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using Google.Protobuf;
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using Google.Protobuf.WellKnownTypes;
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using ServerCore;
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using ServerBase;
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using ServerCommon;
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using ServerCommon.BusinessLogDomain;
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using MetaAssets;
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using USER_GUID = System.String;
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namespace GameServer;
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public class NotifyChangePartyNameHandler
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{
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public async Task recvChangePartyNameHandler(ServerMessage.Types.ExchangePartyNameNoti notify)
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{
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var global_party = GameServerApp.getServerLogic().findGlobalEntity<GlobalParty>();
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ArgumentNullException.ThrowIfNull(global_party);
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var party = global_party.getParty(notify.PartyGuid);
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ArgumentNullException.ThrowIfNull(party);
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var party_info_action = party.getEntityAction<GlobalPartyDetailInfoAction>();
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ArgumentNullException.ThrowIfNull(party_info_action);
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// 1. 파티명 변경
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var result = await party_info_action.changePartyName(notify.NewPartyName, false);
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if (result.isFail()) return;
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// 2. 파티명 변경 알림
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var message = new ClientToGame()
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{
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Message = new()
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{
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ExchangePartyNameNoti = new()
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{
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NewPartyName = notify.NewPartyName
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}
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}
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};
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PartyHelper.BroadcastToClients(party, message, new List<USER_GUID>());
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}
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}
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