfo.BuffStartTime.ToTimestamp(); return noti_packet; } public static bool send_S2C_NTF_DELETE_BUFF_LIST(Player player, List? buffAttributeInfo) { if (buffAttributeInfo == null) { return false; } var noti_packet = new ClientToGame(); noti_packet.Message = new (); noti_packet.Message.DelBuffListNoti = new (); foreach (var buff_attribute in buffAttributeInfo) { var buff_info = new Buff(); buff_info.BuffId = (int)buff_attribute.BuffMetaID; buff_info.BuffStartTime = buff_attribute.BuffStartTime.ToTimestamp(); noti_packet.Message.DelBuffListNoti.DelBuffList.Add(buff_info); } if (false == GameServerApp.getServerLogic().onSendPacket(player, noti_packet)) { return false; } return true; } public static bool send_S2C_NTF_USE_EQUIPED_BUFF(Player player, USER_GUID user_guid, META_ID buff_meta_id, int client_buff_step, int client_buff_random_state, Int64 client_buff_action_start_time) { var noti_packet = new ClientToGame(); noti_packet.Message = new(); noti_packet.Message.UseEquipedBuffNoti = new(); noti_packet.Message.UseEquipedBuffNoti.ActorGuid = user_guid; noti_packet.Message.UseEquipedBuffNoti.EquipedBuffId = (int)buff_meta_id; noti_packet.Message.UseEquipedBuffNoti.EquipedBuffStep = client_buff_step; noti_packet.Message.UseEquipedBuffNoti.EquipedBuffRandomState = client_buff_random_state; noti_packet.Message.UseEquipedBuffNoti.ActionStartTime = client_buff_action_start_time; if (false == GameServerApp.getServerLogic().onSendPacket(player, noti_packet)) { return false; } var game_zone_action = player.getEntityAction(); NullReferenceCheckHelper.throwIfNull(game_zone_action, () => $"game_zone_action is null !!!"); game_zone_action.broadcast(player, noti_packet); return true; } public static bool send_S2C_NTF_LOGIN_BUFF(this Player player) { var buffAttribute = player.getEntityAttribute(); NullReferenceCheckHelper.throwIfNull(buffAttribute, () => $"buffAttribute is null !!!"); var noti_packet = new ClientToGame(); noti_packet.Message = new(); noti_packet.Message.LoginBuffNoti = new(); noti_packet.Message.LoginBuffNoti.BuffInfo = new(); if(buffAttribute != null) { noti_packet.Message.LoginBuffNoti.BuffInfo.Buff.AddRange(buffAttribute.toBuffData4Client()); } if (false == GameServerApp.getServerLogic().onSendPacket(player, noti_packet)) { return false; } return true; } } }