초기커밋

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2025-05-01 07:20:41 +09:00
commit 98bb2e3c5c
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using MongoDB.Bson.Serialization.Attributes;
using MongoDB.Bson;
namespace UGQDatabase.Models;
public class GameQuestDialogDataEntity
{
public string Id { get; set; } = null!;
public List<DialogSequenceEntity> Sequences { get; set; } = new();
}
public class GameQuestDataEntity
{
[BsonId]
[BsonRepresentation(BsonType.ObjectId)]
public string Id { get; set; } = null!;
public long QuestId { get; set; }
public long Revision { get; set; }
public string UserGuid { get; set; } = null!;
public string Author { get; set; } = null!;
public int BeaconId { get; set; }
public string? UgcBeaconGuid { get; set; }
public string? UgcBeaconNickname { get; set; }
public TextEntity Title { get; set; } = new TextEntity();
public List<string> Langs { get; set; } = new List<string>();
public string TitleImagePath { get; set; } = string.Empty;
public string BannerImagePath { get; set; } = string.Empty;
public TextEntity Description { get; set; } = new TextEntity();
[BsonRepresentation(BsonType.String)]
public UgqGradeType GradeType { get; set; } = UgqGradeType.Amature;
[BsonRepresentation(BsonType.String)]
public QuestContentState State { get; set; }
public int Cost { get; set; }
public bool Shutdown { get; set; }
public List<TaskEntity> Tasks { get; set; } = new ();
public List<GameQuestDialogDataEntity> Dialogs { get; set; } = new();
public List<QuestMetaInfo> QuestScriptMetas { get; set; } = new(); //클라에게 바로 전달 해주기 위해 Tasks를 가공한 Meta 정보
public UgqGameQuestDataForClient UgqGameQuestDataForClient { get; set; } = new(); //클라에게 바로 전달해주기 위해 Dialogs 를 가공한 데이터
public string UgqGameQuestDataForClientString { get; set; } = string.Empty; //클라에게 바로 전달해주기 위해 Dialogs 를 가공한 데이터 문자열
[BsonRequired]
public DateTime UpdatedAt { get; set; }
[BsonRequired]
public DateTime CreatedAt { get; set; }
}