초기커밋

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2025-05-01 07:20:41 +09:00
commit 98bb2e3c5c
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ServerCommon;
using ServerCommon.BusinessLogDomain;
namespace GameServer
{
static public class UserReportBusinessLogHelper
{
static public UserReportLogData toLogInfo(UserReportAttrib user_report_attrib)
{
var userReport = new UserReportLogData();
userReport.setInfo(user_report_attrib);
return userReport;
}
static public void setInfo(this UserReportLogData logData, UserReportAttrib user_report_attrib)
{
logData.ReporterGuid = user_report_attrib.ReporterGuid;
logData.ReporterNickName = user_report_attrib.ReporterNickName;
logData.TargetGuid = user_report_attrib.TargetGuid;
logData.TargetNickName = user_report_attrib.TargetNickName;
logData.Reason = user_report_attrib.Reason;
logData.Title = user_report_attrib.Title;
logData.Detail = user_report_attrib.Detail;
logData.State = user_report_attrib.State;
logData.CreateTime = user_report_attrib.CreateTime;
}
}
}