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using Google.Protobuf;
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using Google.Protobuf.WellKnownTypes;
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using ServerCore;
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using ServerBase;
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using ServerCommon;
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using ServerCommon.BusinessLogDomain;
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using MetaAssets;
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using SESSION_ID = System.Int32;
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using META_ID = System.UInt32;
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using ENTITY_GUID = System.String;
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using ACCOUNT_ID = System.String;
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using OWNER_GUID = System.String;
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using USER_GUID = System.String;
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using CHARACTER_GUID = System.String;
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using ITEM_GUID = System.String;
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using static ClientToGameMessage.Types;
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using static ClientToGameRes.Types;
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namespace GameServer.PacketHandler;
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[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.AvatarInfoSaveReq), typeof(CharacterAppearanceSavePacketHandler), typeof(GameLoginListener))]
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public class CharacterAppearanceSavePacketHandler : PacketRecvHandler
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{
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public static bool send_S2C_ACK_CHARACTER_APPEARANCE_SAVE(Player owner, Character? character, Result result)
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{
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var player = owner as Player;
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ArgumentNullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
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ArgumentNullReferenceCheckHelper.throwIfNull(result, () => $"result is null !!! - {player.toBasicString()}");
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var err_msg = string.Empty;
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var user_create_or_load_action = owner.getEntityAction<UserCreateOrLoadAction>();
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NullReferenceCheckHelper.throwIfNull(user_create_or_load_action, () => $"user_create_or_load_action is null !!! - {player.toBasicString()}");
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var ack_packet = new ClientToGame();
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ack_packet.Response = new ClientToGameRes();
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ack_packet.Response.ErrorCode = result.ErrorCode;
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ack_packet.Response.AvatarInfoSaveRes = new AvatarInfoSaveRes();
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if(result.isSuccess())
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{
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ArgumentNullReferenceCheckHelper.throwIfNull(character, () => $"character is null !!!");
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var character_attribute = character.getOriginEntityAttribute<CharacterAttribute>();
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NullReferenceCheckHelper.throwIfNull(character_attribute, () => $"character_attribute is null !!! - {player.toBasicString()}");
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var appearance_profile = character_attribute.AppearanceProfileValue;
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NullReferenceCheckHelper.throwIfNull(appearance_profile, () => $"appearance_profile is null !!! - {player.toBasicString()}");
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ack_packet.Response.AvatarInfoSaveRes.AvatarInfo = appearance_profile.toCharacterAppearanceProfile4Client();
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var inventory_action = player.getEntityAction<InventoryActionBase>(); ;
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NullReferenceCheckHelper.throwIfNull(inventory_action, () => $"inventory_action is null !!! - {player.toBasicString()}");
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ack_packet.Response.AvatarInfoSaveRes.ClothInfo = inventory_action.toClothInven4Client();
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ack_packet.Response.AvatarInfoSaveRes.Inventory = inventory_action.toBagInven4Client();
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}
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if (false == GameServerApp.getServerLogic().onSendPacket(player, ack_packet))
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{
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return false;
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}
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return true;
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}
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public override async Task<Result> onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage)
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{
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var result = new Result();
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var err_msg = string.Empty;
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var player = entityWithSession as Player;
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NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
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var req_msg = recvMessage as ClientToGame;
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NullReferenceCheckHelper.throwIfNull(req_msg, () => $"req_msg is null !!! - {player.toBasicString()}");
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var request = req_msg.Request.AvatarInfoSaveReq;
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NullReferenceCheckHelper.throwIfNull(request, () => $"request is null !!! - {player.toBasicString()}");
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var player_action = player.getEntityAction<PlayerAction>();
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NullReferenceCheckHelper.throwIfNull(player_action, () => $"player_action is null !!! - {player.toBasicString()}");
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var selected_character = player_action.getSelectedCharacter();
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if(null == selected_character)
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{
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err_msg = $"Not selected Character !!! - {player.toBasicString()}";
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result.setFail(ServerErrorCode.CharacterNotSelected, err_msg);
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send_S2C_ACK_CHARACTER_APPEARANCE_SAVE(player, null, result);
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Log.getLogger().error(result.toBasicString());
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return result;
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}
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var fn_character_appearance_save = async delegate ()
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{
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var result = new Result();
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var character_action = selected_character.getEntityAction<CharacterAction>();
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NullReferenceCheckHelper.throwIfNull(character_action, () => $"character_action is null !!! - {player.toBasicString()}");
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result = await character_action.tryUpdateApperanceProfile(request.AvatarInfo, request.ClothInfo);
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if (result.isFail())
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{
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err_msg = $"Failed to tryUpdateApperanceProfile() !!! : {result.toBasicString()} - {player.toBasicString()}";
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Log.getLogger().error(err_msg);
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send_S2C_ACK_CHARACTER_APPEARANCE_SAVE(player, selected_character, result);
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return result;
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}
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send_S2C_ACK_CHARACTER_APPEARANCE_SAVE(player, selected_character, result);
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character_action.broadcastCharacterInfo();
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return result;
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};
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result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "CharacterAppearanceSave", fn_character_appearance_save);
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if (result.isFail())
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{
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err_msg = $"Failed to runTransactionRunnerSafely()!!! : {result.toBasicString()} - {player.toBasicString()}";
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Log.getLogger().error(err_msg);
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}
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return result;
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}
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}
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