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2025-05-01 07:20:41 +09:00
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// P2P RMI function definitions.
rename cs(Proud::String, System.String);
rename cs(Proud::ByteArray, Nettention.Proud.ByteArray);
rename cs(int64_t, long);
using(cs) Nettention.Proud;
#include "Mashaler.h"
[marshaler(cs)=Protocol.CaliMarshaler, access=public]
global PClientToLogin 2000
{
Message([in] ClientToLogin clientToLogin);
}
[marshaler(cs)=Protocol.CaliMarshaler, access=public]
global PClientToGame 3000
{
Message([in] ClientToGame clientToGame);
P2PVoiceChat([in] Proud::String id, [in] Proud::ByteArray data);
P2PMotionSync([in] Proud::String id, [in] Proud::ByteArray data);
P2PPartySync([in] Proud::String id, [in] Proud::ByteArray data);
}
[marshaler(cs)=Protocol.CaliMarshaler, access=public]
global PClientToChat 4000
{
Message([in] ClientToChat clientToChat);
P2PVoiceChat([in] Proud::String id, [in] Proud::ByteArray data);
}
[marshaler(cs)=Protocol.CaliMarshaler, access=public]
global PServerToIP 5000
{
Message([in] Proud::String name, [in] Proud::String ip);
}
[marshaler(cs)=Protocol.CaliMarshaler, access=public]
global PBotToManager 6000
{
CSNotifyBotStatus([in] int loginConnectedBotCount, [in] int channelConnectedBotCount, [in] int indunConnectedBotCount);
SCSendJson([in]string jsonFileName, [in] string jsonFileContents);
CSSendJsonRes([in] int nError);
SCNotfiyBotStart([in] int startIndex, [in] int Count);
CSNotfiyBotStartRes([in] int nError);
SCNotfiyBotEnd();
CSNotfiyBotEndRes([in] int nError);
}
[marshaler(cs)=Protocol.CaliMarshaler, access=public]
global PGameProtocol 7000
{
ProtocolHandler([in] GameProtocol gameProtocol);
}