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using Newtonsoft.Json;
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using Google.Protobuf;
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using Google.Protobuf.WellKnownTypes;
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using ServerCore;
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using ServerBase;
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using ServerCommon;
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using ServerCommon.BusinessLogDomain;
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using MetaAssets;
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namespace GameServer.PacketHandler;
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[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.C2GS_REQ_QUEST_TASK_UPDATE), typeof(QuestTaskUpdatePacketHandler), typeof(GameLoginListener))]
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public class QuestTaskUpdatePacketHandler : PacketRecvHandler
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{
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public override async Task<Result> onProcessPacket(ISession session, IMessage recvMessage)
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{
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var player = session as Player;
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NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
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var recv_msg = recvMessage as ClientToGame;
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NullReferenceCheckHelper.throwIfNull(recv_msg, () => $"recv_msg is null !!!");
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var request = recv_msg.Request.ReqQuestTaskUpdate;
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string active_event = request.ActiveEvent;
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(var quest_id, var quest_revision) = QuestHelper.convertUgqQuestIdToQuestIdAndRevision(request.ComposedQuestId);
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QuestTaskUpdateHandler quest_task_update_handler = new QuestTaskUpdateHandler(player, quest_id, quest_revision, active_event);
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var result = await quest_task_update_handler.init();
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if (result.isFail())
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{
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send_GS2C_ACK_QUEST_TASK_UPDATE_ERROR(player, result, quest_id, quest_revision);
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return result;
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}
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var quest_task_update_action = player.getEntityAction<QuestTaskUpdateAction>();
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result = quest_task_update_action.taskUpdateConditionCheck(ref quest_task_update_handler);
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if(result.isFail())
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{
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//트리거 엔터 2번 호출에 대한 예외 코드 나중에 수정후 삭체 필요
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if (result.getErrorCode() == ServerErrorCode.QuestMailNotExist)
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{
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send_GS2C_ACK_QUEST_TASK_UPDATE_TEMP(player, result, quest_id, quest_revision);
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return result;
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}
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send_GS2C_ACK_QUEST_TASK_UPDATE_ERROR(player, result, quest_id, quest_revision);
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return result;
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}
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result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "QuestTaskUpdate", delegateQuestTaskUpdate);
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if (result.isFail())
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{
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string err_msg = $"Failed to runTransactionRunnerSafely()!!! : {result.toBasicString()} - {player.toBasicString()}";
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Log.getLogger().error(err_msg);
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send_GS2C_ACK_QUEST_TASK_UPDATE_ERROR(player, result, quest_id, quest_revision);
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return result;
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}
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//서버이동 동기화 이슈 때문에 넣어놓는다.
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await QuestManager.It.checkNotifyByServerChange(player, quest_task_update_handler, active_event);
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//성공 처리
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send_GS2C_ACK_QUEST_TASK_UPDATE(player, result, quest_task_update_handler);
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var quest_type = quest_task_update_handler.m_quest_type;
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var quest_action = player.getEntityAction<QuestAction>();
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result = quest_action.getQuest(quest_type, quest_id, out var questInfo);
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if (result.isSuccess())
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{
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NullReferenceCheckHelper.throwIfNull(questInfo, () => $"questInfo is null !!!");
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var quest_attribute = questInfo.getEntityAttribute<QuestAttribute>();
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NullReferenceCheckHelper.throwIfNull(quest_attribute, () => $"quest_attribute is null !!!");
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// rank 누적 ( ugcNpc 제공 ugq quest 만 )
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if (quest_attribute.UgqInfo.QuestRevision > 0 && quest_attribute.IsComplete == 1)
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{
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var ugq_info_action = player.getEntityAction<UgqInfoAction>();
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(result, var quest_meta_all_base_info) = await QuestMetaManager.It.getQuestMeta(player, quest_attribute.QuestId, quest_attribute.UgqInfo.QuestRevision, quest_attribute.UgqInfo.UqgState);
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if (result.isFail()) return result;
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var game_quest_data = quest_meta_all_base_info.m_quest_data_entity;
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NullReferenceCheckHelper.throwIfNull(game_quest_data, () => $"game_quest_data is null !!!");
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var quest_base_info = quest_meta_all_base_info.m_quest_base_info;
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if (string.IsNullOrEmpty(game_quest_data.UgcBeaconGuid)) return result;
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var rank_entity = GameServerApp.getServerLogic().findGlobalEntity<UgcNpcRankEntity>();
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NullReferenceCheckHelper.throwIfNull(rank_entity, () => $"rank_entity is null !!!");
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var quest_rank_action = rank_entity.getEntityAction<UgcNpcQuestRankAction>();
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NullReferenceCheckHelper.throwIfNull(quest_rank_action, () => $"quest_rank_action is null !!!");
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await quest_rank_action.setRankScore(player.getUserGuid(), game_quest_data.UserGuid, game_quest_data.UgcBeaconGuid, true);
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}
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if (quest_attribute.IsComplete == 1)
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{
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await QuestManager.It.QuestCheck(player, new QuestActiveQuest(EQuestEventTargetType.QUEST, EQuestEventNameType.COMPLETED, quest_id));
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}
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await QuestManager.It.checkLastFunction(player, quest_task_update_handler);
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}
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else
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{
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return result;
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}
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if (quest_task_update_handler.m_need_counter_check)
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{
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QuestTaskUpdateHandler sequential_quest_update_handler = new(player, quest_id, quest_revision, "");
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result = await sequential_quest_update_handler.init(player, questInfo);
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if (result.isFail()) return result;
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IQuest sequential_quest_base = new QuestCount(EQuestEventTargetType.COUNTER, EQuestEventNameType.MAX);
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await QuestManager.It.QuestSequentialCheck(player, sequential_quest_base, false, sequential_quest_update_handler);
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}
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return result;
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Task<Result> delegateQuestTaskUpdate() => questTaskUpdate(player, quest_task_update_handler);
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}
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private async Task<Result> questTaskUpdate(Player player, QuestTaskUpdateHandler questTaskUpdateDataRef)
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{
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var quest_task_update_action = player.getEntityAction<QuestTaskUpdateAction>();
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var result = await quest_task_update_action.questTaskUpdate(questTaskUpdateDataRef);
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if (result.isFail()) return result;
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var server_logic = GameServerApp.getServerLogic();
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var batch = new QueryBatchEx<QueryRunnerWithDocument>(player, LogActionType.QuestTaskUpdate, server_logic.getDynamoDbClient());
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{
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batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
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}
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List<ItemBase> delete_items = new();
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foreach (var item in questTaskUpdateDataRef.m_deleted_items)
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{
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delete_items.Add(item as ItemBase);
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}
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batch.appendBusinessLog(new QuestTaskUpdateBusinessLog(questTaskUpdateDataRef));
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result = await QueryHelper.sendQueryAndBusinessLog(batch);
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if (result.isFail()) return result;
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var found_transaction_runner = player.findTransactionRunner(TransactionIdType.PrivateContents);
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NullReferenceCheckHelper.throwIfNull(found_transaction_runner, () => $"found_transaction_runner is null !!! - {player.toBasicString()}");
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var common_result = found_transaction_runner.getCommonResult();
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questTaskUpdateDataRef.m_common_result = common_result;
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return result;
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}
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private static bool send_GS2C_ACK_QUEST_TASK_UPDATE(Player owner, Result result, QuestTaskUpdateHandler? questTaskUpdateHandler = null)
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{
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var ack_packet = new ClientToGame();
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ack_packet.Response = new ClientToGameRes();
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ack_packet.Response.ErrorCode = result.getErrorCode();
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ack_packet.Response.AckQuestTaskUpdate = new();
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if (questTaskUpdateHandler != null)
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{
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ack_packet.Response.AckQuestTaskUpdate.ComposedQuestId = QuestHelper.convertQuestIdAndRevisionToUgqQuestId(questTaskUpdateHandler.m_quest_id, questTaskUpdateHandler.m_quest_revision);
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var quest = questTaskUpdateHandler.m_quest;
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NullReferenceCheckHelper.throwIfNull(quest, () => $"quest is null !!!");
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var quest_attribute = quest.getEntityAttribute<QuestAttribute>();
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NullReferenceCheckHelper.throwIfNull(quest_attribute, () => $"quest_attribute is null !!!");
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ack_packet.Response.AckQuestTaskUpdate.ActiveEventList.AddRange(quest_attribute.ActiveEvents);
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ack_packet.Response.AckQuestTaskUpdate.HasCounter = quest_attribute.HasCounter;
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ack_packet.Response.AckQuestTaskUpdate.CurrentCounter = quest_attribute.CurrentCounter;
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ack_packet.Response.AckQuestTaskUpdate.CurrentTaskNum = quest_attribute.CurrentTaskNum;
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ack_packet.Response.AckQuestTaskUpdate.CommonResult = questTaskUpdateHandler.m_common_result;
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}
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if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet)) return false;
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return true;
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}
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private static bool send_GS2C_ACK_QUEST_TASK_UPDATE_ERROR(Player owner, Result result, UInt32 questId, UInt32 quuestRevision)
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{
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var ack_packet = new ClientToGame();
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ack_packet.Response = new ClientToGameRes();
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ack_packet.Response.ErrorCode = result.getErrorCode();
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ack_packet.Response.AckQuestTaskUpdate = new();
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ack_packet.Response.AckQuestTaskUpdate.ComposedQuestId = QuestHelper.convertQuestIdAndRevisionToUgqQuestId(questId, quuestRevision);
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if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet)) return false;
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return true;
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}
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private static bool send_GS2C_ACK_QUEST_TASK_UPDATE_TEMP(Player owner, Result result, UInt32 questId, UInt32 quuestRevision)
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{
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var ack_packet = new ClientToGame();
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ack_packet.Response = new ClientToGameRes();
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ack_packet.Response.ErrorCode = result.getErrorCode();
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//ack_packet.Response.AckQuestTaskUpdate = new();
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//ack_packet.Response.AckQuestTaskUpdate.ComposedQuestId = QuestHelper.convertQuestIdAndRevisionToUgqQuestId(questId, quuestRevision);
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if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet)) return false;
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return true;
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}
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private static bool send_GS2C_NTF_QUEST_TASK_REWARD(Player owner, QuestTaskUpdateHandler questTaskUpdateHandler)
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{
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var rewarded_items = questTaskUpdateHandler.m_rewarded_items;
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var rewarded_money = questTaskUpdateHandler.m_rewarded_money;
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ClientToGame ntf_packet = new ClientToGame();
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ntf_packet.Message = new ClientToGameMessage();
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ntf_packet.Message.NtfQuestTaskReward = new ClientToGameMessage.Types.GS2C_NTF_QUEST_TASK_REWARD();
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//var items = RewardManager.Instance.convertItemAndMoneyToItem(rewarded_items, rewarded_money);
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//ntf_packet.Message.NtfQuestTaskReward.RewardItems.AddRange(items);
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ntf_packet.Message.NtfQuestTaskReward.CommonResult = questTaskUpdateHandler.m_common_result;
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if (false == GameServerApp.getServerLogic().onSendPacket(owner, ntf_packet)) return false;
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return true;
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}
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private static bool send_GS2C_NTF_QUEST_TASK_REMOVED_ITEMS(Player player, QuestTaskUpdateHandler questTaskUpdateHandler)
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{
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var deleted_items = questTaskUpdateHandler.m_deleted_items;
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if(deleted_items.Count == 0) return true;
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var inventory_action = player.getEntityAction<InventoryActionBase>();
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foreach (var item in deleted_items)
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{
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ClientToGame clientToGame = new();
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clientToGame.Response = new();
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clientToGame.Response.RemoveItemsRes = new();
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var itemMeta = item.getItemMeta();
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NullReferenceCheckHelper.throwIfNull(itemMeta, () => $"itemMeta is null !!!");
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(var result, _, var bag_tab_type) = inventory_action.toBagTypeAndTabType(itemMeta);
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clientToGame.Response.RemoveItemsRes.Index = (int)bag_tab_type + 1;
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clientToGame.Response.RemoveItemsRes.Item.Add(item.toItemData4Client());
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if (false == GameServerApp.getServerLogic().onSendPacket(player, clientToGame))
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{
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Log.getLogger().error($"m_deletable_items onSendPacket fail item_id : {JsonConvert.SerializeObject(item)} ref : {JsonConvert.SerializeObject(questTaskUpdateHandler)}");
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}
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}
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return true;
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}
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}
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