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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Newtonsoft.Json;
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using ServerCore; using ServerBase;
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using ACCOUNT_ID = System.String;
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using ACCOUNT_ID_STRING = System.String;
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using USER_GUID = System.String;
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namespace ServerCommon.BusinessLogDomain;
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public class GameLogInOutLogInfo : ILogInvoker.IInfo
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{
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[JsonProperty]
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public ACCOUNT_ID AccountId { get; set; } = string.Empty;
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[JsonProperty]
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public ACCOUNT_ID_STRING AccountIdString { get; set; } = string.Empty;
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[JsonProperty]
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public USER_GUID UserGuid { get; set; } = string.Empty;
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[JsonProperty]
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public string Otp { get; set; } = string.Empty;
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[JsonProperty]
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public string Ip { get; set; } = string.Empty;
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[JsonProperty]
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public LanguageType LanguageType { get; set; } = LanguageType.None;
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[JsonProperty]
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public string FromServerName { get; set; } = string.Empty;
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[JsonProperty]
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public string ToServerName { get; set; } = string.Empty;
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[JsonProperty]
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public LoginFailureReasonType LoginFailureReasonType { get; set; } = LoginFailureReasonType.None;
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[JsonProperty]
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public string LoginFailureDetailType { get; set; } = string.Empty;
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[JsonProperty]
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public LogoutReasonType LogoutReasonType { get; set; } = LogoutReasonType.None;
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[JsonProperty]
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public DateTime LoginTime { get; set; } = DateTimeHelper.MinTime;
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[JsonProperty]
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public DateTime LogoutTime { get; set; } = DateTimeHelper.MinTime;
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//=====================================================================================
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// 로그 생성용 객체 정의
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//=====================================================================================
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public GameLogInOutLogInfo()
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: base()
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{ }
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public void setInfo(GameLogInOutLogInfo logInfo)
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{
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ArgumentNullReferenceCheckHelper.throwIfNull(logInfo, () => "logInfo is null !!!");
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AccountId = logInfo.AccountId;
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AccountIdString = logInfo.AccountIdString;
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UserGuid = logInfo.UserGuid;
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Otp = logInfo.Otp;
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Ip = logInfo.Ip;
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LanguageType = logInfo.LanguageType;
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FromServerName = logInfo.FromServerName;
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ToServerName = logInfo.ToServerName;
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LoginFailureReasonType = logInfo.LoginFailureReasonType;
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LoginFailureDetailType = logInfo.LoginFailureDetailType;
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LogoutReasonType = logInfo.LogoutReasonType;
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LoginTime = logInfo.LoginTime;
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LogoutTime = logInfo.LogoutTime;
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}
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//=====================================================================================
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// 로그 출력용 객체 정의
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//=====================================================================================
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public GameLogInOutLogInfo(ILogInvoker parent, DateTime processTime, GameLogInOutLogInfo logInfo)
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: base(parent)
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{
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setInfo(logInfo);
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if (parent.getLogActionType() == LogActionType.LoginToGame.ToString())
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{
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LoginTime = processTime;
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}
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else if (parent.getLogActionType() == LogActionType.UserLogout.ToString())
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{
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LogoutTime = processTime;
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}
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}
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}
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