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using Amazon.S3.Model;
using Google.Protobuf.WellKnownTypes;
using MetaAssets;
using Newtonsoft.Json;
using ServerCommon;
using ServerCommon.Cache;
using ServerCore; using ServerBase;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Dynamic;
using System.Linq;
using UGQDatabase.Models;
namespace GameServer
{
public class QuestMailAction : EntityActionBase
{
private ConcurrentDictionary<(EQuestType, UInt32) /*quest_type, quest_id*/, ServerCommon.QuestMail> m_quest_mails = new();
private bool m_is_quest_mail_loaded = false;
public QuestMailAction(EntityBase owner)
: base(owner)
{
}
public override async Task<Result> onInit()
{
await Task.CompletedTask;
var result = new Result();
return result;
}
public override void onClear()
{
return;
}
public Result hasQuestMail(EQuestType questType, UInt32 questId, bool needLog = false)
{
var result = new Result();
if (false == m_quest_mails.ContainsKey((questType, questId)))
{
var owner = getOwner() as Player;
NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
var err_msg = $"Quest Mail Not Exist, questId : {questId}, owner : {owner.toBasicString()}";
result.setFail(ServerErrorCode.QuestMailNotExist, err_msg);
if (needLog)
{
Log.getLogger().error(result.toBasicString());
}
return result;
}
result.setSuccess();
return result;
}
public async Task<Result> loadQuestMails()
{
var owner = getOwner() as Player;
NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
var server_logic = GameServerApp.getServerLogic();
var batch = new QueryBatchEx<QueryRunnerWithDocument>(owner, LogActionType.None
, server_logic.getDynamoDbClient());
{
batch.addQuery(new DBQQuestMailsReadAll(owner.getUserGuid()));
}
var result = await QueryHelper.sendQueryAndBusinessLog(batch);
return result;
}
public List<QuestMailInfo> getQuestMailsInfo()
{
return convertQuestMailsToProtoQuestMailInfo();
}
public (Result, ServerCommon.QuestMail) getQuestMail(EQuestType questType, UInt32 questId)
{
var result = new Result();
if (false == m_quest_mails.TryGetValue((questType, questId), out var quest_mail))
{
var err_msg = $"Quest Mail Not Exist, questType : {questType}, questId : {questId}";
result.setFail(ServerErrorCode.QuestMailNotExist, err_msg);
Log.getLogger().error(err_msg);
return (result, null!);
}
return (result, quest_mail);
}
public List<ServerCommon.QuestMail> makeNewSystemQuestMail(List<(UInt32, EQuestType)> mailQuestIds)
{
var owner = getOwner() as Player;
NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
List < ServerCommon.QuestMail > quest_mails = new();
foreach (var quest_id in mailQuestIds)
{
(var quest_mail, var log_invoker) = createQuestMail(quest_id.Item1, 0, false);
if (quest_mail is not null) quest_mails.Add(quest_mail);
}
return quest_mails;
}
public async Task<(List<(UInt32, EQuestType)>, List<UInt32>)> makeQuestMailDocByType(EAssignRequireType type)
{
if (QuestManager.It._QuestReqTypeGroup.TryGetValue(type.ToString(), out var quest_ids) == false)
{
Log.getLogger().error($"SendQuestMailByType - QuestReqTypeGroup not found. type : {type}, " +
$"groupInfo : {JsonConvert.SerializeObject(QuestManager.It._QuestReqTypeGroup)}");
return (new(), new());
}
List<(UInt32, EQuestType)> mail_quests = new();
List<UInt32> force_accept_quests = new();
foreach (var quest_id in quest_ids)
{
(var result, var quest_meta_all_base_info) = await QuestMetaManager.It.getQuestMeta(quest_id);
if (result.isFail()) continue;
var quest_base_info = quest_meta_all_base_info.m_quest_base_info;
NullReferenceCheckHelper.throwIfNull(quest_base_info, () => $"quest_base_info is null !!!");
if (quest_base_info.AssignType.Equals(nameof(EAssignType.MAIL)) && quest_base_info.ForceAccept == false)
{
var quest_type = EnumHelper.convertEnumTypeAndValueStringToEnum(quest_base_info.QuestType, EQuestType.NORMAL);
mail_quests.Add((quest_id, quest_type));
continue;
}
else if (quest_base_info.AssignType.Equals(nameof(EAssignType.MAIL)) && quest_base_info.ForceAccept == true)
{
force_accept_quests.Add(quest_id);
continue;
}
}
return (mail_quests, force_accept_quests);
}
public async Task<Result> readQuestMail(UInt32 questId, UInt32 questRevision)
{
var result = new Result();
var player = getOwner() as Player;
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
var quest_type = await QuestMetaHelper.getQuestType(player, questId, questRevision);
if (false == m_quest_mails.TryGetValue((quest_type, questId), out var quest_mail))
{
var err_msg = $"Quest Mail Not Exist, questId : {questId}";
Log.getLogger().error(err_msg);
result.setFail(ServerErrorCode.QuestMailNotExist, err_msg);
return result;
}
var quest_mail_attribute = quest_mail.getEntityAttribute<QuestMailAttribute>();
NullReferenceCheckHelper.throwIfNull(quest_mail_attribute, () => $"quest_mail_attribute is null !!!");
quest_mail_attribute.IsRead = 1;
quest_mail_attribute.modifiedEntityAttribute();
return result;
}
public async Task<QuestMailInfo?> convertQuestMailsToProtoQuestMailInfo(UInt32 questId, UInt32 questRevision)
{
QuestMailInfo info = new();
var player = getOwner() as Player;
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
var quest_type = await QuestMetaHelper.getQuestType(player, questId, questRevision);
if (false == m_quest_mails.TryGetValue((quest_type, questId), out var questMail))
{
Log.getLogger().error($"QuestInfo {questId} not exist, {player.toBasicString()}");
return null;
}
(var result, var quest_mail_attibute) = getQuestMailAttribFromAttribute(questMail);
if (result.isFail())
{
Log.getLogger().error($"QuestInfo {questId} Attrivute not exist, {player.toBasicString()}");
return null;
}
NullReferenceCheckHelper.throwIfNull(quest_mail_attibute, () => $"quest_mail_attibute is null !!!");
info.ComposedQuestId = QuestHelper.convertQuestIdAndRevisionToUgqQuestId(quest_mail_attibute.QuestId, quest_mail_attibute.QuestRevision);
info.CreateTime = Timestamp.FromDateTime(quest_mail_attibute.CreateTime);
info.IsRead = quest_mail_attibute.IsRead;
return info;
}
public List<QuestMailInfo> convertQuestMailsToProtoQuestMailInfo()
{
List<QuestMailInfo> quest_mails = new();
foreach (var quest_mail in m_quest_mails)
{
QuestMailInfo info = new();
(var result, var quest_mail_attibute) = getQuestMailAttribFromAttribute(quest_mail.Value);
if (result.isFail())
{
continue;
}
NullReferenceCheckHelper.throwIfNull(quest_mail_attibute, () => $"quest_mail_attibute is null !!!");
info.ComposedQuestId = quest_mail_attibute.QuestId;
info.CreateTime = Timestamp.FromDateTime(quest_mail_attibute.CreateTime);
info.IsRead = quest_mail_attibute.IsRead;
quest_mails.Add(info);
}
return quest_mails;
}
private (Result, QuestMailAttribute?) getQuestMailAttribFromAttribute(ServerCommon.QuestMail questMail)
{
var attribute = questMail.getEntityAttribute<QuestMailAttribute>();
var result = new Result();
if (attribute is null)
{
var err_msg = $"Fail to get QuestMailAttribute";
Log.getLogger().error(err_msg);
result.setFail(ServerErrorCode.EntityAttributeNotFound, err_msg);
return (result, null);
}
return (result, attribute);
}
public Result setEndQuestsFromDoc(QuestMailDoc doc)
{
var result = new Result();
var owner = getOwner();
// ServerCommon.QuestMail quest_mail = new ServerCommon.QuestMail(owner);
//
// var attribute = quest_mail.getEntityAttribute<QuestMailAttribute>();
// if (attribute is null)
// {
// var err_msg = $"Fail to get QuestMailAttribute";
// result.setFail(ServerErrorCode.EntityAttributeNotFound, err_msg);
// return result;
// }
//
// if (false == doc.getAttribWrappers().TryGetValue(typeof(QuestMailAttrib), out var to_copy_doc_attrib))
// {
// var err_msg = $"Fail to get QuestMailAttrib";
// result.setFail(ServerErrorCode.EntityAttributeNotFound, err_msg);
// return result;
// }
// var attrib_base = to_copy_doc_attrib.getAttribBase();
// var doc_attrib = attrib_base as QuestMailAttrib;
// if (doc_attrib is null)
// {
// var err_msg = $"Fail to get FriendAttrib";
// result.setFail(ServerErrorCode.EntityAttributeNotFound, err_msg);
// return result;
// }
//
// attribute.QuestId = doc_attrib.QuestId;
// attribute.CreateTime = doc_attrib.CreateTime;
// attribute.IsRead = doc_attrib.IsRead;
//
//
// if (false == m_quest_mails.TryAdd(attribute.QuestId, quest_mail))
// {
// var err_msg = $"m_quest_mails try Add Fail";
// result.setFail(ServerErrorCode.ServerLogicError, err_msg);
// return result;
// }
return result;
}
public bool GS2C_NTF_DELETE_QUEST_MAIL_NOTI(UInt32 questId)
{
var owner = getOwner() as Player;
NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
ClientToGame ntf_packet = new();
ntf_packet.Message = new();
ntf_packet.Message.DeleteQuestMailNoti = new();
ntf_packet.Message.DeleteQuestMailNoti.QuestId = questId;
if (false == GameServerApp.getServerLogic().onSendPacket(owner, ntf_packet)) return false;
return true;
}
public async Task<Result> normalMailActiveCheck()
{
var player = getOwner() as Player;
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
var normal_mail_set = await getNormalMailSet();
var result = new Result();
//메일이 삭제 됐으니 무조건 보낼수 있다. 단, 컨피그 데이터에서 최대 메일수를 줄여버리면 몇개 거절해도 할당 되면 안되니 여기서 리턴
if (MetaHelper.GameConfigMeta.MaxQuestSendMail <= normal_mail_set.Count) return result;
//메일 보낼 수 있는 퀘스트가 없으면 return;
var assignable_mail_set = await getAssignableMailSet();
if (assignable_mail_set.Count < 1) { return result; }
var repeat_quest_action = player.getEntityAction<RepeatQuestAction>();
//이미 체크 중이면 리턴
if (repeat_quest_action.isChecking() == 1) return result;
var server_logic = GameServerApp.getServerLogic();
var fn_transaction_runner = async delegate ()
{
var result = new Result();
DateTime now_dt = DateTimeHelper.Current;
var next_allocate_dt = now_dt.AddMinutes(MetaHelper.GameConfigMeta.CooltimeNormalQuestSendMail);
repeat_quest_action.setRepeatQuestInfo(next_allocate_dt, 1);
var batch = new QueryBatchEx<QueryRunnerWithDocument>(player, LogActionType.QuestMainRepeatTimeRefresh, server_logic.getDynamoDbClient());
{
batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
}
var repeat_quest_attribute = player.getEntityAttribute<RepeatQuestAttribute>();
NullReferenceCheckHelper.throwIfNull(repeat_quest_attribute, () => $"repeat_quest_attribute is null !!!");
batch.appendBusinessLog(new RepeatQuestBusinessLog(repeat_quest_attribute.m_next_allocate_time, repeat_quest_attribute.m_is_checking));
result = await QueryHelper.sendQueryAndBusinessLog(batch);
return result;
};
result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "NormalMailCheckActive", fn_transaction_runner);
if (result.isFail())
{
return result;
}
QuestManager.It.m_normal_quest_check_users.TryAdd(player.getUserGuid(), 1);
return result;
}
public async Task<HashSet<UInt32>> getNormalMailSet()
{
HashSet<UInt32> normalMailSet = new();
foreach (var mailQuestKey in m_quest_mails.Keys)
{
(var result, var quest_meta_all_base_info) = await QuestMetaManager.It.getQuestMeta(mailQuestKey.Item2);
if (result.isFail()) continue;
var quest_base_info = quest_meta_all_base_info.m_quest_base_info;
NullReferenceCheckHelper.throwIfNull(quest_base_info, () => $"quest_base_info is null !!!");
if (quest_base_info.QuestType.Equals(MetaAssets.EQuestType.NORMAL.ToString()) && quest_base_info.OncePeriodRangeType.Equals(OncePeriodRangeType.Nolimit))
{
normalMailSet.Add(mailQuestKey.Item2);
}
}
return normalMailSet;
}
public async Task<HashSet<UInt32>> getAssignableMailSet()
{
var normal_mails = await getNormalMailSet();
var owner = getOwner() as Player;
NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
var quest_action = owner.getEntityAction<QuestAction>();
var end_quest_action = owner.getEntityAction<EndQuestAction>();
var quest_ids = quest_action.getSystemQuestIds();
//var my_quest_ids = quests.Keys.ToList();
var end_quests = end_quest_action.getEndQuests();
HashSet<UInt32> assignable_quest_ids = new();
foreach (var questGroup in QuestManager.It._QuestNormalGroup)
{
if (questGroup.Key == 0 || end_quests.ContainsKey((questGroup.Key, 0)))
{
foreach (var quest_id in questGroup.Value.ToList())
{
//메일에 있으니 continue
if (normal_mails.Contains(quest_id)) continue;
if (quest_ids.Contains(quest_id)) continue;
assignable_quest_ids.Add(quest_id);
}
}
}
return assignable_quest_ids;
}
public async Task<(Result, List<ServerCommon.QuestMail>, List<ILogInvoker>)> sendQuestMails(List<UInt32> questIds)
{
var result = new Result();
var owner = getOwner() as Player;
NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
List<ServerCommon.QuestMail> quest_mails = new();
List<ILogInvoker> log_invokers = new();
foreach (var quest_id in questIds)
{
(result, var quest_meta_all_base_info) = await QuestMetaManager.It.getQuestMeta(quest_id);
if (result.isFail()) continue;
//여기에 Revision이 들어야가되면 0 대신 revision 값 셋팅 해야함
(var quest_mail, var log_invoker) = createQuestMail(quest_id, 0, true);
if (quest_mail is null) continue;
NullReferenceCheckHelper.throwIfNull(log_invoker, () => $"log_invoker is null !!!");
quest_mails.Add(quest_mail);
log_invokers.Add(log_invoker);
}
return (result, quest_mails, log_invokers);
}
public async Task<(Result, List<ServerCommon.QuestMail>)> sendQuestMailsWithTransaction(List<UInt32> questIds)
{
var player = getOwner() as Player;
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
var server_logic = GameServerApp.getServerLogic();
List<ServerCommon.QuestMail> quest_mails = new();
var fn_transaction_runner = async delegate ()
{
(var result, quest_mails, var log_invokers) = await sendQuestMails(questIds);
var batch = new QueryBatchEx<QueryRunnerWithDocument>(player, LogActionType.None, server_logic.getDynamoDbClient());
{
batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
}
batch.appendBusinessLogs(log_invokers);
result = await QueryHelper.sendQueryAndBusinessLog(batch);
if (result.isFail())
{
return result;
}
return result;
};
var result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "SendQuestMails", fn_transaction_runner);
if (result.isFail())
{
var err_msg = $"Failed to runTransactionRunnerSafely() !!! : {result.toBasicString()} - {player.toBasicString()}";
Log.getLogger().error(err_msg);
return (result, new());
}
await addNewQuestMails(quest_mails);
await send_NTF_RECEIVED_QUEST_MAIL(player, questIds);
await QuestManager.It.QuestCheck(player, new QuestMail(EQuestEventTargetType.MAIL, EQuestEventNameType.RECEIVED, ""));
return (result, quest_mails);
}
public async Task send_NTF_RECEIVED_QUEST_MAIL(Player owner, List<UInt32> questIds)
{
List<QuestMailInfo> infos = new();
foreach (var id in questIds)
{
var quest_mail_info = await getQuestMailInfo(id);
if (quest_mail_info is null) continue;
infos.Add(quest_mail_info);
}
ClientToGame clientToGameNoti = new();
clientToGameNoti.Message = new();
clientToGameNoti.Message.ReceiveQuestMailNoti = new();
clientToGameNoti.Message.ReceiveQuestMailNoti.QuestMailInfo.AddRange(infos);
if (false == GameServerApp.getServerLogic().onSendPacket(owner, clientToGameNoti))
{
Log.getLogger().error($"NTF_RECEIVED_QUEST_MAIL send error questIds = {JsonConvert.SerializeObject(questIds)}");
}
}
private async Task<QuestMailInfo?> getQuestMailInfo(UInt32 questId)
{
//여기에 Revision이 들어야가되면 0 대신 revision 값 셋팅 해야함
return await convertQuestMailsToProtoQuestMailInfo(questId, 0);
}
public async Task<Result> deleteQuestMail(UInt32 questId, UInt32 questRevision)
{
var player = getOwner() as Player;
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
var quest_type = await QuestMetaHelper.getQuestType(player, questId, questRevision);
var result = new Result();
if (false == m_quest_mails.TryRemove((quest_type, questId), out var quest_mail))
{
var err_msg = $"deleteQuestMail, Quest Mail Not Exist, questId : {questId}";
result.setFail(ServerErrorCode.QuestMailNotExist, err_msg);
Log.getLogger().error(result.toBasicString());
return result;
}
return result;
}
private (ServerCommon.QuestMail?, ILogInvokerEx?) createQuestMail(UInt32 questId, UInt32 questRevision, bool checkPeriod)
{
var owner = getOwner() as Player;
NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
DateTime now_dt = DateTimeHelper.Current;
var quest_mail = new ServerCommon.QuestMail(owner);
//await quest_mail.onInit();
var attribute = quest_mail.getEntityAttribute<QuestMailAttribute>();
if (attribute is null)
{
return (null, null);
}
attribute.QuestId = questId;
attribute.CreateTime = now_dt;
attribute.IsRead = 0;
attribute.QuestRevision = questRevision;
//checkPeriod == false면 기간을 체크하지 않는다.
if (checkPeriod && MetaHelper.GameConfigMeta.QuestMailStoragePeriod > 0)
{
attribute.ExpireTime = now_dt.AddSeconds(MetaHelper.GameConfigMeta.QuestMailStoragePeriod);
}
attribute.newEntityAttribute();
var log_invoker = new QuestMailBusinessLog(attribute, QuestMailLogType.Create);
return (quest_mail, log_invoker);
}
public async Task<Result> setQuestMailFromDoc(QuestMailDoc doc)
{
var result = new Result();
var quest_mail_attrib = doc.getAttrib<QuestMailAttrib>();
NullReferenceCheckHelper.throwIfNull(quest_mail_attrib, () => $"quest_mail_attrib is null !!!");
var owner = getOwner() as Player;
NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
ServerCommon.QuestMail mail = new ServerCommon.QuestMail (owner);
//await mail.onInit();
var mail_attribute = mail.getEntityAttribute<QuestMailAttribute>();
NullReferenceCheckHelper.throwIfNull(mail_attribute, () => $"mail_attribute is null !!!");
mail_attribute.QuestId = quest_mail_attrib.QuestId;
mail_attribute.QuestRevision = quest_mail_attrib.QuestRevision;
mail_attribute.CreateTime = quest_mail_attrib.CreateTime;
mail_attribute.ExpireTime = quest_mail_attrib.ExpireTime;
mail_attribute.IsRead = quest_mail_attrib.IsRead;
mail_attribute.syncOriginDocBaseWithNewDoc<QuestMailAttribute>(doc);
var quest_type = await QuestMetaHelper.getQuestType(owner, quest_mail_attrib.QuestId, quest_mail_attrib.QuestRevision);
m_quest_mails.TryAdd((quest_type, quest_mail_attrib.QuestId), mail);
return result;
}
public async Task addNewQuestMails(List<ServerCommon.QuestMail> questMails)
{
var player = getOwner() as Player;
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
foreach (var quest_mail in questMails)
{
var quest_mail_attribute = quest_mail.getEntityAttribute<QuestMailAttribute>();
NullReferenceCheckHelper.throwIfNull(quest_mail_attribute, () => $"quest_mail_attribute is null !!!");
//여기에 Revision이 들어야가되면 0 대신 revision 값 셋팅 해야함
var quest_type = await QuestMetaHelper.getQuestType(player, quest_mail_attribute.QuestId, 0);
m_quest_mails.TryAdd((quest_type, quest_mail_attribute.QuestId), quest_mail);
}
}
public void setQuestMailLoadedAll()
{
m_is_quest_mail_loaded = true;
}
public bool isMailLoadedAll()
{
return m_is_quest_mail_loaded;
}
public Result GS2C_NTF_RECEIVED_QUEST_MAIL(QuestMailInfo mailInfo)
{
var result = new Result();
var owner = getOwner() as Player;
NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
ClientToGame ntf_packet = new();
ntf_packet.Message = new();
ntf_packet.Message.ReceiveQuestMailNoti = new();
ntf_packet.Message.ReceiveQuestMailNoti.QuestMailInfo.Add(mailInfo);
GameServerApp.getServerLogic().onSendPacket(owner, ntf_packet);
return result;
}
public async Task<(Result, ServerCommon.QuestMail, ILogInvoker)> sendQuestMail(UInt32 questId)
{
(var result, var quest_mails, var log_invokers) = await sendQuestMails(new List<UInt32>() { questId } );
return (result, quest_mails[0], log_invokers[0]);
}
public async Task<(List<AcceptQuestVariable>, List<ServerCommon.QuestMail>, List<ILogInvoker>)> questMailSendOrForceAccept(List<UInt32> questIds)
{
var player = getOwner() as Player;
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
List<UInt32> mail_quests = new();
List<AcceptQuestVariable> accept_quest_variables = new();
List<ServerCommon.QuestMail> send_quest_mails = new();
List<ILogInvoker> log_invokers = new();
var result = new Result();
foreach (var quest_id in questIds)
{
(result, var quest_meta_all_base_info) = await QuestMetaManager.It.getQuestMeta(quest_id);
if (result.isFail()) continue;
var quest_base_info = quest_meta_all_base_info.m_quest_base_info;
NullReferenceCheckHelper.throwIfNull(quest_base_info, () => $"quest_base_info is null !!!");
if (quest_base_info.AssignType.Equals(nameof(EAssignType.MAIL)) && quest_base_info.ForceAccept == false)
{
mail_quests.Add(quest_id);
continue;
}
else if (quest_base_info.AssignType.Equals(nameof(EAssignType.MAIL)) && quest_base_info.ForceAccept == true)
{
var quest_accept_action = player.getEntityAction<QuestAcceptAction>();
(result, var quest_var) = await quest_accept_action.questAccept(quest_id);
if (result.isFail()) continue;
NullReferenceCheckHelper.throwIfNull(quest_var, () => $"quest_var is null !!!");
accept_quest_variables.Add(quest_var);
}
}
if (mail_quests.Count > 0)
{
(result, var quest_mails, log_invokers) = await sendQuestMails(mail_quests);
if(result.isSuccess()) send_quest_mails.AddRange(quest_mails);
}
return (accept_quest_variables, send_quest_mails, log_invokers);
}
public async Task questMailSendOrForceAcceptWithTransaction(QuestRewardHandler questRewardHandler, List<UInt32> questIds)
{
var player = getOwner() as Player;
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
List<UInt32> mail_quests = new();
foreach (UInt32 quest_id in questIds)
{
(var result, var quest_meta_all_base_info) = await QuestMetaManager.It.getQuestMeta(quest_id);
if (result.isFail()) continue;
var quest_base_info = quest_meta_all_base_info.m_quest_base_info;
NullReferenceCheckHelper.throwIfNull(quest_base_info, () => $"quest_base_info is null !!!");
if (quest_base_info.QuestType.Equals(nameof(MetaAssets.EQuestType.NORMAL)) && quest_base_info.OncePeriodRangeType.Equals(OncePeriodRangeType.Nolimit))
{
continue;
}
//Nolimit 아님 Normal 중에 이미 한번 받은 이력있는건 더 못받는다..
if (quest_base_info.QuestType.Equals(nameof(MetaAssets.EQuestType.NORMAL)) && questRewardHandler.m_has_already_end_quest)
{
continue;
}
if (quest_base_info.AssignType.Equals(nameof(MetaAssets.EAssignType.MAIL)) && quest_base_info.ForceAccept == false)
{
mail_quests.Add(quest_id);
continue;
}
else if (quest_base_info.AssignType.Equals(nameof(MetaAssets.EAssignType.MAIL)) && quest_base_info.ForceAccept == true)
{
var quest_action = player.getEntityAction<QuestAction>();
await quest_action.questForceAcceptWithTransaction(quest_id);
}
}
if (mail_quests.Count > 0)
{
(var result, var quest_mails) = await sendQuestMailsWithTransaction(mail_quests);
}
}
}
}