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151
ServerCommon/1. Define/BusinessLog/Domain/FarmingLogInfo.cs
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151
ServerCommon/1. Define/BusinessLog/Domain/FarmingLogInfo.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Numerics;
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using Newtonsoft.Json;
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using ServerCore; using ServerBase;
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using META_ID = System.UInt32;
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using USER_GUID = System.String;
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using ANCHOR_META_GUID = System.String;
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using LOCATION_UNIQUE_ID = System.String;
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using FARMING_ENTITY_GUID = System.String;
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namespace ServerCommon.BusinessLogDomain;
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public class FarmingLogInfo : ILogInvoker.IInfo
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{
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[JsonProperty]
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public ANCHOR_META_GUID AnchorMetaGuid { get; set; } = string.Empty;
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[JsonProperty]
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public string FarmingPK { get; set; } = string.Empty;
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[JsonProperty]
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public string FarmingSK { get; set; } = string.Empty;
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[JsonProperty]
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public LOCATION_UNIQUE_ID LocationUniqueId { get; set; } = string.Empty;
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[JsonProperty]
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public META_ID FarmingPropMetaId { get; set; } = 0;
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// 파밍 효과를 요청한 USER_GUID
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[JsonProperty]
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public USER_GUID UserGuid { get; set; } = string.Empty;
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// 파밍에 배치된 엔티티의 종류
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[JsonProperty]
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public FarmingSummonedEntityType FarmingSummonedEntityType { get; set; } = FarmingSummonedEntityType.None;
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[JsonProperty] // FarmingSummonedEntityType.User: UserGuid, FarmingSummonedEntityType.Beacon: UgcNpcMetaGuid:
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public FARMING_ENTITY_GUID FarmingEntityGuid { get; set; } = string.Empty;
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[JsonProperty]
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public FarmingStateType FarmingState { get; set; } = FarmingStateType.None;
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[JsonProperty]
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public UInt32 FarmingActionUseFeePrice { get; set; } = 0;
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[JsonProperty]
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public Int16 FarmingActionReqTryCount { get; set; } = 0;
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[JsonProperty]
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public Int16 CompletedRewardCount { get; set; } = 0;
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[JsonProperty]
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public DateTime FarmingStartTime { get; set; } = DateTimeHelper.MinTime;
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[JsonProperty]
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public DateTime FarmingEndTime { get; set; } = DateTimeHelper.MinTime;
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[JsonProperty]
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public DateTime FarmingRespawnTime { get; set; } = DateTimeHelper.MinTime;
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//=====================================================================================
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// 로그 생성용 객체 정의
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//=====================================================================================
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public FarmingLogInfo()
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: base()
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{
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}
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public void setInfo(FarmingLogInfo logInfo)
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{
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AnchorMetaGuid = logInfo.AnchorMetaGuid;
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FarmingPK = logInfo.FarmingPK;
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FarmingSK = logInfo.FarmingSK;
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LocationUniqueId = logInfo.LocationUniqueId;
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FarmingPropMetaId = logInfo.FarmingPropMetaId;
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UserGuid = logInfo.UserGuid;
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FarmingSummonedEntityType = logInfo.FarmingSummonedEntityType;
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FarmingEntityGuid = logInfo.FarmingEntityGuid;
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FarmingState = logInfo.FarmingState;
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FarmingActionUseFeePrice = logInfo.FarmingActionUseFeePrice;
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FarmingActionReqTryCount = logInfo.FarmingActionReqTryCount;
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CompletedRewardCount = logInfo.CompletedRewardCount;
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FarmingStartTime = logInfo.FarmingStartTime;
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FarmingEndTime = logInfo.FarmingEndTime;
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FarmingRespawnTime = logInfo.FarmingRespawnTime;
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}
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//=====================================================================================
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// 로그 출력용 객체 정의
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//=====================================================================================
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public FarmingLogInfo(ILogInvoker parent, FarmingLogInfo logInfo)
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: base(parent)
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{
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if (null != logInfo)
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{
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setInfo(logInfo);
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}
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}
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//=====================================================================================
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// 로그 설정용 함수
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//=====================================================================================
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public void setLogProperty( ANCHOR_META_GUID anchorMetaGuid
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, string farmingPK, string farmingSK
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, LOCATION_UNIQUE_ID locationUniqueId
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, META_ID farmingPropMetaId
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, USER_GUID userGuid
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, FarmingSummonedEntityType farmingSummonedEntityType, FARMING_ENTITY_GUID farmingEntityGuid
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, FarmingStateType farmingState
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, UInt32 farmingActionUseFeePrice, short farmingActionReqTryCount, short completedRewardCount
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, DateTime farmingStartTime, DateTime farmingEndTime, DateTime farmingRespawnTime )
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{
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AnchorMetaGuid = anchorMetaGuid;
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FarmingPK = farmingPK;
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FarmingSK = farmingSK;
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LocationUniqueId = locationUniqueId;
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FarmingPropMetaId = farmingPropMetaId;
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UserGuid = userGuid;
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FarmingSummonedEntityType = farmingSummonedEntityType;
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FarmingEntityGuid = farmingEntityGuid;
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FarmingState = farmingState;
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FarmingActionUseFeePrice = farmingActionUseFeePrice;
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FarmingActionReqTryCount = farmingActionReqTryCount;
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CompletedRewardCount = completedRewardCount;
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FarmingStartTime = farmingStartTime;
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FarmingEndTime = farmingEndTime;
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FarmingRespawnTime = farmingRespawnTime;
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}
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}
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