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using Google.Protobuf;
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using Google.Protobuf.WellKnownTypes;
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using ServerCore;
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using ServerBase;
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using ServerCommon;
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using ServerCommon.BusinessLogDomain;
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using MetaAssets;
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namespace GameServer;
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public class CaliumConverterFailBusinessLog : ILogInvokerEx
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{
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private CaliumConverterFailLogData m_data_to_log;
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public CaliumConverterFailBusinessLog(CaliumConverterFailLogData log) : base(LogDomainType.CaliumStorageFail)
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{
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m_data_to_log = log;
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}
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public override bool hasLog() => true;
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protected override void fillup(ref BusinessLog.LogBody body)
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{
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body.append(new CaliumConverterFailLogData(this, m_data_to_log));
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}
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}
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