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//using Amazon.DynamoDBv2.DocumentModel;
//using Nettention.Proud;
//using ServerCommon;
//using ServerCommon.BusinessLogDomain;
//using ServerCore; using ServerBase;
//using System.Diagnostics.CodeAnalysis;
//namespace GameServer
//{
// public class MyHome
// {
// MyHomeListEntity _myHomeList = new();
// MyHomeEntity _myHome = new();
// Document _myhomelist_backup_document;
// Document _myhome_backup_document;
// public MyHome () { }
// public int GetMyHomeId() { return _myHome.Attr.MyHomeId; }
// public async Task<bool> LoadDB(string accountGuid)
// {
// var myHomeListDocument = await GameServerApp.Instance.MainDB.GetMyHomeList(accountGuid);
// if (myHomeListDocument == null)
// {
// Log.getLogger().error("myHomeListDocument is null");
// return false;
// }
// if (!_myHomeList.ReadFrom(myHomeListDocument))
// {
// Log.getLogger().error("myHomeList read error");
// return false;
// }
// if (_myHomeList.Attr.myHomeIds.Count == 0)
// {
// await BasicMyHomeListSetting();
// }
// var myHomeDocument = await GameServerApp.Instance.MainDB.GetMyHomeData(accountGuid);
// if (myHomeDocument == null)
// {
// Log.getLogger().error("myHomeDocument is null");
// return false;
// }
// if (!_myHome.ReadFrom(myHomeDocument))
// {
// Log.getLogger().error("myHome read error");
// return false;
// }
// if (_myHome.Attr.MyHomeId == 0)
// {
// await BasicMyHomeSetting();
// }
// return true;
// }
// async Task BasicMyHomeListSetting()
// {
// int defaultMyhomeId = ServerCommon.Constant.DEFAULT_MYHOME_ID;
// if (TableData.Instance._GameConfigDataTable.TryGetValue("DefaultInstanceMyHomeId", out var stringValue))
// {
// if (ServerUtil.MakeStringToInt(stringValue, out var intValue))
// {
// defaultMyhomeId = intValue;
// }
// }
// AddMyHome(defaultMyhomeId);
// await GameServerApp.Instance.MainDB.UpdateDocument(_myHomeList.DocumentForUpdate());
// }
// async Task BasicMyHomeSetting()
// {
// int defaultMyhomeId = ServerCommon.Constant.DEFAULT_MYHOME_ID;
// if (TableData.Instance._GameConfigDataTable.TryGetValue("DefaultInstanceMyHomeId", out var stringValue))
// {
// if (ServerUtil.MakeStringToInt(stringValue, out var intValue))
// {
// defaultMyhomeId = intValue;
// }
// }
// _myHome.Attr.MyHomeId = defaultMyhomeId;
// await GameServerApp.Instance.MainDB.UpdateDocument(_myHome.DocumentForUpdate());
// }
// public void SendInfo(HostID hostId, string accountId)
// {
// ClientToGame clientToGame = new ClientToGame();
// clientToGame.Message = new ClientToGameMessage();
// clientToGame.Message.MyHomeInfoNoti = new ClientToGameMessage.Types.MyHomeInfoNoti();
// foreach(var myHomeId in _myHomeList.Attr.myHomeIds)
// {
// clientToGame.Message.MyHomeInfoNoti.Ownedlist.Add(myHomeId);
// }
// clientToGame.Message.MyHomeInfoNoti.Info = new();
// clientToGame.Message.MyHomeInfoNoti.Info.Id = _myHome.Attr.MyHomeId;
// clientToGame.Message.MyHomeInfoNoti.Info.FixedMyHomeRoomId = $"myhome:{accountId}";
// foreach (var prop in _myHome.Attr.PropInfo)
// {
// PropInfo propInfo = new PropInfo();
// propInfo.AnchorGuid = prop.Key;
// propInfo.ItemGuid = prop.Value.GuidByType;
// clientToGame.Message.MyHomeInfoNoti.Info.PropLIst.Add(propInfo);
// }
// GameServer.Instance.Send(hostId, RmiContext.ReliableSend, clientToGame);
// }
// public bool AddMyHome(int myHomeId)
// {
// if (!TableData.Instance._MyHomeTable.TryGetValue(myHomeId, out _))
// {
// Log.getLogger().error($"myHomeId : {myHomeId} is not tabledata");
// return false;
// }
// _myHomeList.Attr.myHomeIds.Add(myHomeId);
// return true;
// }
// public ServerErrorCode AddMyHome(int myHomeId, out Document? changeDocument, out MyHomeLogInfo myHomeLogInfo)
// {
// changeDocument = default;
// myHomeLogInfo = default;
// if (!TableData.Instance._MyHomeTable.TryGetValue(myHomeId, out _))
// {
// Log.getLogger().error($"myHomeId : {myHomeId} is not tabledata");
// return ServerErrorCode.NotFoundTable;
// }
// if(_myHomeList.Attr.myHomeIds.Contains(myHomeId) == true)
// {
// Log.getLogger().info($"Already Register MyHome. myHomeId : {myHomeId}");
// return ServerErrorCode.AlreadyRegistered;
// }
// MyHomeListEntity changeEntity = new MyHomeListEntity(_myHomeList.DocumentForUpdate());
// changeEntity.Attr.myHomeIds.Add(myHomeId);
// changeDocument = changeEntity.DocumentForUpdate();
// myHomeLogInfo = MyHomeBusinessLogHelper.toMyHomeLogInfo(myHomeId, changeDocument);
// return ServerErrorCode.Success;
// }
// public void UpdateMyHomeToMemory(Document changeDocument)
// {
// _myHomeList.ReadFrom(changeDocument);
// }
// public bool ExchangeMyHome(int newMyHomeId, [MaybeNullWhen(false)] out Document changedDocument) // TODO: 마이홈ID로?? 마이홈아이템ID로??
// {
// changedDocument = default;
// if (!_myHomeList.Attr.myHomeIds.Contains(newMyHomeId))
// return false;
// BackUpMyHome();
// _myHome.Attr.MyHomeId = newMyHomeId;
// _myHome.Attr.PropInfo.Clear();
// changedDocument = _myHome.DocumentForUpdate();
// return true;
// }
// public bool ExchangeMyHomeProp(string anchorGuid, string itemGuid, int itemId, [MaybeNullWhen(false)] out Document changedDocument)
// {
// changedDocument = default;
// if (!TableData.Instance._MyHomeTable.TryGetValue(_myHome.Attr.MyHomeId, out var myHomeData))
// return false;
// if (!MapDataTable.Instance.IsExistAnchor(myHomeData.RoomFile, anchorGuid))
// return false;
// BackUpMyHome();
// AnchorProp prop = new();
// prop.TableId = itemId;
// prop.GuidByType = itemGuid;
// _myHome.Attr.PropInfo[anchorGuid] = prop;
// changedDocument = _myHome.DocumentForUpdate();
// return true;
// }
// public void BackUpMyHome()
// {
// _myhomelist_backup_document = _myHomeList.DocumentForUpdate();
// _myhome_backup_document = _myHome.DocumentForUpdate();
// }
// public void RollBackMyHome()
// {
// _myHomeList.ReadFrom(_myhomelist_backup_document);
// _myHome.ReadFrom(_myhome_backup_document);
// }
// }
//}