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2025-05-01 07:20:41 +09:00
commit 98bb2e3c5c
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using ServerCommon.BusinessLogDomain;
using ServerCommon;
using ServerCore; using ServerBase;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace GameServer
{
internal static class BuildingBusinessLogHelper
{
public static BuildingLogInfo toBuildingLogInfo(this Building building)
{
var building_attribute = building.getEntityAttribute<BuildingAttribute>();
NullReferenceCheckHelper.throwIfNull(building_attribute, () => $"building_attribute is null !!!");
var building_log_info = new BuildingLogInfo();
building_log_info.setBuildingInfo(building_attribute);
return building_log_info;
}
public static void setBuildingInfo(this BuildingLogInfo log, BuildingAttribute buildingAttribute)
{
log.setLogProperty(
(int)buildingAttribute.BuildingMetaId,
buildingAttribute.OwnerUserGuid,
buildingAttribute.RentalCurrencyType,
buildingAttribute.RentalCurrencyAmount,
buildingAttribute.IsRentalOpen
);
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ServerCore; using ServerBase;
using ServerCommon;
using MetaAssets;
using META_ID = System.UInt32;
namespace GameServer
{
internal static class BuildingHelper
{
public static async Task<BuildingInfo> toBuildingInfo(this Building building)
{
var result = new Result();
var building_attribute = building.getEntityAttribute<BuildingAttribute>();
NullReferenceCheckHelper.throwIfNull(building_attribute, () => $"building_attribute is null !!!");
var building_info = new BuildingInfo();
building_info.BuildingMetaId = (int)building_attribute.BuildingMetaId;
building_info.BuildingName = building_attribute.BuildingName;
building_info.BuildingDescription = building_attribute.Description;
building_info.OwnerUserGuid = building_attribute.OwnerUserGuid;
building_info.RentalCurrencyType = building_attribute.RentalCurrencyType;
building_info.RentalCurrencyAmount = building_attribute.RentalCurrencyAmount;
building_info.IsRentalOpen = building_attribute.IsRentalOpen == true ? BoolType.True : BoolType.False;
if (building_attribute.OwnerUserGuid != string.Empty)
{
(result, var nickname_attrib) = await NicknameDoc.findNicknameFromGuid(building_attribute.OwnerUserGuid);
if (result.isSuccess() && nickname_attrib != null)
{
building_info.OwnerUserNickname = nickname_attrib.Nickname;
}
}
result = MapManager.Instance.tryGetUsingFloorCountByBuildingMetaId((int)building_attribute.BuildingMetaId, out var usingFloorCount);
if (result.isSuccess())
{
building_info.RentalFloorCount = usingFloorCount;
}
return building_info;
}
public static async Task<(Result, Building?, OwnedBuilding?, DynamoDbDocBase?)> tryGainBuilding(Player player, int buildingMetaId)
{
var result = new Result();
var err_msg = string.Empty;
var server_logic = GameServerApp.getServerLogic();
(result, var land_meta_data, var rental_fee_meta_data) = validCheckBuilding((META_ID)buildingMetaId);
if (result.isFail())
{
err_msg = $"Failed to validCheckOwnerLand() !!! : {result.toBasicString()} - {player.toBasicString()}";
Log.getLogger().error(err_msg);
return (result, null, null, null);
}
NullReferenceCheckHelper.throwIfNull(land_meta_data, () => $"land_meta_data is null !!!");
NullReferenceCheckHelper.throwIfNull(rental_fee_meta_data, () => $"rental_fee_meta_data is null !!!");
var building_manager = server_logic.getBuildingManager();
if (!building_manager.tryGetBuilding(buildingMetaId, out var building))
{
err_msg = $"Failed to tryGetBuilding() !!! : BuildingMetaId:{buildingMetaId} - {player.toBasicString()}";
result.setFail(ServerErrorCode.BuildingNotFound, err_msg);
Log.getLogger().error(result.toBasicString());
return (result, null, null, null);
}
var building_action = building.getEntityAction<BuildingAction>();
NullReferenceCheckHelper.throwIfNull(building_action, () => $"building_action is null !!! - {player.toBasicString()}");
var user_guid = player.getUserGuid();
building_action.setBuildingOwner( buildingMetaId, user_guid
, (CurrencyType)rental_fee_meta_data.CurrencyType
, rental_fee_meta_data.CurrencyValue, land_meta_data.RentalAvailable );
var building_attribute = building.getEntityAttribute<BuildingAttribute>();
NullReferenceCheckHelper.throwIfNull(building_attribute, () => $"land_building_attributettribute is null !!! - {player.toBasicString()}");
(result, var building_doc_base) = await building_attribute.toDocBase();
if (result.isFail())
{
err_msg = $"Failed to toDocBase() !!! : {result.toBasicString()}";
Log.getLogger().error(err_msg);
return (result, null, null, null);
}
NullReferenceCheckHelper.throwIfNull(building_doc_base, () => $"building_doc_base is null !!! - {player.toBasicString()}");
(result, var owned_building) = await OwnedBuildingHelper.createOwnedBuilding(player, buildingMetaId, OwnedType.Own);
if (result.isFail())
{
err_msg = $"Failed to createOwnedBuilding() !!! : {result.toBasicString()}";
Log.getLogger().error(err_msg);
return (result, null, null, null);
}
return (result, building, owned_building, building_doc_base);
}
public static (Result, LandMetaData?, RentalfeeData?) validCheckBuilding(META_ID buildingMetaId)
{
var result = new Result();
var err_msg = string.Empty;
if (!MapManager.Instance.GetBuildingMapTree((Int32)buildingMetaId, out var building_map_tree))
{
err_msg = $"Failed to GetBuildingMapTree() !!! : BuildingMetaId:{buildingMetaId}";
result.setFail(ServerErrorCode.BuildingMapTreeDataNotFound, err_msg);
Log.getLogger().error(result.toBasicString());
return (result, null, null);
}
var land_map_tree = building_map_tree.ParentLandMapTree;
if (land_map_tree == null)
{
err_msg = $"Not Exist BuildingMapTree ParentLand !!! : BuildingMap:{building_map_tree.BuildingMapFileName}";
result.setFail(ServerErrorCode.BuildingMapTreeParentLandNotFound, err_msg);
Log.getLogger().error(result.toBasicString());
return (result, null, null);
}
if (!MetaData.Instance._LandTable.TryGetValue(land_map_tree.LandId, out var land_meta_data))
{
err_msg = $"Failed to MetaData.TryGetValue() !!! : LandMetaId:{land_map_tree.LandId}";
result.setFail(ServerErrorCode.LandMetaDataNotFound, err_msg);
Log.getLogger().error(result.toBasicString());
return (result, null, null);
}
if (!MetaData.Instance._RentalfeeTable.TryGetValue((land_meta_data.Editor, land_meta_data.LandSize), out var rentalfee_meta_data))
{
err_msg = $"Failed to MetaData.TryGetValue() !!! : Editor:{land_meta_data.Editor}, Size:{land_meta_data.LandSize}";
result.setFail(ServerErrorCode.RentalfeeMetaDataNotFound, err_msg);
Log.getLogger().error(result.toBasicString());
return (result, null, null);
}
return (result, land_meta_data, rentalfee_meta_data);
}
public static async Task<(Result, Building?, OwnedBuilding?, DynamoDbDocBase?)> tryInitMyBuildingOwnership(Player player, int buildingMetaId)
{
var result = new Result();
var err_msg = string.Empty;
var server_logic = GameServerApp.getServerLogic();
if (!MapManager.Instance.GetBuildingMapTree(buildingMetaId, out var building_map_tree))
{
err_msg = $"Failed to GetBuildingMapTree() !!! : BuildingMetaId:{buildingMetaId} - {player.toBasicString()}";
result.setFail(ServerErrorCode.BuildingMapTreeDataNotFound, err_msg);
Log.getLogger().error(result.toBasicString());
return (result, null, null, null);
}
var land_map_tree = building_map_tree.ParentLandMapTree;
if (land_map_tree == null)
{
err_msg = $"Not Exist BuildingMapTree ParentLand !!! : BuildingMap:{building_map_tree.BuildingMapFileName} - {player.toBasicString()}";
result.setFail(ServerErrorCode.BuildingMapTreeParentLandNotFound, err_msg);
Log.getLogger().error(result.toBasicString());
return (result, null, null, null);
}
if (!MetaData.Instance._LandTable.TryGetValue(land_map_tree.LandId, out var land_meta_data))
{
err_msg = $"Failed to MetaData.TryGetValue() !!! : LandMetaId:{land_map_tree.LandId} - {player.toBasicString()}";
result.setFail(ServerErrorCode.LandMetaDataNotFound, err_msg);
Log.getLogger().error(result.toBasicString());
return (result, null, null, null);
}
var building_manager = server_logic.getBuildingManager();
if (!building_manager.tryGetBuilding(buildingMetaId, out var building))
{
err_msg = $"Failed to tryGetBuilding() !!! : BuildingMetaId:{buildingMetaId} - {player.toBasicString()}";
result.setFail(ServerErrorCode.BuildingNotFound, err_msg);
Log.getLogger().error(result.toBasicString());
return (result, null, null, null);
}
var building_action = building.getEntityAction<BuildingAction>();
NullReferenceCheckHelper.throwIfNull(building_action, () => $"building_action is null !!! - {player.toBasicString()}");
var user_guid = player.getUserGuid();
if (!building_action.isBuildingOwner(user_guid))
{
err_msg = $"Building Owner is Not Match !!! : buildingMetaId:{buildingMetaId} - {player.toBasicString()}";
result.setFail(ServerErrorCode.BuildingOwnerIsNotMatch, err_msg);
Log.getLogger().error(result.toBasicString());
return (result, null, null, null);
}
building_action.initOwner();
var building_attribute = building.getEntityAttribute<BuildingAttribute>();
NullReferenceCheckHelper.throwIfNull(building_attribute, () => $"building_attribute is null !!! - {player.toBasicString()}");
(result, var building_doc_base) = await building_attribute.toDocBase();
if (result.isFail())
{
err_msg = $"Failed to toDocBase() !!! : {result.toBasicString()}";
Log.getLogger().error(err_msg);
return (result, null, null, null);
}
NullReferenceCheckHelper.throwIfNull(building_doc_base, () => $"building_doc_base is null !!! - {player.toBasicString()}");
var owned_building_agent_action = player.getEntityAction<OwnedBuildingAgentAction>();
NullReferenceCheckHelper.throwIfNull(owned_building_agent_action, () => $"owned_building_agent_action is null !!! - {player.toBasicString()}");
if (!owned_building_agent_action.tryGetOwnedBuilding(buildingMetaId, out var owned_building))
{
err_msg = $"Failed to tryGetOwnedBuilding() !!! : buildingMetaId:{buildingMetaId} - {player.toBasicString()}";
result.setFail(ServerErrorCode.OwnedBuildingNotFound, err_msg);
Log.getLogger().error(result.toBasicString());
return (result, null, null, null);
}
var owned_building_action = owned_building.getEntityAction<OwnedBuildingAction>();
NullReferenceCheckHelper.throwIfNull(owned_building_action, () => $"owned_building_action is null !!! - {player.toBasicString()}");
owned_building_action.DeleteOwnedBuilding();
return (result, building, owned_building, building_doc_base);
}
}
}

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using Microsoft.AspNetCore.Mvc.ModelBinding;
using Org.BouncyCastle.Asn1.Ocsp;
using ServerCommon;
using ServerCore; using ServerBase;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using static ClientToGameMessage.Types;
using static ServerMessage.Types;
namespace GameServer
{
internal static class BuildingNotifyHelper
{
public static async Task<bool> send_S2C_NTF_BUILDING_INFOS(this Player player)
{
var result = new Result();
var server_logic = GameServerApp.getServerLogic();
var building_manager = server_logic.getBuildingManager();
var ntf_packet = new ClientToGame();
ntf_packet.Message = new ClientToGameMessage();
ntf_packet.Message.NtfBuildingInfos = new GS2C_NTF_BUILDING_INFOS();
var building_infos = await building_manager.tryGetBuildingInfos();
foreach (var building_info in building_infos)
{
ntf_packet.Message.NtfBuildingInfos.BuildingInfos.Add(building_info.BuildingMetaId, building_info);
}
if (false == GameServerApp.getServerLogic().onSendPacket(player, ntf_packet))
{
return false;
}
return true;
}
public static bool broadcast_S2C_NTF_BUILDING_INFOS(BuildingInfo buildingInfo)
{
var server_logic = GameServerApp.getServerLogic();
var users = server_logic.getPlayerManager().getUsers();
var players = users.Values.ToArray();
if (players.Length == 0)
return true;
var ntf_packet = new ClientToGame();
ntf_packet.Message = new ClientToGameMessage();
ntf_packet.Message.NtfBuildingInfos = new GS2C_NTF_BUILDING_INFOS();
ntf_packet.Message.NtfBuildingInfos.BuildingInfos.Add(buildingInfo.BuildingMetaId, buildingInfo);
if (false == GameServerApp.getServerLogic().onSendPacket(players, ntf_packet))
{
return false;
}
return true;
}
public static bool broadcast_S2C_NTF_BUILDING_INFOS(List<BuildingInfo> buildingInfos)
{
var server_logic = GameServerApp.getServerLogic();
var users = server_logic.getPlayerManager().getUsers();
var players = users.Values.ToArray();
if (players.Length == 0)
return true;
var ntf_packet = new ClientToGame();
ntf_packet.Message = new ClientToGameMessage();
ntf_packet.Message.NtfBuildingInfos = new GS2C_NTF_BUILDING_INFOS();
foreach (var buildingInfo in buildingInfos)
{
ntf_packet.Message.NtfBuildingInfos.BuildingInfos.Add(buildingInfo.BuildingMetaId, buildingInfo);
}
if (false == GameServerApp.getServerLogic().onSendPacket(players, ntf_packet))
{
return false;
}
return true;
}
public static bool send_GS2GS_NTF_MODIFY_BUILDING_INFO(List<BuildingInfo> buildingInfos)
{
var server_logic = GameServerApp.getServerLogic();
var message = new ServerMessage();
message.NtfModifyBuildingInfo = new GS2GS_NTF_MODIFY_BUILDING_INFO();
message.NtfModifyBuildingInfo.ExceptServerName = server_logic.getServerName();
message.NtfModifyBuildingInfo.BuildingInfos.AddRange(buildingInfos);
var rabbit_mq = server_logic.getRabbitMqConnector() as RabbitMQ4Game;
NullReferenceCheckHelper.throwIfNull(rabbit_mq, () => $"rabbit_mq is null !!!");
rabbit_mq.sendMessageToExchangeAllGame(message);
return true;
}
public static async Task<bool> sendNtfModifyBuildingInfo(Building building)
{
var building_info = await building.toBuildingInfo();
var building_infos = new List<BuildingInfo>();
building_infos.Add(building_info);
// 현재 서버 유저
broadcast_S2C_NTF_BUILDING_INFOS(building_info);
// 다른 서버
send_GS2GS_NTF_MODIFY_BUILDING_INFO(building_infos);
return true;
}
public static bool sendNtfModifyBuildingInfo(List<BuildingInfo> buildingInfos)
{
broadcast_S2C_NTF_BUILDING_INFOS(buildingInfos);
send_GS2GS_NTF_MODIFY_BUILDING_INFO(buildingInfos);
return true;
}
}
}