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192
GameServer/Contents/Quest/Action/EndQuestAction.cs
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192
GameServer/Contents/Quest/Action/EndQuestAction.cs
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using Amazon.S3.Model;
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using Google.Protobuf.WellKnownTypes;
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using Newtonsoft.Json;
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using ServerCommon;
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using ServerCore; using ServerBase;
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using System;
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using System.Collections;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace GameServer
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{
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public class EndQuestAction : EntityActionBase
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{
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private ConcurrentDictionary<(UInt32, UInt32/*questid, revision*/), ServerCommon.EndQuest> m_end_quests = new();
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public EndQuestAction(EntityBase owner)
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: base(owner)
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{
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}
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public override async Task<Result> onInit()
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{
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await Task.CompletedTask;
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var result = new Result();
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return result;
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}
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public override void onClear()
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{
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m_end_quests.Clear();
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}
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public async Task<Result> loadEndQuests()
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{
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var owner = getOwner() as Player;
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NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
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var server_logic = GameServerApp.getServerLogic();
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var batch = new QueryBatchEx<QueryRunnerWithDocument>(owner, LogActionType.None
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, server_logic.getDynamoDbClient());
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{
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batch.addQuery(new DBQEndQuestsReadAll(owner.getUserGuid()));
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}
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var result = await QueryHelper.sendQueryAndBusinessLog(batch);
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return result;
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}
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public void addEndQuest(ServerCommon.EndQuest endQuest)
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{
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if (endQuest is null)
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{
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Log.getLogger().error("endQuest is null !!!");
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return;
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}
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var end_quest_attribute = endQuest.getEntityAttribute<EndQuestAttribute>();
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NullReferenceCheckHelper.throwIfNull(end_quest_attribute, () => $"end_quest_attribute is null !!!");
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_ = m_end_quests.TryAdd((end_quest_attribute.QuestId, end_quest_attribute.QuestRevision), endQuest);
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//if (false == m_end_quests.TryAdd((end_quest_attribute.QuestId, end_quest_attribute.QuestRevision), endQuest))
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//{
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// Log.getLogger().error($"endQuest TryAdd fail !!! quest : {JsonConvert.SerializeObject(endQuest)}");
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// return;
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//}
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}
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public Result setEndQuestsFromDoc(EndQuestDoc doc)
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{
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var result = new Result();
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var owner = getOwner() as Player;
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NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
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var end_quest_attrib = doc.getAttrib<EndQuestAttrib>();
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NullReferenceCheckHelper.throwIfNull(end_quest_attrib, () => $"end_quest_attrib is null !!!");
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ServerCommon.EndQuest end_quest = new ServerCommon.EndQuest(owner, owner.getUserGuid(), end_quest_attrib.m_quest_id, end_quest_attrib.m_quest_revision);
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var attribute = end_quest.getEntityAttribute<EndQuestAttribute>();
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if (attribute is null)
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{
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var err_msg = $"Fail to get QuestAttribute";
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result.setFail(ServerErrorCode.EntityAttributeNotFound, err_msg);
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return result;
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}
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if (false == doc.getAttribWrappers().TryGetValue(typeof(EndQuestAttrib), out var to_copy_doc_attrib))
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{
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var err_msg = $"Fail to get QuestAttrib";
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result.setFail(ServerErrorCode.EntityAttributeNotFound, err_msg);
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return result;
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}
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var attrib_base = to_copy_doc_attrib.getAttribBase();
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var doc_attrib = attrib_base as EndQuestAttrib;
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if (doc_attrib is null)
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{
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var err_msg = $"Fail to get QuestAttrib";
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result.setFail(ServerErrorCode.EntityAttributeNotFound, err_msg);
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return result;
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}
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attribute.QuestId = doc_attrib.m_quest_id;
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attribute.EndCount = doc_attrib.m_end_count;
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attribute.LastEndTime = doc_attrib.m_last_end_time;
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if (false == m_end_quests.TryAdd((attribute.QuestId, attribute.QuestRevision), end_quest))
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{
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var err_msg = $"m_end_quest try Add Fail";
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result.setFail(ServerErrorCode.ServerLogicError, err_msg);
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return result;
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}
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return result;
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}
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public ConcurrentDictionary<(UInt32, UInt32), ServerCommon.EndQuest> getEndQuests()
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{
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return m_end_quests;
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}
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public ServerCommon.EndQuest? getEndQuest(UInt32 questId, UInt32 questRevision)
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{
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if (m_end_quests.TryGetValue((questId, questRevision), out var end_quest))
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{
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return end_quest;
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}
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return null;
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}
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public Result endQuestCheck(MetaAssets.EQuestType questType, UInt32 questId, UInt32 questRevision)
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{
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var result = new Result();
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//normal은 체크안한다.
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if (questType == MetaAssets.EQuestType.NORMAL) return result;
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if (true == m_end_quests.ContainsKey((questId, questRevision)))
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{
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result.setFail(ServerErrorCode.QuestAlreadyEnded, $"Quest Already End. QuestID : {questId}");
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return result;
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}
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return result;
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}
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public bool hasEndQuest(UInt32 questId, UInt32 questRevision = 0)
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{
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return m_end_quests.ContainsKey((questId, questRevision));
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}
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public List<QuestEndInfo> makeQuestEndInfo(List<(UInt32, UInt32)> questIdAndRevisions)
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{
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var infos = new List<QuestEndInfo>();
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foreach (var quest_id_revision in questIdAndRevisions)
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{
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if (false == m_end_quests.TryGetValue(quest_id_revision, out var end_quest))
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{
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Log.getLogger().error($"makeQuestEndInfo End Quest Not Found. QuestID : {quest_id_revision}");
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continue;
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}
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var end_quest_attribute = end_quest.getEntityAttribute<EndQuestAttribute>();
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NullReferenceCheckHelper.throwIfNull(end_quest_attribute, () => $"end_quest_attribute is null !!!");
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var quest_id = quest_id_revision.Item1;
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var quest_revision = quest_id_revision.Item2;
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var ugq_quest_id = QuestHelper.convertQuestIdAndRevisionToUgqQuestId(quest_id, quest_revision);
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var info = new QuestEndInfo();
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info.ComposedQuestId = ugq_quest_id;
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info.EndCount = end_quest_attribute.EndCount;
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info.LastEndTime = Timestamp.FromDateTime(end_quest_attribute.LastEndTime);
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infos.Add(info);
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}
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return infos;
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}
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}
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}
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60
GameServer/Contents/Quest/Action/QuestAbandonAction.cs
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60
GameServer/Contents/Quest/Action/QuestAbandonAction.cs
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@@ -0,0 +1,60 @@
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using ServerCommon;
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using ServerCore; using ServerBase;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace GameServer
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{
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public class QuestAbandonAction : EntityActionBase
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{
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public QuestAbandonAction(EntityBase owner)
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: base(owner)
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{
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}
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public override async Task<Result> onInit()
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{
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await Task.CompletedTask;
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var result = new Result();
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return result;
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}
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public override void onClear()
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{
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return;
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}
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public async Task<Result> abandonQuestConditionCheck(UInt32 questId)
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{
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var result = new Result();
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var owner = getOwner() as Player;
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ArgumentNullException.ThrowIfNull(owner);
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var quest_action = owner.getEntityAction<QuestAction>();
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ArgumentNullException.ThrowIfNull(quest_action);
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(result, var quest_meta_all_base_info) = await QuestMetaManager.It.getQuestMeta(questId);
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if (result.isFail()) return result;
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var quest_base_info = quest_meta_all_base_info.m_quest_base_info;
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NullReferenceCheckHelper.throwIfNull(quest_base_info, () => $"quest_base_info is null !!!");
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if (result.isFail()) return result;
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var quest_type = EnumHelper.convertEnumValueStringToEnum(quest_base_info.QuestType, MetaAssets.EQuestType.NORMAL);
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result = quest_action.hasQuest(quest_type, questId);
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if(result.isFail()) return result;
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if (quest_base_info.QuestType.Equals(nameof(MetaAssets.EQuestType.TUTORIAL)))
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{
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result.setFail(ServerErrorCode.QuestAbandonOnlyNormal, $"Epic Quest cannot abandon Data QuestID : {questId}");
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return result;
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}
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return result;
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}
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}
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}
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327
GameServer/Contents/Quest/Action/QuestAcceptAction.cs
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327
GameServer/Contents/Quest/Action/QuestAcceptAction.cs
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@@ -0,0 +1,327 @@
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using Google.Protobuf;
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using Google.Protobuf.WellKnownTypes;
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using ServerCore;
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using ServerBase;
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using ServerCommon;
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using ServerCommon.BusinessLogDomain;
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using MetaAssets;
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namespace GameServer;
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public class AcceptQuestVariable
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{
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public QuestBaseInfo? m_quest_base_info_nullable { get; set; } = null;
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public bool m_is_mail_quest { get; set; } = false;
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public ServerCommon.Quest? m_new_quest_nullable { get; set; } = null;
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public MetaAssets.EQuestType m_quest_type { get; set; } = MetaAssets.EQuestType.NONE;
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public Int32 m_quest_cost { get; set; } = 0;
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//public CommonResult m_common_result { get; set; } = new();
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public List<UInt32> assignable_quests { get; set; } = new();
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public AcceptQuestVariable()
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{
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m_quest_base_info_nullable = null;
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m_is_mail_quest = false;
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m_quest_type = MetaAssets.EQuestType.NONE;
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m_new_quest_nullable = null;
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}
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public AcceptQuestVariable(QuestBaseInfo metaInfo, bool isMailQuest, ServerCommon.Quest quest, Int32 questCost = 0)
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{
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m_quest_base_info_nullable = metaInfo;
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m_is_mail_quest = isMailQuest;
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m_new_quest_nullable = quest;
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if (false == EnumHelper.tryParse(metaInfo.QuestType, out MetaAssets.EQuestType quest_type))
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{
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m_quest_type = MetaAssets.EQuestType.NONE;
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}
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else m_quest_type = quest_type;
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m_quest_cost = questCost;
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}
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}
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public class QuestAcceptAction : EntityActionBase
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{
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public QuestAcceptAction(EntityBase owner)
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: base(owner)
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{}
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public override async Task<Result> onInit()
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{
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await Task.CompletedTask;
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var result = new Result();
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return result;
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}
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public override void onClear()
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{
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return;
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}
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public async Task<Result> acceptQuestConditionCheck(UInt32 questId, AcceptQuestVariable acceptQuestVar)
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{
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var owner = getOwner() as Player;
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NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
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var quest_action = owner.getEntityAction<QuestAction>();
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var quest_mail_action = owner.getEntityAction<QuestMailAction>();
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var end_quest_action = owner.getEntityAction<EndQuestAction>();
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NullReferenceCheckHelper.throwIfNull(quest_action);
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NullReferenceCheckHelper.throwIfNull(quest_mail_action);
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NullReferenceCheckHelper.throwIfNull(end_quest_action);
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//해당 퀘스트 정보 불러오기
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(var result, var quest_meta_all_base_info) = await QuestMetaManager.It.getQuestMeta(questId);
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if (result.isFail()) return result;
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var quest_base_info = quest_meta_all_base_info.m_quest_base_info;
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acceptQuestVar.m_quest_base_info_nullable = quest_base_info;
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NullReferenceCheckHelper.throwIfNull(acceptQuestVar.m_quest_base_info_nullable, () => $"acceptQuestVar.m_quest_base_info_nullable is null !!!");
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if (false == EnumHelper.tryParse(acceptQuestVar.m_quest_base_info_nullable.QuestType, out MetaAssets.EQuestType quest_type))
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{
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result.setFail(ServerErrorCode.ServerLogicError, $"QuestType Parse Failed : {acceptQuestVar.m_quest_base_info_nullable.QuestType}");
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return result;
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}
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acceptQuestVar.m_quest_type = quest_type;
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//현재 보유중인 퀘스트인지 체크
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quest_action.getQuest(quest_type, questId, out var existedQuest);
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if (existedQuest is not null)
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{
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result.setFail(ServerErrorCode.QuestAlreadyExist, $"Quest Already Exist quest Type : {acceptQuestVar.m_quest_base_info_nullable.QuestType}, questId : {questId}");
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return result;
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}
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//메일로 받는 경우 메일 가지고 있는지 체크
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acceptQuestVar.m_is_mail_quest = acceptQuestVar.m_quest_base_info_nullable.AssignType.Equals(MetaAssets.EAssignType.MAIL.ToString());
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if (acceptQuestVar.m_is_mail_quest)
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{
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result = quest_mail_action.hasQuestMail(quest_type, questId, true);
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if (result.isFail()) return result;
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}
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//이미 완료한 퀘스트 인지 체크
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result = end_quest_action.endQuestCheck(quest_type, questId, 0);
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if (result.isFail()) return result;
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//내가 들고 있는 퀘스트의 전체 타입 수를 정리 하고 이미 퀘스트가 꽉차서 받을 수 없으면 에러 처리
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result = quest_action.assignableQuestCheckByQuestType(acceptQuestVar.m_quest_type);
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if (result.isFail()) return result;
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return result;
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}
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public (Result, AcceptQuestVariable) acceptQuestByNpcDialogue(QuestBaseInfo questMetaInfo)
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{
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var owner = getOwner() as Player;
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ArgumentNullException.ThrowIfNull(owner);
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var new_quest = new ServerCommon.Quest(owner, owner.getUserGuid());
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ArgumentNullException.ThrowIfNull(new_quest);
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var quest_attribute = new_quest.getEntityAttribute<QuestAttribute>();
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ArgumentNullException.ThrowIfNull(quest_attribute);
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AcceptQuestVariable acceptQuestVar = new(questMetaInfo, false, new_quest);
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var result = newQuestAssign(ref acceptQuestVar);
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if (result.isFail()) { return (result, acceptQuestVar); }
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return (result, acceptQuestVar);
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}
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public async Task<(Result, AcceptQuestVariable?)> questAccept(UInt32 questId)
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{
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var owner = getOwner() as Player;
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NullReferenceCheckHelper.throwIfNull(owner);
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var quest_action = owner.getEntityAction<QuestAction>();
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NullReferenceCheckHelper.throwIfNull(quest_action);
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(var result, var quest_meta_all_base_info) = await QuestMetaManager.It.getQuestMeta(questId);
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if (result.isFail()) return (result, null);
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var quest_base_info = quest_meta_all_base_info.m_quest_base_info;
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NullReferenceCheckHelper.throwIfNull(quest_base_info, () => $"quest_base_info is null !!!");
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var new_quest = new ServerCommon.Quest(owner, owner.getUserGuid());
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AcceptQuestVariable acceptQuestVar = new(quest_base_info, false, new_quest);
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result = newQuestAssign(ref acceptQuestVar);
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if (result.isFail()) return (result, null);
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return (result, acceptQuestVar);
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}
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public Result makeNewQuestAssignInfo(ref AcceptQuestVariable acceptQuestVar, Int32 cost = 0)
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{
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var result = new Result();
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var owner = getOwner() as Player;
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NullReferenceCheckHelper.throwIfNull(owner);
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var quest_meta = acceptQuestVar.m_quest_base_info_nullable;
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NullReferenceCheckHelper.throwIfNull(quest_meta, () => $"quest_meta is null !!!");
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acceptQuestVar.m_new_quest_nullable = new ServerCommon.Quest(owner, owner.getUserGuid());
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var quest_attribute = acceptQuestVar.m_new_quest_nullable.getEntityAttribute<QuestAttribute>();
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ArgumentNullException.ThrowIfNull(quest_attribute);
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DateTime nowDt = DateTimeHelper.Current;
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quest_attribute.QuestId = quest_meta.QuestId;
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quest_attribute.QuestType = acceptQuestVar.m_quest_type;
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quest_attribute.UgqInfo.QuestRevision = quest_meta.QuestRevision;
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quest_attribute.UgqInfo.QuestCost = cost;
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quest_attribute.UgqInfo.UqgState = quest_meta.UgqState;
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quest_attribute.QuestAssignTime = nowDt;
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quest_attribute.CurrentTaskNum = 1;
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quest_attribute.CurrentTaskComplete = 0;
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||||
quest_attribute.TaskStartTime = nowDt;
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||||
quest_attribute.QuestCompleteTime = nowDt;
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||||
quest_attribute.IsComplete = 0;
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||||
quest_attribute.HasTimer = 0;
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||||
quest_attribute.TimerCompleteTime = nowDt;
|
||||
quest_attribute.CompletedIdxStrings = new();
|
||||
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||||
if (false == quest_meta.QuestTaskGroupList.TryGetValue(quest_attribute.CurrentTaskNum, out var quest_task_info))
|
||||
{
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result.setFail(ServerErrorCode.QuestInvalidValue, $"questEventInfo InvalidData questId = {quest_attribute.QuestId}, info.CurrentTaskNum : {quest_attribute.CurrentTaskNum}");
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||||
return result;
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||||
}
|
||||
|
||||
quest_attribute.ActiveEvents.AddRange(QuestManager.It.getActiveEventStrings(quest_attribute, quest_task_info));
|
||||
|
||||
if (quest_task_info.HasCounter)
|
||||
{
|
||||
quest_attribute.HasCounter = (quest_task_info.HasCounter ? 1 : 0);
|
||||
quest_attribute.MinCounter = quest_task_info.MinCounter;
|
||||
quest_attribute.MaxCounter = quest_task_info.MaxCounter;
|
||||
quest_attribute.CurrentCounter = quest_task_info.MinCounter;
|
||||
}
|
||||
if (quest_task_info.HasTimer)
|
||||
{
|
||||
quest_attribute.HasCounter = (quest_task_info.HasCounter ? 1 : 0);
|
||||
quest_attribute.TimerCompleteTime = nowDt.AddSeconds(quest_task_info.RemainTime);
|
||||
}
|
||||
|
||||
if (quest_task_info.HasAssignableQuest)
|
||||
{
|
||||
acceptQuestVar.assignable_quests.AddRange(quest_task_info.AssignableQuestIds);
|
||||
|
||||
}
|
||||
quest_attribute.newEntityAttribute();
|
||||
return result;
|
||||
|
||||
}
|
||||
|
||||
|
||||
public async Task<Result> reAssignQuest(UInt32 questId, UInt32 questRevision)
|
||||
{
|
||||
(var result, var quest) = await questAcceptWithTransaction(questId, questRevision, 0);
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
public async Task<(Result, ServerCommon.Quest?)> questAcceptWithTransaction(UInt32 questId, UInt32 questRevision, int recursiveCount)
|
||||
{
|
||||
var result = new Result();
|
||||
if (recursiveCount > 10)
|
||||
{
|
||||
var err_msg = $"recursiveCount > 10 !!! : {recursiveCount}";
|
||||
Log.getLogger().error(err_msg);
|
||||
result.setFail(ServerErrorCode.ServerLogicError, err_msg);
|
||||
return (result, null);
|
||||
}
|
||||
recursiveCount += 1;
|
||||
|
||||
var player = getOwner() as Player;
|
||||
ArgumentNullException.ThrowIfNull(player);
|
||||
|
||||
var quest_action = player.getEntityAction<QuestAction>();
|
||||
ArgumentNullException.ThrowIfNull(quest_action);
|
||||
|
||||
(result, var quest_meta_all_base_info) = await QuestMetaManager.It.getQuestMeta(player, questId, questRevision);
|
||||
if (result.isFail()) return (result, null);
|
||||
var quest_base_info = quest_meta_all_base_info.m_quest_base_info;
|
||||
NullReferenceCheckHelper.throwIfNull(quest_base_info, () => $"quest_base_info is null !!!");
|
||||
|
||||
var server_logic = GameServerApp.getServerLogic();
|
||||
NullReferenceCheckHelper.throwIfNull(server_logic);
|
||||
var new_quest = new ServerCommon.Quest(player, player.getUserGuid());
|
||||
NullReferenceCheckHelper.throwIfNull(new_quest);
|
||||
AcceptQuestVariable acceptQuestVar = new(quest_base_info, false, new_quest);
|
||||
|
||||
var fn_quest_accept = async delegate ()
|
||||
{
|
||||
var result = new Result();
|
||||
result = newQuestAssign(ref acceptQuestVar);
|
||||
if (result.isFail()) return result;
|
||||
var batch = new QueryBatchEx<QueryRunnerWithDocument>(player, LogActionType.None, server_logic.getDynamoDbClient());
|
||||
{
|
||||
batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
|
||||
}
|
||||
|
||||
batch.appendBusinessLog(new QuestAcceptBusinessLog(questId, questRevision, acceptQuestVar.m_quest_type));
|
||||
|
||||
result = await QueryHelper.sendQueryAndBusinessLog(batch);
|
||||
if (result.isFail()) return result;
|
||||
|
||||
return result;
|
||||
};
|
||||
|
||||
result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "QuestAcceptWithTran", fn_quest_accept);
|
||||
if (result.isFail())
|
||||
{
|
||||
var err_msg = $"Failed to runTransactionRunnerSafely() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
return (result, null);
|
||||
}
|
||||
NullReferenceCheckHelper.throwIfNull(acceptQuestVar.m_new_quest_nullable, () => $"acceptQuestVar.m_new_quest_nullable is null !!!");
|
||||
|
||||
quest_action.addNewQuest(questId, acceptQuestVar.m_new_quest_nullable);
|
||||
await player.send_GS2C_NTF_QUEST_UPDATE(questId, questRevision, new(), true);
|
||||
await QuestManager.It.QuestCheck(player, new QuestMail(EQuestEventTargetType.QUEST, EQuestEventNameType.ACTIVED, ""));
|
||||
|
||||
var quest_mail_action = player.getEntityAction<QuestMailAction>();
|
||||
ArgumentNullException.ThrowIfNull(quest_mail_action);
|
||||
quest_mail_action.GS2C_NTF_DELETE_QUEST_MAIL_NOTI(questId);
|
||||
|
||||
|
||||
foreach(var additional_quest_id in acceptQuestVar.assignable_quests)
|
||||
{
|
||||
await questAcceptWithTransaction(additional_quest_id, 0, recursiveCount);
|
||||
}
|
||||
|
||||
return (result, new_quest);
|
||||
|
||||
}
|
||||
|
||||
|
||||
public Result newQuestAssign(ref AcceptQuestVariable acceptQuestVar)
|
||||
{
|
||||
var owner = getOwner() as Player;
|
||||
ArgumentNullException.ThrowIfNull(owner);
|
||||
//퀘스트 객체 데이터 채우기
|
||||
var result = makeNewQuestAssignInfo(ref acceptQuestVar);
|
||||
if (result.isFail()) return result;
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
948
GameServer/Contents/Quest/Action/QuestAction.cs
Normal file
948
GameServer/Contents/Quest/Action/QuestAction.cs
Normal file
@@ -0,0 +1,948 @@
|
||||
using Newtonsoft.Json;
|
||||
using System.Collections.Concurrent;
|
||||
|
||||
|
||||
using ServerCore;
|
||||
using ServerBase;
|
||||
using ServerCommon;
|
||||
using ServerCommon.BusinessLogDomain;
|
||||
using MetaAssets;
|
||||
|
||||
|
||||
namespace GameServer;
|
||||
|
||||
public class QuestAction : EntityActionBase
|
||||
{
|
||||
private ConcurrentDictionary<(EQuestType, UInt32), ServerCommon.Quest> m_quests = new();
|
||||
|
||||
public QuestAction(EntityBase owner)
|
||||
: base(owner)
|
||||
{ }
|
||||
|
||||
public override async Task<Result> onInit()
|
||||
{
|
||||
await Task.CompletedTask;
|
||||
|
||||
var result = new Result();
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public override void onClear()
|
||||
{
|
||||
m_quests.Clear();
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
public void removeQuest(ServerCommon.Quest quest)
|
||||
{
|
||||
if (quest is null)
|
||||
{
|
||||
Log.getLogger().error("quest is null !!!");
|
||||
return;
|
||||
}
|
||||
var quest_attribute = quest.getEntityAttribute<QuestAttribute>();
|
||||
NullReferenceCheckHelper.throwIfNull(quest_attribute, () => $"quest_attribute is null !!!");
|
||||
|
||||
var quest_id = quest_attribute.QuestId;
|
||||
var quest_type = quest_attribute.QuestType;
|
||||
|
||||
if (false == m_quests.TryRemove((quest_type, quest_id), out _))
|
||||
{
|
||||
Log.getLogger().error($"quest TryRemove fail !!! quest : {JsonConvert.SerializeObject(quest)}");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public Result hasQuest(EQuestType questType, UInt32 questId, UInt32 questRevision = 0)
|
||||
{
|
||||
var result = new Result();
|
||||
|
||||
if (false == m_quests.ContainsKey((questType, questId)))
|
||||
{
|
||||
result.setFail(ServerErrorCode.QuestAbadonNotExistQuest, $"Quest Not Exist QuestID : {questId}, questRevision : {questRevision}");
|
||||
return result;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
public Result hasQuest(string questType, UInt32 questId, UInt32 questRevision = 0)
|
||||
{
|
||||
var result = new Result();
|
||||
if (false == checkHasQuest(questType, questId))
|
||||
{
|
||||
result.setFail(ServerErrorCode.QuestAbadonNotExistQuest, $"Quest Not Exist QuestID : {questId}, questRevision : {questRevision}");
|
||||
return result;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
public bool checkHasQuest(EQuestType questType, UInt32 questId)
|
||||
{
|
||||
return m_quests.ContainsKey((questType, questId));
|
||||
}
|
||||
|
||||
public bool checkHasQuest(string questType, UInt32 questId)
|
||||
{
|
||||
var quest_type = EnumHelper.convertEnumTypeAndValueStringToEnum(questType, EQuestType.NORMAL);
|
||||
return m_quests.ContainsKey((quest_type, questId));
|
||||
}
|
||||
|
||||
|
||||
public Result deleteQuest(EQuestType questType, UInt32 questId)
|
||||
{
|
||||
var result = new Result();
|
||||
var owner = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
|
||||
|
||||
if (false == m_quests.TryRemove((questType, questId), out var quest))
|
||||
{
|
||||
var err_msg = $"Quest Not Exist QuestID : {questId}, owner : {owner.toBasicString()}";
|
||||
result.setFail(ServerErrorCode.QuestAbadonNotExistQuest, err_msg);
|
||||
Log.getLogger().error(result.toBasicString());
|
||||
return result;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
//public void deleteQuestFromdDictionary(Int32 questId, Int32 questRevision = 0)
|
||||
//{
|
||||
// var quest_key = QuestMetaHelper.makeQuestsDictionaryKey(questId, questRevision);
|
||||
// m_quests.TryRemove(quest_key, out var _);
|
||||
//}
|
||||
|
||||
public async Task<Result> setQuestsFromDoc(QuestDoc doc)
|
||||
{
|
||||
var result = new Result();
|
||||
var owner = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
|
||||
|
||||
ServerCommon.Quest quest = new ServerCommon.Quest(owner, owner.getUserGuid());
|
||||
|
||||
var attribute = quest.getEntityAttribute<QuestAttribute>();
|
||||
|
||||
if (attribute is null)
|
||||
{
|
||||
var err_msg = $"Fail to get QuestAttribute";
|
||||
result.setFail(ServerErrorCode.EntityAttributeNotFound, err_msg);
|
||||
return result;
|
||||
}
|
||||
|
||||
if (false == doc.getAttribWrappers().TryGetValue(typeof(QuestAttrib), out var to_copy_doc_attrib))
|
||||
{
|
||||
var err_msg = $"Fail to get QuestAttrib";
|
||||
result.setFail(ServerErrorCode.EntityAttributeNotFound, err_msg);
|
||||
return result;
|
||||
}
|
||||
|
||||
var attrib_base = to_copy_doc_attrib.getAttribBase();
|
||||
var doc_attrib = attrib_base as QuestAttrib;
|
||||
if (doc_attrib is null)
|
||||
{
|
||||
var err_msg = $"Fail to get QuestAttrib";
|
||||
result.setFail(ServerErrorCode.EntityAttributeNotFound, err_msg);
|
||||
return result;
|
||||
}
|
||||
|
||||
attribute.QuestId = doc_attrib.m_quest_id;
|
||||
attribute.QuestType = doc_attrib.m_quest_type;
|
||||
attribute.UgqInfo.QuestRevision = doc_attrib.m_ugq_quest_info.QuestRevision;
|
||||
attribute.UgqInfo.QuestCost = doc_attrib.m_ugq_quest_info.QuestCost;
|
||||
attribute.UgqInfo.UqgState = doc_attrib.m_ugq_quest_info.UqgState;
|
||||
attribute.QuestAssignTime = doc_attrib.m_quest_assign_time;
|
||||
attribute.CurrentTaskNum = doc_attrib.m_current_task_num;
|
||||
attribute.TaskStartTime = doc_attrib.m_task_start_time;
|
||||
attribute.QuestCompleteTime = doc_attrib.m_quest_complete_time;
|
||||
attribute.ActiveEvents = doc_attrib.m_active_events;
|
||||
attribute.HasCounter = doc_attrib.m_has_counter;
|
||||
attribute.MinCounter = doc_attrib.m_min_counter;
|
||||
attribute.MaxCounter = doc_attrib.m_max_counter;
|
||||
attribute.CurrentCounter = doc_attrib.m_current_counter;
|
||||
attribute.IsComplete = doc_attrib.m_is_complete;
|
||||
attribute.ReplacedRewardGroupId = doc_attrib.m_replaced_reward_group_id;
|
||||
attribute.HasTimer = doc_attrib.m_has_timer;
|
||||
attribute.TimerCompleteTime = doc_attrib.m_timer_complete_time;
|
||||
attribute.CurrentTaskComplete = doc_attrib.m_is_current_task_complete;
|
||||
attribute.CompletedIdxStrings = doc_attrib.m_completed_idx_strings;
|
||||
attribute.m_quest_doc_nullable = doc;
|
||||
|
||||
(result, var quest_meta_all_base_info) = await QuestMetaManager.It.getQuestMeta(owner, doc_attrib.m_quest_id, doc_attrib.m_ugq_quest_info.QuestRevision, attribute.UgqInfo.UqgState);
|
||||
if(result.isFail())
|
||||
{
|
||||
if (attribute.UgqInfo.UqgState == UgqStateType.Test)
|
||||
{
|
||||
var ugq_test_action = owner.getEntityAction<UgqTestAction>();
|
||||
var copy_doc = await attribute.toDocBase();
|
||||
|
||||
_ = await ugq_test_action.ugqTestDelete(attribute);
|
||||
}
|
||||
else
|
||||
{
|
||||
var err_msg = $"getQuestMeta result fail, owner : {owner.toBasicString()}, quest_id : {doc_attrib.m_quest_id}, questRevision : {doc_attrib.m_ugq_quest_info.QuestRevision}, " +
|
||||
$"state : {attribute.UgqInfo.UqgState}, result : {result.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
var quest_base_info = quest_meta_all_base_info.m_quest_base_info;
|
||||
NullReferenceCheckHelper.throwIfNull(quest_base_info, () => $"quest_base_info is null !!! - {owner.toBasicString()}");
|
||||
if (false == EnumHelper.tryParse(quest_base_info.QuestType, out MetaAssets.EQuestType quest_type))
|
||||
{
|
||||
attribute.QuestType = MetaAssets.EQuestType.NONE;
|
||||
}
|
||||
else attribute.QuestType = quest_type;
|
||||
|
||||
|
||||
if (false == m_quests.TryAdd((attribute.QuestType, attribute.QuestId), quest))
|
||||
{
|
||||
var err_msg = $"m_quest try Add Fail type : {attribute.QuestType}, quest Id : {attribute.QuestId}, questRevision : {attribute.UgqInfo.QuestRevision}, state : {attribute.UgqInfo.UqgState}";
|
||||
result.setFail(ServerErrorCode.ServerLogicError, err_msg);
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
|
||||
public Result assignableQuestCheckByQuestType(EQuestType questType)
|
||||
{
|
||||
var result = new Result();
|
||||
|
||||
bool is_max = false;
|
||||
|
||||
Int32 epic_quest_count = 0;
|
||||
Int32 tutorial_quest_count = 0;
|
||||
Int32 normal_quest_count = 0;
|
||||
Int32 ugq_quest_count = 0;
|
||||
foreach (var quest in m_quests)
|
||||
{
|
||||
var quest_type = quest.Key.Item1;
|
||||
if (quest_type.Equals(EQuestType.EPIC)) epic_quest_count++;
|
||||
else if (quest_type.Equals(EQuestType.TUTORIAL)) tutorial_quest_count++;
|
||||
else if (quest_type.Equals(EQuestType.NORMAL)) normal_quest_count++;
|
||||
else if (quest_type.Equals(EQuestType.UGQ)) ugq_quest_count++;
|
||||
}
|
||||
|
||||
switch (questType)
|
||||
{
|
||||
case MetaAssets.EQuestType.NORMAL:
|
||||
if (normal_quest_count >= MetaHelper.GameConfigMeta.MaxNormalQuest) is_max = true;
|
||||
break;
|
||||
case MetaAssets.EQuestType.EPIC:
|
||||
if (epic_quest_count >= MetaHelper.GameConfigMeta.MaxEpicQuest) is_max = true;
|
||||
break;
|
||||
case MetaAssets.EQuestType.TUTORIAL:
|
||||
if (tutorial_quest_count >= MetaHelper.GameConfigMeta.MaxTutorialQuest) is_max = true;
|
||||
break;
|
||||
case MetaAssets.EQuestType.UGQ:
|
||||
if (tutorial_quest_count >= MetaHelper.GameConfigMeta.MaxUGQuest) is_max = true;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (is_max)
|
||||
{
|
||||
result.setFail(ServerErrorCode.QuestTypeAssignCountMax, $"Quest is Max questType : {questType.ToString()}");
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
return result;
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
// private List<QuestMetaInfo> makeQuestMetaInfoData(List<UserQuestInfo> infos)
|
||||
// {
|
||||
// List<QuestMetaInfo> metaInfos = new List<QuestMetaInfo>();
|
||||
// foreach (UserQuestInfo info in infos)
|
||||
// {
|
||||
// if (!MetaData.Instance._QuestScriptMetaTable.TryGetValue(info.m_quest_id, out var questScripts))
|
||||
// {
|
||||
// Log.getLogger().error($"QuestMetaInfoData Not Exist questId : {info.m_quest_id}");
|
||||
// continue;
|
||||
// }
|
||||
//
|
||||
// foreach (var script in questScripts.Values)
|
||||
// {
|
||||
// var meta = QuestNotifyHelper.fillQuestMetaInfo(script);
|
||||
// metaInfos.Add(meta);
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// return metaInfos;
|
||||
// }
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
public Result getQuest(string questType, UInt32 questId, out ServerCommon.Quest? quest)
|
||||
{
|
||||
var result = new Result();
|
||||
|
||||
var quest_type = EnumHelper.convertEnumTypeAndValueStringToEnum(questType, EQuestType.NORMAL);
|
||||
if (false == m_quests.TryGetValue((quest_type, questId), out quest))
|
||||
{
|
||||
result.setFail(ServerErrorCode.QuestAssingDataNotExist, $"Quest Not Exist QuestID : {questId}");
|
||||
return result;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public Result getQuest(EQuestType questType, UInt32 questId, out ServerCommon.Quest? quest)
|
||||
{
|
||||
var result = new Result();
|
||||
|
||||
if (false == m_quests.TryGetValue((questType, questId), out quest))
|
||||
{
|
||||
result.setFail(ServerErrorCode.QuestAssingDataNotExist, $"Quest Not Exist QuestID : {questId}");
|
||||
return result;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public async Task<(Result, ServerCommon.Quest?)> getQuest(UInt32 questId, UInt32 questRevision)
|
||||
{
|
||||
var result = new Result();
|
||||
////(result, var quest_base_info) = QuestMetaHelper.getQuestMetaInfo(questId, questRevision);
|
||||
var player = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
(result, var quest_meta_all_base_info) = await QuestMetaManager.It.getQuestMeta(player, questId, questRevision);
|
||||
if (result.isFail()) return (result, null!);
|
||||
var quest_base_info = quest_meta_all_base_info.m_quest_base_info;
|
||||
|
||||
NullReferenceCheckHelper.throwIfNull(quest_base_info, () => $"quest_base_info is null !!!");
|
||||
var quest_type = EnumHelper.convertEnumTypeAndValueStringToEnum(quest_base_info.QuestType, EQuestType.NORMAL);
|
||||
if (false == m_quests.TryGetValue((quest_type, questId), out var quest))
|
||||
{
|
||||
result.setFail(ServerErrorCode.QuestAssingDataNotExist, $"Quest Not Exist QuestID : {questId}");
|
||||
return (result, null);
|
||||
}
|
||||
return (result, quest);
|
||||
}
|
||||
|
||||
|
||||
public ConcurrentDictionary<(EQuestType, UInt32), ServerCommon.Quest> getQuests()
|
||||
{
|
||||
return m_quests;
|
||||
}
|
||||
|
||||
|
||||
public List<ServerCommon.Quest> getUgqQuests()
|
||||
{
|
||||
List<ServerCommon.Quest> ugq_quests = new List<ServerCommon.Quest>();
|
||||
foreach (var quest in m_quests)
|
||||
{
|
||||
var quest_type = quest.Key.Item1;
|
||||
var quest_id = quest.Key.Item2;
|
||||
var quest_attribute = quest.Value.getEntityAttribute<QuestAttribute>();
|
||||
NullReferenceCheckHelper.throwIfNull(quest_attribute, () => $"quest_attribute is null !!!");
|
||||
|
||||
if (quest_attribute.UgqInfo.QuestRevision > 0)
|
||||
{
|
||||
ugq_quests.Add(quest.Value);
|
||||
}
|
||||
}
|
||||
|
||||
return ugq_quests;
|
||||
}
|
||||
|
||||
public List<ServerCommon.Quest> getSystemQuests()
|
||||
{
|
||||
List < ServerCommon.Quest > system_quests = new List<ServerCommon.Quest>();
|
||||
foreach (var quest in m_quests.Values)
|
||||
{
|
||||
var quest_attribute = quest.getEntityAttribute<QuestAttribute>();
|
||||
NullReferenceCheckHelper.throwIfNull(quest_attribute, () => $"quest_attribute is null !!!");
|
||||
if (quest_attribute.UgqInfo.QuestRevision == 0)
|
||||
{
|
||||
system_quests.Add(quest);
|
||||
}
|
||||
}
|
||||
|
||||
return system_quests;
|
||||
}
|
||||
|
||||
public List<UInt32> getSystemQuestIds()
|
||||
{
|
||||
List<UInt32> quest_ids = new ();
|
||||
foreach (var quest in m_quests)
|
||||
{
|
||||
var quest_attribute = quest.Value.getEntityAttribute<QuestAttribute>();
|
||||
NullReferenceCheckHelper.throwIfNull(quest_attribute, () => $"quest_attribute is null !!!");
|
||||
if (quest_attribute.UgqInfo.QuestRevision == 0)
|
||||
{
|
||||
quest_ids.Add(quest.Key.Item2);
|
||||
}
|
||||
}
|
||||
|
||||
return quest_ids;
|
||||
}
|
||||
|
||||
|
||||
public async Task<Result> questForceAcceptWithTransaction(UInt32 questId)
|
||||
{
|
||||
var player = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
var server_logic = GameServerApp.getServerLogic();
|
||||
|
||||
AcceptQuestVariable? accept_quest_var = null;
|
||||
var quest_accept_action = player.getEntityAction<QuestAcceptAction>();
|
||||
var fn_quest_force_accept = async delegate ()
|
||||
{
|
||||
var fn_result = new Result();
|
||||
|
||||
(fn_result, accept_quest_var) = await quest_accept_action.questAccept(questId);
|
||||
if (fn_result.isFail()) return fn_result;
|
||||
|
||||
NullReferenceCheckHelper.throwIfNull(accept_quest_var, () => $"accept_quest_var is null !!!");
|
||||
|
||||
var batch = new QueryBatchEx<QueryRunnerWithDocument>(player, LogActionType.QuestMainAssignForce, server_logic.getDynamoDbClient());
|
||||
{
|
||||
batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
|
||||
}
|
||||
|
||||
batch.appendBusinessLog(new QuestAcceptBusinessLog(questId, 0, accept_quest_var.m_quest_type));
|
||||
|
||||
fn_result = await QueryHelper.sendQueryAndBusinessLog(batch);
|
||||
|
||||
return fn_result;
|
||||
};
|
||||
|
||||
var result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "QuestForceAccept", fn_quest_force_accept);
|
||||
if (result.isFail())
|
||||
{
|
||||
string err_msg = $"Failed to runTransactionRunnerSafely()!!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
return result;
|
||||
}
|
||||
|
||||
if (null != accept_quest_var)
|
||||
{
|
||||
var quest = accept_quest_var.m_new_quest_nullable;
|
||||
|
||||
NullReferenceCheckHelper.throwIfNull(quest, () => $"quest is null !!!");
|
||||
NullReferenceCheckHelper.throwIfNull(accept_quest_var.m_quest_base_info_nullable, () => $"accept_quest_var.m_quest_base_info_nullable is null !!!");
|
||||
|
||||
var quest_id = accept_quest_var.m_quest_base_info_nullable.QuestId;
|
||||
var quest_action = player.getEntityAction<QuestAction>();
|
||||
quest_action.addNewQuest(quest_id, quest);
|
||||
await player.send_GS2C_NTF_QUEST_UPDATE(quest_id, 0, new(), true);
|
||||
|
||||
foreach (var assignable_quest_id in accept_quest_var.assignable_quests)
|
||||
{
|
||||
await quest_accept_action.questAcceptWithTransaction(assignable_quest_id, 0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
public async Task<List<ServerCommon.Quest>> makeNewQuestByCreateUser(List<UInt32> forceAcceptQuestIds)
|
||||
{
|
||||
var owner = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(owner);
|
||||
var quest_accept_action = owner.getEntityAction<QuestAcceptAction>();
|
||||
|
||||
List<ServerCommon.Quest> new_quests = new List<ServerCommon.Quest>();
|
||||
|
||||
foreach (var questId in forceAcceptQuestIds)
|
||||
{
|
||||
(var result, var quest_meta_all_base_info) = await QuestMetaManager.It.getQuestMeta(questId);
|
||||
if (result.isFail()) continue;
|
||||
var quest_base_info = quest_meta_all_base_info.m_quest_base_info;
|
||||
|
||||
AcceptQuestVariable accept_quest_var = new();
|
||||
accept_quest_var.m_is_mail_quest = false;
|
||||
accept_quest_var.m_quest_base_info_nullable = quest_base_info;
|
||||
|
||||
result = quest_accept_action.makeNewQuestAssignInfo(ref accept_quest_var);
|
||||
if (result.isFail()) continue;
|
||||
|
||||
var new_quest = accept_quest_var.m_new_quest_nullable;
|
||||
NullReferenceCheckHelper.throwIfNull(new_quest, () => $"new_quest is null !!! - {owner.toBasicString()}");
|
||||
new_quests.Add(new_quest);
|
||||
}
|
||||
|
||||
return new_quests;
|
||||
|
||||
}
|
||||
|
||||
public async Task cheatResetAllQuests()
|
||||
{
|
||||
var player = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
var result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "ResetAllQuests", delegateDeleteAllQuests);
|
||||
if (result.isFail())
|
||||
{
|
||||
string err_msg = $"Failed to runTransactionRunnerSafely()!!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
return;
|
||||
}
|
||||
async Task<Result> delegateDeleteAllQuests() => await deleteAllQuests();
|
||||
|
||||
onClear();
|
||||
var end_quest_action = player.getEntityAction<EndQuestAction>();
|
||||
end_quest_action.onClear();
|
||||
|
||||
player.send_GS2C_NTF_QUEST_UPDATE_EMPTY();
|
||||
|
||||
var quest_mail_action = player.getEntityAction<QuestMailAction>();
|
||||
(var mail_quest_ids, var force_accept_quest_ids) = await quest_mail_action.makeQuestMailDocByType(EAssignRequireType.PlayerInitial);
|
||||
|
||||
|
||||
result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "CheatAccecptQuests", delegateCheatAcceptQuests);
|
||||
if (result.isFail())
|
||||
{
|
||||
string err_msg = $"Failed to runTransactionRunnerSafely()!!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
return;
|
||||
}
|
||||
async Task<Result> delegateCheatAcceptQuests() => await cheatAcceptQuests(force_accept_quest_ids);
|
||||
|
||||
foreach (var quest_id in force_accept_quest_ids)
|
||||
{
|
||||
await player.send_GS2C_NTF_QUEST_UPDATE(quest_id, 0, new(), true);
|
||||
}
|
||||
|
||||
player.send_GS2C_NTF_END_QUESTS();
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
private async Task<Result> cheatAcceptQuests(List<UInt32> force_accept_quest_ids)
|
||||
{
|
||||
var player = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
var quest_accept_action = player.getEntityAction<QuestAcceptAction>();
|
||||
|
||||
List<AcceptQuestVariable> accept_quest_vars = new List<AcceptQuestVariable>();
|
||||
List<ILogInvoker> invokers = new();
|
||||
foreach (var quest_id in force_accept_quest_ids)
|
||||
{
|
||||
(var accept_result, var quest_accept_var) = await quest_accept_action.questAccept(quest_id);
|
||||
if (accept_result.isFail()) continue;
|
||||
|
||||
NullReferenceCheckHelper.throwIfNull(quest_accept_var, () => $"quest_accept_var is null !!!");
|
||||
|
||||
accept_quest_vars.Add(quest_accept_var);
|
||||
|
||||
var business_log = new QuestAcceptBusinessLog(quest_id, 0, quest_accept_var.m_quest_type);
|
||||
invokers.Add(business_log);
|
||||
}
|
||||
|
||||
var server_logic = GameServerApp.getServerLogic();
|
||||
var batch = new QueryBatchEx<QueryRunnerWithDocument>(player, LogActionType.CheatCommandQuestAccept, server_logic.getDynamoDbClient());
|
||||
{
|
||||
batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
|
||||
}
|
||||
|
||||
batch.appendBusinessLogs(invokers);
|
||||
|
||||
var result = await QueryHelper.sendQueryAndBusinessLog(batch);
|
||||
if (result.isFail()) return result;
|
||||
|
||||
var quest_action = player.getEntityAction<QuestAction>();
|
||||
|
||||
foreach (var quest_var in accept_quest_vars)
|
||||
{
|
||||
NullReferenceCheckHelper.throwIfNull(quest_var.m_quest_base_info_nullable, () => $"quest_var.m_quest_base_info_nullable is null !!!");
|
||||
NullReferenceCheckHelper.throwIfNull(quest_var.m_new_quest_nullable, () => $"quest_var.m_new_quest_nullable is null !!!");
|
||||
|
||||
quest_action.addNewQuest(quest_var.m_quest_base_info_nullable.QuestId, quest_var.m_new_quest_nullable);
|
||||
await player.send_GS2C_NTF_QUEST_UPDATE(quest_var.m_quest_base_info_nullable.QuestId, 0, new(), true);
|
||||
}
|
||||
|
||||
return result;
|
||||
|
||||
}
|
||||
|
||||
private async Task<Result> deleteAllQuests()
|
||||
{
|
||||
var result = new Result();
|
||||
var player = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
|
||||
foreach (var quest in m_quests.Values)
|
||||
{
|
||||
var quest_attribute = quest.getEntityAttribute<QuestAttribute>();
|
||||
NullReferenceCheckHelper.throwIfNull(quest_attribute, () => $"quest_attribute is null !!!");
|
||||
quest_attribute.deleteEntityAttribute();
|
||||
}
|
||||
|
||||
var end_quest_action = player.getEntityAction<EndQuestAction>();
|
||||
var end_quests = end_quest_action.getEndQuests();
|
||||
|
||||
var log_invokers = new List<ILogInvoker>();
|
||||
|
||||
foreach (var end_quest in end_quests.Values)
|
||||
{
|
||||
var end_quest_attribute = end_quest.getEntityAttribute<EndQuestAttribute>();
|
||||
NullReferenceCheckHelper.throwIfNull(end_quest_attribute, () => $"end_quest_attribute is null !!!");
|
||||
end_quest_attribute.deleteEntityAttribute();
|
||||
|
||||
log_invokers.Add(new EndQuestDeleteBusinessLog(end_quest_attribute.QuestId, end_quest_attribute.QuestRevision));
|
||||
}
|
||||
|
||||
var server_logic = GameServerApp.getServerLogic();
|
||||
var batch = new QueryBatchEx<QueryRunnerWithDocument>(player, LogActionType.CheatCommandResetAllQuest, server_logic.getDynamoDbClient());
|
||||
{
|
||||
batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
|
||||
}
|
||||
batch.appendBusinessLogs(log_invokers);
|
||||
|
||||
result = await QueryHelper.sendQueryAndBusinessLog(batch);
|
||||
if (result.isFail()) return result;
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public async Task questComplete(UInt32 questId)
|
||||
{
|
||||
var player = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
|
||||
var result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "cheatQuestComplete", delegateCheatQuestComplete);
|
||||
if (result.isFail())
|
||||
{
|
||||
string err_msg = $"Failed to runTransactionRunnerSafely()!!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
return;
|
||||
}
|
||||
async Task<Result> delegateCheatQuestComplete() => await cheatQuestComplete(questId);
|
||||
|
||||
await player.send_GS2C_NTF_QUEST_UPDATE(questId, 0, new(), false);
|
||||
|
||||
await QuestManager.It.QuestCheck(player, new QuestActiveQuest(EQuestEventTargetType.QUEST, EQuestEventNameType.COMPLETED, questId));
|
||||
}
|
||||
|
||||
private async Task<Result> cheatQuestComplete(UInt32 questId)
|
||||
{
|
||||
var result = new Result();
|
||||
var player = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
|
||||
(result, var quest_meta_all_base_info) = await QuestMetaManager.It.getQuestMeta(questId);
|
||||
if (result.isFail()) return result;
|
||||
var quest_base_info = quest_meta_all_base_info.m_quest_base_info;
|
||||
|
||||
NullReferenceCheckHelper.throwIfNull(quest_base_info, () => $"quest_base_info is null !!!");
|
||||
|
||||
result = getQuest(quest_base_info.QuestType, questId, out var quest);
|
||||
if(result.isFail()) return result;
|
||||
|
||||
NullReferenceCheckHelper.throwIfNull(quest, () => $"quest is null !!!");
|
||||
|
||||
var quest_attribute = quest.getEntityAttribute<QuestAttribute>();
|
||||
|
||||
NullReferenceCheckHelper.throwIfNull(quest_attribute, () => $"quest_attribute is null !!!");
|
||||
|
||||
quest_attribute.IsComplete = 1;
|
||||
quest_attribute.ActiveEvents.Clear();
|
||||
quest_attribute.modifiedEntityAttribute();
|
||||
|
||||
var server_logic = GameServerApp.getServerLogic();
|
||||
var batch = new QueryBatchEx<QueryRunnerWithDocument>(player, LogActionType.CheatCommandQuestComplete, server_logic.getDynamoDbClient());
|
||||
{
|
||||
batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
|
||||
}
|
||||
batch.appendBusinessLog(new QuestCompleteBusinessLog(questId, 0));
|
||||
|
||||
result = await QueryHelper.sendQueryAndBusinessLog(batch);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public async Task cheatAcceptQuest(UInt32 questId)
|
||||
{
|
||||
(var result, var quest_meta_all_base_info) = await QuestMetaManager.It.getQuestMeta(questId);
|
||||
if (result.isFail()) return;
|
||||
var quest_base_info = quest_meta_all_base_info.m_quest_base_info;
|
||||
|
||||
NullReferenceCheckHelper.throwIfNull(quest_base_info, () => $"quest_base_info is null !!!");
|
||||
|
||||
var quest_type = EnumHelper.convertEnumTypeAndValueStringToEnum(quest_base_info.QuestType, EQuestType.NORMAL);
|
||||
|
||||
result = hasQuest(quest_base_info.QuestType, questId);
|
||||
var player = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
|
||||
if (result.isSuccess())
|
||||
{
|
||||
result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "cheatDeleteQuest", delegatecheatDeleteQuest);
|
||||
if (result.isFail())
|
||||
{
|
||||
string err_msg = $"Failed to runTransactionRunnerSafely()!!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
return;
|
||||
}
|
||||
async Task<Result> delegatecheatDeleteQuest() => await cheatDeleteQuest(quest_type, questId);
|
||||
m_quests.TryRemove((quest_type, questId), out var _);
|
||||
}
|
||||
|
||||
var quest_accept_action = player.getEntityAction<QuestAcceptAction>();
|
||||
await quest_accept_action.questAcceptWithTransaction(questId, 0, 0);
|
||||
}
|
||||
|
||||
private async Task<Result> cheatDeleteQuest(EQuestType questType, UInt32 questId, UInt32 questRevision = 0)
|
||||
{
|
||||
var result = new Result();
|
||||
|
||||
m_quests.TryGetValue((questType, questId), out var quest);
|
||||
|
||||
NullReferenceCheckHelper.throwIfNull(quest, () => $"quest is null !!!");
|
||||
|
||||
var quest_attribute = quest.getEntityAttribute<QuestAttribute>();
|
||||
|
||||
NullReferenceCheckHelper.throwIfNull(quest_attribute, () => $"quest_attribute is null !!!");
|
||||
quest_attribute.deleteEntityAttribute();
|
||||
|
||||
var player = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
|
||||
var server_logic = GameServerApp.getServerLogic();
|
||||
var batch = new QueryBatchEx<QueryRunnerWithDocument>(player, LogActionType.CheatCommandDeleteQuest, server_logic.getDynamoDbClient());
|
||||
{
|
||||
batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
|
||||
}
|
||||
batch.appendBusinessLog(new QuestDeleteBusinessLog(questId, questRevision));
|
||||
|
||||
result = await QueryHelper.sendQueryAndBusinessLog(batch);
|
||||
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
public async Task<Result> questAssignableItemConditionCheck(ItemMetaData itemMeta)
|
||||
{
|
||||
var result = new Result();
|
||||
|
||||
var player = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
var quest_mail_action = player.getEntityAction<QuestMailAction>();
|
||||
|
||||
var normal_mails = await quest_mail_action.getNormalMailSet();
|
||||
var normal_mail_count = normal_mails.Count;
|
||||
var quest_id = (UInt32)itemMeta.Register_id;
|
||||
|
||||
(result, var quest_meta_all_base_info) = await QuestMetaManager.It.getQuestMeta(quest_id);
|
||||
if (result.isFail()) return result;
|
||||
var quest_base_info = quest_meta_all_base_info.m_quest_base_info;
|
||||
|
||||
NullReferenceCheckHelper.throwIfNull(quest_base_info, () => $"quest_base_info is null !!!");
|
||||
|
||||
//진행중인 퀘스트가 있어서 아이템 사용 불가
|
||||
if (true == checkHasQuest(quest_base_info.QuestType, quest_id))
|
||||
{
|
||||
var err_msg = $"Item Use : Already Has Quest quest_id : {quest_id}, player : {player.toBasicString()}";
|
||||
result.setFail(ServerErrorCode.ItemUseAlreadyHasQuest, err_msg);
|
||||
Log.getLogger().warn(err_msg);
|
||||
return result;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
public async Task<(Result, HashSet<UInt32>)> resetQuestCoolTimeConditionCheck()
|
||||
{
|
||||
var result = new Result();
|
||||
|
||||
var player = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
var quest_mail_action = player.getEntityAction<QuestMailAction>();
|
||||
|
||||
var my_normal_quest_mails = await quest_mail_action.getNormalMailSet();
|
||||
var my_normal_quest_mail_count = my_normal_quest_mails.Count;
|
||||
|
||||
HashSet<UInt32> assignable_mail_set = await quest_mail_action.getAssignableMailSet();
|
||||
|
||||
//퀘스트메일이 가득차서 아이템 사용 불가
|
||||
if (MetaHelper.GameConfigMeta.MaxQuestSendMail <= my_normal_quest_mail_count)
|
||||
{
|
||||
var err_msg = $"Item Use : Assignable QuestMail is Max, my_normal_quest_mail_count : {my_normal_quest_mail_count} normal_mails : {JsonConvert.SerializeObject(my_normal_quest_mails)}, player : {player.toBasicString()}";
|
||||
result.setFail(ServerErrorCode.ItemUseQuestMailCountMax, err_msg);
|
||||
Log.getLogger().warn(err_msg);
|
||||
return (result, assignable_mail_set);
|
||||
}
|
||||
//할당가능한 퀘스트 메일이 없다.
|
||||
if (assignable_mail_set.Count < 1)
|
||||
{
|
||||
var err_msg = $"Item Use : Assignable QuestMail is none, normal_mails : {JsonConvert.SerializeObject(my_normal_quest_mails)}, player : {player.toBasicString()}";
|
||||
result.setFail(ServerErrorCode.ItemUseNotExistAssignableQuest, err_msg);
|
||||
Log.getLogger().warn(err_msg);
|
||||
return (result, assignable_mail_set);
|
||||
}
|
||||
|
||||
return (result, assignable_mail_set);
|
||||
|
||||
}
|
||||
|
||||
public async Task<(Result, AcceptQuestVariable?)> questAssignByItem(ItemMetaData itemMeta)
|
||||
{
|
||||
var result = new Result();
|
||||
var player = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
|
||||
var quest_id = (UInt32)itemMeta.Register_id;
|
||||
|
||||
var quest_accept_action = player.getEntityAction<QuestAcceptAction>();
|
||||
|
||||
(result , var accept_quest_var) = await quest_accept_action.questAccept(quest_id);
|
||||
|
||||
return (result, accept_quest_var);
|
||||
}
|
||||
|
||||
public void addNewQuest(UInt32 questId, ServerCommon.Quest quest)
|
||||
{
|
||||
var quest_attribute = quest.getEntityAttribute<QuestAttribute>();
|
||||
NullReferenceCheckHelper.throwIfNull(quest_attribute, () => $"quest_attribute is null !!!");
|
||||
|
||||
var key = (quest_attribute.QuestType, questId);
|
||||
m_quests.TryAdd(key, quest);
|
||||
}
|
||||
|
||||
|
||||
public async Task cheatDeleteQuestAction(EQuestType questType, UInt32 questId, UInt32 questRevision)
|
||||
{
|
||||
var player = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
|
||||
var result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "cheatDeleteQuest", delegatecheatDeleteQuest);
|
||||
if (result.isFail())
|
||||
{
|
||||
string err_msg = $"Failed to runTransactionRunnerSafely()!!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
return;
|
||||
}
|
||||
async Task<Result> delegatecheatDeleteQuest() => await cheatDeleteQuest(questType, questId, questRevision);
|
||||
|
||||
m_quests.TryRemove((questType, questId), out var _);
|
||||
}
|
||||
|
||||
public Dictionary<UInt32, ServerCommon.Quest> getTestUgqs()
|
||||
{
|
||||
Dictionary<UInt32, ServerCommon.Quest> test_ugq_ids = new();
|
||||
foreach (var quest in m_quests.Values)
|
||||
{
|
||||
var quest_attribute = quest.getEntityAttribute<QuestAttribute>();
|
||||
NullReferenceCheckHelper.throwIfNull(quest_attribute, () => $"quest_attribute is null !!!");
|
||||
|
||||
if (quest_attribute.QuestType == EQuestType.UGQ && quest_attribute.UgqInfo.UqgState == UgqStateType.Test)
|
||||
{
|
||||
test_ugq_ids.Add(quest_attribute.QuestId, quest);
|
||||
}
|
||||
}
|
||||
|
||||
return test_ugq_ids;
|
||||
}
|
||||
|
||||
|
||||
public Result setQuestCheckFromDoc(DailyQuestCheckDoc doc)
|
||||
{
|
||||
var result = new Result();
|
||||
|
||||
var owner = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
|
||||
|
||||
var daily_quest_check_attribute = owner.getEntityAttribute<DailyQuestCheckAttribute>();
|
||||
|
||||
if (daily_quest_check_attribute is null)
|
||||
{
|
||||
var err_msg = $"Fail to get daily_quest_check_attribute";
|
||||
result.setFail(ServerErrorCode.EntityAttributeNotFound, err_msg);
|
||||
return result;
|
||||
}
|
||||
|
||||
if (false == doc.getAttribWrappers().TryGetValue(typeof(DailyQuestCheckAttrib), out var to_copy_doc_attrib))
|
||||
{
|
||||
var err_msg = $"Fail to get DailyQuestCheckAttrib";
|
||||
result.setFail(ServerErrorCode.EntityAttributeNotFound, err_msg);
|
||||
return result;
|
||||
}
|
||||
|
||||
var attrib_base = to_copy_doc_attrib.getAttribBase();
|
||||
var doc_attrib = attrib_base as DailyQuestCheckAttrib;
|
||||
if (doc_attrib is null)
|
||||
{
|
||||
var err_msg = $"Fail to get RentalInstanceVisitAttrib";
|
||||
result.setFail(ServerErrorCode.EntityAttributeNotFound, err_msg);
|
||||
return result;
|
||||
}
|
||||
|
||||
foreach (var id in doc_attrib.m_daily_sended_quest)
|
||||
{
|
||||
daily_quest_check_attribute.m_daily_sended_quest.Add(id);
|
||||
}
|
||||
|
||||
|
||||
daily_quest_check_attribute.m_next_refresh_time = doc_attrib.m_next_refresh_time;
|
||||
daily_quest_check_attribute.m_daily_quest_check_doc_nullable = doc;
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public Result setPeriodRepeatQuestFromDoc(QuestPeriodRepeatCheckDoc doc)
|
||||
{
|
||||
var result = new Result();
|
||||
|
||||
var owner = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
|
||||
|
||||
var period_repeat_quest_attribute = owner.getEntityAttribute<QuestPeriodRepeatCheckAttribute>();
|
||||
|
||||
if (period_repeat_quest_attribute is null)
|
||||
{
|
||||
var err_msg = $"Fail to get period_repeat_quest_attribute";
|
||||
result.setFail(ServerErrorCode.EntityAttributeNotFound, err_msg);
|
||||
return result;
|
||||
}
|
||||
|
||||
if (false == doc.getAttribWrappers().TryGetValue(typeof(QuestPeriodRepeatAttrib), out var to_copy_doc_attrib))
|
||||
{
|
||||
var err_msg = $"Fail to get QuestPeriodRepeatAttrib";
|
||||
result.setFail(ServerErrorCode.EntityAttributeNotFound, err_msg);
|
||||
return result;
|
||||
}
|
||||
|
||||
var attrib_base = to_copy_doc_attrib.getAttribBase();
|
||||
var doc_attrib = attrib_base as QuestPeriodRepeatAttrib;
|
||||
if (doc_attrib is null)
|
||||
{
|
||||
var err_msg = $"Fail to get QuestPeriodRepeatAttrib";
|
||||
result.setFail(ServerErrorCode.EntityAttributeNotFound, err_msg);
|
||||
return result;
|
||||
}
|
||||
|
||||
foreach (var info in doc_attrib.m_period_repeat_quests)
|
||||
{
|
||||
QuestPeriodRepeatInfo repeat_info = new();
|
||||
|
||||
//repeat_info.m_next_refresh_time = info.m_sen;
|
||||
|
||||
foreach (var send_quest in info.Value.m_sended_quest)
|
||||
{
|
||||
repeat_info.m_sended_quest.TryAdd(send_quest.Key, send_quest.Value);
|
||||
}
|
||||
|
||||
if (false == period_repeat_quest_attribute.m_period_repeat_quests.TryAdd(info.Key, repeat_info))
|
||||
{
|
||||
Log.getLogger().warn($"m_period_repeat_quests add Fail info.key : {info.Key}, value : {JsonConvert.SerializeObject(info.Value)}");
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
38
GameServer/Contents/Quest/Action/QuestCheatAction.cs
Normal file
38
GameServer/Contents/Quest/Action/QuestCheatAction.cs
Normal file
@@ -0,0 +1,38 @@
|
||||
using ServerCommon;
|
||||
using ServerCore; using ServerBase;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace GameServer;
|
||||
|
||||
public class QuestCheatAction : EntityActionBase
|
||||
{
|
||||
public QuestCheatAction(EntityBase owner) : base(owner)
|
||||
{
|
||||
}
|
||||
|
||||
public override void onClear()
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
public override Task<Result> onInit()
|
||||
{
|
||||
var result = new Result();
|
||||
return Task.FromResult(result);
|
||||
}
|
||||
|
||||
public async Task cheatSendQuestMail(UInt32 questId)
|
||||
{
|
||||
var player = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
var quest_mail_action = player.getEntityAction<QuestMailAction>();
|
||||
|
||||
await quest_mail_action.sendQuestMailsWithTransaction(new List<UInt32>() { questId });
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
722
GameServer/Contents/Quest/Action/QuestMailAction.cs
Normal file
722
GameServer/Contents/Quest/Action/QuestMailAction.cs
Normal file
@@ -0,0 +1,722 @@
|
||||
using Amazon.S3.Model;
|
||||
using Google.Protobuf.WellKnownTypes;
|
||||
using MetaAssets;
|
||||
using Newtonsoft.Json;
|
||||
using ServerCommon;
|
||||
using ServerCommon.Cache;
|
||||
using ServerCore; using ServerBase;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Dynamic;
|
||||
using System.Linq;
|
||||
using UGQDatabase.Models;
|
||||
|
||||
namespace GameServer
|
||||
{
|
||||
public class QuestMailAction : EntityActionBase
|
||||
{
|
||||
private ConcurrentDictionary<(EQuestType, UInt32) /*quest_type, quest_id*/, ServerCommon.QuestMail> m_quest_mails = new();
|
||||
private bool m_is_quest_mail_loaded = false;
|
||||
|
||||
public QuestMailAction(EntityBase owner)
|
||||
: base(owner)
|
||||
{
|
||||
}
|
||||
|
||||
public override async Task<Result> onInit()
|
||||
{
|
||||
await Task.CompletedTask;
|
||||
|
||||
var result = new Result();
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public override void onClear()
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
public Result hasQuestMail(EQuestType questType, UInt32 questId, bool needLog = false)
|
||||
{
|
||||
var result = new Result();
|
||||
|
||||
if (false == m_quest_mails.ContainsKey((questType, questId)))
|
||||
{
|
||||
var owner = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
|
||||
var err_msg = $"Quest Mail Not Exist, questId : {questId}, owner : {owner.toBasicString()}";
|
||||
result.setFail(ServerErrorCode.QuestMailNotExist, err_msg);
|
||||
if (needLog)
|
||||
{
|
||||
Log.getLogger().error(result.toBasicString());
|
||||
}
|
||||
return result;
|
||||
}
|
||||
result.setSuccess();
|
||||
return result;
|
||||
}
|
||||
|
||||
public async Task<Result> loadQuestMails()
|
||||
{
|
||||
var owner = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
|
||||
|
||||
var server_logic = GameServerApp.getServerLogic();
|
||||
var batch = new QueryBatchEx<QueryRunnerWithDocument>(owner, LogActionType.None
|
||||
, server_logic.getDynamoDbClient());
|
||||
{
|
||||
batch.addQuery(new DBQQuestMailsReadAll(owner.getUserGuid()));
|
||||
}
|
||||
var result = await QueryHelper.sendQueryAndBusinessLog(batch);
|
||||
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public List<QuestMailInfo> getQuestMailsInfo()
|
||||
{
|
||||
return convertQuestMailsToProtoQuestMailInfo();
|
||||
|
||||
}
|
||||
|
||||
public (Result, ServerCommon.QuestMail) getQuestMail(EQuestType questType, UInt32 questId)
|
||||
{
|
||||
var result = new Result();
|
||||
if (false == m_quest_mails.TryGetValue((questType, questId), out var quest_mail))
|
||||
{
|
||||
var err_msg = $"Quest Mail Not Exist, questType : {questType}, questId : {questId}";
|
||||
result.setFail(ServerErrorCode.QuestMailNotExist, err_msg);
|
||||
Log.getLogger().error(err_msg);
|
||||
return (result, null!);
|
||||
}
|
||||
return (result, quest_mail);
|
||||
}
|
||||
|
||||
public List<ServerCommon.QuestMail> makeNewSystemQuestMail(List<(UInt32, EQuestType)> mailQuestIds)
|
||||
{
|
||||
var owner = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
|
||||
|
||||
List < ServerCommon.QuestMail > quest_mails = new();
|
||||
|
||||
foreach (var quest_id in mailQuestIds)
|
||||
{
|
||||
(var quest_mail, var log_invoker) = createQuestMail(quest_id.Item1, 0, false);
|
||||
if (quest_mail is not null) quest_mails.Add(quest_mail);
|
||||
}
|
||||
return quest_mails;
|
||||
}
|
||||
|
||||
public async Task<(List<(UInt32, EQuestType)>, List<UInt32>)> makeQuestMailDocByType(EAssignRequireType type)
|
||||
{
|
||||
if (QuestManager.It._QuestReqTypeGroup.TryGetValue(type.ToString(), out var quest_ids) == false)
|
||||
{
|
||||
Log.getLogger().error($"SendQuestMailByType - QuestReqTypeGroup not found. type : {type}, " +
|
||||
$"groupInfo : {JsonConvert.SerializeObject(QuestManager.It._QuestReqTypeGroup)}");
|
||||
return (new(), new());
|
||||
}
|
||||
List<(UInt32, EQuestType)> mail_quests = new();
|
||||
List<UInt32> force_accept_quests = new();
|
||||
|
||||
foreach (var quest_id in quest_ids)
|
||||
{
|
||||
(var result, var quest_meta_all_base_info) = await QuestMetaManager.It.getQuestMeta(quest_id);
|
||||
if (result.isFail()) continue;
|
||||
var quest_base_info = quest_meta_all_base_info.m_quest_base_info;
|
||||
NullReferenceCheckHelper.throwIfNull(quest_base_info, () => $"quest_base_info is null !!!");
|
||||
|
||||
if (quest_base_info.AssignType.Equals(nameof(EAssignType.MAIL)) && quest_base_info.ForceAccept == false)
|
||||
{
|
||||
var quest_type = EnumHelper.convertEnumTypeAndValueStringToEnum(quest_base_info.QuestType, EQuestType.NORMAL);
|
||||
mail_quests.Add((quest_id, quest_type));
|
||||
continue;
|
||||
}
|
||||
else if (quest_base_info.AssignType.Equals(nameof(EAssignType.MAIL)) && quest_base_info.ForceAccept == true)
|
||||
{
|
||||
force_accept_quests.Add(quest_id);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
return (mail_quests, force_accept_quests);
|
||||
}
|
||||
|
||||
public async Task<Result> readQuestMail(UInt32 questId, UInt32 questRevision)
|
||||
{
|
||||
var result = new Result();
|
||||
var player = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
|
||||
var quest_type = await QuestMetaHelper.getQuestType(player, questId, questRevision);
|
||||
|
||||
if (false == m_quest_mails.TryGetValue((quest_type, questId), out var quest_mail))
|
||||
{
|
||||
var err_msg = $"Quest Mail Not Exist, questId : {questId}";
|
||||
Log.getLogger().error(err_msg);
|
||||
result.setFail(ServerErrorCode.QuestMailNotExist, err_msg);
|
||||
return result;
|
||||
}
|
||||
|
||||
var quest_mail_attribute = quest_mail.getEntityAttribute<QuestMailAttribute>();
|
||||
NullReferenceCheckHelper.throwIfNull(quest_mail_attribute, () => $"quest_mail_attribute is null !!!");
|
||||
|
||||
quest_mail_attribute.IsRead = 1;
|
||||
quest_mail_attribute.modifiedEntityAttribute();
|
||||
|
||||
return result;
|
||||
|
||||
}
|
||||
|
||||
public async Task<QuestMailInfo?> convertQuestMailsToProtoQuestMailInfo(UInt32 questId, UInt32 questRevision)
|
||||
{
|
||||
QuestMailInfo info = new();
|
||||
var player = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
|
||||
var quest_type = await QuestMetaHelper.getQuestType(player, questId, questRevision);
|
||||
|
||||
if (false == m_quest_mails.TryGetValue((quest_type, questId), out var questMail))
|
||||
{
|
||||
Log.getLogger().error($"QuestInfo {questId} not exist, {player.toBasicString()}");
|
||||
return null;
|
||||
}
|
||||
|
||||
(var result, var quest_mail_attibute) = getQuestMailAttribFromAttribute(questMail);
|
||||
if (result.isFail())
|
||||
{
|
||||
Log.getLogger().error($"QuestInfo {questId} Attrivute not exist, {player.toBasicString()}");
|
||||
return null;
|
||||
}
|
||||
NullReferenceCheckHelper.throwIfNull(quest_mail_attibute, () => $"quest_mail_attibute is null !!!");
|
||||
|
||||
info.ComposedQuestId = QuestHelper.convertQuestIdAndRevisionToUgqQuestId(quest_mail_attibute.QuestId, quest_mail_attibute.QuestRevision);
|
||||
info.CreateTime = Timestamp.FromDateTime(quest_mail_attibute.CreateTime);
|
||||
info.IsRead = quest_mail_attibute.IsRead;
|
||||
|
||||
return info;
|
||||
}
|
||||
|
||||
public List<QuestMailInfo> convertQuestMailsToProtoQuestMailInfo()
|
||||
{
|
||||
List<QuestMailInfo> quest_mails = new();
|
||||
|
||||
|
||||
foreach (var quest_mail in m_quest_mails)
|
||||
{
|
||||
QuestMailInfo info = new();
|
||||
(var result, var quest_mail_attibute) = getQuestMailAttribFromAttribute(quest_mail.Value);
|
||||
if (result.isFail())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
NullReferenceCheckHelper.throwIfNull(quest_mail_attibute, () => $"quest_mail_attibute is null !!!");
|
||||
|
||||
info.ComposedQuestId = quest_mail_attibute.QuestId;
|
||||
info.CreateTime = Timestamp.FromDateTime(quest_mail_attibute.CreateTime);
|
||||
info.IsRead = quest_mail_attibute.IsRead;
|
||||
|
||||
quest_mails.Add(info);
|
||||
}
|
||||
return quest_mails;
|
||||
}
|
||||
|
||||
|
||||
private (Result, QuestMailAttribute?) getQuestMailAttribFromAttribute(ServerCommon.QuestMail questMail)
|
||||
{
|
||||
var attribute = questMail.getEntityAttribute<QuestMailAttribute>();
|
||||
var result = new Result();
|
||||
if (attribute is null)
|
||||
{
|
||||
var err_msg = $"Fail to get QuestMailAttribute";
|
||||
Log.getLogger().error(err_msg);
|
||||
result.setFail(ServerErrorCode.EntityAttributeNotFound, err_msg);
|
||||
return (result, null);
|
||||
}
|
||||
return (result, attribute);
|
||||
}
|
||||
|
||||
public Result setEndQuestsFromDoc(QuestMailDoc doc)
|
||||
{
|
||||
var result = new Result();
|
||||
var owner = getOwner();
|
||||
|
||||
// ServerCommon.QuestMail quest_mail = new ServerCommon.QuestMail(owner);
|
||||
//
|
||||
// var attribute = quest_mail.getEntityAttribute<QuestMailAttribute>();
|
||||
// if (attribute is null)
|
||||
// {
|
||||
// var err_msg = $"Fail to get QuestMailAttribute";
|
||||
// result.setFail(ServerErrorCode.EntityAttributeNotFound, err_msg);
|
||||
// return result;
|
||||
// }
|
||||
//
|
||||
// if (false == doc.getAttribWrappers().TryGetValue(typeof(QuestMailAttrib), out var to_copy_doc_attrib))
|
||||
// {
|
||||
// var err_msg = $"Fail to get QuestMailAttrib";
|
||||
// result.setFail(ServerErrorCode.EntityAttributeNotFound, err_msg);
|
||||
// return result;
|
||||
// }
|
||||
// var attrib_base = to_copy_doc_attrib.getAttribBase();
|
||||
// var doc_attrib = attrib_base as QuestMailAttrib;
|
||||
// if (doc_attrib is null)
|
||||
// {
|
||||
// var err_msg = $"Fail to get FriendAttrib";
|
||||
// result.setFail(ServerErrorCode.EntityAttributeNotFound, err_msg);
|
||||
// return result;
|
||||
// }
|
||||
//
|
||||
// attribute.QuestId = doc_attrib.QuestId;
|
||||
// attribute.CreateTime = doc_attrib.CreateTime;
|
||||
// attribute.IsRead = doc_attrib.IsRead;
|
||||
//
|
||||
//
|
||||
// if (false == m_quest_mails.TryAdd(attribute.QuestId, quest_mail))
|
||||
// {
|
||||
// var err_msg = $"m_quest_mails try Add Fail";
|
||||
// result.setFail(ServerErrorCode.ServerLogicError, err_msg);
|
||||
// return result;
|
||||
// }
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
public bool GS2C_NTF_DELETE_QUEST_MAIL_NOTI(UInt32 questId)
|
||||
{
|
||||
var owner = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
|
||||
|
||||
ClientToGame ntf_packet = new();
|
||||
ntf_packet.Message = new();
|
||||
ntf_packet.Message.DeleteQuestMailNoti = new();
|
||||
ntf_packet.Message.DeleteQuestMailNoti.QuestId = questId;
|
||||
|
||||
if (false == GameServerApp.getServerLogic().onSendPacket(owner, ntf_packet)) return false;
|
||||
return true;
|
||||
|
||||
|
||||
}
|
||||
|
||||
public async Task<Result> normalMailActiveCheck()
|
||||
{
|
||||
var player = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
|
||||
var normal_mail_set = await getNormalMailSet();
|
||||
|
||||
var result = new Result();
|
||||
|
||||
//메일이 삭제 됐으니 무조건 보낼수 있다. 단, 컨피그 데이터에서 최대 메일수를 줄여버리면 몇개 거절해도 할당 되면 안되니 여기서 리턴
|
||||
if (MetaHelper.GameConfigMeta.MaxQuestSendMail <= normal_mail_set.Count) return result;
|
||||
|
||||
//메일 보낼 수 있는 퀘스트가 없으면 return;
|
||||
var assignable_mail_set = await getAssignableMailSet();
|
||||
if (assignable_mail_set.Count < 1) { return result; }
|
||||
|
||||
var repeat_quest_action = player.getEntityAction<RepeatQuestAction>();
|
||||
|
||||
//이미 체크 중이면 리턴
|
||||
if (repeat_quest_action.isChecking() == 1) return result;
|
||||
|
||||
var server_logic = GameServerApp.getServerLogic();
|
||||
|
||||
var fn_transaction_runner = async delegate ()
|
||||
{
|
||||
var result = new Result();
|
||||
|
||||
DateTime now_dt = DateTimeHelper.Current;
|
||||
var next_allocate_dt = now_dt.AddMinutes(MetaHelper.GameConfigMeta.CooltimeNormalQuestSendMail);
|
||||
|
||||
repeat_quest_action.setRepeatQuestInfo(next_allocate_dt, 1);
|
||||
|
||||
var batch = new QueryBatchEx<QueryRunnerWithDocument>(player, LogActionType.QuestMainRepeatTimeRefresh, server_logic.getDynamoDbClient());
|
||||
{
|
||||
batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
|
||||
}
|
||||
|
||||
var repeat_quest_attribute = player.getEntityAttribute<RepeatQuestAttribute>();
|
||||
NullReferenceCheckHelper.throwIfNull(repeat_quest_attribute, () => $"repeat_quest_attribute is null !!!");
|
||||
|
||||
batch.appendBusinessLog(new RepeatQuestBusinessLog(repeat_quest_attribute.m_next_allocate_time, repeat_quest_attribute.m_is_checking));
|
||||
|
||||
result = await QueryHelper.sendQueryAndBusinessLog(batch);
|
||||
return result;
|
||||
};
|
||||
|
||||
result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "NormalMailCheckActive", fn_transaction_runner);
|
||||
if (result.isFail())
|
||||
{
|
||||
return result;
|
||||
|
||||
}
|
||||
|
||||
QuestManager.It.m_normal_quest_check_users.TryAdd(player.getUserGuid(), 1);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
public async Task<HashSet<UInt32>> getNormalMailSet()
|
||||
{
|
||||
HashSet<UInt32> normalMailSet = new();
|
||||
foreach (var mailQuestKey in m_quest_mails.Keys)
|
||||
{
|
||||
(var result, var quest_meta_all_base_info) = await QuestMetaManager.It.getQuestMeta(mailQuestKey.Item2);
|
||||
if (result.isFail()) continue;
|
||||
var quest_base_info = quest_meta_all_base_info.m_quest_base_info;
|
||||
NullReferenceCheckHelper.throwIfNull(quest_base_info, () => $"quest_base_info is null !!!");
|
||||
|
||||
if (quest_base_info.QuestType.Equals(MetaAssets.EQuestType.NORMAL.ToString()) && quest_base_info.OncePeriodRangeType.Equals(OncePeriodRangeType.Nolimit))
|
||||
{
|
||||
normalMailSet.Add(mailQuestKey.Item2);
|
||||
}
|
||||
}
|
||||
|
||||
return normalMailSet;
|
||||
}
|
||||
|
||||
public async Task<HashSet<UInt32>> getAssignableMailSet()
|
||||
{
|
||||
var normal_mails = await getNormalMailSet();
|
||||
|
||||
var owner = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
|
||||
|
||||
var quest_action = owner.getEntityAction<QuestAction>();
|
||||
var end_quest_action = owner.getEntityAction<EndQuestAction>();
|
||||
var quest_ids = quest_action.getSystemQuestIds();
|
||||
|
||||
//var my_quest_ids = quests.Keys.ToList();
|
||||
|
||||
var end_quests = end_quest_action.getEndQuests();
|
||||
|
||||
HashSet<UInt32> assignable_quest_ids = new();
|
||||
foreach (var questGroup in QuestManager.It._QuestNormalGroup)
|
||||
{
|
||||
if (questGroup.Key == 0 || end_quests.ContainsKey((questGroup.Key, 0)))
|
||||
{
|
||||
foreach (var quest_id in questGroup.Value.ToList())
|
||||
{
|
||||
//메일에 있으니 continue
|
||||
if (normal_mails.Contains(quest_id)) continue;
|
||||
if (quest_ids.Contains(quest_id)) continue;
|
||||
|
||||
assignable_quest_ids.Add(quest_id);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
return assignable_quest_ids;
|
||||
|
||||
}
|
||||
|
||||
public async Task<(Result, List<ServerCommon.QuestMail>, List<ILogInvoker>)> sendQuestMails(List<UInt32> questIds)
|
||||
{
|
||||
var result = new Result();
|
||||
var owner = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
|
||||
|
||||
List<ServerCommon.QuestMail> quest_mails = new();
|
||||
List<ILogInvoker> log_invokers = new();
|
||||
foreach (var quest_id in questIds)
|
||||
{
|
||||
(result, var quest_meta_all_base_info) = await QuestMetaManager.It.getQuestMeta(quest_id);
|
||||
if (result.isFail()) continue;
|
||||
|
||||
//여기에 Revision이 들어야가되면 0 대신 revision 값 셋팅 해야함
|
||||
(var quest_mail, var log_invoker) = createQuestMail(quest_id, 0, true);
|
||||
if (quest_mail is null) continue;
|
||||
|
||||
NullReferenceCheckHelper.throwIfNull(log_invoker, () => $"log_invoker is null !!!");
|
||||
|
||||
quest_mails.Add(quest_mail);
|
||||
log_invokers.Add(log_invoker);
|
||||
}
|
||||
|
||||
return (result, quest_mails, log_invokers);
|
||||
}
|
||||
|
||||
public async Task<(Result, List<ServerCommon.QuestMail>)> sendQuestMailsWithTransaction(List<UInt32> questIds)
|
||||
{
|
||||
var player = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
var server_logic = GameServerApp.getServerLogic();
|
||||
|
||||
List<ServerCommon.QuestMail> quest_mails = new();
|
||||
var fn_transaction_runner = async delegate ()
|
||||
{
|
||||
(var result, quest_mails, var log_invokers) = await sendQuestMails(questIds);
|
||||
|
||||
var batch = new QueryBatchEx<QueryRunnerWithDocument>(player, LogActionType.None, server_logic.getDynamoDbClient());
|
||||
{
|
||||
batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
|
||||
}
|
||||
|
||||
batch.appendBusinessLogs(log_invokers);
|
||||
result = await QueryHelper.sendQueryAndBusinessLog(batch);
|
||||
if (result.isFail())
|
||||
{
|
||||
return result;
|
||||
}
|
||||
return result;
|
||||
};
|
||||
|
||||
var result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "SendQuestMails", fn_transaction_runner);
|
||||
if (result.isFail())
|
||||
{
|
||||
var err_msg = $"Failed to runTransactionRunnerSafely() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
return (result, new());
|
||||
}
|
||||
|
||||
await addNewQuestMails(quest_mails);
|
||||
await send_NTF_RECEIVED_QUEST_MAIL(player, questIds);
|
||||
await QuestManager.It.QuestCheck(player, new QuestMail(EQuestEventTargetType.MAIL, EQuestEventNameType.RECEIVED, ""));
|
||||
|
||||
|
||||
return (result, quest_mails);
|
||||
|
||||
}
|
||||
|
||||
public async Task send_NTF_RECEIVED_QUEST_MAIL(Player owner, List<UInt32> questIds)
|
||||
{
|
||||
List<QuestMailInfo> infos = new();
|
||||
foreach (var id in questIds)
|
||||
{
|
||||
var quest_mail_info = await getQuestMailInfo(id);
|
||||
if (quest_mail_info is null) continue;
|
||||
infos.Add(quest_mail_info);
|
||||
}
|
||||
|
||||
ClientToGame clientToGameNoti = new();
|
||||
clientToGameNoti.Message = new();
|
||||
clientToGameNoti.Message.ReceiveQuestMailNoti = new();
|
||||
clientToGameNoti.Message.ReceiveQuestMailNoti.QuestMailInfo.AddRange(infos);
|
||||
|
||||
if (false == GameServerApp.getServerLogic().onSendPacket(owner, clientToGameNoti))
|
||||
{
|
||||
Log.getLogger().error($"NTF_RECEIVED_QUEST_MAIL send error questIds = {JsonConvert.SerializeObject(questIds)}");
|
||||
}
|
||||
|
||||
}
|
||||
private async Task<QuestMailInfo?> getQuestMailInfo(UInt32 questId)
|
||||
{
|
||||
//여기에 Revision이 들어야가되면 0 대신 revision 값 셋팅 해야함
|
||||
return await convertQuestMailsToProtoQuestMailInfo(questId, 0);
|
||||
}
|
||||
|
||||
public async Task<Result> deleteQuestMail(UInt32 questId, UInt32 questRevision)
|
||||
{
|
||||
var player = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
var quest_type = await QuestMetaHelper.getQuestType(player, questId, questRevision);
|
||||
var result = new Result();
|
||||
if (false == m_quest_mails.TryRemove((quest_type, questId), out var quest_mail))
|
||||
{
|
||||
var err_msg = $"deleteQuestMail, Quest Mail Not Exist, questId : {questId}";
|
||||
result.setFail(ServerErrorCode.QuestMailNotExist, err_msg);
|
||||
Log.getLogger().error(result.toBasicString());
|
||||
return result;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
private (ServerCommon.QuestMail?, ILogInvokerEx?) createQuestMail(UInt32 questId, UInt32 questRevision, bool checkPeriod)
|
||||
{
|
||||
var owner = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
|
||||
|
||||
DateTime now_dt = DateTimeHelper.Current;
|
||||
|
||||
var quest_mail = new ServerCommon.QuestMail(owner);
|
||||
//await quest_mail.onInit();
|
||||
var attribute = quest_mail.getEntityAttribute<QuestMailAttribute>();
|
||||
if (attribute is null)
|
||||
{
|
||||
return (null, null);
|
||||
}
|
||||
attribute.QuestId = questId;
|
||||
attribute.CreateTime = now_dt;
|
||||
attribute.IsRead = 0;
|
||||
attribute.QuestRevision = questRevision;
|
||||
|
||||
//checkPeriod == false면 기간을 체크하지 않는다.
|
||||
if (checkPeriod && MetaHelper.GameConfigMeta.QuestMailStoragePeriod > 0)
|
||||
{
|
||||
attribute.ExpireTime = now_dt.AddSeconds(MetaHelper.GameConfigMeta.QuestMailStoragePeriod);
|
||||
}
|
||||
|
||||
attribute.newEntityAttribute();
|
||||
|
||||
var log_invoker = new QuestMailBusinessLog(attribute, QuestMailLogType.Create);
|
||||
|
||||
return (quest_mail, log_invoker);
|
||||
}
|
||||
|
||||
|
||||
public async Task<Result> setQuestMailFromDoc(QuestMailDoc doc)
|
||||
{
|
||||
var result = new Result();
|
||||
var quest_mail_attrib = doc.getAttrib<QuestMailAttrib>();
|
||||
NullReferenceCheckHelper.throwIfNull(quest_mail_attrib, () => $"quest_mail_attrib is null !!!");
|
||||
|
||||
var owner = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
|
||||
|
||||
ServerCommon.QuestMail mail = new ServerCommon.QuestMail (owner);
|
||||
//await mail.onInit();
|
||||
var mail_attribute = mail.getEntityAttribute<QuestMailAttribute>();
|
||||
NullReferenceCheckHelper.throwIfNull(mail_attribute, () => $"mail_attribute is null !!!");
|
||||
|
||||
mail_attribute.QuestId = quest_mail_attrib.QuestId;
|
||||
mail_attribute.QuestRevision = quest_mail_attrib.QuestRevision;
|
||||
mail_attribute.CreateTime = quest_mail_attrib.CreateTime;
|
||||
mail_attribute.ExpireTime = quest_mail_attrib.ExpireTime;
|
||||
mail_attribute.IsRead = quest_mail_attrib.IsRead;
|
||||
|
||||
mail_attribute.syncOriginDocBaseWithNewDoc<QuestMailAttribute>(doc);
|
||||
|
||||
var quest_type = await QuestMetaHelper.getQuestType(owner, quest_mail_attrib.QuestId, quest_mail_attrib.QuestRevision);
|
||||
m_quest_mails.TryAdd((quest_type, quest_mail_attrib.QuestId), mail);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public async Task addNewQuestMails(List<ServerCommon.QuestMail> questMails)
|
||||
{
|
||||
var player = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
|
||||
foreach (var quest_mail in questMails)
|
||||
{
|
||||
var quest_mail_attribute = quest_mail.getEntityAttribute<QuestMailAttribute>();
|
||||
NullReferenceCheckHelper.throwIfNull(quest_mail_attribute, () => $"quest_mail_attribute is null !!!");
|
||||
//여기에 Revision이 들어야가되면 0 대신 revision 값 셋팅 해야함
|
||||
var quest_type = await QuestMetaHelper.getQuestType(player, quest_mail_attribute.QuestId, 0);
|
||||
m_quest_mails.TryAdd((quest_type, quest_mail_attribute.QuestId), quest_mail);
|
||||
}
|
||||
}
|
||||
|
||||
public void setQuestMailLoadedAll()
|
||||
{
|
||||
m_is_quest_mail_loaded = true;
|
||||
}
|
||||
|
||||
public bool isMailLoadedAll()
|
||||
{
|
||||
return m_is_quest_mail_loaded;
|
||||
}
|
||||
|
||||
public Result GS2C_NTF_RECEIVED_QUEST_MAIL(QuestMailInfo mailInfo)
|
||||
{
|
||||
var result = new Result();
|
||||
var owner = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
|
||||
|
||||
ClientToGame ntf_packet = new();
|
||||
ntf_packet.Message = new();
|
||||
ntf_packet.Message.ReceiveQuestMailNoti = new();
|
||||
ntf_packet.Message.ReceiveQuestMailNoti.QuestMailInfo.Add(mailInfo);
|
||||
|
||||
|
||||
GameServerApp.getServerLogic().onSendPacket(owner, ntf_packet);
|
||||
return result;
|
||||
}
|
||||
|
||||
public async Task<(Result, ServerCommon.QuestMail, ILogInvoker)> sendQuestMail(UInt32 questId)
|
||||
{
|
||||
(var result, var quest_mails, var log_invokers) = await sendQuestMails(new List<UInt32>() { questId } );
|
||||
return (result, quest_mails[0], log_invokers[0]);
|
||||
}
|
||||
|
||||
|
||||
public async Task<(List<AcceptQuestVariable>, List<ServerCommon.QuestMail>, List<ILogInvoker>)> questMailSendOrForceAccept(List<UInt32> questIds)
|
||||
{
|
||||
var player = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
List<UInt32> mail_quests = new();
|
||||
|
||||
List<AcceptQuestVariable> accept_quest_variables = new();
|
||||
List<ServerCommon.QuestMail> send_quest_mails = new();
|
||||
List<ILogInvoker> log_invokers = new();
|
||||
var result = new Result();
|
||||
foreach (var quest_id in questIds)
|
||||
{
|
||||
(result, var quest_meta_all_base_info) = await QuestMetaManager.It.getQuestMeta(quest_id);
|
||||
if (result.isFail()) continue;
|
||||
var quest_base_info = quest_meta_all_base_info.m_quest_base_info;
|
||||
NullReferenceCheckHelper.throwIfNull(quest_base_info, () => $"quest_base_info is null !!!");
|
||||
|
||||
if (quest_base_info.AssignType.Equals(nameof(EAssignType.MAIL)) && quest_base_info.ForceAccept == false)
|
||||
{
|
||||
mail_quests.Add(quest_id);
|
||||
continue;
|
||||
}
|
||||
else if (quest_base_info.AssignType.Equals(nameof(EAssignType.MAIL)) && quest_base_info.ForceAccept == true)
|
||||
{
|
||||
var quest_accept_action = player.getEntityAction<QuestAcceptAction>();
|
||||
(result, var quest_var) = await quest_accept_action.questAccept(quest_id);
|
||||
if (result.isFail()) continue;
|
||||
NullReferenceCheckHelper.throwIfNull(quest_var, () => $"quest_var is null !!!");
|
||||
accept_quest_variables.Add(quest_var);
|
||||
}
|
||||
}
|
||||
if (mail_quests.Count > 0)
|
||||
{
|
||||
(result, var quest_mails, log_invokers) = await sendQuestMails(mail_quests);
|
||||
if(result.isSuccess()) send_quest_mails.AddRange(quest_mails);
|
||||
}
|
||||
|
||||
return (accept_quest_variables, send_quest_mails, log_invokers);
|
||||
}
|
||||
|
||||
public async Task questMailSendOrForceAcceptWithTransaction(QuestRewardHandler questRewardHandler, List<UInt32> questIds)
|
||||
{
|
||||
var player = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
List<UInt32> mail_quests = new();
|
||||
|
||||
foreach (UInt32 quest_id in questIds)
|
||||
{
|
||||
(var result, var quest_meta_all_base_info) = await QuestMetaManager.It.getQuestMeta(quest_id);
|
||||
if (result.isFail()) continue;
|
||||
var quest_base_info = quest_meta_all_base_info.m_quest_base_info;
|
||||
NullReferenceCheckHelper.throwIfNull(quest_base_info, () => $"quest_base_info is null !!!");
|
||||
|
||||
if (quest_base_info.QuestType.Equals(nameof(MetaAssets.EQuestType.NORMAL)) && quest_base_info.OncePeriodRangeType.Equals(OncePeriodRangeType.Nolimit))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
//Nolimit 아님 Normal 중에 이미 한번 받은 이력있는건 더 못받는다..
|
||||
if (quest_base_info.QuestType.Equals(nameof(MetaAssets.EQuestType.NORMAL)) && questRewardHandler.m_has_already_end_quest)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
|
||||
if (quest_base_info.AssignType.Equals(nameof(MetaAssets.EAssignType.MAIL)) && quest_base_info.ForceAccept == false)
|
||||
{
|
||||
mail_quests.Add(quest_id);
|
||||
continue;
|
||||
}
|
||||
else if (quest_base_info.AssignType.Equals(nameof(MetaAssets.EAssignType.MAIL)) && quest_base_info.ForceAccept == true)
|
||||
{
|
||||
var quest_action = player.getEntityAction<QuestAction>();
|
||||
await quest_action.questForceAcceptWithTransaction(quest_id);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (mail_quests.Count > 0)
|
||||
{
|
||||
(var result, var quest_mails) = await sendQuestMailsWithTransaction(mail_quests);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
107
GameServer/Contents/Quest/Action/QuestNPCDialogueAction.cs
Normal file
107
GameServer/Contents/Quest/Action/QuestNPCDialogueAction.cs
Normal file
@@ -0,0 +1,107 @@
|
||||
using Amazon.CloudWatchLogs.Model;
|
||||
using MetaAssets;
|
||||
using ServerCommon;
|
||||
using ServerCore; using ServerBase;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace GameServer
|
||||
{
|
||||
public class QuestNPCDialogueAction : EntityActionBase
|
||||
{
|
||||
public QuestNPCDialogueAction(EntityBase owner)
|
||||
: base(owner)
|
||||
{
|
||||
}
|
||||
|
||||
public override Task<Result> onInit()
|
||||
{
|
||||
var result = new Result();
|
||||
return Task.FromResult(result);
|
||||
}
|
||||
public async Task<Result> checkQuestDialogue(string dialogue, string dialogueResult)
|
||||
{
|
||||
var result = new Result();
|
||||
|
||||
if (false == QuestManager.It._QuestDialogueGroup.TryGetValue((dialogue, dialogueResult), out var questIds)) return result;
|
||||
|
||||
foreach (var questId in questIds)
|
||||
{
|
||||
await questAcceptByNpcDialogue(questId, dialogue, dialogueResult);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
public async Task questAcceptByNpcDialogue(UInt32 questId, string dialogue, string dialogueresult)
|
||||
{
|
||||
(var result, var quest_meta_all_base_info) = await QuestMetaManager.It.getQuestMeta(questId);
|
||||
if (result.isFail()) return;
|
||||
var quest_base_info = quest_meta_all_base_info.m_quest_base_info;
|
||||
NullReferenceCheckHelper.throwIfNull(quest_base_info, () => $"quest_base_info is null !!!");
|
||||
|
||||
var owner = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
|
||||
|
||||
var end_quest_action = owner.getEntityAction<EndQuestAction>();
|
||||
var quest_action = owner.getEntityAction<QuestAction>();
|
||||
|
||||
var quest_type = EnumHelper.convertEnumTypeAndValueStringToEnum(quest_base_info.QuestType, EQuestType.NORMAL);
|
||||
|
||||
//해당 퀘스트를 내가 완료했는지 체크, 재할당 가능한지는 확인 필요하다
|
||||
result = end_quest_action.endQuestCheck(quest_type, questId, 0);
|
||||
if(result.isFail()) return;
|
||||
|
||||
result = quest_action.hasQuest(quest_type, questId);
|
||||
if (result.isFail()) return;
|
||||
|
||||
result = quest_action.assignableQuestCheckByQuestType(quest_type);
|
||||
if (result.isFail()) return;
|
||||
|
||||
|
||||
//데이터 할당
|
||||
result = await owner.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "QuestAcceptByNpcDialogue", delegateQuestAcceptByNpcDialogue);
|
||||
if (result.isFail())
|
||||
{
|
||||
string err_msg = $"Failed to runTransactionRunnerSafely() !!! : {result.toBasicString()} - {owner.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
return;
|
||||
}
|
||||
|
||||
async Task<Result> delegateQuestAcceptByNpcDialogue() => await questAcceptByNpcDialogue(owner, quest_base_info, dialogue, dialogueresult);
|
||||
}
|
||||
|
||||
private async Task<Result> questAcceptByNpcDialogue(Player owner, QuestBaseInfo questMetaInfo, string dialogue, string dialogueresult)
|
||||
{
|
||||
var quest_accept_action = owner.getEntityAction<QuestAcceptAction>();
|
||||
(var result, var quest_accept_var) = quest_accept_action.acceptQuestByNpcDialogue(questMetaInfo);
|
||||
if (result.isFail()) return result;
|
||||
|
||||
NullReferenceCheckHelper.throwIfNull(quest_accept_var.m_new_quest_nullable, () => $"quest_accept_var.m_new_quest_nullable is null !!!");
|
||||
|
||||
var server_logic = GameServerApp.getServerLogic();
|
||||
var batch = new QueryBatchEx<QueryRunnerWithDocument>(owner, LogActionType.QuestMainAssignByDialogue, server_logic.getDynamoDbClient());
|
||||
{
|
||||
batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
|
||||
}
|
||||
batch.appendBusinessLog(new QuestAcceptByDialogueBusinessLog(questMetaInfo.QuestId, questMetaInfo.QuestRevision, dialogue, dialogueresult));
|
||||
|
||||
result = await QueryHelper.sendQueryAndBusinessLog(batch);
|
||||
if (result.isFail()) return result;
|
||||
|
||||
|
||||
var quest_action = owner.getEntityAction<QuestAction>();
|
||||
quest_action.addNewQuest(questMetaInfo.QuestId, quest_accept_var.m_new_quest_nullable);
|
||||
await owner.send_GS2C_NTF_QUEST_UPDATE(questMetaInfo.QuestId, 0, new(), true);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public override void onClear()
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
63
GameServer/Contents/Quest/Action/QuestRefuseAction.cs
Normal file
63
GameServer/Contents/Quest/Action/QuestRefuseAction.cs
Normal file
@@ -0,0 +1,63 @@
|
||||
using MetaAssets;
|
||||
using ServerCommon;
|
||||
using ServerCore; using ServerBase;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace GameServer
|
||||
{
|
||||
public class QuestRefuseAction : EntityActionBase
|
||||
{
|
||||
public QuestRefuseAction(EntityBase owner)
|
||||
: base(owner)
|
||||
{}
|
||||
|
||||
public override async Task<Result> onInit()
|
||||
{
|
||||
await Task.CompletedTask;
|
||||
|
||||
var result = new Result();
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public override void onClear()
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
public async Task<Result> refuseQuestConditionCheck(UInt32 questId)
|
||||
{
|
||||
var result = new Result();
|
||||
var owner = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
|
||||
|
||||
var quest_action = owner.getEntityAction<QuestAction>();
|
||||
var quest_mail_action = owner.getEntityAction<QuestMailAction>();
|
||||
|
||||
(result, var quest_meta_all_base_info) = await QuestMetaManager.It.getQuestMeta(questId);
|
||||
if (result.isFail()) return result;
|
||||
var quest_base_info = quest_meta_all_base_info.m_quest_base_info;
|
||||
|
||||
NullReferenceCheckHelper.throwIfNull(quest_base_info, () => $"quest_base_info is null !!!");
|
||||
|
||||
if (false == quest_base_info.QuestType.Equals(nameof(EQuestType.NORMAL)))
|
||||
{
|
||||
result.setFail(ServerErrorCode.QuestRefuseOnlyNormal, $"QuestID : {questId}, questType not normal");
|
||||
return result;
|
||||
}
|
||||
|
||||
if (true == quest_base_info.AssignType.Equals(EAssignType.MAIL.ToString()))
|
||||
{
|
||||
var quest_type = EnumHelper.convertEnumTypeAndValueStringToEnum(quest_base_info.QuestType, EQuestType.NORMAL);
|
||||
result = quest_mail_action.hasQuestMail(quest_type, questId, true);
|
||||
if (result.isFail()) return result;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
||||
270
GameServer/Contents/Quest/Action/QuestRewardAction.cs
Normal file
270
GameServer/Contents/Quest/Action/QuestRewardAction.cs
Normal file
@@ -0,0 +1,270 @@
|
||||
|
||||
using ServerBase;
|
||||
using ServerCore;
|
||||
using ServerCommon;
|
||||
using MetaAssets;
|
||||
|
||||
|
||||
using static ClientToGameMessage.Types;
|
||||
|
||||
|
||||
using Guid = System.Guid;
|
||||
|
||||
|
||||
|
||||
namespace GameServer;
|
||||
|
||||
|
||||
internal class QuestRewardAction : EntityActionBase
|
||||
{
|
||||
public QuestRewardAction(EntityBase owner)
|
||||
: base(owner)
|
||||
{
|
||||
}
|
||||
|
||||
public override Task<Result> onInit()
|
||||
{
|
||||
var result = new Result();
|
||||
return Task.FromResult(result);
|
||||
}
|
||||
|
||||
public async Task processAfterReward(QuestRewardHandler questRewardHandler)
|
||||
{
|
||||
var player = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
|
||||
var quest_base_info = questRewardHandler.m_quest_meta_info;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(quest_base_info, () => $"quest_base_info is null !!!");
|
||||
|
||||
var assignable_quests = quest_base_info.AssignableQuestsAfterEnd;
|
||||
|
||||
var quest_mail_action = player.getEntityAction<QuestMailAction>();
|
||||
await quest_mail_action.questMailSendOrForceAcceptWithTransaction(questRewardHandler, assignable_quests);
|
||||
|
||||
|
||||
//api 서버에 ugq complete 전송
|
||||
var server_logic = GameServerApp.getServerLogic();
|
||||
var ugq_api_manager = server_logic.GetUqgApiManager();
|
||||
|
||||
var quest_id = questRewardHandler.m_quest_id;
|
||||
var quest_revision = questRewardHandler.m_quest_revision;
|
||||
|
||||
if (questRewardHandler.m_ugq_game_data is not null && questRewardHandler.m_is_repeat_ugq_quest == false)
|
||||
{
|
||||
var cost = questRewardHandler.m_ugq_game_data.Cost;
|
||||
var api_result = await ugq_api_manager.setUgqQuestCompleted(player.getUserGuid(), quest_id, quest_revision, cost, player.getLanguageType());
|
||||
if (api_result.isFail())
|
||||
{
|
||||
//로그만 남긴다.
|
||||
Log.getLogger().error($"Failed to setUgqQuestCompleted : {api_result.toBasicString()} - {player.toBasicString()}");
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
public async Task normalQuestCheckInitialize()
|
||||
{
|
||||
var owner = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
|
||||
|
||||
var quest_mail_action = owner.getEntityAction<QuestMailAction>();
|
||||
|
||||
//메일 지급 가능한 퀘스트 체크
|
||||
var my_normal_mail_cnt = (await quest_mail_action.getNormalMailSet()).Count;
|
||||
HashSet<UInt32> assignable_mail_set = await quest_mail_action.getAssignableMailSet();
|
||||
|
||||
//메일 보낼 수 있는 퀘스트가 없으면 return;
|
||||
if (assignable_mail_set.Count < 1) { return; }
|
||||
|
||||
//메일 보낼 수 있는 퀘스트가 있지만 이미 메일이 꽉찼으면 활성화 안해준다.
|
||||
if (MetaHelper.GameConfigMeta.MaxQuestSendMail <= my_normal_mail_cnt) return;
|
||||
|
||||
//이미 리프레시 체크 중인 유저는 그냥 리턴
|
||||
if (QuestManager.It.m_normal_quest_check_users.ContainsKey(owner.getUserGuid())) return;
|
||||
|
||||
var repeat_quest_action = owner.getEntityAction<RepeatQuestAction>();
|
||||
|
||||
DateTime nowDT = DateTime.UtcNow;
|
||||
var nextTime = nowDT.AddMinutes(MetaHelper.GameConfigMeta.CooltimeNormalQuestSendMail);
|
||||
|
||||
var fn_quest_task_update = async delegate ()
|
||||
{
|
||||
var result = new Result();
|
||||
|
||||
Int32 is_checking = 1;
|
||||
repeat_quest_action.setRepeatQuestInfo(nextTime, is_checking);
|
||||
|
||||
var server_logic = GameServerApp.getServerLogic();
|
||||
var batch = new QueryBatchEx<QueryRunnerWithDocument>( owner
|
||||
, LogActionType.QuestMainRepeatTimeInit
|
||||
, server_logic.getDynamoDbClient() );
|
||||
{
|
||||
batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
|
||||
}
|
||||
|
||||
batch.appendBusinessLog(new RepeatQuestBusinessLog(nextTime, is_checking));
|
||||
result = await QueryHelper.sendQueryAndBusinessLog(batch);
|
||||
|
||||
return result;
|
||||
};
|
||||
|
||||
var result = await owner.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "RepeatQuestInfoUpdate", fn_quest_task_update);
|
||||
if (result.isFail())
|
||||
{
|
||||
string err_msg = $"Failed to runTransactionRunnerSafely()!!! : {result.toBasicString()} - {owner.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
}
|
||||
|
||||
//여기서, 활성화 되고 체킹중인 유저에 대해서 QuestManager 에 추가(Initialize 시점이니 여기서 셋팅)
|
||||
QuestManager.It.m_normal_quest_check_users.TryAdd(owner.getUserGuid(), 1);
|
||||
}
|
||||
|
||||
public Result questRewardConditionCheck(ref QuestRewardHandler questRewardHandler)
|
||||
{
|
||||
var result = new Result();
|
||||
var owner = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
|
||||
|
||||
var quest_action = owner.getEntityAction<QuestAction>();
|
||||
|
||||
var quest_id = questRewardHandler.m_quest_id;
|
||||
var quest_revision = questRewardHandler.m_quest_revision;
|
||||
var quest = questRewardHandler.m_quest;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(quest, () => $"quest is null !!!");
|
||||
|
||||
var quest_attribute = quest.getEntityAttribute<QuestAttribute>();
|
||||
NullReferenceCheckHelper.throwIfNull(quest_attribute, () => $"quest_attribute is null !!!");
|
||||
if (quest_attribute.IsComplete == 0)
|
||||
{
|
||||
var err_msg = $"Quest Not Completed QuestID : {quest_id}, owner : {owner.toBasicString()}";
|
||||
result.setFail(ServerErrorCode.QuestNotComplete, err_msg);
|
||||
Log.getLogger().error(result.toBasicString());
|
||||
return result;
|
||||
}
|
||||
|
||||
//대체 보상있는 경우 해당 보상정보로 변경
|
||||
if (quest_attribute.ReplacedRewardGroupId != 0) questRewardHandler.m_replaced_reward_group_id = quest_attribute.ReplacedRewardGroupId;
|
||||
|
||||
List<RewardMetaData> reward_meta_datas = new List<RewardMetaData>();
|
||||
//Meta에 보상 정보 없는 경우 에러 처리
|
||||
if (false == MetaData.Instance._RewardMetaTable.TryGetValue(questRewardHandler.m_replaced_reward_group_id, out var rewardList))
|
||||
{
|
||||
//ugq에서 m_replaced_reward_group_id 이 0일 수 있다... 일단 여기에 넣고 나중에 reward 관련 일반화 다시 해야될듯...
|
||||
if (questRewardHandler.m_replaced_reward_group_id == 0)
|
||||
{
|
||||
reward_meta_datas = new();
|
||||
}
|
||||
else
|
||||
{
|
||||
var err_msg = $"_RewardDataTable not exist info rewardGroupId = {questRewardHandler.m_replaced_reward_group_id}, owner : {owner.toBasicString()}";
|
||||
result.setFail(ServerErrorCode.RewardInfoNotExist, err_msg);
|
||||
Log.getLogger().error(result.toBasicString());
|
||||
return result;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
reward_meta_datas.AddRange(rewardList);
|
||||
//endquest가 존재(반복진행)하고 퀘스트가 ugq이면 보상 그룹은 0으로 처리...아 이것도 코드 바꾸고 싶다...
|
||||
var end_quest_action = owner.getEntityAction<EndQuestAction>();
|
||||
var end_quest = end_quest_action.getEndQuest(quest_id, quest_revision);
|
||||
bool is_already_cleared_ugq = (end_quest is not null && end_quest.isUgq() == true);
|
||||
if (is_already_cleared_ugq)
|
||||
{
|
||||
questRewardHandler.m_is_repeat_ugq_quest = true;
|
||||
questRewardHandler.m_replaced_reward_group_id = 0;
|
||||
reward_meta_datas = new();
|
||||
}
|
||||
dailyRewardCountCheck(ref questRewardHandler, is_already_cleared_ugq);
|
||||
}
|
||||
|
||||
foreach (var reward in reward_meta_datas)
|
||||
{
|
||||
questRewardHandler.m_rewards.Add(reward.Reward);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
private void dailyRewardCountCheck(ref QuestRewardHandler questRewardHandler, bool isAlreadyClearedUgq)
|
||||
{
|
||||
if (isAlreadyClearedUgq) return;
|
||||
|
||||
if (questRewardHandler.m_ugq_game_data is null) return;
|
||||
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(questRewardHandler.m_quest_meta_info, () => $"questRewardHandler.m_quest_meta_info is null !!!");
|
||||
|
||||
if (questRewardHandler.m_quest_meta_info.QuestRevision == 0) return;
|
||||
//ugq daily 반복보상 체크
|
||||
var ugq_daily_reward_count_attribute = getOwner().getEntityAttribute <UgqDailyRewardCountAttribute>();
|
||||
NullReferenceCheckHelper.throwIfNull(ugq_daily_reward_count_attribute, () => $"ugq_daily_reward_count_attribute is null !!!");
|
||||
|
||||
int max_cnt = 10;
|
||||
var bonus_cnt= ugq_daily_reward_count_attribute.getDailyRewardByGrade(questRewardHandler.m_ugq_game_data.GradeType);
|
||||
|
||||
(max_cnt, questRewardHandler.m_ugq_daily_bonus_gold) = UgqMetaHelper.getUgqDailyRewardMaxCountByGrade(questRewardHandler.m_ugq_game_data.GradeType);
|
||||
|
||||
if (bonus_cnt < max_cnt)
|
||||
{
|
||||
questRewardHandler.m_has_ugq_daily_reward = true;
|
||||
|
||||
RewardMutable reward_mutable = new RewardMutable();
|
||||
reward_mutable.Currency = new CurrencyRewardMutable()
|
||||
{
|
||||
Id = (int)CurrencyType.Gold,
|
||||
Value = questRewardHandler.m_ugq_daily_bonus_gold
|
||||
};
|
||||
|
||||
MetaAssets.Reward reward_gold = new MetaAssets.Reward(reward_mutable);
|
||||
questRewardHandler.m_rewards.Add(reward_gold);
|
||||
}
|
||||
}
|
||||
|
||||
public override void onClear()
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
public Result setUgqDailyRewardCountFromDoc(UgqDailyRewardCountDoc doc)
|
||||
{
|
||||
var result = new Result();
|
||||
|
||||
var owner = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
|
||||
var ugq_daily_reward_attribute = owner.getEntityAttribute<UgqDailyRewardCountAttribute>();
|
||||
|
||||
if (ugq_daily_reward_attribute is null)
|
||||
{
|
||||
var err_msg = $"Fail to get ugq_daily_reward_attribute";
|
||||
result.setFail(ServerErrorCode.EntityAttributeNotFound, err_msg);
|
||||
return result;
|
||||
}
|
||||
|
||||
if (false == doc.getAttribWrappers().TryGetValue(typeof(UgqDailyRewardCountAttrib), out var to_copy_doc_attrib))
|
||||
{
|
||||
var err_msg = $"Fail to get UgqDailyRewardCountAttrib";
|
||||
result.setFail(ServerErrorCode.EntityAttributeNotFound, err_msg);
|
||||
return result;
|
||||
}
|
||||
|
||||
var attrib_base = to_copy_doc_attrib.getAttribBase();
|
||||
var doc_attrib = attrib_base as UgqDailyRewardCountAttrib;
|
||||
if (doc_attrib is null)
|
||||
{
|
||||
var err_msg = $"Fail to get UgqDailyRewardCountAttrib";
|
||||
result.setFail(ServerErrorCode.EntityAttributeNotFound, err_msg);
|
||||
return result;
|
||||
}
|
||||
|
||||
foreach (var reward_cnt in doc_attrib.m_ugq_daily_reward_count)
|
||||
{
|
||||
ugq_daily_reward_attribute.m_ugq_daily_reward_count.AddOrUpdate(reward_cnt.Key, reward_cnt.Value, (key, oldValue) => reward_cnt.Value);
|
||||
}
|
||||
|
||||
ugq_daily_reward_attribute.m_next_refresh_time = doc_attrib.m_next_refresh_time;
|
||||
ugq_daily_reward_attribute.m_ugq_daily_reward_count_doc_nullable = doc;
|
||||
|
||||
|
||||
|
||||
return result;
|
||||
|
||||
}
|
||||
}
|
||||
263
GameServer/Contents/Quest/Action/QuestTaskUpdateAction.cs
Normal file
263
GameServer/Contents/Quest/Action/QuestTaskUpdateAction.cs
Normal file
@@ -0,0 +1,263 @@
|
||||
using Amazon.CloudWatchLogs.Model;
|
||||
using Amazon.Runtime.Internal;
|
||||
using Amazon.S3.Model;
|
||||
using Google.Protobuf.WellKnownTypes;
|
||||
using MetaAssets;
|
||||
using Newtonsoft.Json;
|
||||
using Org.BouncyCastle.Asn1.Ocsp;
|
||||
using ServerCommon;
|
||||
using ServerCore; using ServerBase;
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using static ClientToGameRes.Types;
|
||||
|
||||
namespace GameServer
|
||||
{
|
||||
public class QuestTaskUpdateAction : EntityActionBase
|
||||
{
|
||||
public QuestTaskUpdateAction(EntityBase owner)
|
||||
: base(owner)
|
||||
{
|
||||
}
|
||||
|
||||
public override Task<Result> onInit()
|
||||
{
|
||||
var result = new Result();
|
||||
return Task.FromResult(result);
|
||||
}
|
||||
|
||||
private Result taskFunctionProgress(QuestTaskUpdateHandler questTaskUpdateHandler)
|
||||
{
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(questTaskUpdateHandler.m_quest, () => $"questTaskUpdateHandler.m_quest is null !!!");
|
||||
|
||||
var owner = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
|
||||
|
||||
var quest_task = new QuestClientSide(owner);
|
||||
var quest = questTaskUpdateHandler.m_quest;
|
||||
|
||||
var result = quest_task.questTaskFunctionProgress(owner, ref questTaskUpdateHandler);
|
||||
if(result.isFail()) return result;
|
||||
|
||||
var quest_attribute = quest.getEntityAttribute<QuestAttribute>();
|
||||
NullReferenceCheckHelper.throwIfNull(quest_attribute, () => $"quest_attribute is null !!!");
|
||||
|
||||
if (quest_attribute.CurrentTaskComplete == 1 && quest_attribute.IsComplete == 0)
|
||||
{
|
||||
result = questNextTaskUpdate(questTaskUpdateHandler);
|
||||
if(result.isFail()) return result;
|
||||
}
|
||||
quest_attribute.modifiedEntityAttribute();
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
private async Task<Result> rewardUpdate(QuestTaskUpdateHandler questTaskUpdateHandler)
|
||||
{
|
||||
var owner = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
|
||||
|
||||
IReward reward_proc = new QuestTaskReward(owner, owner.getUserGuid(), questTaskUpdateHandler);
|
||||
|
||||
var result = await RewardManager.It.proceedRewardProcess(reward_proc);
|
||||
if (result.isFail()) return result;
|
||||
return result;
|
||||
}
|
||||
|
||||
private async Task<Result> delteItemUpdate(QuestTaskUpdateHandler questTaskUpdateHandler)
|
||||
{
|
||||
var result = new Result();
|
||||
|
||||
//아이템 삭제 처리
|
||||
var delete_items = questTaskUpdateHandler.m_deletable_items;
|
||||
foreach (var item in delete_items)
|
||||
{
|
||||
var item_id = item.Key;
|
||||
var item_count = item.Value;
|
||||
|
||||
var owner = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
|
||||
|
||||
var inventory_action = owner.getEntityAction<InventoryActionBase>();
|
||||
(result, var deleted_item) = await inventory_action.tryDeleteItemByMetaId((uint)item_id, (ushort)item_count);
|
||||
if (result.isFail())
|
||||
{
|
||||
var err_msg = $"delteItemUpdate error delteitem : {JsonConvert.SerializeObject(item)}, owner : {owner.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
return result;
|
||||
}
|
||||
questTaskUpdateHandler.m_deleted_items.AddRange(deleted_item);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
public Result questNextTaskUpdate(QuestTaskUpdateHandler questTaskUpdateHandler)
|
||||
{
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(questTaskUpdateHandler.m_quest_meta_info, () => $"questTaskUpdateHandler.m_quest_meta_info is null !!!");
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(questTaskUpdateHandler.m_quest, () => $"questTaskUpdateHandler.m_quest is null !!!");
|
||||
|
||||
var result = new Result();
|
||||
|
||||
//var task_group = questTaskUpdateHandler.m_quest_task_group;
|
||||
var next_task_num = questTaskUpdateHandler.m_next_task_number;
|
||||
|
||||
var task_group_list = questTaskUpdateHandler.m_quest_meta_info.QuestTaskGroupList;
|
||||
if (false == task_group_list.TryGetValue(next_task_num, out var questTaskInfo))
|
||||
{
|
||||
var err_msg = $"questEventInfo InvalidData questId = {questTaskUpdateHandler.m_quest_id}, next_task_num : {next_task_num}";
|
||||
result.setFail(ServerErrorCode.QuestInvalidValue, err_msg);
|
||||
return result;
|
||||
}
|
||||
|
||||
var quest_attribute = questTaskUpdateHandler.m_quest.getEntityAttribute<QuestAttribute>();
|
||||
NullReferenceCheckHelper.throwIfNull(quest_attribute, () => $"quest_attribute is null !!!");
|
||||
quest_attribute.CurrentTaskNum = next_task_num;
|
||||
quest_attribute.CurrentTaskComplete = 0;
|
||||
|
||||
DateTime now = DateTime.UtcNow;
|
||||
quest_attribute.TaskStartTime = now;
|
||||
quest_attribute.ActiveEvents.Clear();
|
||||
quest_attribute.ActiveEvents.AddRange(questTaskInfo.EventStringList);
|
||||
quest_attribute.HasTimer = 0;
|
||||
quest_attribute.TimerCompleteTime = now;
|
||||
quest_attribute.CompletedIdxStrings.Clear();
|
||||
|
||||
if (questTaskInfo.HasCounter)
|
||||
{
|
||||
quest_attribute.HasCounter = 1;
|
||||
quest_attribute.MaxCounter = questTaskInfo.MaxCounter;
|
||||
quest_attribute.MinCounter = questTaskInfo.MinCounter;
|
||||
quest_attribute.CurrentCounter = questTaskInfo.MinCounter;
|
||||
}
|
||||
else
|
||||
{
|
||||
quest_attribute.HasCounter = 0;
|
||||
quest_attribute.MaxCounter = 0;
|
||||
quest_attribute.MinCounter = 0;
|
||||
quest_attribute.CurrentCounter = 0;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
public Result taskUpdateConditionCheck(ref QuestTaskUpdateHandler questTaskUpdateHandler)
|
||||
{
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(questTaskUpdateHandler.m_quest_meta_info, () => $"questTaskUpdateHandler.m_quest_meta_info is null !!!");
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(questTaskUpdateHandler.m_quest, () => $"questTaskUpdateHandler.m_quest is null !!!");
|
||||
|
||||
var result = new Result();
|
||||
var owner = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
|
||||
|
||||
var quest_id = questTaskUpdateHandler.m_quest_id;
|
||||
|
||||
var server_logic = GameServerApp.getServerLogic();
|
||||
var quest_action = owner.getEntityAction<QuestAction>();
|
||||
|
||||
var quest_type = questTaskUpdateHandler.m_quest_type;
|
||||
var quest = questTaskUpdateHandler.m_quest;
|
||||
|
||||
var quest_attribute = quest.getEntityAttribute<QuestAttribute>();
|
||||
NullReferenceCheckHelper.throwIfNull(quest_attribute, () => $"quest_attribute is null !!!");
|
||||
if (quest_attribute.IsComplete == 1)
|
||||
{
|
||||
result.setFail(ServerErrorCode.QuestAlreadyComplete, $"Already Complete Quest QuestID : {quest_id}");
|
||||
return result;
|
||||
}
|
||||
|
||||
var active_event = questTaskUpdateHandler.m_active_event;
|
||||
if (false == quest_attribute.ActiveEvents.Contains(active_event))
|
||||
{
|
||||
string err_msg = $"ActiveIdxList info Invalie questId : {quest_id}, activeEvent : {active_event} User QuestInfo : {JsonConvert.SerializeObject(quest_attribute)}";
|
||||
result.setFail(ServerErrorCode.QuestMailNotExist, err_msg);
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
if (false == questTaskUpdateHandler.m_quest_meta_info.QuestTaskGroupList.TryGetValue(quest_attribute.CurrentTaskNum, out var questTaskInfo))
|
||||
{
|
||||
string err_msg = $"questBaseInfo.QuestTaskGroupList InvalidData CurrentTaskNum : {quest_attribute.CurrentTaskNum}";
|
||||
result.setFail(ServerErrorCode.QuestInvalidValue, err_msg);
|
||||
return result;
|
||||
}
|
||||
questTaskUpdateHandler.m_quest_task_group = questTaskInfo;
|
||||
|
||||
result = QuestMetaHelper.getQuestTaskEventGroupByEventString(questTaskInfo, active_event, out var questEventInfo);
|
||||
if(result.isFail()) return result;
|
||||
|
||||
NullReferenceCheckHelper.throwIfNull(questEventInfo, () => $"questEventInfo is null !!!");
|
||||
|
||||
EQuestEventTargetType targetType = EnumHelper.convertEnumTypeAndValueStringToEnum(questEventInfo.EventTarget, EQuestEventTargetType.NONE);
|
||||
EQuestEventNameType nameType = EnumHelper.convertEnumTypeAndValueStringToEnum(questEventInfo.EventName, EQuestEventNameType.NONE);
|
||||
|
||||
if (false == checkClientSideEvent(targetType, nameType))
|
||||
{
|
||||
string err_msg = $"scriptDataList does not match EQuestEventTargetType questId : {quest_id}, targetType : {targetType.ToString()}, nameType : {nameType.ToString()}";
|
||||
result.setFail(ServerErrorCode.QuestInvalidValue, err_msg);
|
||||
return result;
|
||||
}
|
||||
|
||||
questTaskUpdateHandler.m_target_type = targetType;
|
||||
questTaskUpdateHandler.m_name_type = nameType;
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
public bool checkClientSideEvent(EQuestEventTargetType target, EQuestEventNameType nameType)
|
||||
{
|
||||
if (target.Equals(EQuestEventTargetType.GUI) && nameType.Equals(EQuestEventNameType.POPUP)) return true;
|
||||
if (target.Equals(EQuestEventTargetType.CONCERT) && nameType.Equals(EQuestEventNameType.STARTED)) return true;
|
||||
if (target.Equals(EQuestEventTargetType.CONCERT) && nameType.Equals(EQuestEventNameType.ENDED)) return true;
|
||||
if (target.Equals(EQuestEventTargetType.CUTSCENE)) return true;
|
||||
if (target.Equals(EQuestEventTargetType.DIALOGUE)) return true;
|
||||
if (target.Equals(EQuestEventTargetType.MANNEQUIN) && nameType.Equals(EQuestEventNameType.USED)) return true;
|
||||
if (target.Equals(EQuestEventTargetType.MOVEMENT) && nameType.Equals(EQuestEventNameType.FEVER)) return true;
|
||||
if (target.Equals(EQuestEventTargetType.MOVEMENT)) return true;
|
||||
if (target.Equals(EQuestEventTargetType.NPC)) return true;
|
||||
if (target.Equals(EQuestEventTargetType.SOCIALACTION) && nameType.Equals(EQuestEventNameType.ACTIVED)) return true;
|
||||
if (target.Equals(EQuestEventTargetType.SPECIALGUIDE)) return true;
|
||||
if (target.Equals(EQuestEventTargetType.TAXI) && nameType.Equals(EQuestEventNameType.USED)) return true;
|
||||
if (target.Equals(EQuestEventTargetType.TRIGGER)) return true;
|
||||
if (target.Equals(EQuestEventTargetType.VIDEO)) return true;
|
||||
if (target.Equals(EQuestEventTargetType.INTERIORMODE) && nameType.Equals(EQuestEventNameType.STOPPED)) return true;
|
||||
if (target.Equals(EQuestEventTargetType.BEACONDIALOGUE) && nameType.Equals(EQuestEventNameType.SENDED)) return true;
|
||||
if (target.Equals(EQuestEventTargetType.BEACONDIALOGUE) && nameType.Equals(EQuestEventNameType.RECEIVED)) return true;
|
||||
if (target.Equals(EQuestEventTargetType.WAITING)) return true;
|
||||
if (target.Equals(EQuestEventTargetType.PROP) && nameType.Equals(EQuestEventNameType.SWITCHED)) return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public async Task<Result> questTaskUpdate(QuestTaskUpdateHandler questTaskUpdateDataRef)
|
||||
{
|
||||
var result = new Result();
|
||||
result = taskFunctionProgress(questTaskUpdateDataRef);
|
||||
if (result.isFail()) return result;
|
||||
|
||||
result = await rewardUpdate(questTaskUpdateDataRef);
|
||||
if (result.isFail()) return result;
|
||||
|
||||
result = await delteItemUpdate(questTaskUpdateDataRef);
|
||||
if (result.isFail()) return result;
|
||||
|
||||
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public override void onClear()
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
109
GameServer/Contents/Quest/Action/RepeatQuestAction.cs
Normal file
109
GameServer/Contents/Quest/Action/RepeatQuestAction.cs
Normal file
@@ -0,0 +1,109 @@
|
||||
|
||||
using Amazon.DynamoDBv2.Model;
|
||||
using Google.Protobuf.WellKnownTypes;
|
||||
using ServerCommon;
|
||||
using ServerCore; using ServerBase;
|
||||
|
||||
namespace GameServer
|
||||
{
|
||||
public class RepeatQuestAction : EntityActionBase
|
||||
{
|
||||
public RepeatQuestAction(EntityBase owner)
|
||||
: base(owner)
|
||||
{}
|
||||
|
||||
public override async Task<Result> onInit()
|
||||
{
|
||||
await Task.CompletedTask;
|
||||
|
||||
var result = new Result();
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public override void onClear()
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
public Int32 isChecking()
|
||||
{
|
||||
var player = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
var repeat_quest_attribute = player.getEntityAttribute<RepeatQuestAttribute>();
|
||||
NullReferenceCheckHelper.throwIfNull(repeat_quest_attribute, () => $"repeat_quest_attribute is null !!!");
|
||||
|
||||
return repeat_quest_attribute.m_is_checking;
|
||||
}
|
||||
|
||||
public DateTime getNextAllocateTime()
|
||||
{
|
||||
var player = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
var repeat_quest_attribute = player.getEntityAttribute<RepeatQuestAttribute>();
|
||||
NullReferenceCheckHelper.throwIfNull(repeat_quest_attribute, () => $"repeat_quest_attribute is null !!!");
|
||||
|
||||
return repeat_quest_attribute.m_next_allocate_time;
|
||||
}
|
||||
|
||||
public void setRepeatQuestInfo(DateTime nextAllocateTime, Int32 isChecking)
|
||||
{
|
||||
var player = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
var repeat_quest_attribute = player.getEntityAttribute<RepeatQuestAttribute>();
|
||||
NullReferenceCheckHelper.throwIfNull(repeat_quest_attribute, () => $"repeat_quest_attribute is null !!!");
|
||||
repeat_quest_attribute.m_next_allocate_time = nextAllocateTime;
|
||||
repeat_quest_attribute.m_is_checking = isChecking;
|
||||
repeat_quest_attribute.modifiedEntityAttribute();
|
||||
}
|
||||
|
||||
public Result setRepeatQuestFromDoc(RepeatQuestDoc doc)
|
||||
{
|
||||
var result = new Result();
|
||||
var owner = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
|
||||
|
||||
if (false == doc.getAttribWrappers().TryGetValue(typeof(RepeatQuestAttrib), out var to_copy_doc_attrib))
|
||||
{
|
||||
var err_msg = $"Fail to get QuestAttrib";
|
||||
result.setFail(ServerErrorCode.EntityAttributeNotFound, err_msg);
|
||||
return result;
|
||||
}
|
||||
|
||||
var attrib_base = to_copy_doc_attrib.getAttribBase();
|
||||
var doc_attrib = attrib_base as RepeatQuestAttrib;
|
||||
if (doc_attrib is null)
|
||||
{
|
||||
var err_msg = $"Fail to get QuestAttrib";
|
||||
result.setFail(ServerErrorCode.EntityAttributeNotFound, err_msg);
|
||||
return result;
|
||||
}
|
||||
|
||||
var repeat_quest_attribute = owner.getEntityAttribute<RepeatQuestAttribute>();
|
||||
NullReferenceCheckHelper.throwIfNull(repeat_quest_attribute, () => $"repeat_quest_attribute is null !!!");
|
||||
|
||||
repeat_quest_attribute.m_next_allocate_time = doc_attrib.m_next_allocate_time;
|
||||
repeat_quest_attribute.m_is_checking = doc_attrib.m_is_checking;
|
||||
|
||||
repeat_quest_attribute.syncOriginDocBaseWithNewDoc<RepeatQuestAttribute>(doc);
|
||||
|
||||
return new Result();
|
||||
}
|
||||
|
||||
public void checkAndAddNormalQuestCheckPool()
|
||||
{
|
||||
var player = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
|
||||
var repeat_quest_attribute = player.getEntityAttribute<RepeatQuestAttribute>();
|
||||
NullReferenceCheckHelper.throwIfNull(repeat_quest_attribute, () => $"repeat_quest_attribute is null !!!");
|
||||
|
||||
if (repeat_quest_attribute.m_is_checking == 1)
|
||||
{
|
||||
QuestManager.It.m_normal_quest_check_users.TryAdd(player.getUserGuid(), 1);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user