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using Google.Protobuf;
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using Google.Protobuf.WellKnownTypes;
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using ServerCore;
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using ServerBase;
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using ServerCommon;
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using ServerCommon.BusinessLogDomain;
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using MetaAssets;
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namespace GameServer.PacketHandler;
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[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.CancelBlockReq), typeof(CancelBlockPacketHandler), typeof(GameLoginListener))]
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public class CancelBlockPacketHandler : PacketRecvHandler
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{
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public override async Task<Result> onProcessPacket(ISession session, IMessage recvMessage)
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{
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var owner = session as Player;
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NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
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var recv_msg = recvMessage as ClientToGame;
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NullReferenceCheckHelper.throwIfNull(recv_msg, () => $"recv_msg is null !!!");
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var request = recv_msg.Request.CancelBlockReq;
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var block_user_guid = request.Guid;
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var user_block_action = owner.getEntityAction<BlockUserAgentAction>();
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var server_logic = GameServerApp.getServerLogic();
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var user_guid = owner.getUserGuid();
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var result = await owner.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "CancelBlockUser", delegateCancelBlockUser);
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if (result.isFail())
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{
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send_GS2C_ACK_CANCEL_BLOCK_USER(owner, result);
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return result;
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}
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await send_GS2C_ACK_CANCEL_BLOCK_USER(owner, result, block_user_guid);
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return result;
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async Task<Result> delegateCancelBlockUser() => await cancelBlockUser(owner, user_guid, block_user_guid);
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}
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private async Task<Result> cancelBlockUser(Player owner, string userGuid, string blockUserGuid)
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{
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var user_block_action = owner.getEntityAction<BlockUserAgentAction>();
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var server_logic = GameServerApp.getServerLogic();
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var result = user_block_action.cancelBlockUser(blockUserGuid);
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if (result.isFail())
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{
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Log.getLogger().error($"cancelBlockUser error userGuid : {userGuid}");
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return result;
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}
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var batch = new QueryBatchEx<QueryRunnerWithDocument>(owner, LogActionType.UserBlockCancel, server_logic.getDynamoDbClient());
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{
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batch.addQuery(new DBQCancelBlockUser(userGuid, blockUserGuid));
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//batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
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}
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var log_invoker = new UserBlockBusinessLog(userGuid, blockUserGuid, LogSubCategoryType.None);
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batch.appendBusinessLog(log_invoker);
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result = await QueryHelper.sendQueryAndBusinessLog(batch);
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if (result.isFail()) return result;
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user_block_action.removeBlockUser(blockUserGuid);
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return result;
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}
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private static async Task<bool> send_GS2C_ACK_CANCEL_BLOCK_USER(Player owner, Result result, string blockGuid)
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{
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var ack_packet = new ClientToGame();
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ack_packet.Response = new ClientToGameRes();
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ack_packet.Response.ErrorCode = result.ErrorCode;
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ack_packet.Response.CancelBlockRes = new();
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ack_packet.Response.CancelBlockRes.Guid = blockGuid;
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(result, var nickname_attrib) = await NicknameDoc.findNicknameFromGuid(blockGuid);
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NullReferenceCheckHelper.throwIfNull(nickname_attrib, () => $"nickname_attrib is null !!!");
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if (result.isFail()) ack_packet.Response.CancelBlockRes.NickName = string.Empty;
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else ack_packet.Response.CancelBlockRes.NickName = nickname_attrib.Nickname;
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if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet)) return false;
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return true;
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}
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private static bool send_GS2C_ACK_CANCEL_BLOCK_USER(Player owner, Result result)
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{
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var ack_packet = new ClientToGame();
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ack_packet.Response = new ClientToGameRes();
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ack_packet.Response.ErrorCode = result.ErrorCode;
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ack_packet.Response.CancelBlockRes = new();
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if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet)) return false;
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return true;
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}
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}
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