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276
GameServer/Contents/Shop/Action/ShopAction.cs
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276
GameServer/Contents/Shop/Action/ShopAction.cs
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using System.Collections.Concurrent;
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using Google.Protobuf;
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using Google.Protobuf.WellKnownTypes;
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using ServerCore;
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using ServerBase;
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using ServerCommon;
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using ServerCommon.BusinessLogDomain;
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using MetaAssets;
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using ITEM_GUID = System.String;
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using META_ID = System.UInt32;
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namespace GameServer;
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public class ShopAction : EntityActionBase
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{
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private readonly ConcurrentDictionary<int, MyShopProduct> m_my_shop_products = new();
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private readonly MySoldProduct m_my_sold_product;
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public ShopAction(Player owner) : base(owner)
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{
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m_my_sold_product = new MySoldProduct(owner);
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}
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public override async Task<Result> onInit()
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{
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await Task.CompletedTask;
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var result = new Result();
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return result;
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}
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public override void onClear()
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{
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return;
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}
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public MySoldProduct getMySoldProduct() => m_my_sold_product;
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public ShopSoldProductAction getSolProductAction()
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{
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var shop_sold_product_action = m_my_sold_product.getEntityAction<ShopSoldProductAction>();
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NullReferenceCheckHelper.throwIfNull(shop_sold_product_action, () => $"shop_sold_product_action is null !!!");
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return shop_sold_product_action;
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}
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public IEnumerable<MyShopProduct> getMyShopProducts() => m_my_shop_products.Select(shop => shop.Value).ToList();
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public MyShopProduct getMyShopProduct(int shop_id)
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{
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if (m_my_shop_products.TryGetValue(shop_id, out var my_shop_product))
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{
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return my_shop_product;
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}
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var owner = getOwner() as Player;
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my_shop_product = new MyShopProduct(owner!);
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setMyShopProduct(shop_id, my_shop_product);
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return my_shop_product;
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}
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public async Task<Result> setMyShopProductFromDoc(ShopProductTradingMeterDoc docBase)
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{
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var result = new Result();
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string err_msg;
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var owner = getOwner() as Player;
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NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
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var doc_attr = docBase.getAttrib<ShopProductTradingMeterAttrib>();
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if (null == doc_attr)
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{
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err_msg = $"Fail to get doc attrib : {nameof(ShopProductTradingMeterDoc)} is null";
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result.setFail(ServerErrorCode.EntityAttributeNotFound, err_msg);
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Log.getLogger().error(err_msg);
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return result;
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}
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var my_shop_product = getMyShopProduct(doc_attr.ShopId);
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var my_shop_attribute = my_shop_product.getEntityAttribute<ShopProductTradingMeterAttribute>();
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if (null == my_shop_attribute)
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{
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err_msg = $"Fail to get entity attribute : {nameof(ShopProductTradingMeterAttribute)} is null";
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result.setFail(ServerErrorCode.EntityAttributeIsNull, err_msg);
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Log.getLogger().error(err_msg);
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return result;
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}
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// doc 에서 직접 copy 된 경우 pk, sk 를 셋팅해야 한다.
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docBase.setCombinationKeyForPK(owner.getUserGuid());
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docBase.setCombinationKeyForSK(doc_attr.ShopId.ToString());
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var is_apply = docBase.onApplyPKSK();
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if (ServerErrorCode.Success != is_apply)
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{
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err_msg = $"Fail to copy to attribute from doc : invalid argument {nameof(setMyShopProductFromDoc)}";
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result.setFail(is_apply, err_msg);
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Log.getLogger().error(err_msg);
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return result;
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}
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var is_success = my_shop_attribute.copyEntityAttributeFromDoc(docBase);
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if (false == is_success)
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{
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err_msg = $"Fail to copy shop product trading meter attribute : to {nameof(ShopProductTradingMeterAttribute)} from {nameof(ShopProductTradingMeterDoc)}";
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result.setFail(ServerErrorCode.DynamoDbDocCopyToEntityAttributeFailed, err_msg);
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Log.getLogger().error(err_msg);
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}
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return await Task.FromResult(result);
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}
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public async Task<Result> cheatInitResetTime()
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{
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foreach (var shop_product in m_my_shop_products)
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{
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var attribute = shop_product.Value.getEntityAttribute<ShopProductTradingMeterAttribute>();
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if (attribute == null) continue;
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attribute.initEndTime();
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attribute.modifiedEntityAttribute();
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}
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return await Task.FromResult(new Result());
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}
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public async Task<Result> cheatInitShopRenewalCount(Int32 shopId)
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{
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await Task.CompletedTask;
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var shop = getMyShopProduct(shopId);
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var result = new Result();
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var attribute = shop.getEntityAttribute<ShopProductTradingMeterAttribute> ();
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var owner = getOwner();
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if (attribute is null)
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{
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Log.getLogger().error($"Shop Product Attribute not exist shopId : {shopId}, owner : {owner.toBasicString()}");
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return result;
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}
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attribute.setCurrentRenewalCount(0);
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attribute.modifiedEntityAttribute();
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return result;
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}
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private void setMyShopProduct(int shop_id, MyShopProduct product) => m_my_shop_products.TryAdd(shop_id, product);
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public async Task<(Result result, GameServer.Item? changed_item, CurrencyType spent_currency_type, double spent_currency)> processRePurchase(MetaAssets.ItemMetaData item_data, SoldProduct sold)
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{
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var result = new Result();
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var player = getOwner() as Player;
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// 1. inventory 아이템 추가
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var inventory_action = player?.getEntityAction<InventoryActionBase>();
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if (null == inventory_action)
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{
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var err_msg = $"Fail to get Inventory Action : {nameof(InventoryActionBase)}.";
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result.setFail(ServerErrorCode.EntityActionNotFound, err_msg);
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Log.getLogger().error(err_msg);
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return (result, null, CurrencyType.None, 0);
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}
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var item_attrib = sold.ItemDoc.getAttrib<ItemAttrib>();
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NullReferenceCheckHelper.throwIfNull(item_attrib, () => $"item_attrib is null !!! - {player?.toBasicString()}");
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(result, var changed_item) = await inventory_action.tryTakableToBag(sold.ItemDoc);
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if(result.isFail() || null == changed_item) return (result, null, CurrencyType.None, 0);
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// 2. sold item list 갱신
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var sold_action = player?.getEntityAction<ShopAction>().getMySoldProduct().getEntityAction<ShopSoldProductAction>();
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if (null == sold_action)
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{
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var err_msg = $"Fail to get Sold Product Action : {nameof(ShopSoldProductAction)}.";
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result.setFail(ServerErrorCode.EntityActionNotFound, err_msg);
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Log.getLogger().error(err_msg);
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return (result, null, CurrencyType.None, 0);
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}
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result = await sold_action.updateSoldProduct(item_attrib.ItemGuid, -1 * item_attrib.ItemStackCount);
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var check_currency_type = ShopHelper.checkCurrencyTypeFromCurrencyId(item_data.SellId);
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if (check_currency_type.result.isFail()) return (check_currency_type.result, null, CurrencyType.None, 0);
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return (result, changed_item, check_currency_type.currencyType, item_data.SellPrice * item_attrib.ItemStackCount);
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}
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public async Task<Result> processSpent(CurrencyType spent_currency_type, double spent_currency)
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{
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var result = new Result();
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var my_shop_product = getOwner();
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var player = my_shop_product.getRootParent() as Player;
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var money_action = player?.getEntityAction<MoneyAction>();
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if (null == money_action)
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{
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var err_msg = $"Fail to get Money Action : {nameof(MoneyAction)}.";
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result.setFail(ServerErrorCode.EntityActionNotFound, err_msg);
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Log.getLogger().error(err_msg);
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return result;
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}
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result = await money_action.changeMoney(spent_currency_type, -1 * spent_currency);
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return result;
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}
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public Result checkItemSellConditionAsync(ItemAttributeBase attribute, int sellCount)
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{
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var result = new Result();
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string err_msg;
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var player = getOwner() as Player;
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NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
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// 0. 재판매 여부 확인
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var check_item = ShopHelper.checkItemIdFromTableData((int)attribute.ItemMetaId);
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if (check_item.result.isFail() || null == check_item.item_data) return check_item.result;
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if (false == check_item.item_data.IsSystemTradable)
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{
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err_msg = $"failed to check sell item : cannot sell item !! - itemId[{attribute.ItemMetaId}] , isSystemTrade[{check_item.item_data.IsSystemTradable}]";
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result.setFail(ServerErrorCode.ShopItemCannotSell, err_msg);
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Log.getLogger().error(result.toBasicString());
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return result;
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}
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// 1. 착용 여부 확인
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if (InvenEquipType.None != attribute.EquipedIvenType)
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{
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err_msg = $"Failed to check equipped item : already equipped - {attribute.ItemGuid}";
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result.setFail(ServerErrorCode.SlotsAlreadyEquiped, err_msg);
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Log.getLogger().error(err_msg);
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return result;
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}
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// 2. 마이홈 배치 여부 확인
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var myhome_agent_action = player.getEntityAction<MyhomeAgentAction>();
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NullReferenceCheckHelper.throwIfNull(myhome_agent_action, () => $"myhome_agent_action is null !!! - {player.toBasicString()}");
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if (false == myhome_agent_action.tryGetSelectedMyhome(out var my_home)) return result;
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var myhome_inventory_action = my_home.getEntityAction<MyhomeInventoryAction>();
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NullReferenceCheckHelper.throwIfNull(myhome_inventory_action, () => $"myhome_inventory_action is null !!! - {player.toBasicString()}");
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if (myhome_inventory_action.tryGetItemByItemGuid(attribute.ItemGuid) != null)
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{
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err_msg = $"Failed to check setting my home item : item guid - {attribute.ItemGuid}";
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result.setFail(ServerErrorCode.ShopIsMyHomeItem, err_msg);
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Log.getLogger().error(err_msg);
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}
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// 3. stack 수량 체크
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if (attribute.ItemStackCount < sellCount)
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{
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err_msg =
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$"Failed to check stack count : stackCount[{attribute.ItemStackCount}] / sellCount[{sellCount}]";
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result.setFail(ServerErrorCode.InvalidItemCount, err_msg);
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Log.getLogger().error(err_msg);
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}
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return result;
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}
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}
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