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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Amazon.DynamoDBv2.DocumentModel;
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using ServerCommon.BusinessLogDomain;
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namespace GameServer
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{
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public static class SocialActionBusinessLogHelper
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{
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public static SocialActionLogInfo toSocialActionLogInfo(int socialActionId)
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{
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var social_action_log_info = new SocialActionLogInfo();
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social_action_log_info.setSocialActionInfo(socialActionId);
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return social_action_log_info;
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}
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public static void setSocialActionInfo(this SocialActionLogInfo logData, int socialActionId)
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{
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logData.SocialActionMetaId = socialActionId;
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}
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public static SocialActionSlotExchangeLogInfo toSocialActionSlotExchangeLogInfo(string usetGuid, int socialActionSlot, int oldSocialActionMetaId, int newSocialActionMetaId)
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{
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var social_action_slot_exchange_log_info = new SocialActionSlotExchangeLogInfo();
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social_action_slot_exchange_log_info.setSocialActionSlotExchangeInfo(usetGuid, socialActionSlot, oldSocialActionMetaId, newSocialActionMetaId);
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return social_action_slot_exchange_log_info;
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}
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public static void setSocialActionSlotExchangeInfo(this SocialActionSlotExchangeLogInfo logData, string usetGuid, int socialActionSlot, int oldSocialActionMetaId, int newSocialActionMetaId)
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{
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logData.UserGuid = usetGuid;
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logData.SocialActionSlot = socialActionSlot;
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logData.OldSocialActionMetaId = oldSocialActionMetaId;
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logData.NewSocialActionMetaId = newSocialActionMetaId;
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}
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}
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}
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@@ -0,0 +1,112 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Google.Protobuf.WellKnownTypes;
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using ServerCore; using ServerBase;
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using ServerCommon;
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using static ClientToGameMessage.Types;
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namespace GameServer
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{
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internal static class SocialActionNotifyHelper
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{
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public static bool send_S2C_NTF_OWNED_SOCIAL_ACTION(this Player player)
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{
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ArgumentNullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
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var social_action_agent_action = player.getEntityAction<SocialActionLoadAction>();
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NullReferenceCheckHelper.throwIfNull(social_action_agent_action, () => $"social_action_agent_action is null !!! - {player.toBasicString()}");
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var ntf_packet = new ClientToGame();
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ntf_packet.Message = new ClientToGameMessage();
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ntf_packet.Message.OwnedSocialActionNoti = new OwnedSocialActionNoti();
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var social_actions = social_action_agent_action.getSocialActions();
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foreach (var social_action in social_actions)
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{
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var social_action_attribute = social_action.getEntityAttribute<UserSocialActionAttribute>();
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NullReferenceCheckHelper.throwIfNull(social_action_attribute, () => $"social_action_attribute is null !!! - {player.toBasicString()}");
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ntf_packet.Message.OwnedSocialActionNoti.OwnedList.Add((int)social_action_attribute.SocialActionMetaId);
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if (social_action_attribute.EquipedPos != 0)
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{
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var slot_info = new SlotInfo();
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slot_info.Slot = social_action_attribute.EquipedPos - 1; // 인덱스가 클라는 0번부터 서버는 1번부터
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slot_info.Id = (int)social_action_attribute.SocialActionMetaId;
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ntf_packet.Message.OwnedSocialActionNoti.EquipList.Add(slot_info);
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}
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}
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if (false == GameServerApp.getServerLogic().onSendPacket(player, ntf_packet))
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{
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return false;
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}
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return true;
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}
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public static bool send_S2C_NTF_PLAY_SOCIAL_ACTION(this Player player)
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{
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ArgumentNullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
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var user_social_action_executor_action = player.getEntityAction<UserSocialActionExecutorAction>();
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NullReferenceCheckHelper.throwIfNull(user_social_action_executor_action, () => $"$user_social_action_executor_action is null - {player.toBasicString()}");
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var game_zone_action = player.getEntityAction<GameZoneAction>();
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NullReferenceCheckHelper.throwIfNull(game_zone_action, () => $"game_zone_action is null - {player.toBasicString()}");
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var ntf_packet = new ClientToGame();
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ntf_packet.Message = new ClientToGameMessage();
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ntf_packet.Message.PlaySocialActionNoti = new PlaySocialActionNoti();
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ntf_packet.Message.PlaySocialActionNoti.ActorGuid = player.getUserGuid();
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ntf_packet.Message.PlaySocialActionNoti.SocialActionId = user_social_action_executor_action.getPlayingSocialActionMetaId();
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ntf_packet.Message.PlaySocialActionNoti.StartTime = user_social_action_executor_action.getPlayingSocialActionStartTime().ToTimestamp();
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game_zone_action.broadcast(player, ntf_packet);
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return true;
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}
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public static bool send_S2C_NTF_STOP_SOCIAL_ACTION(this Player player)
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{
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ArgumentNullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
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var game_zone_action = player.getEntityAction<GameZoneAction>();
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NullReferenceCheckHelper.throwIfNull(game_zone_action, () => $"game_zone_action is null - {player.toBasicString()}");
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var ntf_packet = new ClientToGame();
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ntf_packet.Message = new ClientToGameMessage();
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ntf_packet.Message.StopSocialActionNoti = new StopSocialActionNoti();
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ntf_packet.Message.StopSocialActionNoti.ActorGuid = player.getUserGuid();
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game_zone_action.broadcast(player, ntf_packet);
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return true;
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}
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public static ClientToGame makeNtfSocialActionAddPacket(int social_action_meta_id)
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{
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var ntf_packet = new ClientToGame();
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ntf_packet.Message = new ClientToGameMessage();
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ntf_packet.Message.SocialActionAddNoti = new SocialActionAddNoti();
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ntf_packet.Message.SocialActionAddNoti.SocialActionId = social_action_meta_id;
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return ntf_packet;
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}
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}
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}
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