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102
ServerCommon/MetaAssets/MetaTable/NPCGeneralData.cs
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102
ServerCommon/MetaAssets/MetaTable/NPCGeneralData.cs
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// <auto-generated>
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// generated using ContentTool. DO NOT EDIT!
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// </auto-generated>
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using System;
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using System.IO;
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using System.Collections.Generic;
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using System.Linq;
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using System.Collections.ObjectModel;
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using Newtonsoft.Json.Converters;
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using Newtonsoft.Json;
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namespace MetaAssets
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{
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#pragma warning disable
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public partial class NPCGeneralMetaDataMutable
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{
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[JsonProperty("Npc_id")]
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public int Npc_id { get; set; }
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[JsonProperty("Language")]
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public LanguageType Language { get; set; }
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[JsonProperty("Name")]
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public string Name { get; set; }
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[JsonProperty("Title")]
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public string Title { get; set; }
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[JsonProperty("Description")]
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public string Description { get; set; }
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[JsonProperty("WorldScenario")]
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public string WorldScenario { get; set; }
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[JsonProperty("FirstMes")]
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public string FirstMes { get; set; }
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[JsonProperty("ShortDesc")]
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public string ShortDesc { get; set; }
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[JsonProperty("Tags")]
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public IList<int> Tags { get; set; }
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[JsonProperty("SocialAction_default")]
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public int SocialAction_default { get; set; }
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[JsonProperty("SocialAction_habit")]
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public IList<int> SocialAction_habit { get; set; }
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[JsonProperty("SocialAction_inaction")]
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public IList<int> SocialAction_inaction { get; set; }
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[JsonProperty("Gender")]
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public EGenderType Gender { get; set; }
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}
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public partial class NPCGeneralMetaTableMutable
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{
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[JsonProperty("NPCGeneralMetaDataList")]
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public IList<NPCGeneralMetaDataMutable> NPCGeneralMetaDataList { get; set; }
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}
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//////////////////////////////
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// readonly class
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//////////////////////////////
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public partial class NPCGeneralMetaData
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{
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public readonly int Npc_id;
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public readonly LanguageType Language;
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public readonly string Name;
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public readonly string Title;
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public readonly string Description;
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public readonly string WorldScenario;
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public readonly string FirstMes;
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public readonly string ShortDesc;
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public readonly IReadOnlyList<int> Tags;
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public readonly int SocialAction_default;
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public readonly IReadOnlyList<int> SocialAction_habit;
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public readonly IReadOnlyList<int> SocialAction_inaction;
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public readonly EGenderType Gender;
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public NPCGeneralMetaData(NPCGeneralMetaDataMutable data)
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{
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Npc_id = data.Npc_id;
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Language = data.Language;
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Name = data.Name;
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Title = data.Title;
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Description = data.Description;
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WorldScenario = data.WorldScenario;
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FirstMes = data.FirstMes;
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ShortDesc = data.ShortDesc;
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if(data.Tags != null)
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Tags = data.Tags.ToList().AsReadOnly();
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SocialAction_default = data.SocialAction_default;
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if(data.SocialAction_habit != null)
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SocialAction_habit = data.SocialAction_habit.ToList().AsReadOnly();
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if(data.SocialAction_inaction != null)
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SocialAction_inaction = data.SocialAction_inaction.ToList().AsReadOnly();
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Gender = data.Gender;
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}
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}
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public partial class NPCGeneralMetaTable
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{
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public readonly IReadOnlyList<NPCGeneralMetaData> NPCGeneralMetaDataList;
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public NPCGeneralMetaTable(NPCGeneralMetaTableMutable data)
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{
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if(data.NPCGeneralMetaDataList != null)
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NPCGeneralMetaDataList = data.NPCGeneralMetaDataList.Select(x => new NPCGeneralMetaData(x)).ToList().AsReadOnly();
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}
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}
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}
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