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using ServerCommon.BusinessLogDomain;
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using ServerCommon;
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using ServerCore; using ServerBase;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace GameServer
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{
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internal static class BuildingBusinessLogHelper
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{
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public static BuildingLogInfo toBuildingLogInfo(this Building building)
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{
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var building_attribute = building.getEntityAttribute<BuildingAttribute>();
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NullReferenceCheckHelper.throwIfNull(building_attribute, () => $"building_attribute is null !!!");
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var building_log_info = new BuildingLogInfo();
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building_log_info.setBuildingInfo(building_attribute);
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return building_log_info;
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}
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public static void setBuildingInfo(this BuildingLogInfo log, BuildingAttribute buildingAttribute)
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{
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log.setLogProperty(
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(int)buildingAttribute.BuildingMetaId,
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buildingAttribute.OwnerUserGuid,
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buildingAttribute.RentalCurrencyType,
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buildingAttribute.RentalCurrencyAmount,
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buildingAttribute.IsRentalOpen
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);
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}
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}
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}
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250
GameServer/Entity/Building/Helper/BuildingHelper.cs
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250
GameServer/Entity/Building/Helper/BuildingHelper.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using ServerCore; using ServerBase;
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using ServerCommon;
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using MetaAssets;
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using META_ID = System.UInt32;
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namespace GameServer
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{
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internal static class BuildingHelper
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{
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public static async Task<BuildingInfo> toBuildingInfo(this Building building)
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{
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var result = new Result();
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var building_attribute = building.getEntityAttribute<BuildingAttribute>();
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NullReferenceCheckHelper.throwIfNull(building_attribute, () => $"building_attribute is null !!!");
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var building_info = new BuildingInfo();
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building_info.BuildingMetaId = (int)building_attribute.BuildingMetaId;
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building_info.BuildingName = building_attribute.BuildingName;
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building_info.BuildingDescription = building_attribute.Description;
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building_info.OwnerUserGuid = building_attribute.OwnerUserGuid;
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building_info.RentalCurrencyType = building_attribute.RentalCurrencyType;
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building_info.RentalCurrencyAmount = building_attribute.RentalCurrencyAmount;
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building_info.IsRentalOpen = building_attribute.IsRentalOpen == true ? BoolType.True : BoolType.False;
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if (building_attribute.OwnerUserGuid != string.Empty)
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{
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(result, var nickname_attrib) = await NicknameDoc.findNicknameFromGuid(building_attribute.OwnerUserGuid);
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if (result.isSuccess() && nickname_attrib != null)
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{
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building_info.OwnerUserNickname = nickname_attrib.Nickname;
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}
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}
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result = MapManager.Instance.tryGetUsingFloorCountByBuildingMetaId((int)building_attribute.BuildingMetaId, out var usingFloorCount);
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if (result.isSuccess())
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{
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building_info.RentalFloorCount = usingFloorCount;
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}
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return building_info;
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}
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public static async Task<(Result, Building?, OwnedBuilding?, DynamoDbDocBase?)> tryGainBuilding(Player player, int buildingMetaId)
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{
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var result = new Result();
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var err_msg = string.Empty;
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var server_logic = GameServerApp.getServerLogic();
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(result, var land_meta_data, var rental_fee_meta_data) = validCheckBuilding((META_ID)buildingMetaId);
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if (result.isFail())
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{
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err_msg = $"Failed to validCheckOwnerLand() !!! : {result.toBasicString()} - {player.toBasicString()}";
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Log.getLogger().error(err_msg);
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return (result, null, null, null);
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}
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NullReferenceCheckHelper.throwIfNull(land_meta_data, () => $"land_meta_data is null !!!");
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NullReferenceCheckHelper.throwIfNull(rental_fee_meta_data, () => $"rental_fee_meta_data is null !!!");
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var building_manager = server_logic.getBuildingManager();
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if (!building_manager.tryGetBuilding(buildingMetaId, out var building))
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{
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err_msg = $"Failed to tryGetBuilding() !!! : BuildingMetaId:{buildingMetaId} - {player.toBasicString()}";
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result.setFail(ServerErrorCode.BuildingNotFound, err_msg);
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Log.getLogger().error(result.toBasicString());
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return (result, null, null, null);
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}
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var building_action = building.getEntityAction<BuildingAction>();
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NullReferenceCheckHelper.throwIfNull(building_action, () => $"building_action is null !!! - {player.toBasicString()}");
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var user_guid = player.getUserGuid();
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building_action.setBuildingOwner( buildingMetaId, user_guid
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, (CurrencyType)rental_fee_meta_data.CurrencyType
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, rental_fee_meta_data.CurrencyValue, land_meta_data.RentalAvailable );
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var building_attribute = building.getEntityAttribute<BuildingAttribute>();
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NullReferenceCheckHelper.throwIfNull(building_attribute, () => $"land_building_attributettribute is null !!! - {player.toBasicString()}");
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(result, var building_doc_base) = await building_attribute.toDocBase();
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if (result.isFail())
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{
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err_msg = $"Failed to toDocBase() !!! : {result.toBasicString()}";
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Log.getLogger().error(err_msg);
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return (result, null, null, null);
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}
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NullReferenceCheckHelper.throwIfNull(building_doc_base, () => $"building_doc_base is null !!! - {player.toBasicString()}");
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(result, var owned_building) = await OwnedBuildingHelper.createOwnedBuilding(player, buildingMetaId, OwnedType.Own);
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if (result.isFail())
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{
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err_msg = $"Failed to createOwnedBuilding() !!! : {result.toBasicString()}";
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Log.getLogger().error(err_msg);
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return (result, null, null, null);
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}
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return (result, building, owned_building, building_doc_base);
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}
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public static (Result, LandMetaData?, RentalfeeData?) validCheckBuilding(META_ID buildingMetaId)
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{
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var result = new Result();
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var err_msg = string.Empty;
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if (!MapManager.Instance.GetBuildingMapTree((Int32)buildingMetaId, out var building_map_tree))
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{
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err_msg = $"Failed to GetBuildingMapTree() !!! : BuildingMetaId:{buildingMetaId}";
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result.setFail(ServerErrorCode.BuildingMapTreeDataNotFound, err_msg);
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Log.getLogger().error(result.toBasicString());
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return (result, null, null);
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}
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var land_map_tree = building_map_tree.ParentLandMapTree;
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if (land_map_tree == null)
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{
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err_msg = $"Not Exist BuildingMapTree ParentLand !!! : BuildingMap:{building_map_tree.BuildingMapFileName}";
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result.setFail(ServerErrorCode.BuildingMapTreeParentLandNotFound, err_msg);
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Log.getLogger().error(result.toBasicString());
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return (result, null, null);
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}
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if (!MetaData.Instance._LandTable.TryGetValue(land_map_tree.LandId, out var land_meta_data))
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{
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err_msg = $"Failed to MetaData.TryGetValue() !!! : LandMetaId:{land_map_tree.LandId}";
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result.setFail(ServerErrorCode.LandMetaDataNotFound, err_msg);
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Log.getLogger().error(result.toBasicString());
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return (result, null, null);
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}
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if (!MetaData.Instance._RentalfeeTable.TryGetValue((land_meta_data.Editor, land_meta_data.LandSize), out var rentalfee_meta_data))
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{
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err_msg = $"Failed to MetaData.TryGetValue() !!! : Editor:{land_meta_data.Editor}, Size:{land_meta_data.LandSize}";
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result.setFail(ServerErrorCode.RentalfeeMetaDataNotFound, err_msg);
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Log.getLogger().error(result.toBasicString());
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return (result, null, null);
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}
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return (result, land_meta_data, rentalfee_meta_data);
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}
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public static async Task<(Result, Building?, OwnedBuilding?, DynamoDbDocBase?)> tryInitMyBuildingOwnership(Player player, int buildingMetaId)
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{
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var result = new Result();
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var err_msg = string.Empty;
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var server_logic = GameServerApp.getServerLogic();
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if (!MapManager.Instance.GetBuildingMapTree(buildingMetaId, out var building_map_tree))
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{
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err_msg = $"Failed to GetBuildingMapTree() !!! : BuildingMetaId:{buildingMetaId} - {player.toBasicString()}";
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result.setFail(ServerErrorCode.BuildingMapTreeDataNotFound, err_msg);
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Log.getLogger().error(result.toBasicString());
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return (result, null, null, null);
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}
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var land_map_tree = building_map_tree.ParentLandMapTree;
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if (land_map_tree == null)
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{
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err_msg = $"Not Exist BuildingMapTree ParentLand !!! : BuildingMap:{building_map_tree.BuildingMapFileName} - {player.toBasicString()}";
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result.setFail(ServerErrorCode.BuildingMapTreeParentLandNotFound, err_msg);
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Log.getLogger().error(result.toBasicString());
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return (result, null, null, null);
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}
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if (!MetaData.Instance._LandTable.TryGetValue(land_map_tree.LandId, out var land_meta_data))
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{
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err_msg = $"Failed to MetaData.TryGetValue() !!! : LandMetaId:{land_map_tree.LandId} - {player.toBasicString()}";
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result.setFail(ServerErrorCode.LandMetaDataNotFound, err_msg);
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Log.getLogger().error(result.toBasicString());
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return (result, null, null, null);
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}
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var building_manager = server_logic.getBuildingManager();
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if (!building_manager.tryGetBuilding(buildingMetaId, out var building))
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{
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err_msg = $"Failed to tryGetBuilding() !!! : BuildingMetaId:{buildingMetaId} - {player.toBasicString()}";
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result.setFail(ServerErrorCode.BuildingNotFound, err_msg);
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Log.getLogger().error(result.toBasicString());
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return (result, null, null, null);
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}
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var building_action = building.getEntityAction<BuildingAction>();
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NullReferenceCheckHelper.throwIfNull(building_action, () => $"building_action is null !!! - {player.toBasicString()}");
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var user_guid = player.getUserGuid();
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if (!building_action.isBuildingOwner(user_guid))
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{
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err_msg = $"Building Owner is Not Match !!! : buildingMetaId:{buildingMetaId} - {player.toBasicString()}";
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result.setFail(ServerErrorCode.BuildingOwnerIsNotMatch, err_msg);
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Log.getLogger().error(result.toBasicString());
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return (result, null, null, null);
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}
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building_action.initOwner();
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var building_attribute = building.getEntityAttribute<BuildingAttribute>();
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NullReferenceCheckHelper.throwIfNull(building_attribute, () => $"building_attribute is null !!! - {player.toBasicString()}");
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(result, var building_doc_base) = await building_attribute.toDocBase();
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if (result.isFail())
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{
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err_msg = $"Failed to toDocBase() !!! : {result.toBasicString()}";
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Log.getLogger().error(err_msg);
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return (result, null, null, null);
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}
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NullReferenceCheckHelper.throwIfNull(building_doc_base, () => $"building_doc_base is null !!! - {player.toBasicString()}");
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var owned_building_agent_action = player.getEntityAction<OwnedBuildingAgentAction>();
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NullReferenceCheckHelper.throwIfNull(owned_building_agent_action, () => $"owned_building_agent_action is null !!! - {player.toBasicString()}");
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if (!owned_building_agent_action.tryGetOwnedBuilding(buildingMetaId, out var owned_building))
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{
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err_msg = $"Failed to tryGetOwnedBuilding() !!! : buildingMetaId:{buildingMetaId} - {player.toBasicString()}";
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result.setFail(ServerErrorCode.OwnedBuildingNotFound, err_msg);
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Log.getLogger().error(result.toBasicString());
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return (result, null, null, null);
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}
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var owned_building_action = owned_building.getEntityAction<OwnedBuildingAction>();
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NullReferenceCheckHelper.throwIfNull(owned_building_action, () => $"owned_building_action is null !!! - {player.toBasicString()}");
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owned_building_action.DeleteOwnedBuilding();
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return (result, building, owned_building, building_doc_base);
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}
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}
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}
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132
GameServer/Entity/Building/Helper/BuildingNotifyHelper.cs
Normal file
132
GameServer/Entity/Building/Helper/BuildingNotifyHelper.cs
Normal file
@@ -0,0 +1,132 @@
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using Microsoft.AspNetCore.Mvc.ModelBinding;
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using Org.BouncyCastle.Asn1.Ocsp;
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using ServerCommon;
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using ServerCore; using ServerBase;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using static ClientToGameMessage.Types;
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using static ServerMessage.Types;
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namespace GameServer
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{
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internal static class BuildingNotifyHelper
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{
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public static async Task<bool> send_S2C_NTF_BUILDING_INFOS(this Player player)
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{
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var result = new Result();
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var server_logic = GameServerApp.getServerLogic();
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var building_manager = server_logic.getBuildingManager();
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var ntf_packet = new ClientToGame();
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ntf_packet.Message = new ClientToGameMessage();
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ntf_packet.Message.NtfBuildingInfos = new GS2C_NTF_BUILDING_INFOS();
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var building_infos = await building_manager.tryGetBuildingInfos();
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foreach (var building_info in building_infos)
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{
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ntf_packet.Message.NtfBuildingInfos.BuildingInfos.Add(building_info.BuildingMetaId, building_info);
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}
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if (false == GameServerApp.getServerLogic().onSendPacket(player, ntf_packet))
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{
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return false;
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}
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return true;
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}
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public static bool broadcast_S2C_NTF_BUILDING_INFOS(BuildingInfo buildingInfo)
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{
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var server_logic = GameServerApp.getServerLogic();
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var users = server_logic.getPlayerManager().getUsers();
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var players = users.Values.ToArray();
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if (players.Length == 0)
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return true;
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var ntf_packet = new ClientToGame();
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ntf_packet.Message = new ClientToGameMessage();
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ntf_packet.Message.NtfBuildingInfos = new GS2C_NTF_BUILDING_INFOS();
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ntf_packet.Message.NtfBuildingInfos.BuildingInfos.Add(buildingInfo.BuildingMetaId, buildingInfo);
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if (false == GameServerApp.getServerLogic().onSendPacket(players, ntf_packet))
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{
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return false;
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}
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return true;
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}
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public static bool broadcast_S2C_NTF_BUILDING_INFOS(List<BuildingInfo> buildingInfos)
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{
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var server_logic = GameServerApp.getServerLogic();
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var users = server_logic.getPlayerManager().getUsers();
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var players = users.Values.ToArray();
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if (players.Length == 0)
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return true;
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var ntf_packet = new ClientToGame();
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ntf_packet.Message = new ClientToGameMessage();
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ntf_packet.Message.NtfBuildingInfos = new GS2C_NTF_BUILDING_INFOS();
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foreach (var buildingInfo in buildingInfos)
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{
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ntf_packet.Message.NtfBuildingInfos.BuildingInfos.Add(buildingInfo.BuildingMetaId, buildingInfo);
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}
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if (false == GameServerApp.getServerLogic().onSendPacket(players, ntf_packet))
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{
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return false;
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}
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return true;
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}
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public static bool send_GS2GS_NTF_MODIFY_BUILDING_INFO(List<BuildingInfo> buildingInfos)
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{
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var server_logic = GameServerApp.getServerLogic();
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var message = new ServerMessage();
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message.NtfModifyBuildingInfo = new GS2GS_NTF_MODIFY_BUILDING_INFO();
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message.NtfModifyBuildingInfo.ExceptServerName = server_logic.getServerName();
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message.NtfModifyBuildingInfo.BuildingInfos.AddRange(buildingInfos);
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var rabbit_mq = server_logic.getRabbitMqConnector() as RabbitMQ4Game;
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NullReferenceCheckHelper.throwIfNull(rabbit_mq, () => $"rabbit_mq is null !!!");
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rabbit_mq.sendMessageToExchangeAllGame(message);
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return true;
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}
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public static async Task<bool> sendNtfModifyBuildingInfo(Building building)
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{
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var building_info = await building.toBuildingInfo();
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var building_infos = new List<BuildingInfo>();
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building_infos.Add(building_info);
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// 현재 서버 유저
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broadcast_S2C_NTF_BUILDING_INFOS(building_info);
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// 다른 서버
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send_GS2GS_NTF_MODIFY_BUILDING_INFO(building_infos);
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return true;
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}
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public static bool sendNtfModifyBuildingInfo(List<BuildingInfo> buildingInfos)
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{
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broadcast_S2C_NTF_BUILDING_INFOS(buildingInfos);
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send_GS2GS_NTF_MODIFY_BUILDING_INFO(buildingInfos);
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return true;
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}
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}
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}
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Reference in New Issue
Block a user