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44
GameServer/Contents/Room/Room.cs
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44
GameServer/Contents/Room/Room.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using ServerCore;
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using ServerBase;
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using ServerCommon;
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namespace GameServer;
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public class Room : EntityBase
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{
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public Room(Player parent)
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: base(EntityType.Room, parent)
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{
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onInit().GetAwaiter().GetResult();
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}
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public sealed override async Task<Result> onInit()
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{
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var parent = getDirectParent();
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NullReferenceCheckHelper.throwIfNull(parent, () => $"parent is null !!!");
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addEntityAttribute(new RoomAttribute(this, parent));
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addEntityAction(new RoomContentAction(this));
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return await base.onInit();
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}
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public override string toBasicString()
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{
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return $"{this.getTypeName()} - {getRootParent().toBasicString()}";
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}
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public override string toSummaryString()
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{
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return $"{this.getTypeName()} - {getRootParent().toBasicString()}";
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}
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}
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