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using Google.Protobuf;
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using Google.Protobuf.WellKnownTypes;
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using ServerCore;
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using ServerBase;
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using ServerCommon;
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using ServerCommon.BusinessLogDomain;
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using MetaAssets;
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namespace GameServer;
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public class NotifyPartyInstanceHandler
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{
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public async Task recvPartyInstance(ServerMessage.Types.PartyInstanceInfoNoti notify)
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{
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// 1. party 정보
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var global_party = GameServerApp.getServerLogic().findGlobalEntity<GlobalParty>();
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NullReferenceCheckHelper.throwIfNull(global_party, () => $"global_party is null !!!");
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var party = global_party.getParty(notify.PartyGuid);
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ArgumentNullException.ThrowIfNull(party);
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// 2. party instance 데이터 로딩
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var party_instance_action = party.getEntityAction<GlobalPartyDetailInstanceAction>();
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ArgumentNullException.ThrowIfNull(party_instance_action);
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var result = await party_instance_action.loadPartyInstance();
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if (result.isFail()) return;
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// 3. party instance 조회
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var party_instance_attribute = party.getEntityAttribute<PartyInstanceAttribute>();
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ArgumentNullException.ThrowIfNull(party_instance_attribute);
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// 4. 파티 인스턴스 정보 알림 ( to client )
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var client_message = new ClientToGame();
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client_message.Message = new();
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client_message.Message.PartyInstanceInfoNoti = new();
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client_message.Message.PartyInstanceInfoNoti.InstanceId = party_instance_attribute.InstanceId;
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client_message.Message.PartyInstanceInfoNoti.StartTime = party_instance_attribute.StartTime;
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client_message.Message.PartyInstanceInfoNoti.EndTime = party_instance_attribute.EndTime;
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client_message.Message.PartyInstanceInfoNoti.JoinMemberCount = party_instance_attribute.JoinMemberCount;
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client_message.Message.PartyInstanceInfoNoti.IsEnd = party_instance_attribute.InstanceId == 0 ? BoolType.True : BoolType.False;
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PartyHelper.BroadcastToClients(party, client_message, new List<string>());
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}
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}
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