using ServerCore; using ServerBase; using ServerCommon; using ServerCommon.BusinessLogDomain; namespace GameServer; public class BeaconShopSoldPriceBusinessLog : ILogInvokerEx { private BeaconShopSoldPriceLogData m_data_to_log; public BeaconShopSoldPriceBusinessLog(BeaconShopSoldPriceLogData log_data_param) : base(LogDomainType.BeaconShopSoldPrice) { m_data_to_log = log_data_param; } public override bool hasLog() { return true; } protected override void fillup(ref BusinessLog.LogBody body) { body.append(new BeaconShopSoldPriceLogData(this, m_data_to_log)); } }