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using Google.Protobuf;
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using Google.Protobuf.WellKnownTypes;
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using ServerCore;
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using ServerBase;
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using ServerCommon;
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using ServerCommon.BusinessLogDomain;
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using MetaAssets;
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using META_ID = System.UInt32;
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namespace GameServer.PacketHandler;
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[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.ShopPurchaseItemReq), typeof(ShopPurchaseItemPacketHandler), typeof(GameLoginListener))]
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public class ShopPurchaseItemPacketHandler : PacketRecvHandler
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{
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private static void send_S2C_ACK_SHOP_PURCHASE_ITEM(Player owner, int shop_id, Result result, List<Item>? purchasedItems, List<Item>? spendItems)
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{
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var ack_packet = new ClientToGame
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{
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Response = new ClientToGameRes
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{
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ErrorCode = result.ErrorCode,
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ShopPurchaseItemRes = new ClientToGameRes.Types.ShopPurchaseItemRes()
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}
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};
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var purchase_action = owner.getEntityAction<ShopAction>().getMyShopProduct(shop_id)
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.getEntityAction<PurchaseShopProductAction>();
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if (null == purchase_action)
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{
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ack_packet.Response.ErrorCode = ServerErrorCode.EntityActionNotFound;
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var err_msg = $"Fail to get entity action: {nameof(PurchaseShopProductAction)}";
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Log.getLogger().error(err_msg);
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result.setFail(ack_packet.Response.ErrorCode, err_msg);
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}
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if (result.isSuccess())
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{
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if (null != purchasedItems)
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{
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foreach (var item in purchasedItems.Select(info => info.toItemData4Client()))
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{
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ack_packet.Response.ShopPurchaseItemRes.Items.Add(item);
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}
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}
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if (null != spendItems)
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{
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foreach (var del in spendItems.Select(info => info.toItemData4Client()))
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{
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ack_packet.Response.ShopPurchaseItemRes.DelItems.Add(del);
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}
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}
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var account_attribute = owner.getOriginEntityAttribute<AccountAttribute>();
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var level_attribute = owner.getOriginEntityAttribute<LevelAttribute>();
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var money_attribute = owner.getOriginEntityAttribute<MoneyAttribute>();
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var nickname_attribute = owner.getOriginEntityAttribute<NicknameAttribute>();
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var char_info = new CharInfo
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{
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Level = (int)level_attribute!.Level,
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Exp = (int)level_attribute.Exp,
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Gold = money_attribute!.Gold,
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Sapphire = money_attribute.Sapphire,
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Calium = money_attribute.Calium,
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Ruby = money_attribute.Ruby,
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Usergroup = account_attribute!.AuthAdminLevelType.ToString(),
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Operator = (int)account_attribute.AuthAdminLevelType,
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DisplayName = nickname_attribute!.Nickname,
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LanguageInfo = (int)account_attribute.LanguageType,
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IsIntroComplete = 1
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};
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ack_packet.Response.ShopPurchaseItemRes.CurrencyInfo = char_info;
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}
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GameServerApp.getServerLogic().onSendPacket(owner, ack_packet);
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}
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public override async Task<Result> onProcessPacket(ISession entityWithSession, IMessage recvMessage)
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{
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var result = new Result();
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string err_msg;
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var entity_player = entityWithSession as Player;
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NullReferenceCheckHelper.throwIfNull(entity_player, () => $"entity_player is null !!!");
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// 1. 기본 정보 체크
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var request = (recvMessage as ClientToGame)?.Request.ShopPurchaseItemReq;
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if (null == request)
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{
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err_msg = $"Failed to get Request !!! : {nameof(ClientToGame.Request.ShopPurchaseItemReq)}";
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result.setFail(ServerErrorCode.InvalidArgument, err_msg);
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Log.getLogger().error(result.toBasicString());
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send_S2C_ACK_SHOP_PURCHASE_ITEM(entity_player, 0, result, null, null);
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return result;
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}
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var check = ShopHelper.checkShopIdFromTableData(request.ShopID);
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if (check.result.isFail())
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{
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err_msg = $"Failed to check Shop Id from Table Data !!! : {request.ShopID}";
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result.setFail(ServerErrorCode.NotFoundShopId, err_msg);
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Log.getLogger().error(result.toBasicString());
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send_S2C_ACK_SHOP_PURCHASE_ITEM(entity_player, request.ShopID, result, null, null);
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return result;
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}
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// 2. 구매 로직 시행
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result = await entity_player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "ShopPurchase", purchaseShopItemDelegate);
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if (result.isFail())
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{
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err_msg = $"Failed to runTransactionRunnerSafely()!!! : {result.toBasicString()} - {entity_player.toBasicString()}";
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Log.getLogger().error(err_msg);
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send_S2C_ACK_SHOP_PURCHASE_ITEM(entity_player, request.ShopID, result, null, null);
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return result;
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}
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if (true == MetaData.Instance._ShopProductMetaTable.TryGetValue(request.ProductID, out var shop_product_meta_data))
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{
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if (shop_product_meta_data.ProductData.Item is not null)
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{
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await QuestManager.It.QuestCheck(entity_player, new QuestItem(EQuestEventTargetType.ITEM, EQuestEventNameType.BOUGHT, shop_product_meta_data.ProductData.Item.Id));
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}
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}
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return result;
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async Task<Result> purchaseShopItemDelegate() =>
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await purchaseShopItemAsync(entity_player, request.ShopID, request.ProductID, request.Count);
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}
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private async Task<Result> purchaseShopItemAsync(Player entity_player, int shop_id, int product_id, int purchase_count)
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{
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var result = new Result();
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string err_msg;
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var shop_purchase_info = new ShopPurchaseInfo();
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shop_purchase_info.m_shop_id = shop_id;
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shop_purchase_info.m_shop_product_id = product_id;
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shop_purchase_info.m_shop_product_count = purchase_count;
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// 0. action 가져오기
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var purchase_action = entity_player.getEntityAction<ShopAction>().getMyShopProduct(shop_id).getEntityAction<PurchaseShopProductAction>();
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if (null == purchase_action)
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{
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err_msg =
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$"Failed to get EntityAction !!! : EntityActionType:PurchaseShopProductAction - {entity_player.toBasicString()}";
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result.setFail(ServerErrorCode.EntityActionNotFound, err_msg);
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Log.getLogger().error(result.toBasicString());
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return result;
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}
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// 0. 구매 타입 체크 ( get discount type / discount rate )
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var discount = purchase_action.checkPurchaseDiscountType(product_id);
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// 1. 구매 조건 체크 : 상품 조건
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var check_shop_product_conditions = purchase_action.checkPurchaseShopProductConditions(shop_id, product_id, purchase_count);
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if (check_shop_product_conditions.result.isFail()) return check_shop_product_conditions.result;
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NullReferenceCheckHelper.throwIfNull(check_shop_product_conditions.product_data, () => $"check_shop_product_conditions.product_data is null !!!");
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// 2. 구매 조건 체크 : 캐릭터 조건
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result = purchase_action.checkPurchaseCharacterConditions(check_shop_product_conditions.product_data);
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if (result.isFail()) return result;
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// 3. 구매 처리
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result = await purchase_action.processPurchase(check_shop_product_conditions.product_data, purchase_count, discount.discount_rate, shop_purchase_info);
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if (result.isFail()) return result;
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NullReferenceCheckHelper.throwIfNull(shop_purchase_info.m_spent, () => $"shop_purchase_info.m_spent is null !!!");
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NullReferenceCheckHelper.throwIfNull(shop_purchase_info.m_purchase, () => $"shop_purchase_info.m_purchase is null !!!");
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// 4. 재화 소모
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var spent = await purchase_action.processSpent(shop_purchase_info.m_spent);
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if (spent.result.isFail()) return spent.result;
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shop_purchase_info.m_purchase.m_spend_items = spent.del_items?.ToList();
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// 5. 상점 물품 갱신
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result = await purchase_action.updateShopProductMeter(product_id, purchase_count);
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if (result.isFail()) return result;
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// 6. 첫 구매 히스토리 갱신
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if (check_shop_product_conditions.product_data.ProductData.Item != null)
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{
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result = await purchase_action.updateItemFirstPurchaseHistory(discount.discount_type, check_shop_product_conditions.product_data.ProductData.Item.Id);
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if (result.isFail()) return result;
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}
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// 7. DB 갱신
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var batch = new QueryBatchEx<QueryRunnerWithDocument>( entity_player, LogActionType.ShopPurchase
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, GameServerApp.getServerLogic().getDynamoDbClient(), true);
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{
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batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
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batch.addQuery(new QueryFinal());
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}
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// 8. Business Log 기록
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writeBusinessLog(batch, shop_purchase_info);
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result = await QueryHelper.sendQueryAndBusinessLog(batch);
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send_S2C_ACK_SHOP_PURCHASE_ITEM(entity_player, shop_id, result, shop_purchase_info.m_purchase.m_purchase_items, shop_purchase_info.m_purchase.m_spend_items?.ToList());
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return result;
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}
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private void writeBusinessLog(QueryBatchBase queryBatchBase, ShopPurchaseInfo shopPurchaseInfo)
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{
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// Shop 정보 기록
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var shop_log_data = new ShopLogData
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{
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ShopMId = (META_ID)shopPurchaseInfo.m_shop_id,
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ProductMId = (META_ID)shopPurchaseInfo.m_shop_product_id,
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ProductCount = shopPurchaseInfo.m_shop_product_count
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};
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var shop_business_log = new ShopBusinessLog(shop_log_data);
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queryBatchBase.appendBusinessLog(shop_business_log);
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}
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}
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