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using Google.Protobuf;
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using Google.Protobuf.WellKnownTypes;
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using ServerCore;
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using ServerBase;
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using ServerCommon;
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using ServerCommon.BusinessLogDomain;
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using MetaAssets;
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namespace GameServer;
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public class NotifyInvitePartyRecvResultHandler
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{
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public async Task recvInvitePartyRecvResult(ServerMessage.Types.GS2C_NTF_PARTY_INVITE_RESULT notify)
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{
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// 0. client login 체크
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var player_manager = GameServerApp.getServerLogic().getPlayerManager();
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ArgumentNullException.ThrowIfNull(player_manager);
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if (!player_manager.tryGetUserByPrimaryKey(notify.InviteHostGuid, out var player))
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{
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Log.getLogger().error($"Failed to get recv user !! - {notify.InviteUserGuid} / {nameof(recvInvitePartyRecvResult)}");
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return;
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}
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ArgumentNullException.ThrowIfNull(player);
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// 1. client 에 파티초대 결과 전송
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var message = new ClientToGame
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{
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Message = new()
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{
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InvitePartyResult = new()
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{
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ErrorCode = notify.ErrorCode,
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InviteUserGuid = notify.InviteUserGuid
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}
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}
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};
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GameServerApp.getServerLogic().onSendPacket(player, message);
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if (notify.ErrorCode == ServerErrorCode.Success) return;
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// 2. 실패시 send list 삭제
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var global_party = GameServerApp.getServerLogic().findGlobalEntity<GlobalParty>();
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ArgumentNullException.ThrowIfNull(global_party);
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var party = global_party.getParty(notify.InvitePartyGuid);
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ArgumentNullException.ThrowIfNull(party);
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var party_send_action = party.getEntityAction<GlobalPartyInvitePartySendAction>();
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NullReferenceCheckHelper.throwIfNull(party_send_action, () => $"party_send_action is null !!!");
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_ = await party_send_action.deleteInvitePartySend(notify.InviteUserGuid);
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}
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}
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