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2025-05-01 07:20:41 +09:00
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using Google.Protobuf;
using Google.Protobuf.WellKnownTypes;
using ServerCore;
using ServerBase;
using ServerCommon;
using ServerCommon.BusinessLogDomain;
using MetaAssets;
namespace GameServer.PacketHandler;
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.BanPartyMemberReq), typeof(BanPartyMemberPacketHandler), typeof(GameLoginListener))]
public class BanPartyMemberPacketHandler : PacketRecvHandler
{
private static void send_S2C_ACK_BAN_PARTY_MEMBER(Player? owner, Result result)
{
ArgumentNullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
var ack_packet = new ClientToGame
{
Response = new ClientToGameRes
{
ErrorCode = result.ErrorCode,
BanPartyMemberRes = new()
}
};
GameServerApp.getServerLogic().onSendPacket(owner, ack_packet);
}
public override async Task<Result> onProcessPacket(ISession entityWithSession, IMessage recvMessage)
{
var result = new Result();
string err_msg;
var log_invokers = new List<ILogInvoker>(3);
var entity_player = entityWithSession as Player;
NullReferenceCheckHelper.throwIfNull(entity_player, () => $"entity_player is null !!!");
// 1. 기본 정보 체크
var request = (recvMessage as ClientToGame)?.Request.BanPartyMemberReq;
if (null == request)
{
err_msg = $"Failed to get request type !!! : {nameof(ClientToGame.Request.BanPartyMemberReq)}";
result.setFail(ServerErrorCode.InvalidArgument, err_msg);
Log.getLogger().error(result.toBasicString());
send_S2C_ACK_BAN_PARTY_MEMBER(entity_player, result);
return result;
}
// 2. 소속 파티 Guid 조회
var personal_party_action = entity_player.getEntityAction<PersonalPartyAction>();
NullReferenceCheckHelper.throwIfNull(personal_party_action, () => $"personal_party_action is null !!!");
var personal_party = personal_party_action.getPersonalParty();
if (null == personal_party)
{
err_msg = $"Failed to get party info !!! - not party member - {entity_player.getUserGuid()}";
result.setFail(ServerErrorCode.NotParty, err_msg);
Log.getLogger().error(err_msg);
send_S2C_ACK_BAN_PARTY_MEMBER(entity_player, result);
return result;
}
var global_party = GameServerApp.getServerLogic().findGlobalEntity<GlobalParty>();
NullReferenceCheckHelper.throwIfNull(global_party, () => $"global_party is null !!!");
var party = global_party.getParty(personal_party.getPartyGuid());
NullReferenceCheckHelper.throwIfNull(party, () => $"party is null !!!");
var party_log_data = PartyBusinessLogHelper.toPartyLogData(party.PartyGuid, false);
party_log_data.PartyMemberCount -= 1;
var party_business_log = new PartyBusinessLog(party_log_data);
log_invokers.Add(party_business_log);
// 3. 파티장 체크
var party_action = party.getEntityAction<GlobalPartyDetailAction>();
NullReferenceCheckHelper.throwIfNull(party_action, () => $"party_action is null !!!");
var is_leader = party_action.isLeader(entity_player.getUserGuid());
if (!is_leader)
{
err_msg = $"Failed to ban party member !!! : not party leader - {entity_player.getUserGuid()}";
result.setFail(ServerErrorCode.NotPartyLeader, err_msg);
Log.getLogger().error(err_msg);
send_S2C_ACK_BAN_PARTY_MEMBER(entity_player, result);
return result;
}
// 4. 파티원 체크
var party_member_action = party.getEntityAction<GlobalPartyDetailMemberAction>();
NullReferenceCheckHelper.throwIfNull(party_member_action, () => $"party_member_action is null !!!");
var is_member = party_member_action.isPartyMember(request.PartyMemberUserGuid);
if (false == is_member)
{
err_msg = $"Failed to ban party member !!! : not party member - {request.PartyMemberUserGuid}";
result.setFail(ServerErrorCode.NotPartyMember, err_msg);
Log.getLogger().error(err_msg);
send_S2C_ACK_BAN_PARTY_MEMBER(entity_player, result);
return result;
}
var party_member_log_data = PartyBusinessLogHelper.toPartyMemberLogData(party.PartyGuid, request.PartyMemberUserGuid, PartyMemberActionType.BanParty);
var party_member_business_log = new PartyMemberBusinessLog(party_member_log_data);
log_invokers.Add(party_member_business_log);
// 5. 파티원 탈퇴 처리
var global_party_action = global_party.getEntityAction<GlobalPartyAction>();
NullReferenceCheckHelper.throwIfNull(global_party_action, () => $"server_logic is null !!!");
result = await global_party_action.leaveParty(party.PartyGuid, request.PartyMemberUserGuid, BoolType.True);
if (result.isFail())
{
send_S2C_ACK_BAN_PARTY_MEMBER(entity_player, result);
return result;
}
// 6. 해당 파티원 ban 알림
var message = new ServerMessage();
message.BanPartyNoti = new();
message.BanPartyNoti.PartyGuid = party.PartyGuid;
message.BanPartyNoti.BanMemberGuid = request.PartyMemberUserGuid;
await PartyHelper.sendToServerByTargetClient(request.PartyMemberUserGuid, message);
// 7. Business Log 기록
BusinessLogger.collectLogs(new LogActionEx(LogActionType.BanParty), entity_player, log_invokers);
return result;
}
}

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using Google.Protobuf;
using Google.Protobuf.WellKnownTypes;
using ServerCore;
using ServerBase;
using ServerCommon;
using ServerCommon.BusinessLogDomain;
using MetaAssets;
namespace GameServer.PacketHandler;
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.CreatePartyInstanceReq), typeof(CreatePartyInstancePacketHandler), typeof(GameLoginListener))]
public class CreatePartyInstancePacketHandler : PacketRecvHandler
{
private void send_S2C_ACK_CREATE_PARTY_INSTANCE(Player owner, Result result, string spendItemGuid)
{
var ack_packet = new ClientToGame
{
Response = new ClientToGameRes
{
ErrorCode = result.ErrorCode,
CreatePartyInstanceRes = new()
}
};
if (result.isSuccess())
{
var spent = new ItemGuidCount();
spent.ItemGuid = spendItemGuid;
spent.ItemCount = 1;
ack_packet.Response.CreatePartyInstanceRes.Items.Add(spent);
}
GameServerApp.getServerLogic().onSendPacket(owner, ack_packet);
}
public override async Task<Result> onProcessPacket(ISession entityWithSession, IMessage recvMessage)
{
var result = new Result();
string err_msg;
var entity_player = entityWithSession as Player;
NullReferenceCheckHelper.throwIfNull(entity_player, () => $"entity_player is null !!!");
// 1. 기본 정보 체크
var request = (recvMessage as ClientToGame)?.Request.CreatePartyInstanceReq;
if (null == request)
{
err_msg = $"Failed to get request type !!! : {nameof(ClientToGame.Request.CreatePartyInstanceReq)}";
result.setFail(ServerErrorCode.InvalidArgument, err_msg);
Log.getLogger().error(result.toBasicString());
send_S2C_ACK_CREATE_PARTY_INSTANCE(entity_player, result, string.Empty);
return result;
}
// 2. 소속 파티 Guid 조회
var personal_party_action = entity_player.getEntityAction<PersonalPartyAction>();
NullReferenceCheckHelper.throwIfNull(personal_party_action, () => $"personal_party_action is null !!! - {entity_player.toBasicString()}");
var personal_party = personal_party_action.getPersonalParty();
if (null == personal_party)
{
err_msg = $"Failed to get party info !!! - not party member - {entity_player.getUserGuid()}";
result.setFail(ServerErrorCode.NotParty, err_msg);
Log.getLogger().error(err_msg);
send_S2C_ACK_CREATE_PARTY_INSTANCE(entity_player, result, string.Empty);
return result;
}
var global_party = GameServerApp.getServerLogic().findGlobalEntity<GlobalParty>();
NullReferenceCheckHelper.throwIfNull(global_party, () => $"global_party is null !!! - {entity_player.toBasicString()}");
var party = global_party.getParty(personal_party.getPartyGuid());
NullReferenceCheckHelper.throwIfNull(party, () => $"party is null !!! - {entity_player.toBasicString()}");
// 3. 파티장 체크
var party_action = party.getEntityAction<GlobalPartyDetailAction>();
NullReferenceCheckHelper.throwIfNull(party_action, () => $"party_action is null !!! - {entity_player.toBasicString()}");
var is_leader = party_action.isLeader(entity_player.getUserGuid());
if (!is_leader)
{
err_msg = $"Failed to create party instance !!! : not party leader - {entity_player.getUserGuid()}";
result.setFail(ServerErrorCode.NotPartyLeader, err_msg);
Log.getLogger().error(err_msg);
send_S2C_ACK_CREATE_PARTY_INSTANCE(entity_player, result, string.Empty);
return result;
}
// 4. Party Instance 생성 처리
result = await entity_player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "CreatePartyInstance", createPartyInstanceDelegate);
if (result.isFail())
{
send_S2C_ACK_CREATE_PARTY_INSTANCE(entity_player, result, string.Empty);
}
return result;
async Task<Result> createPartyInstanceDelegate() =>
await createPartyInstanceAsync(entity_player, request, party);
}
private async Task<Result> createPartyInstanceAsync(Player owner, ClientToGameReq.Types.CreatePartyInstanceReq request, GlobalPartyDetail party)
{
var result = new Result();
string err_msg;
// 1. party instance 정보 획득
var instance_info = getPartyInstanceInfo(request);
if (instance_info.result.isFail() || instance_info.concert_data == null) return instance_info.result;
// 2. Instance 생성
var instance_room_id = await InstanceRoomHandler.CreatePartyInstance(party.PartyGuid, instance_info.instance_id);
if (string.IsNullOrEmpty(instance_room_id))
{
err_msg = "Failed to create party instance !!!";
result.setFail(ServerErrorCode.CreateRoomFail, err_msg);
Log.getLogger().error(err_msg);
return result;
}
// 3. 파티 채널 생성권 소모
(result, var item) = await spendCreatePartyInstanceItem(owner);
if(result.isFail()) return result;
// 4. 파티에 party instance 저장 ( PartyInstanceInfo )
var party_info_action = party.getEntityAction<GlobalPartyDetailInstanceAction>();
NullReferenceCheckHelper.throwIfNull(party_info_action, () => $"party_info_action is null !!! - {owner.toBasicString()}");
var start_time = DateTime.UtcNow.AddSeconds(MetaHelper.GameConfigMeta.PartyConcertWaitingTimeSec).ToTimestamp();
var end_time = start_time.ToDateTime().AddSeconds(instance_info.concert_data.ConcertLength).ToTimestamp();
result = await party_info_action.registerPartyInstance(instance_info.instance_id, instance_room_id, start_time, end_time, 0, true);
if (result.isFail()) return result;
var batch = new QueryBatchEx<QueryRunnerWithDocument>( owner, LogActionType.CreatePartyInstance, GameServerApp.getServerLogic().getDynamoDbClient());
batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
batch.addQuery(new QueryFinal());
// 5. Business Log 기록
writeBusinessLog(batch, party, item);
return await QueryHelper.sendQueryAndBusinessLog(batch);
}
private (Result result, int instance_id, MetaAssets.InstanceConcertMetaData? concert_data) getPartyInstanceInfo(ClientToGameReq.Types.CreatePartyInstanceReq request)
{
var result = new Result();
string err_msg;
// 1. Instance ID 획득
(result, var room_map_tree, _) = MapHelper.tryGetRoomMapTree(request.LandId, request.Floor, request.BuildingId);
if (result.isFail() || room_map_tree == null)
{
err_msg = $"Failed to tryGetRoomMapTree() !!! : {result.toBasicString()}";
Log.getLogger().error(err_msg);
return (result, 0, null);
}
var instance_id = room_map_tree.InstanceMetaId;
// 2. Indun data 획득
if (!MetaData.Instance._IndunTable.TryGetValue(instance_id, out var indun_data))
{
err_msg = $"Failed to create party instance !!! : Not Found IndunData. instanceId:{instance_id}";
result.setFail(ServerErrorCode.InstanceMetaDataNotFound, err_msg);
Log.getLogger().error(err_msg);
return (result, 0, null);
}
// 3. indun data 체크
if (indun_data.placeType() != EPlaceType.Concert || indun_data.OverLimit == 0)
{
err_msg = $"Failed to create party instance !!! : invalid instance info. instanceId:{instance_id}";
result.setFail(ServerErrorCode.NotUsablePlace, err_msg);
Log.getLogger().error(err_msg);
return (result, 0, null);
}
// 4. Concert 정보 획득
if (MetaData.Instance._ConcertTable.TryGetValue(indun_data.MapId, out var concert_data) == false)
{
err_msg = $"Failed to create party instance !!! : not found Concert id:{indun_data.MapId}";
result.setFail(ServerErrorCode.NotFoundTable, err_msg);
Log.getLogger().error(err_msg);
return (result, 0, null);
}
return (result, instance_id, concert_data);
}
private async Task<(Result, Item?)> spendCreatePartyInstanceItem(Player owner)
{
var inventory_action = owner.getEntityAction<InventoryActionBase>();
NullReferenceCheckHelper.throwIfNull(inventory_action, () => $"inventory_action is null !!! - {owner.toBasicString()}");
(var result, var delete_instance_items) = await inventory_action.tryDeleteItemByMetaId((uint)ServerCommon.Constant.PARTY_INSTANCE_CREATE_ITEM_ID, (ushort)MetaHelper.GameConfigMeta.ItemAmountPartyInstance);
if (result.isFail()) return (result, null);
var item = delete_instance_items.FirstOrDefault();
return (result, item);
}
private void writeBusinessLog(QueryBatchBase queryBatchBase, GlobalPartyDetail party, Item? delItem)
{
// 1. 파티 정보
var party_log_data = PartyBusinessLogHelper.toPartyLogData(party.PartyGuid, false);
var party_business_log = new PartyBusinessLog(party_log_data);
queryBatchBase.appendBusinessLog(party_business_log);
// 2. 파티 인스턴스 정보
var party_instance_log_data = PartyBusinessLogHelper.toPartyInstanceLogData(party.PartyGuid, true);
var party_instance_business_log = new PartyInstanceBusinessLog(party_instance_log_data);
queryBatchBase.appendBusinessLog(party_instance_business_log);
}
}

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using Google.Protobuf;
using Google.Protobuf.WellKnownTypes;
using ServerCore;
using ServerBase;
using ServerCommon;
using ServerCommon.BusinessLogDomain;
using MetaAssets;
namespace GameServer.PacketHandler;
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.ExchangePartyMemberMarkReq), typeof(ExchangePartyMemberMarkPacketHandler), typeof(GameLoginListener))]
public class ExchangePartyMemberMarkPacketHandler : PacketRecvHandler
{
private static void send_S2C_ACK_EXCHANGE_PARTY_MAKER(Player owner, Result result)
{
var ack_packet = new ClientToGame
{
Response = new ClientToGameRes
{
ErrorCode = result.ErrorCode,
ExchangePartyMemberMarkRes = new()
}
};
GameServerApp.getServerLogic().onSendPacket(owner, ack_packet);
}
public override async Task<Result> onProcessPacket(ISession entityWithSession, IMessage recvMessage)
{
var result = new Result();
string err_msg;
var entity_player = entityWithSession as Player;
NullReferenceCheckHelper.throwIfNull(entity_player, () => $"entity_player is null !!!");
// 1. 기본 정보 체크
var request = (recvMessage as ClientToGame)?.Request.ExchangePartyMemberMarkReq;
if (null == request)
{
err_msg = $"Failed to get request type !!! : {nameof(ClientToGame.Request.ExchangePartyMemberMarkReq)}";
result.setFail(ServerErrorCode.InvalidArgument, err_msg);
Log.getLogger().error(result.toBasicString());
send_S2C_ACK_EXCHANGE_PARTY_MAKER(entity_player, result);
return result;
}
// 2. 소속 파티 Guid 조회
var personal_party_action = entity_player.getEntityAction<PersonalPartyAction>();
NullReferenceCheckHelper.throwIfNull(personal_party_action, () => $"personal_party_action is null !!! - {entity_player.toBasicString()}");
var personal_party = personal_party_action.getPersonalParty();
if (null == personal_party)
{
err_msg = $"Failed to get party info !!! - not party member - {entity_player.getUserGuid()}";
result.setFail(ServerErrorCode.NotParty, err_msg);
Log.getLogger().error(err_msg);
send_S2C_ACK_EXCHANGE_PARTY_MAKER(entity_player, result);
return result;
}
var global_party = GameServerApp.getServerLogic().findGlobalEntity<GlobalParty>();
NullReferenceCheckHelper.throwIfNull(global_party, () => $"global_party is null !!! - {entity_player.toBasicString()}");
var party = global_party.getParty(personal_party.getPartyGuid());
NullReferenceCheckHelper.throwIfNull(party, () => $"party is null !!! - {entity_player.toBasicString()}");
// 3. 파티장 체크
var party_action = party.getEntityAction<GlobalPartyDetailAction>();
NullReferenceCheckHelper.throwIfNull(party_action, () => $"party_action is null !!! - {entity_player.toBasicString()}");
var is_leader = party_action.isLeader(entity_player.getUserGuid());
if (!is_leader)
{
err_msg = $"Failed to change party member maker !!! : not party leader - {entity_player.getUserGuid()}";
result.setFail(ServerErrorCode.NotPartyLeader, err_msg);
Log.getLogger().error(err_msg);
send_S2C_ACK_EXCHANGE_PARTY_MAKER(entity_player, result);
return result;
}
// 4. Maker 변경
var party_member_action = party.getEntityAction<GlobalPartyDetailMemberAction>();
NullReferenceCheckHelper.throwIfNull(party_member_action, () => $"party_member_action is null !!! - {entity_player.toBasicString()}");
result = await party_member_action.changeMemberMaker(request.PartyMemberUserGuid, request.MarkId, true);
if (result.isFail())
{
send_S2C_ACK_EXCHANGE_PARTY_MAKER(entity_player, result);
return result;
}
// 5. 변경사항 알림 ( to server )
var server_message = new ServerMessage()
{
ExchangePartyMemberMarkNoti = new()
{
PartyGuid = party.PartyGuid,
MemberUserGuid = request.PartyMemberUserGuid,
MarkId = request.MarkId
}
};
PartyHelper.BroadcastToServers(party, server_message, true);
// 6. 변경사항 알림 ( to client )
var client_message = new ClientToGame()
{
Message = new()
{
ExchangePartyMemberMarkNoti = new()
{
MarkId = request.MarkId,
MemberUserGuid = request.PartyMemberUserGuid
}
}
};
PartyHelper.BroadcastToClients(party, client_message, new List<string>());
return result;
}
}

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using Google.Protobuf;
using Google.Protobuf.WellKnownTypes;
using ServerCore;
using ServerBase;
using ServerCommon;
using ServerCommon.BusinessLogDomain;
using MetaAssets;
using USER_GUID = System.String;
namespace GameServer.PacketHandler;
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.ExchangePartyNameReq), typeof(ExchangePartyNamePacketHandler), typeof(GameLoginListener))]
public class ExchangePartyNamePacketHandler : PacketRecvHandler
{
private static void send_S2C_ACK_EXCHANGE_PARTY_NAME(Player owner, Result result)
{
var ack_packet = new ClientToGame
{
Response = new ClientToGameRes
{
ErrorCode = result.ErrorCode,
ExchangePartyNameRes = new()
}
};
GameServerApp.getServerLogic().onSendPacket(owner, ack_packet);
}
public override async Task<Result> onProcessPacket(ISession entityWithSession, IMessage recvMessage)
{
var result = new Result();
var err_msg = string.Empty;
var entity_player = entityWithSession as Player;
NullReferenceCheckHelper.throwIfNull(entity_player, () => $"entity_player is null !!!");
// 1. 기본 정보 체크
var request = (recvMessage as ClientToGame)?.Request.ExchangePartyNameReq;
if (null == request)
{
err_msg = $"Failed to get request type !!! : {nameof(ClientToGame.Request.ExchangePartyNameReq)}";
result.setFail(ServerErrorCode.InvalidArgument, err_msg);
Log.getLogger().error(result.toBasicString());
send_S2C_ACK_EXCHANGE_PARTY_NAME(entity_player, result);
return result;
}
// 2. 소속 파티 Guid 조회
var personal_party_action = entity_player.getEntityAction<PersonalPartyAction>();
NullReferenceCheckHelper.throwIfNull(personal_party_action, () => $"personal_party_action is null !!! - {entity_player.toBasicString()}");
var personal_party = personal_party_action.getPersonalParty();
if (null == personal_party)
{
err_msg = $"Failed to get party info !!! - not party member - {entity_player.getUserGuid()}";
result.setFail(ServerErrorCode.NotParty, err_msg);
Log.getLogger().error(err_msg);
send_S2C_ACK_EXCHANGE_PARTY_NAME(entity_player, result);
return result;
}
// 3. 조건 체크
result = checkPartyNameConditions(request.NewPartyName);
if (result.isFail())
{
send_S2C_ACK_EXCHANGE_PARTY_NAME(entity_player, result);
return result;
}
// 4. 파티 명칭 변경
var global_party = GameServerApp.getServerLogic().findGlobalEntity<GlobalParty>();
NullReferenceCheckHelper.throwIfNull(global_party, () => $"global_party is null !!! - {entity_player.toBasicString()}");
var party = global_party.getParty(personal_party.getPartyGuid());
NullReferenceCheckHelper.throwIfNull(party, () => $"party is null !!! - {entity_player.toBasicString()}");
var party_info_action = party.getEntityAction<GlobalPartyDetailInfoAction>();
NullReferenceCheckHelper.throwIfNull(party_info_action, () => $"party_info_action is null !!! - {entity_player.toBasicString()}");
result = await party_info_action.changePartyName(request.NewPartyName, true);
if (result.isFail())
{
send_S2C_ACK_EXCHANGE_PARTY_NAME(entity_player, result);
return result;
}
// 5. 파티명 변경 알림 ( to server )
var server_message = new ServerMessage
{
ExchangePartyNameNoti = new()
{
PartyGuid = request.NewPartyName
}
};
PartyHelper.BroadcastToServers(party, server_message, true);
// 6. 파티명 변경 알림 ( to client )
var client_message = new ClientToGame()
{
Message = new ClientToGameMessage()
{
ExchangePartyNameNoti = new()
{
NewPartyName = request.NewPartyName
}
}
};
PartyHelper.BroadcastToClients(party, client_message, new List<USER_GUID>());
return result;
}
private Result checkPartyNameConditions(string partyName)
{
var result = new Result();
string err_msg;
// 1. 길이 체크
if (partyName.Length > MetaHelper.GameConfigMeta.MaxPartyNameInput)
{
err_msg = $"fail to exchange party name !!! : invalid length - {partyName.Length}";
result.setFail(ServerErrorCode.InvalidPartyStringLength, err_msg);
Log.getLogger().error(err_msg);
return result;
}
// 2. 금칙어 체크
if (StringRuleHelper.isBanWord(partyName, false))
{
err_msg = $"fail to exchange party name !!! : include ban word - {partyName}";
result.setFail(ServerErrorCode.IncludeBanWordFromPartyName, err_msg);
Log.getLogger().error(err_msg);
return result;
}
return result;
}
}

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using Google.Protobuf;
using Google.Protobuf.WellKnownTypes;
using ServerCore;
using ServerBase;
using ServerCommon;
using ServerCommon.BusinessLogDomain;
using MetaAssets;
using PARTY_GUID = System.String;
namespace GameServer.PacketHandler;
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.InvitePartyListReq), typeof(InvitePartyListPacketHandler), typeof(GameLoginListener))]
public class InvitePartyListPacketHandler : PacketRecvHandler
{
private static void send_S2C_ACK_INVITE_PARTY_LIST(Player owner, Result result, IReadOnlyList<InvitePartyState>? invites)
{
var ack_packet = new ClientToGame
{
Response = new ClientToGameRes
{
ErrorCode = result.ErrorCode,
InvitePartyListRes = new()
}
};
if (result.isSuccess() && null != invites)
{
ack_packet.Response.InvitePartyListRes.InvitePartyList.AddRange(invites);
}
GameServerApp.getServerLogic().onSendPacket(owner, ack_packet);
}
public override async Task<Result> onProcessPacket(ISession entityWithSession, IMessage recvMessage)
{
var result = new Result();
var entity_player = entityWithSession as Player;
NullReferenceCheckHelper.throwIfNull(entity_player, () => "player is null !!!");
// 1. 기본 정보 체크
var request = (recvMessage as ClientToGame)?.Request.InvitePartyListReq;
if (null == request)
{
var err_msg = $"Failed to get request type !!! : {nameof(ClientToGame.Request.InvitePartyListReq)}";
result.setFail(ServerErrorCode.InvalidArgument, err_msg);
Log.getLogger().error(result.toBasicString());
send_S2C_ACK_INVITE_PARTY_LIST(entity_player, result, null);
return result;
}
// 2. invite recv list 획득
var invite_party_recv_action = entity_player.getEntityAction<PartyInvitePartyRecvAction>();
var list = await invite_party_recv_action.getPartyInvitePartyRecvs();
var global_party = GameServerApp.getServerLogic().findGlobalEntity<GlobalParty>();
NullReferenceCheckHelper.throwIfNull(global_party, () => "global party is null !!!");
var global_party_action = global_party.getEntityAction<GlobalPartyAction>();
NullReferenceCheckHelper.throwIfNull(global_party_action, () => $"global party action is null !!! - {entity_player.toBasicString()} / {global_party.toBasicString()}");
var invites = new List<InvitePartyState>();
foreach (var recv in list)
{
// 2-1. party 정보 확인
var party_info = await global_party_action.getPartyLeaderGuidAndMemberCount(recv.Key);
if (PARTY_GUID.IsNullOrEmpty(party_info.leader_guid))
{
// recv 제거
await invite_party_recv_action.deleteInvitePartyRecv(recv.Key);
};
// 2-2. 데이터 채우기
var invite_party_state = new InvitePartyState();
invite_party_state.InvitePartyGuid = recv.Key;
invite_party_state.InvitePartyLeaderNickname = party_info.leader_nickname;
invite_party_state.InvitePartyLeaderGuid = party_info.leader_guid;
invite_party_state.CurrentPartyMemberCount = party_info.member_count ?? 0;
invite_party_state.EndTime = recv.Value.AddMilliseconds(ServerCommon.Constant.KEEP_INVITEPARTY_TIME).ToTimestamp();
invites.Add(invite_party_state);
}
send_S2C_ACK_INVITE_PARTY_LIST(entity_player, result, invites);
return result;
}
}

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using Google.Protobuf;
using Google.Protobuf.WellKnownTypes;
using ServerCore;
using ServerBase;
using ServerCommon;
using ServerCommon.BusinessLogDomain;
using MetaAssets;
using USER_GUID = System.String;
namespace GameServer.PacketHandler;
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.InvitePartyReq), typeof(InvitePartyPacketHandler), typeof(GameLoginListener))]
public class InvitePartyPacketHandler : PacketRecvHandler
{
private static void send_S2C_ACK_INVITE_PARTY(Player owner, Result result, Dictionary<(USER_GUID? userGuid, string? nickname), ServerErrorCode>? errInvites)
{
var ack_packet = new ClientToGame
{
Response = new ClientToGameRes
{
ErrorCode = result.ErrorCode,
InvitePartyRes = new()
}
};
if (result.isSuccess())
{
foreach (var err_member in errInvites ?? new())
{
var invite_err = new InvitePartyErrorMember
{
ErrorCode = err_member.Value,
InviteUserGuid = err_member.Key.userGuid ?? USER_GUID.Empty,
InviteUserNickname = err_member.Key.nickname ?? string.Empty
};
ack_packet.Response.InvitePartyRes.ErrorMemberList.Add(invite_err);
}
}
GameServerApp.getServerLogic().onSendPacket(owner, ack_packet);
}
public override async Task<Result> onProcessPacket(ISession entityWithSession, IMessage recvMessage)
{
var player = entityWithSession as Player;
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
var recv_msg = recvMessage as ClientToGame;
ArgumentNullReferenceCheckHelper.throwIfNull(recv_msg, () => $"recv_msg is null !!! - {player.toBasicString()}");
var request = recv_msg.Request.InvitePartyReq;
ArgumentNullReferenceCheckHelper.throwIfNull(request, () => $"request is null !!! - {player.toBasicString()}");
var result = new Result();
var err_msg = string.Empty;
var player_action = player.getEntityAction<PlayerAction>();
NullReferenceCheckHelper.throwIfNull(player_action, () => $"player_action is null !!! - {player.toBasicString()}");
var selected_character = player_action.getSelectedCharacter();
if (null == selected_character)
{
err_msg = $"Not selected Character !!! - {player.toBasicString()}";
result.setFail(ServerErrorCode.CharacterNotSelected, err_msg);
Log.getLogger().error(result.toBasicString());
send_S2C_ACK_INVITE_PARTY(player, result, null);
return result;
}
var character_action = selected_character.getEntityAction<CharacterAction>();
NullReferenceCheckHelper.throwIfNull(character_action, () => $"character_action is null !!! - {selected_character.toBasicString()}");
if (character_action.isFarming())
{
err_msg = $"Character is Farming !!! - {selected_character.toBasicString()}, {player.toBasicString()}";
result.setFail(ServerErrorCode.FarimgState, err_msg);
Log.getLogger().error(result.toBasicString());
send_S2C_ACK_INVITE_PARTY(player, result, null);
return result;
}
var err_invites = new Dictionary<(USER_GUID? userGuid, string? nickname), ServerErrorCode>();
// 1. 초대하는 User 리스트 획득
var request_invite_infos = await getInviteUserInfos(request);
NullReferenceCheckHelper.throwIfNull(request_invite_infos, () => $"request_invite_infos is null !!! - {player.toBasicString()}");
var invite_users = new List<string>();
foreach (var info in request_invite_infos)
{
if (info.Value == false)
{
var err = ServerErrorCode.Success;
if (info.Key.nickname == null) err = ServerErrorCode.NotFoundNickName;
if (info.Key.userGuid == null) err = ServerErrorCode.NotFoundUser;
err_invites.Add((info.Key.userGuid, info.Key.nickname), err);
continue;
}
if (null == info.Key.userGuid) continue;
if (info.Key.userGuid == player.getUserGuid()) continue;
invite_users.Add(info.Key.userGuid);
}
if (invite_users.Count <= 0)
{
err_msg = $"Failed to invite party !!! : invite user is zero!!";
result.setFail(ServerErrorCode.InvitePartyInvalidUsers, err_msg);
Log.getLogger().error(err_msg);
send_S2C_ACK_INVITE_PARTY(player, result, null);
return result;
}
// 2. 파티가 없으면 생성하기
var personal_party_action = player.getEntityAction<PersonalPartyAction>();
var party = personal_party_action.getPersonalParty();
var is_create = false;
if (null == party)
{
result = await personal_party_action.createDefaultParty();
if (result.isFail())
{
send_S2C_ACK_INVITE_PARTY(player, result, null);
return result;
}
party = personal_party_action.getPersonalParty();
is_create = true;
}
NullReferenceCheckHelper.throwIfNull(party, () => $"party is null !!");
// 4. 파티 초대
var party_invite_action = party.getEntityAction<PartyInviteAction>();
if (null == party_invite_action)
{
err_msg = $"Failed to get entity action !!! : {nameof(PartyInviteAction)}";
result.setFail(ServerErrorCode.EntityActionNotFound, err_msg);
Log.getLogger().error(err_msg);
send_S2C_ACK_INVITE_PARTY(player, result, null);
return result;
}
var invite_party = await party_invite_action.inviteParty(invite_users);
// 5. 에러 유저 정리
foreach (var invite_result in invite_party.err_invites ?? new())
{
var nickname = string.Empty;
foreach (var user in request_invite_infos.Where(user => user.Key.userGuid == invite_result.Key))
{
nickname = user.Key.nickname;
break;
}
err_invites.Add((invite_result.Key, nickname), invite_result.Value);
}
// 6. 데이터 정리
if (is_create && (invite_party.result.isFail() || request.InviteUserGuids.Count + request.InviteUserNicknames.Count == err_invites.Count))
{
await personal_party_action.clearPersonalParty();
}
// 7. 결과 전송
send_S2C_ACK_INVITE_PARTY(player, invite_party.result, err_invites);
// 8. Business Log 기록
if (invite_party.result.isSuccess())
{
writeBusinessLog(player, is_create, party.getPartyGuid(), invite_users);
}
return result;
}
private async Task<Dictionary<(USER_GUID? userGuid, string? nickname), bool>> getInviteUserInfos(ClientToGameReq.Types.InvitePartyReq request)
{
var infos = new Dictionary<(USER_GUID?, string?), bool>();
// 1. nickname 으로 guid 획득
foreach (var nickname in request.InviteUserNicknames)
{
var find = await NicknameHelper.findNickname(nickname);
if (find.Item1.isFail() || null == find.Item2)
{
infos.Add((null, nickname), false);
continue;
}
infos.Add((find.Item2.UserGuid, nickname), true);
}
// 2. guid 로 nickname 획득
foreach (var guid in request.InviteUserGuids)
{
var nickname = await PartyHelper.getUserNicknameFromGuid(guid);
if (null == nickname)
{
infos.Add((guid, null), false);
continue;
}
infos.Add((guid, nickname), true);
}
return infos;
}
private void writeBusinessLog(Player player, bool isCreate, string partyGuid, List<string> inviteUsers)
{
var party_log_data = PartyBusinessLogHelper.toPartyLogData(partyGuid, isCreate);
// 1. 파티 생성 기록
PartyBusinessLog party_business_log;
if (isCreate)
{
party_business_log = new PartyBusinessLog(new LogActionEx(LogActionType.CreateParty), party_log_data);
BusinessLogger.collectLog(player, party_business_log);
}
// 2. 파티 초대 기록
var invite_logs = new List<ILogInvoker>();
foreach (var invite in inviteUsers)
{
var log_data = PartyBusinessLogHelper.toPartyMemberLogData(partyGuid, invite, PartyMemberActionType.Invite);
var party_member_business_log = new PartyMemberBusinessLog(log_data);
invite_logs.Add(party_member_business_log);
}
party_business_log = new PartyBusinessLog(party_log_data);
invite_logs.Add(party_business_log);
BusinessLogger.collectLogs(new LogActionEx(LogActionType.InviteParty), player, invite_logs);
}
}

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using Google.Protobuf;
using Google.Protobuf.WellKnownTypes;
using ServerCore;
using ServerBase;
using ServerCommon;
using ServerCommon.BusinessLogDomain;
using MetaAssets;
namespace GameServer.PacketHandler;
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.InvitePartySendListReq), typeof(InvitePartySendListPacketHandler), typeof(GameLoginListener))]
public class InvitePartySendListPacketHandler : PacketRecvHandler
{
private static void send_S2C_ACK_INVITE_PARTY_SEND_LIST(Player owner, Result result, IReadOnlyList<InvitePartySendState>? invites)
{
var ack_packet = new ClientToGame
{
Response = new ClientToGameRes
{
ErrorCode = result.ErrorCode,
InvitePartySendListRes = new()
}
};
if (result.isSuccess() && null != invites)
{
ack_packet.Response.InvitePartySendListRes.InvitePartySendList.AddRange(invites);
}
GameServerApp.getServerLogic().onSendPacket(owner, ack_packet);
}
public override async Task<Result> onProcessPacket(ISession entityWithSession, IMessage recvMessage)
{
var result = new Result();
string err_msg;
var entity_player = entityWithSession as Player;
NullReferenceCheckHelper.throwIfNull(entity_player, () => "player is null !!!");
// 1. 기본 정보 체크
var request = (recvMessage as ClientToGame)?.Request.InvitePartySendListReq;
if (null == request)
{
err_msg = $"Failed to get request type !!! : {nameof(ClientToGame.Request.InvitePartySendListReq)}";
result.setFail(ServerErrorCode.InvalidArgument, err_msg);
Log.getLogger().error(result.toBasicString());
send_S2C_ACK_INVITE_PARTY_SEND_LIST(entity_player, result, null);
return result;
}
// 2. 소속 파티 Guid 조회
var personal_party_action = entity_player.getEntityAction<PersonalPartyAction>();
NullReferenceCheckHelper.throwIfNull(personal_party_action, () => $"personal party action is null !!! - {entity_player.toBasicString()}");
var personal_party = personal_party_action.getPersonalParty();
if (null == personal_party)
{
err_msg = $"Failed to get party info !!! - not party member - {entity_player.getUserGuid()}";
result.setFail(ServerErrorCode.NotParty, err_msg);
Log.getLogger().error(err_msg);
send_S2C_ACK_INVITE_PARTY_SEND_LIST(entity_player, result, null);
return result;
}
var global_party = GameServerApp.getServerLogic().findGlobalEntity<GlobalParty>();
NullReferenceCheckHelper.throwIfNull(global_party, () => "global party is null !!!");
var party = global_party.getParty(personal_party.getPartyGuid());
NullReferenceCheckHelper.throwIfNull(party, () => "global party detail is null !!!");
// 3. 파티장 체크
var party_action = party.getEntityAction<GlobalPartyDetailAction>();
NullReferenceCheckHelper.throwIfNull(party_action, () => $"party detail action is null !!! - {entity_player.toBasicString()} / {party.toBasicString()}");
var is_leader = party_action.isLeader(entity_player.getUserGuid());
if (!is_leader)
{
err_msg = $"Failed to summon party member !!! : not party leader - {entity_player.getUserGuid()}";
result.setFail(ServerErrorCode.NotPartyLeader, err_msg);
Log.getLogger().error(err_msg);
send_S2C_ACK_INVITE_PARTY_SEND_LIST(entity_player, result, null);
return result;
}
// 4. invite send list 획득
var party_invite_send_action = party.getEntityAction<GlobalPartyInvitePartySendAction>();
NullReferenceCheckHelper.throwIfNull(party_invite_send_action, () => $"GlobalPartyInvitePartySendAction is null !!! - {entity_player.toBasicString()} / {party.toBasicString()}");
var sends = await party_invite_send_action.getPartyInvitePartySends();
var invites = new List<InvitePartySendState>();
foreach (var send in sends)
{
var nickname = await PartyHelper.getUserNicknameFromGuid(send.Key);
var invite = new InvitePartySendState();
invite.InviteUserNickname = nickname ?? string.Empty;
invite.InviteUserGuid = send.Key;
invite.EndTime = Timestamp.FromDateTime(send.Value);
invites.Add(invite);
}
send_S2C_ACK_INVITE_PARTY_SEND_LIST(entity_player, result, invites);
return result;
}
}

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using Google.Protobuf;
using Google.Protobuf.WellKnownTypes;
using ServerCore;
using ServerBase;
using ServerCommon;
using ServerCommon.BusinessLogDomain;
using MetaAssets;
namespace GameServer.PacketHandler;
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.JoinPartyInstanceReq), typeof(JoinPartyInstancePacketHandler), typeof(GameLoginListener))]
public class JoinPartyInstancePacketHandler : PacketRecvHandler
{
private static void send_S2C_ACK_JOIN_PARTY_INSTANCE(Player owner, Result result, ClientToGameRes.Types.JoinPartyInstanceRes? response)
{
var ack_packet = new ClientToGame
{
Response = new ClientToGameRes
{
ErrorCode = result.ErrorCode,
JoinPartyInstanceRes = new()
}
};
if (result.isSuccess())
{
ack_packet.Response.JoinPartyInstanceRes = response;
}
GameServerApp.getServerLogic().onSendPacket(owner, ack_packet);
}
public override async Task<Result> onProcessPacket(ISession entityWithSession, IMessage recvMessage)
{
var result = new Result();
string err_msg;
var entity_player = entityWithSession as Player;
NullReferenceCheckHelper.throwIfNull(entity_player, () => "player is null !!!");
// 1. 기본 정보 체크
var request = (recvMessage as ClientToGame)?.Request.JoinPartyInstanceReq;
if (null == request)
{
err_msg = $"Failed to get request type !!! : {nameof(ClientToGame.Request.JoinPartyInstanceReq)}";
result.setFail(ServerErrorCode.InvalidArgument, err_msg);
Log.getLogger().error(result.toBasicString());
send_S2C_ACK_JOIN_PARTY_INSTANCE(entity_player, result, null);
return result;
}
// 2. 소속 파티 Guid 조회
var personal_party_action = entity_player.getEntityAction<PersonalPartyAction>();
NullReferenceCheckHelper.throwIfNull(personal_party_action, () => $"personal_party_action is null !!! - {entity_player.toBasicString()}");
var personal_party = personal_party_action.getPersonalParty();
if (null == personal_party)
{
err_msg = $"Failed to get party info !!! - not party member - {entity_player.getUserGuid()}";
result.setFail(ServerErrorCode.NotParty, err_msg);
Log.getLogger().error(err_msg);
send_S2C_ACK_JOIN_PARTY_INSTANCE(entity_player, result, null);
return result;
}
var global_party = GameServerApp.getServerLogic().findGlobalEntity<GlobalParty>();
NullReferenceCheckHelper.throwIfNull(global_party, () => "global_party is null !!!");
var party = global_party.getParty(personal_party.getPartyGuid());
NullReferenceCheckHelper.throwIfNull(party, () => $"party is null !!! - party guid: {personal_party.getPartyGuid()}");
// 3. Party Instance 정보 조회
var party_instance_attribute = party.getEntityAttribute<PartyInstanceAttribute>();
NullReferenceCheckHelper.throwIfNull(party_instance_attribute, () => $"party_instance_attribute is null !!! - {entity_player.toBasicString()} / {party.toBasicString()}");
if (party_instance_attribute.InstanceId <= 0)
{
err_msg = $"Failed to join party instance !!! - instance id is null - {party_instance_attribute.InstanceId}";
result.setFail(ServerErrorCode.EmptyPartyInstanceId, err_msg);
Log.getLogger().error(err_msg);
send_S2C_ACK_JOIN_PARTY_INSTANCE(entity_player, result, null);
return result;
}
// 4. Party Instance 입장 요청
result = await joinPartyInstance(entity_player, party_instance_attribute.InstanceId, party_instance_attribute.RoomId);
if (result.isFail())
{
send_S2C_ACK_JOIN_PARTY_INSTANCE(entity_player, result, null);
}
return result;
}
private async Task<Result> joinPartyInstance(Player player, int instanceId, string roomId)
{
var result = new Result();
string err_msg;
var server_logic = GameServerApp.getServerLogic();
var res = new ClientToGameRes.Types.JoinPartyInstanceRes();
// 1. instance 입장 티켓 확인
result = player.checkInstanceAccess(instanceId);
if (result.isFail())
{
err_msg = $"Failed to join party instance !!! : no exist entered ticket - instanceMetaId:{instanceId}";
result.setFail(ServerErrorCode.NotExistInstanceTicket, err_msg);
Log.getLogger().error(err_msg);
return result;
}
// 2. join instance
var instance_room_id = await InstanceRoomHandler.JoinPartyInstance(player.getUserGuid(), roomId);
if (instance_room_id == string.Empty)
{
err_msg = $"Failed to join party instance !!! - {instanceId}";
result.setFail(ServerErrorCode.JoinInstanceFail, err_msg);
Log.getLogger().error(err_msg);
return result;
}
// 3. room 정보 획득
var instance_room_storage = new InstanceRoomStorage();
instance_room_storage.Init(server_logic.getRedisDb(), "");
var instanceRoom = await instance_room_storage.GetInstanceRoomInfo(instance_room_id);
if (instanceRoom == null)
{
err_msg = $"Not found InstanceRoomInfo. roomId:{instance_room_id}";
result.setFail(ServerErrorCode.NotExistRoomInfoForEnter, err_msg);
Log.getLogger().error(result.toBasicString());
return result;
}
var serverName = ServerType.Indun.toServerName(instanceRoom.InstanceAddress, (ushort)instanceRoom.InstancePort);
// 4. 이동 예약 요청
var message = new ServerMessage.Types.GS2GS_REQ_RESERVATION_ENTER_TO_SERVER();
message.MoveType = ServerMoveType.Force;
message.RequestServerName = server_logic.getServerName();
message.RequestUserGuid = player.getUserGuid();
var reserved = await server_logic.getReservationManager().registerReservationEnterToServer(message, serverName);
// 5. 예약 실패 체크
if (null == reserved)
{
err_msg = $"Failed to reservation enter to game server!!! - {nameof(JoinInstancePacketHandler)}";
Log.getLogger().error(err_msg);
result.setFail(ServerErrorCode.FailedToReservationEnter, err_msg);
send_S2C_ACK_JOIN_PARTY_INSTANCE(player, result, null);
return result;
}
// 6. 이동 처리
result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "JoinPartyInstance",
joinPartyInstanceDelegate);
if (result.isFail())
{
err_msg = $"Failed to transactionRunner !! : {result.ResultString}";
Log.getLogger().error(err_msg);
}
return result;
async Task<Result> joinPartyInstanceDelegate() => await joinPartyInstanceAsync(player, serverName, roomId, instanceRoom);
}
public async Task<Result> joinPartyInstanceAsync(Player player, string destServerName, string roomId, InstanceRoomInfo instanceRoom)
{
var server_logic = GameServerApp.getServerLogic();
var result = new Result();
string err_msg;
// 1. 위치 정보 수정
var location_action = player.getEntityAction<LocationAction>();
NullReferenceCheckHelper.throwIfNull(location_action, () => $"location_action is null !!! - {player.toBasicString()}");
result = await location_action.tryMoveToIndun(instanceRoom);
if (result.isFail())
{
err_msg = $"Fail to tryMoveToIndun";
Log.getLogger().error(err_msg);
send_S2C_ACK_JOIN_PARTY_INSTANCE(player, result, null);
return result;
}
if (!MetaData.Instance._IndunTable.TryGetValue(instanceRoom.InstanceId, out var indun_meta_data))
{
err_msg = $"Failed to TryGetValue() !!! : instanceMetaId:{instanceRoom.InstanceId} : {this.getTypeName()}";
result.setFail(ServerErrorCode.InstanceMetaDataNotFound, err_msg);
Log.getLogger().error(result.toBasicString());
send_S2C_ACK_JOIN_PARTY_INSTANCE(player, result, null);
return result;
}
var buff_action = player.getEntityAction<BuffAction>();
NullReferenceCheckHelper.throwIfNull(buff_action, () => $"buff_action is null !!! - {player.toBasicString()}");
result = await buff_action.MoveServer(indun_meta_data.placeType());
if (result.isFail())
{
send_S2C_ACK_JOIN_PARTY_INSTANCE(player, result, null);
return result;
}
// 2. otp 획득
(result, var reserved_to_switch_server) = await ServerConnectionSwitchHelper.startServerSwitch(player, server_logic.getRedisConnector() , destServerName);
if (result.isFail() || null == reserved_to_switch_server)
{
err_msg = $"Fail to startServerSwitch() !!! : {result.toBasicString()}";
Log.getLogger().error(err_msg);
send_S2C_ACK_JOIN_PARTY_INSTANCE(player, result, null);
return result;
}
var game_login_action = player.getEntityAction<GameLoginAction>();
NullReferenceCheckHelper.throwIfNull(game_login_action, () => $"game_login_action is null !!! - {player.toBasicString()}");
var login_cache = game_login_action.getLoginCacheRequest()?.getLoginCache();
NullReferenceCheckHelper.throwIfNull(login_cache, () => $"Login Cache is null !!! - player: {player.toBasicString()}");
login_cache.ReservedToSwitchServer = reserved_to_switch_server;
var res = new ClientToGameRes.Types.JoinPartyInstanceRes();
res.InstanceServerAddr = instanceRoom.InstanceAddress;
res.InstanceServerPort = instanceRoom.InstancePort;
res.Otp = reserved_to_switch_server.OneTimeKey;
res.RoomId = roomId;
// 3. DB 갱신
var batch = new QueryBatchEx<QueryRunnerWithDocument>(player, LogActionType.JoinPartyInstance, server_logic.getDynamoDbClient());
{
batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
batch.addQuery(new QueryFinal());
}
writeBusinessLog(batch, player.getUserGuid(), roomId);
result = await QueryHelper.sendQueryAndBusinessLog(batch);
if (result.isFail())
{
err_msg = $"Failed to write for reserve enter GameServer !!! - {player.toBasicString()}";
result.setFail(ServerErrorCode.NoServerConnectable, err_msg);
Log.getLogger().error(err_msg);
return result;
}
send_S2C_ACK_JOIN_PARTY_INSTANCE(player, result, res);
return result;
}
private void writeBusinessLog(QueryBatchBase queryBatchBase, string userGuid, string roomId)
{
var party_guid = PartyHelper.getPartyGuidFromPartyInstanceRoomId(roomId);
if (string.IsNullOrEmpty(party_guid)) return;
// 1. 파티 인스턴스 정보
var party_instance_log_data = PartyBusinessLogHelper.toPartyInstanceLogData(party_guid, false);
var party_instance_business_log = new PartyInstanceBusinessLog(party_instance_log_data);
queryBatchBase.appendBusinessLog(party_instance_business_log);
// 2. 파티 멤버 정보
var party_member_log_data =
PartyBusinessLogHelper.toPartyMemberLogData(party_guid, userGuid, PartyMemberActionType.PartyInstanceJoin);
var party_member_business_log = new PartyMemberBusinessLog(party_member_log_data);
queryBatchBase.appendBusinessLog(party_member_business_log);
}
}

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using Google.Protobuf;
using Google.Protobuf.WellKnownTypes;
using ServerCore;
using ServerBase;
using ServerCommon;
using ServerCommon.BusinessLogDomain;
using MetaAssets;
using PARTY_GUID = System.String;
using USER_GUID = System.String;
namespace GameServer.PacketHandler;
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.LeavePartyReq), typeof(LeavePartyPacketHandler), typeof(GameLoginListener))]
public class LeavePartyPacketHandler : PacketRecvHandler
{
private static void send_S2C_ACK_LEAVE_PARTY(Player owner, Result result)
{
var ack_packet = new ClientToGame
{
Response = new ClientToGameRes
{
ErrorCode = result.ErrorCode,
LeavePartyRes = new()
}
};
GameServerApp.getServerLogic().onSendPacket(owner, ack_packet);
}
public override async Task<Result> onProcessPacket(ISession entityWithSession, IMessage recvMessage)
{
var result = new Result();
string err_msg;
var entity_player = entityWithSession as Player;
NullReferenceCheckHelper.throwIfNull(entity_player, () => "player is null !!!");
// 1. 기본 정보 체크
var request = (recvMessage as ClientToGame)?.Request.LeavePartyReq;
if (null == request)
{
err_msg = $"Failed to get request type !!! : {nameof(ClientToGame.Request.LeavePartyReq)}";
result.setFail(ServerErrorCode.InvalidArgument, err_msg);
Log.getLogger().error(result.toBasicString());
send_S2C_ACK_LEAVE_PARTY(entity_player, result);
return result;
}
// 2. 파티 떠나기 처리
var personal_party_action = entity_player.getEntityAction<PersonalPartyAction>();
result = await personal_party_action.leaveParty();
send_S2C_ACK_LEAVE_PARTY(entity_player, result);
await QuestManager.It.QuestCheck(entity_player, new QuestParty(EQuestEventTargetType.PARTY, EQuestEventNameType.EXITED));
return result;
}
}

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using Google.Protobuf;
using Google.Protobuf.WellKnownTypes;
using ServerCore;
using ServerBase;
using ServerCommon;
using ServerCommon.BusinessLogDomain;
using MetaAssets;
using USER_GUID = System.String;
namespace GameServer.PacketHandler;
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.PartyVoteReq), typeof(PartyVotePacketHandler), typeof(GameLoginListener))]
public class PartyVotePacketHandler : PacketRecvHandler
{
private static void send_S2C_ACK_PARTY_VOTE(Player? owner, Result result)
{
ArgumentNullException.ThrowIfNull(owner);
var ack_packet = new ClientToGame
{
Response = new ClientToGameRes
{
ErrorCode = result.ErrorCode,
PartyVoteRes = new()
}
};
GameServerApp.getServerLogic().onSendPacket(owner, ack_packet);
}
public override async Task<Result> onProcessPacket(ISession entityWithSession, IMessage recvMessage)
{
var result = new Result();
string err_msg;
var entity_player = entityWithSession as Player;
ArgumentNullException.ThrowIfNull(entity_player);
// 1. 기본 정보 체크
var request = (recvMessage as ClientToGame)?.Request.PartyVoteReq;
if (null == request)
{
err_msg = $"Failed to get request type !!! : {nameof(ClientToGame.Request.PartyVoteReq)}";
result.setFail(ServerErrorCode.InvalidArgument, err_msg);
Log.getLogger().error(result.toBasicString());
send_S2C_ACK_PARTY_VOTE(entity_player, result);
return result;
}
// 2. 소속 파티 Guid 조회
var personal_party_action = entity_player.getEntityAction<PersonalPartyAction>();
ArgumentNullException.ThrowIfNull(personal_party_action);
var personal_party = personal_party_action.getPersonalParty();
if (null == personal_party)
{
err_msg = $"Failed to get party info !!! - not party member - {entity_player.getUserGuid()}";
result.setFail(ServerErrorCode.NotParty, err_msg);
Log.getLogger().error(err_msg);
send_S2C_ACK_PARTY_VOTE(entity_player, result);
return result;
}
var global_party = GameServerApp.getServerLogic().findGlobalEntity<GlobalParty>();
ArgumentNullException.ThrowIfNull(global_party);
var party = global_party.getParty(personal_party.getPartyGuid());
ArgumentNullException.ThrowIfNull(party);
// 3. 파티장 체크
var party_action = party.getEntityAction<GlobalPartyDetailAction>();
ArgumentNullException.ThrowIfNull(party_action);
var is_leader = party_action.isLeader(entity_player.getUserGuid());
if (!is_leader)
{
err_msg = $"Failed to summon party member !!! : not party leader - {entity_player.getUserGuid()}";
result.setFail(ServerErrorCode.NotPartyLeader, err_msg);
Log.getLogger().error(err_msg);
send_S2C_ACK_PARTY_VOTE(entity_player, result);
return result;
}
// 4. Vote 시작
var party_info_action = party.getEntityAction<GlobalPartyDetailInfoAction>();
ArgumentNullException.ThrowIfNull(party_info_action);
var start_vote = await party_info_action.registerPartyVote(request.VoteInfo, DateTime.UtcNow.ToTimestamp(), true);
if (start_vote.result.isFail())
{
send_S2C_ACK_PARTY_VOTE(entity_player, start_vote.result);
return result;
}
NullReferenceCheckHelper.throwIfNull(start_vote.vote, () => $"start_vote.vote is null !!!");
// 4. vote 시작 알림 ( to server )
var server_message = new ServerMessage();
server_message.PartyVoteNoti = new();
server_message.PartyVoteNoti.PartyGuid = party.PartyGuid;
server_message.PartyVoteNoti.VoteTitle = start_vote.vote.VoteTitle;
server_message.PartyVoteNoti.VoteStartTime = start_vote.vote.StartVoteTime;
PartyHelper.BroadcastToServers(party, server_message, true);
// 5. vote 시작 알림 ( to client )
var client_message = new ClientToGame();
client_message.Message = new();
client_message.Message.PartyVoteNoti = new();
client_message.Message.PartyVoteNoti.VoteTitle = start_vote.vote.VoteTitle;
client_message.Message.PartyVoteNoti.VoteStartTime = start_vote.vote.StartVoteTime;
PartyHelper.BroadcastToClients(party, client_message, new List<USER_GUID>());
// 6. business log 기록
writeBusinessLog(entity_player, party.PartyGuid);
return result;
}
private void writeBusinessLog(Player owner, string partyGuid)
{
var log_invokers = new List<ILogInvoker>(2);
// 1. 파티 정보
var party_log_data = PartyBusinessLogHelper.toPartyLogData(partyGuid, false);
ArgumentNullException.ThrowIfNull(party_log_data);
var party_business_log = new PartyBusinessLog(party_log_data);
log_invokers.Add(party_business_log);
// 2. 파티 투표 정보
var party_vote_log_data = PartyBusinessLogHelper.toPartyVoteLogData(partyGuid, true);
ArgumentNullException.ThrowIfNull(party_vote_log_data);
var party_vote_business_log = new PartyVoteBusinessLog(party_vote_log_data);
log_invokers.Add(party_vote_business_log);
BusinessLogger.collectLogs(new LogActionEx(LogActionType.StartPartyVote), owner, log_invokers);
}
}

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using Google.Protobuf;
using Google.Protobuf.WellKnownTypes;
using ServerCore;
using ServerBase;
using ServerCommon;
using ServerCommon.BusinessLogDomain;
using MetaAssets;
using PARTY_GUID = System.String;
using USER_GUID = System.String;
namespace GameServer.PacketHandler;
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.ReplyInvitePartyReq), typeof(ReplyInvitePartyPacketHandler), typeof(GameLoginListener))]
public class ReplyInvitePartyPacketHandler : PacketRecvHandler
{
private static void send_S2C_ACK_REPLAY_INVITE_PARTY(Player owner, Result result)
{
var ack_packet = new ClientToGame
{
Response = new ClientToGameRes
{
ErrorCode = result.ErrorCode,
ReplyInvitePartyRes = new()
}
};
GameServerApp.getServerLogic().onSendPacket(owner, ack_packet);
}
public override async Task<Result> onProcessPacket(ISession entityWithSession, IMessage recvMessage)
{
Log.getLogger().info($"{nameof(ReplyInvitePartyPacketHandler)}.{nameof(onProcessPacket)}: - {recvMessage}");
var result = new Result();
string err_msg;
var entity_player = entityWithSession as Player;
NullReferenceCheckHelper.throwIfNull(entity_player, () => $"entity_player is null !!!");
// 1. 기본 정보 체크
var request = (recvMessage as ClientToGame)?.Request.ReplyInvitePartyReq;
if (null == request)
{
err_msg = $"Failed to get request type !!! : {nameof(ClientToGame.Request.ReplyInvitePartyReq)}";
result.setFail(ServerErrorCode.InvalidArgument, err_msg);
Log.getLogger().error(result.toBasicString());
send_S2C_ACK_REPLAY_INVITE_PARTY(entity_player, result);
return result;
}
// 2. 조건 체크
result = await checkReplayInvitePartyAsync(entity_player, request.InvitePartyGuid);
if (result.isFail()) return result;
// 3. 파티 초대 응답 로직 체크
result = await replyInvitePartyAsync(entity_player, request.InvitePartyGuid, request.Result);
return result;
}
private async Task<Result> checkReplayInvitePartyAsync(Player entity_player, PARTY_GUID invite_party_guid)
{
var result = new Result();
string err_msg;
// 1. 초대 수신 시간 체크
var invite_recv_time = await entity_player.getEntityAction<PartyInvitePartyRecvAction>()
.getPartyInvitePartyRecvTime(invite_party_guid);
if (null == invite_recv_time)
{
err_msg = $"Failed to find invite party recv !!! : {invite_party_guid}";
result.setFail(ServerErrorCode.NotFoundPartyInvite, err_msg);
Log.getLogger().error(err_msg);
return result;
}
// 2. 파티 가입 여부 체크
var login_cache_request = PartyHelper.getOwnUserLoginCacheRequest(entity_player);
NullReferenceCheckHelper.throwIfNull(login_cache_request, () => $"login_cache_request is null !!! - party_guid : {invite_party_guid} - {entity_player.toBasicString()}");
var loginCache = login_cache_request.getLoginCache();
NullReferenceCheckHelper.throwIfNull(loginCache, () => $"loginCache is null !!! - party_guid : {invite_party_guid} -");
if (string.IsNullOrEmpty(loginCache.PartyGuid)) return result;
var global_party = GameServerApp.getServerLogic().findGlobalEntity<GlobalParty>();
NullReferenceCheckHelper.throwIfNull(global_party, () => $"global_party is null !!! - party_guid : {invite_party_guid} - {entity_player.toBasicString()}");
var party = global_party.getParty(loginCache.PartyGuid);
NullReferenceCheckHelper.throwIfNull(party, () => $"party is null !!! - party_guid : {invite_party_guid} - {entity_player.toBasicString()}");
// 3. 파티원 수가 여러명인지 체크
var party_member_action = party.getEntityAction<GlobalPartyDetailMemberAction>();
NullReferenceCheckHelper.throwIfNull(party_member_action, () => $"party_member_action is null !!! - party_guid : {invite_party_guid} - {entity_player.toBasicString()}");
if (party_member_action.getMemberCount() > 1)
{
err_msg = $"Failed to reply invite party !!! : already party member - party_guid : {invite_party_guid} - {entity_player.getUserGuid()} ";
result.setFail(ServerErrorCode.AlreadyPartyMember, err_msg);
Log.getLogger().error(err_msg);
return result;
}
return result;
}
private async Task<Result> replyInvitePartyAsync(Player entity_player, PARTY_GUID party_guid, BoolType reply_invite)
{
var result = new Result();
string err_msg;
// 1. 파티 정보 조회
var global_party_action = GameServerApp.getServerLogic().findGlobalEntity<GlobalParty>()
?.getEntityAction<GlobalPartyAction>();
NullReferenceCheckHelper.throwIfNull(global_party_action, () => $"global_party_action is null !!! - {entity_player.toBasicString()}");
var party_info = await global_party_action.getPartyLeaderGuidAndMemberCount(party_guid);
if (PARTY_GUID.IsNullOrEmpty(party_info.leader_guid))
{
err_msg = $"Failed to find party info !!! : {party_guid}";
result.setFail(ServerErrorCode.NotFoundParty, err_msg);
Log.getLogger().error(result.toBasicString());
return result;
}
// 2. Invite 승인 로직 처리
if (reply_invite == BoolType.True)
{
result = await acceptInvitePartyAsync(entity_player, party_guid);
if (result.isFail())
{
send_S2C_ACK_REPLAY_INVITE_PARTY(entity_player, result);
return result;
}
}
// 3. leader 에게 통보
result = await sendReplyInvitePartyResultAsync(entity_player, party_guid, party_info.leader_guid, reply_invite);
send_S2C_ACK_REPLAY_INVITE_PARTY(entity_player, result);
// 4. Business Log 기록
writeBusinessLog(entity_player, party_guid, reply_invite);
return result;
}
private async Task<Result> acceptInvitePartyAsync(Player entity_player, PARTY_GUID party_guid)
{
var result = new Result();
var global_party = GameServerApp.getServerLogic().findGlobalEntity<GlobalParty>();
NullReferenceCheckHelper.throwIfNull(global_party, () => $"global_party is null !!! - {entity_player.toBasicString()}");
var global_party_action = global_party.getEntityAction<GlobalPartyAction>();
NullReferenceCheckHelper.throwIfNull(global_party_action, () => $"global_party_action is null !!! - {entity_player.toBasicString()}");
// 0. 기존 요청 정보 정리
result = await clearMyInvitePartySendAsync(entity_player);
if (result.isFail()) return result;
// 1. user 정보 수정
result = await setInvitePartyToUserAsync(entity_player, party_guid);
if (result.isFail()) return result;
// 2. party join 처리
var party_member = PartyHelper.makePartyMember(entity_player.getUserGuid(), entity_player.getUserNickname());
result = await global_party_action.joinParty(party_guid, party_member);
if (result.isFail())
{
// 2-1. user 정보 롤백
result = await setInvitePartyToUserAsync(entity_player, string.Empty);
}
return result;
}
private async Task<Result> clearMyInvitePartySendAsync(Player entity_player)
{
var result = new Result();
// 1. 파티 정보 조회
var personal_party_action = entity_player.getEntityAction<PersonalPartyAction>();
var personal_party = personal_party_action.getPersonalParty();
if (null == personal_party) return result;
var global_party = GameServerApp.getServerLogic().findGlobalEntity<GlobalParty>();
NullReferenceCheckHelper.throwIfNull(global_party, () => $"global_party is null !!! - {entity_player.toBasicString()}");
var party = global_party.getParty(personal_party.getPartyGuid());
if (null == party) return result;
// 2. 파티 인원수 체크
var party_member_action = party.getEntityAction<GlobalPartyDetailMemberAction>();
NullReferenceCheckHelper.throwIfNull(party_member_action, () => $"party_member_action is null !!! - {entity_player.toBasicString()}");
if (party_member_action.getMemberCount() > 1)
{
var err_msg = $"Failed to reply invite party !!! : already party member - {party.PartyGuid}";
result.setFail(ServerErrorCode.AlreadyPartyMember, err_msg);
Log.getLogger().error(err_msg);
return result;
}
// 3. 파티 destroy
var global_party_acton = global_party.getEntityAction<GlobalPartyAction>();
NullReferenceCheckHelper.throwIfNull(global_party_acton, () => $"global_party_acton is null !!! - {entity_player.toBasicString()}");
result = await global_party_acton.destroyParty(party.PartyGuid, false);
if (result.isFail()) return result;
// 4. user 정보 정리
result = await personal_party_action.clearPersonalParty();
return result;
}
private async Task<Result> setInvitePartyToUserAsync(Player entity_player, PARTY_GUID party_guid)
{
// 1. 파티 정보 설정
var personal_party_action = entity_player.getEntityAction<PersonalPartyAction>();
var result = await personal_party_action.setPersonalPartyGuid(party_guid);
if (result.isFail()) return result;
// 2. 파티 설정
await personal_party_action.setPersonalParty(party_guid);
return result;
}
private async Task<Result> sendReplyInvitePartyResultAsync(Player entity_player, PARTY_GUID party_guid, USER_GUID leader_guid, BoolType replay_invite)
{
var result = new Result();
// 1. party leader 세션 체크
var leader_login_cache = await PartyHelper.getOtherUserLoginCache(entity_player, leader_guid);
if (null == leader_login_cache)
{
var err_msg = $"Failed to get party leader session !!! - {leader_guid}";
result.setFail(ServerErrorCode.NotFoundParty, err_msg);
Log.getLogger().error(err_msg);
return result;
}
// 2. invite 응답 결과 전송
var message_to_leader = new ServerMessage
{
ReplyInvitePartyNoti = new ServerMessage.Types.ReplyInvitePartyNoti()
{
InvitePartyGuid = party_guid,
InviteUserGuid = entity_player.getUserGuid(),
InviteUserNickname = entity_player.getUserNickname(),
Result = replay_invite
}
};
var rabbit_mq = GameServerApp.getServerLogic().getRabbitMqConnector() as RabbitMqConnector;
NullReferenceCheckHelper.throwIfNull(rabbit_mq, () => $"rabbit_mq is null !!!");
rabbit_mq.SendMessage(leader_login_cache.CurrentServer, message_to_leader);
// 3. 파티 초대 Recv 메시지 삭제
var party_recv_action = entity_player.getEntityAction<PartyInvitePartyRecvAction>();
result = await party_recv_action.deleteInvitePartyRecv(party_guid);
return result;
}
private void writeBusinessLog(Player player, string partyGuid, BoolType isInviteAccept)
{
PartyMemberBusinessLog party_member_business_log;
// 1. 파티 초대 응답 기록
var party_member_log =
PartyBusinessLogHelper.toPartyMemberLogData(partyGuid, player.getUserGuid(), PartyMemberActionType.None);
if (BoolType.True != isInviteAccept)
{
party_member_log.PartyMemberActionType = PartyMemberActionType.InviteReject;
party_member_business_log = new PartyMemberBusinessLog(party_member_log);
BusinessLogger.collectLog(player, party_member_business_log);
return;
}
party_member_log.PartyMemberActionType = PartyMemberActionType.InviteAccept;
party_member_business_log = new PartyMemberBusinessLog(party_member_log);
BusinessLogger.collectLog(player, party_member_business_log);
// 2. 파티 정보 기록
var log_invokers = new List<ILogInvoker>(2);
var party_log_data = PartyBusinessLogHelper.toPartyLogData(partyGuid, false);
var party_business_log = new PartyBusinessLog(party_log_data);
log_invokers.Add(party_business_log);
// 3. 파티 가입 기록
party_member_log.PartyMemberActionType = PartyMemberActionType.JoinParty;
party_member_business_log = new PartyMemberBusinessLog(party_member_log);
log_invokers.Add(party_member_business_log);
BusinessLogger.collectLogs(new LogActionEx(LogActionType.JoinParty), player, log_invokers);
}
}

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using Google.Protobuf;
using Google.Protobuf.WellKnownTypes;
using ServerCore;
using ServerBase;
using ServerCommon;
using ServerCommon.BusinessLogDomain;
using MetaAssets;
using USER_GUID = System.String;
namespace GameServer.PacketHandler;
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.ReplyPartyVoteReq), typeof(ReplyPartyVotePacketHandler), typeof(GameLoginListener))]
public class ReplyPartyVotePacketHandler : PacketRecvHandler
{
private static void send_S2C_ACK_REPLY_PARTY_VOTE(Player owner, Result result)
{
var ack_packet = new ClientToGame
{
Response = new ClientToGameRes
{
ErrorCode = result.ErrorCode,
ReplyPartyVoteRes = new()
}
};
GameServerApp.getServerLogic().onSendPacket(owner, ack_packet);
}
public override async Task<Result> onProcessPacket(ISession entityWithSession, IMessage recvMessage)
{
var result = new Result();
string err_msg;
var entity_player = entityWithSession as Player;
NullReferenceCheckHelper.throwIfNull(entity_player, () => $"entity_player is null !!!");
// 1. 기본 정보 체크
var request = (recvMessage as ClientToGame)?.Request.ReplyPartyVoteReq;
if (null == request)
{
err_msg = $"Failed to get request type !!! : {nameof(ClientToGame.Request.ReplyPartyVoteReq)}";
result.setFail(ServerErrorCode.InvalidArgument, err_msg);
Log.getLogger().error(result.toBasicString());
send_S2C_ACK_REPLY_PARTY_VOTE(entity_player, result);
return result;
}
// 2. 소속 파티 Guid 조회
var personal_party_action = entity_player.getEntityAction<PersonalPartyAction>();
var personal_party = personal_party_action.getPersonalParty();
if (null == personal_party)
{
err_msg = $"Failed to get party info !!! - not party member - {entity_player.getUserGuid()}";
result.setFail(ServerErrorCode.NotParty, err_msg);
Log.getLogger().error(err_msg);
send_S2C_ACK_REPLY_PARTY_VOTE(entity_player, result);
return result;
}
var global_party = GameServerApp.getServerLogic().findGlobalEntity<GlobalParty>();
NullReferenceCheckHelper.throwIfNull(global_party, () => $"global_party is null !!! - {entity_player.toBasicString()}");
var party = global_party.getParty(personal_party.getPartyGuid());
NullReferenceCheckHelper.throwIfNull(party, () => $"party is null !!! - {entity_player.toBasicString()}");
// 3. Reply Vote 등록
var party_info_action = party.getEntityAction<GlobalPartyDetailInfoAction>();
NullReferenceCheckHelper.throwIfNull(party_info_action, () => $"party_info_action is null !!! - {entity_player.toBasicString()}");
var vote = (request.Vote != VoteType.None) ? request.Vote : VoteType.Abstain;
result = await party_info_action.VoteParty(vote, entity_player.getUserGuid());
return result;
}
}

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using Google.Protobuf;
using Google.Protobuf.WellKnownTypes;
using ServerCore;
using ServerBase;
using ServerCommon;
using ServerCommon.BusinessLogDomain;
using MetaAssets;
using USER_GUID = System.String;
using PARTY_GUID = System.String;
namespace GameServer.PacketHandler;
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.ReplySummonPartyMemberReq), typeof(ReplySummonPartyMemberPacketHandler), typeof(GameLoginListener))]
public class ReplySummonPartyMemberPacketHandler : PacketRecvHandler
{
private static void send_S2C_ACK_REPLY_SUMMON_PARTY_MEMBER(Player owner, Result result, ServerConnectInfo? server_connection_info)
{
var ack_packet = new ClientToGame
{
Response = new ClientToGameRes
{
ErrorCode = result.ErrorCode,
ReplySummonPartyMemberRes = new()
}
};
if (result.isSuccess())
{
ack_packet.Response.ReplySummonPartyMemberRes.GameServerConnectInfo = server_connection_info;
}
GameServerApp.getServerLogic().onSendPacket(owner, ack_packet);
}
public override async Task<Result> onProcessPacket(ISession entityWithSession, IMessage recvMessage)
{
var result = new Result();
string err_msg;
var entity_player = entityWithSession as Player;
NullReferenceCheckHelper.throwIfNull(entity_player, () => $"entity_player is null !!!");
// 1. 기본 정보 체크
var request = (recvMessage as ClientToGame)?.Request.ReplySummonPartyMemberReq;
if (null == request)
{
err_msg = $"Failed to get request type !!! : {nameof(ClientToGame.Request.ReplySummonPartyMemberReq)}";
result.setFail(ServerErrorCode.InvalidArgument, err_msg);
Log.getLogger().error(result.toBasicString());
send_S2C_ACK_REPLY_SUMMON_PARTY_MEMBER(entity_player, result, null);
return result;
}
// 2. 소속 파티 Guid 조회
var personal_party_action = entity_player.getEntityAction<PersonalPartyAction>();
var personal_party = personal_party_action.getPersonalParty();
if (null == personal_party)
{
err_msg = $"Failed to get party info !!! - not party member - {entity_player.getUserGuid()}";
result.setFail(ServerErrorCode.NotParty, err_msg);
Log.getLogger().error(err_msg);
send_S2C_ACK_REPLY_SUMMON_PARTY_MEMBER(entity_player, result, null);
return result;
}
var global_party = GameServerApp.getServerLogic().findGlobalEntity<GlobalParty>();
NullReferenceCheckHelper.throwIfNull(global_party, () => $"global_party is null !!! - {entity_player.toBasicString()}");
var party = global_party.getParty(personal_party.getPartyGuid());
NullReferenceCheckHelper.throwIfNull(party, () => $"party is null !!! - {entity_player.toBasicString()}");
// 3. 소환 대상자 판단
var party_member_action = party.getEntityAction<GlobalPartyDetailMemberAction>();
NullReferenceCheckHelper.throwIfNull(party_member_action, () => $"party_member_action is null !!! - {entity_player.toBasicString()}");
var member = party_member_action.getMember(entity_player.getUserGuid());
NullReferenceCheckHelper.throwIfNull(member, () => $"member is null !!! - {entity_player.toBasicString()}");
if (false == member.Summon.IsAlreadySummon)
{
err_msg =
$"Failed to reply summon party member !!! : invalid summon member - {entity_player.getUserGuid()}";
result.setFail(ServerErrorCode.InvalidSummonMember, err_msg);
Log.getLogger().error(err_msg);
send_S2C_ACK_REPLY_SUMMON_PARTY_MEMBER(entity_player, result, null);
return result;
}
var summon_pos = member.Summon.SummonPos;
NullReferenceCheckHelper.throwIfNull(summon_pos, () => $"summon_pos is null !!!");
summon_pos.Z += 100;
var summon_server = member.Summon.SummonServer;
NullReferenceCheckHelper.throwIfNull(summon_server, () => $"summon_server is null !!!");
// 4. reject 시 처리
if (request.Result != SummonPartyMemberResultType.Accept)
{
sendReplySummonPartyMemberAsync(summon_server, party.PartyGuid, member.UserGuid, request.Result);
send_S2C_ACK_REPLY_SUMMON_PARTY_MEMBER(entity_player, result, null);
writeBusinessLog(entity_player, party.PartyGuid, request.Result);
return result;
}
// 5. 동일 channel 서버일 경우
if (GameServerApp.getServerLogic().getServerName() == summon_server)
{
sendReplySummonPartyMemberAsync(summon_server, party.PartyGuid, member.UserGuid, request.Result);
send_S2C_ACK_REPLY_SUMMON_PARTY_MEMBER(entity_player, result, null);
result = moveLocation(entity_player, summon_pos);
writeBusinessLog(entity_player, party.PartyGuid, request.Result);
return result;
}
// 6. 다른 channel 서버일 경우
result = await moveAnotherServer(entity_player, party.PartyGuid, summon_server, summon_pos);
writeBusinessLog(entity_player, party.PartyGuid, request.Result);
return result;
}
private Result moveLocation(Player player, Pos summonPos)
{
var result = new Result();
var err_msg = string.Empty;
// 1. 위치 설정
var game_zone_action = player.getEntityAction<GameZoneAction>();
result = game_zone_action.tryMove(summonPos);
if(result.isFail())
{
err_msg = $"Failed to tryMove at {this.getTypeName()} !!! : {result.toBasicString()} - {player.toBasicString()}";
Log.getLogger().error(err_msg);
return result;
}
// 3. 위치 전송
player.send_S2C_NTF_SET_LOCATION();
return result;
}
private async Task<Result> moveAnotherServer(Player entity_player, PARTY_GUID partyGuid, string summonServer, Pos summonPos)
{
var server_logic = GameServerApp.getServerLogic();
var result = new Result();
string err_msg;
// 1. 이동 대상 서버 정보 체크
var check = await checkServerStatus(summonServer);
if (check.result != SummonPartyMemberResultType.Accept || null == check.server)
{
sendReplySummonPartyMemberAsync(summonServer, partyGuid, entity_player.getUserGuid(), check.result);
result.setFail(ServerErrorCode.PartyLeaderServerIsFull, $"Failed to get summon server !!! : summon server is full - {summonServer}");
send_S2C_ACK_REPLY_SUMMON_PARTY_MEMBER(entity_player, result, null);
return result;
}
// 2. 이동 대상 서버로 이동 예약
var req_message = new ServerMessage.Types.GS2GS_REQ_RESERVATION_ENTER_TO_SERVER();
req_message.RequestServerName = GameServerApp.getServerLogic().getServerName();
req_message.RequestUserGuid = entity_player.getUserGuid();
req_message.SummonPartyGuid = partyGuid;
var reserved = await server_logic.getReservationManager().registerReservationEnterToServer(req_message, summonServer);
// 3. 예약 실패 체크
if (null == reserved)
{
err_msg = $"Failed to reservation enter to game server!!! - {nameof(ReplySummonPartyMemberPacketHandler)}";
Log.getLogger().error(err_msg);
result.setFail(ServerErrorCode.FailedToReservationEnter, err_msg);
sendReplySummonPartyMemberAsync(summonServer, partyGuid, entity_player.getUserGuid(), SummonPartyMemberResultType.SummonFail);
send_S2C_ACK_REPLY_SUMMON_PARTY_MEMBER(entity_player, result, null);
return result;
}
// 4. 서버 이동 처리
result = await entity_player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "SummonPartyMember", moveToLeaderDelegate);
if (result.isFail())
{
sendReplySummonPartyMemberAsync(reserved.ReservationServerName, partyGuid, entity_player.getUserGuid(), SummonPartyMemberResultType.SummonFail);
send_S2C_ACK_REPLY_SUMMON_PARTY_MEMBER(entity_player, result, null);
return result;
}
// 5. 이동 정보 체크
var account_attribute = entity_player.getEntityAttribute<AccountAttribute>();
NullReferenceCheckHelper.throwIfNull(account_attribute, () => $"account_attribute is null !!! - {entity_player.toBasicString()}");
var server_info = new ServerConnectInfo();
server_info.ServerAddr = account_attribute.ToConnectGameServerAddress.IP;
server_info.ServerPort = account_attribute.ToConnectGameServerAddress.Port;
server_info.Otp = account_attribute.OtpForServerConnect;
server_info.Pos = summonPos;
sendReplySummonPartyMemberAsync(reserved.ReservationServerName, req_message.SummonPartyGuid, entity_player.getUserGuid(), SummonPartyMemberResultType.Accept);
send_S2C_ACK_REPLY_SUMMON_PARTY_MEMBER(entity_player, result, server_info);
return result;
async Task<Result> moveToLeaderDelegate() => await moveToLeaderAsync(entity_player, check.server, summonPos);
}
private async Task<Result> moveToLeaderAsync(Player player, ServerInfo destServer, Pos summonPos)
{
var result = new Result();
var err_msg = string.Empty;
// 0. 내가 Instance room 에 있으면, 나가기 처리
if (GameServerApp.getServerLogic().getServerType().toServerType() == ServerType.Indun)
{
var location_attribute = player.getEntityAttribute<LocationAttribute>();
NullReferenceCheckHelper.throwIfNull(location_attribute, () => $"location_attribute is null !!! - {player.toBasicString()}");
var instance_room_Id = location_attribute.CurrentIndunLocation.InstanceRoomId;
if (!await InstanceRoomManager.Instance.LeaveRoom(player, instance_room_Id))
{
err_msg = $"Failed to LeaveRoom() !!! : instanceRoomId:{instance_room_Id}";
result.setFail(ServerErrorCode.NotExistInstanceRoom, err_msg);
Log.getLogger().error(result.toBasicString());
return result;
}
}
// 1. 파티 리더 위치로 이동 ( to Channel )
result = await GameZoneMoveHelper.moveToAnotherChannel(player, destServer, summonPos);
if (result.isFail())
{
err_msg = $"Failed to moveToAnotherChannel() !!! : {result.toBasicString()}";
result.setFail(ServerErrorCode.SummonPartyMemberFail, err_msg);
Log.getLogger().error(err_msg);
return result;
}
// 2. DB 갱신
var batch = new QueryBatchEx<QueryRunnerWithDocument>( player, LogActionType.SummonParty
, GameServerApp.getServerLogic().getDynamoDbClient(), true);
{
batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
batch.addQuery(new QueryFinal());
}
return await QueryHelper.sendQueryAndBusinessLog(batch);
}
private async Task<(SummonPartyMemberResultType result, ServerInfo? server)> checkServerStatus(string destServer)
{
var result = new Result();
var server_logic = GameServerApp.getServerLogic();
(result, var server) = await server_logic.getServerInfoByServerName(destServer);
NullReferenceCheckHelper.throwIfNull(server, () => $"server is null !!!");
// 1. world Id 체크
if (server_logic.getWorldId() != server.WorldId) return (SummonPartyMemberResultType.SummonFail, null);
// 2. 대상 server 상황 체크
var current_count = server.Sessions + server.Reservation + server.ReturnCount;
var result_type = server.Capacity <= current_count ? SummonPartyMemberResultType.ServerFull : SummonPartyMemberResultType.Accept;
return (result_type, server);
}
private void sendReplySummonPartyMemberAsync(string summon_server, string summon_party_guid, USER_GUID summon_user_guid, SummonPartyMemberResultType reply)
{
var server_message = new ServerMessage();
server_message.ReplySummonPartyMemberNoti = new();
server_message.ReplySummonPartyMemberNoti.SummonPartyGuid = summon_party_guid;
server_message.ReplySummonPartyMemberNoti.SummonUserGuid = summon_user_guid;
server_message.ReplySummonPartyMemberNoti.Result = reply;
PartyHelper.sendToServer(server_message, summon_server);
}
private void writeBusinessLog(Player owner, string partyGuid, SummonPartyMemberResultType reply)
{
var log_invokers = new List<ILogInvoker>(2);
// 1. 파티 정보
var party_log_data = PartyBusinessLogHelper.toPartyLogData(partyGuid, false);
var party_business_log = new PartyBusinessLog(party_log_data);
log_invokers.Add(party_business_log);
// 2. 파티 멤버 정보
var actionType = reply == SummonPartyMemberResultType.Accept ? PartyMemberActionType.SummonAccept : PartyMemberActionType.SummonReject;
var party_member_log_data = PartyBusinessLogHelper.toPartyMemberLogData(partyGuid, owner.getUserGuid(), actionType);
var party_member_business_log = new PartyMemberBusinessLog(party_member_log_data);
log_invokers.Add(party_member_business_log);
BusinessLogger.collectLogs(new LogActionEx(LogActionType.ReplySummonParty), owner, log_invokers);
}
}

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using Google.Protobuf;
using Google.Protobuf.WellKnownTypes;
using ServerCore;
using ServerBase;
using ServerCommon;
using ServerCommon.BusinessLogDomain;
using MetaAssets;
using USER_GUID = System.String;
namespace GameServer.PacketHandler;
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.SummonPartyMemberReq), typeof(SummonPartyMemberPacketHandler), typeof(GameLoginListener))]
public class SummonPartyMemberPacketHandler : PacketRecvHandler
{
private static void send_S2C_ACK_SUMMON_PARTY_MEMBER(Player owner, Result result, Item? spentItem)
{
var ack_packet = new ClientToGame();
ack_packet.Response = new();
ack_packet.Response.ErrorCode = result.ErrorCode;
ack_packet.Response.SummonPartyMemberRes = new();
if (result.isSuccess())
{
NullReferenceCheckHelper.throwIfNull(spentItem, () => $"spentItem is null !!! - {owner.toBasicString()}");
var delete = spentItem.toItemData4Client();
var item = new ItemGuidCount();
item.ItemGuid = delete.ItemGuid;
item.ItemCount = delete.Count;
ack_packet.Response.SummonPartyMemberRes.Items.Add(item);
}
GameServerApp.getServerLogic().onSendPacket(owner, ack_packet);
}
public override async Task<Result> onProcessPacket(ISession entityWithSession, IMessage recvMessage)
{
var player = entityWithSession as Player;
ArgumentNullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
var game_msg = recvMessage as ClientToGame;
ArgumentNullReferenceCheckHelper.throwIfNull(game_msg, () => $"game_msg is null !!! - {player.toBasicString()}");
var request = game_msg.Request.SummonPartyMemberReq;
ArgumentNullReferenceCheckHelper.throwIfNull(request, () => $"request is null !!! - {player.toBasicString()}");
var result = new Result();
string err_msg;
var player_action = player.getEntityAction<PlayerAction>();
NullReferenceCheckHelper.throwIfNull(player_action, () => $"player_action is null !!! - {player.toBasicString()}");
// 1. 캐릭터 선택 상태 체크
var selected_character = player_action.getSelectedCharacter();
if (null == selected_character)
{
err_msg = $"Not selected Character !!! - {player.toBasicString()}";
result.setFail(ServerErrorCode.CharacterNotSelected, err_msg);
Log.getLogger().error(result.toBasicString());
send_S2C_ACK_SUMMON_PARTY_MEMBER(player, result, null);
return result;
}
// 2. 소속 파티 Guid 조회
var personal_party_action = player.getEntityAction<PersonalPartyAction>();
NullReferenceCheckHelper.throwIfNull(personal_party_action, () => $"personal_party_action is null !!! - {player.toBasicString()}");
var personal_party = personal_party_action.getPersonalParty();
if (null == personal_party)
{
err_msg = $"Failed to get party info !!! - not party member - {player.getUserGuid()}";
result.setFail(ServerErrorCode.NotParty, err_msg);
Log.getLogger().error(err_msg);
send_S2C_ACK_SUMMON_PARTY_MEMBER(player, result, null);
return result;
}
var global_party = GameServerApp.getServerLogic().findGlobalEntity<GlobalParty>();
NullReferenceCheckHelper.throwIfNull(global_party, () => $"global_party is null !!! - {player.toBasicString()}");
var party = global_party.getParty(personal_party.getPartyGuid());
NullReferenceCheckHelper.throwIfNull(party, () => $"party is null !!! - {player.toBasicString()}");
// 3. 파티장 체크
var party_action = party.getEntityAction<GlobalPartyDetailAction>();
NullReferenceCheckHelper.throwIfNull(party_action, () => $"party_action is null !!! - {player.toBasicString()}");
var is_leader = party_action.isLeader(player.getUserGuid());
if (false == is_leader)
{
err_msg = $"Failed to summon party member !!! : not party leader - {player.getUserGuid()}";
result.setFail(ServerErrorCode.NotPartyLeader, err_msg);
Log.getLogger().error(err_msg);
send_S2C_ACK_SUMMON_PARTY_MEMBER(player, result, null);
return result;
}
// 4. 파티원 체크
var party_member_action = party.getEntityAction<GlobalPartyDetailMemberAction>();
NullReferenceCheckHelper.throwIfNull(party_member_action, () => $"party_member_action is null !!! - {player.toBasicString()}");
var is_member = party_member_action.isPartyMember(request.PartyMemberUserGuid);
if (false == is_member)
{
err_msg = $"Failed to summon party member !!! : not party member - {request.PartyMemberUserGuid}";
result.setFail(ServerErrorCode.NotPartyMember, err_msg);
Log.getLogger().error(err_msg);
send_S2C_ACK_SUMMON_PARTY_MEMBER(player, result, null);
return result;
}
// 5. 소환 조건 체크
result = await checkSummonConditionAsync(player, request.PartyMemberUserGuid, party);
if (result.isFail())
{
send_S2C_ACK_SUMMON_PARTY_MEMBER(player, result, null);
return result;
}
// 6. 소환 처리
result = await player.runTransactionRunnerSafely( TransactionIdType.PrivateContents, "SummonPartyMember"
, summonDelegate );
if (result.isFail())
{
_ = await party_member_action.clearSummonMemberAsync(request.PartyMemberUserGuid, false);
send_S2C_ACK_SUMMON_PARTY_MEMBER(player, result, null);
return result;
}
return result;
async Task<Result> summonDelegate() => await summonAsync(player, request.PartyMemberUserGuid, party);
}
private async Task<Result> checkSummonConditionAsync(Player player, USER_GUID summonUserGuid, GlobalPartyDetail party)
{
var result = new Result();
string err_msg;
var server_logic = GameServerApp.getServerLogic();
var party_member_action = party.getEntityAction<GlobalPartyDetailMemberAction>();
NullReferenceCheckHelper.throwIfNull(party_member_action, () => $"party_member_action is null !!! - {player.toBasicString()}");
var summon_members = party_member_action.getSummonMembers();
var proud_net_listener = server_logic.getProudNetListener();
// 1. base 체크
var curr_user_count = proud_net_listener.getEntityWithSessions().Count +
server_logic.getReservationManager().getReservedUserCount() +
server_logic.getReturnManager().getReturnUserCount() +
UgcNpcCountManager.Instance.calculateNpcCount();
if (proud_net_listener.getMaxConnectionCount() <= curr_user_count)
{
err_msg = $"Failed to summon party member !!! : not channel server - {curr_user_count}";
result.setFail(ServerErrorCode.PartyLeaderServerIsFull, err_msg);
Log.getLogger().error(err_msg);
return result;
}
// 2. leader condition 체크
result = await checkLeaderConditions(player, summon_members.Count());
if (result.isFail()) return result;
// 3. summon user condition 체크
result = await checkSummonUserConditions(player, summon_members.ToList(), summonUserGuid);
if (result.isFail()) return result;
return result;
}
private async Task<Result> checkLeaderConditions(Player player, int summonMemberCount)
{
await Task.CompletedTask;
var server_logic = GameServerApp.getServerLogic();
var result = new Result();
string err_msg;
// 1. leader 가 channel 인지 체크
if (server_logic.getServerType().toServerType() != ServerType.Channel)
{
err_msg = $"Failed to summon party member !!! : not channel server - {GameServerApp.getServerLogic().getServerType().toServerType()}";
result.setFail(ServerErrorCode.InvalidSummonServerType, err_msg);
Log.getLogger().error(err_msg);
return result;
}
// 2. 소환 불가 위치 체크
// todo (sangyeob.kim) : client 에서 체크 중 -> 서버체크는 필요시 추가 ( 현재는 notifyReply 로 한다. )
// 3. 소환석 아이템 수량 체크
var inventory_action = player.getEntityAction<InventoryActionBase>();
NullReferenceCheckHelper.throwIfNull(inventory_action, () => $"inventory_action is null !!! - {player.toBasicString()}");
var summon_item_count = inventory_action.getItemCountAllByMetaId((uint)MetaHelper.GameConfigMeta.SummonStoneItemMetaId);
if (summon_item_count < summonMemberCount + 1)
{
err_msg = $"Failed to summon party member !!! : insufficient summon item - summon_item_count[{summon_item_count}] / summon_count[{summonMemberCount}]";
result.setFail(ServerErrorCode.ItemCountNotEnough, err_msg);
Log.getLogger().error(err_msg);
}
return result;
}
private async Task<Result> checkSummonUserConditions(Player player, IReadOnlyList<USER_GUID> summonUsers, USER_GUID summonUserGuid)
{
var server_logic = GameServerApp.getServerLogic();
var result = new Result();
string err_msg;
// 1. 소환 중인 유저 체크
if (summonUsers.Contains(summonUserGuid))
{
err_msg = $"Failed to summon party member !!! : Already summon member - {summonUserGuid}";
result.setFail(ServerErrorCode.AlreadySummon, err_msg);
Log.getLogger().error(err_msg);
return result;
}
// 2. 소환 유저 로그인 체크
var login_cache = await PartyHelper.getOtherUserLoginCache(summonUserGuid);
if (null == login_cache)
{
err_msg = $"Failed to summon party member !!! : summon user logged out - {summonUserGuid}";
result.setFail(ServerErrorCode.LogOffTarget, err_msg);
Log.getLogger().error(err_msg);
return result;
}
// 3. 동일 월드 체크
(result, var summon_user_server_info) = await server_logic.getServerInfoByServerName(login_cache.CurrentServer);
NullReferenceCheckHelper.throwIfNull(summon_user_server_info, () => $"summon_user_server_info is null !!! - {player.toBasicString()}");
if (summon_user_server_info.WorldId != server_logic.getWorldId())
{
err_msg = $"Failed to summon party member !!! : invalid world id - leader[{server_logic.getWorldId()}] summon[{summon_user_server_info.WorldId}]";
result.setFail(ServerErrorCode.InvalidSummonWorldServer, err_msg);
Log.getLogger().error(err_msg);
return result;
}
// 4. 소환 파티원 위치 체크
var player_manager = server_logic.getPlayerManager();
if (player_manager.tryGetUserByPrimaryKey(summonUserGuid, out var summon_user))
{
if(null == summon_user)
{
err_msg = $"Failed to summon party member !!! : summon user logged out - {summonUserGuid}";
result.setFail(ServerErrorCode.LogOffTarget, err_msg);
Log.getLogger().error(err_msg);
return result;
}
var leader_location_action = player.getEntityAction<LocationAction>();
NullReferenceCheckHelper.throwIfNull(leader_location_action, () => $"leader_location_action is null !!! - {player.toBasicString()}");
var leader_curr_pos = leader_location_action.getCurrentPos();
var summon_user_location_action = summon_user.getEntityAction<LocationAction>();
NullReferenceCheckHelper.throwIfNull(summon_user_location_action, () => $"summon_user_location_action is null !!! : {summon_user.toBasicString()} - {player.toBasicString()}");
var summon_user_location = summon_user_location_action.getCurrentPos();
var distance = PartyHelper.calculateDistance(leader_curr_pos, summon_user_location);
if (distance <= ServerCommon.Constant.PARTY_SUMMON_LIMIT_DISTANCE)
{
err_msg = $"Failed to summon party member !!! : summon user is short distance - {distance}";
result.setFail(ServerErrorCode.SummonUserLimitDistance, err_msg);
Log.getLogger().error(err_msg);
return result;
}
}
return result;
}
private async Task<Result> summonAsync(Player leader, string summon_user_guid, GlobalPartyDetail party)
{
var leader_location = leader.getEntityAction<LocationAction>()?.getCurrentPos();
NullReferenceCheckHelper.throwIfNull(leader_location, () => $"leader_location is null !!! - {leader.toBasicString()}");
// 0. 소환 데이터 생성
var summon = new SummonInfo();
summon.IsAlreadySummon = true;
summon.SummonServer = GameServerApp.getServerLogic().getServerName();
summon.SummonPos = leader_location;
var party_member_action = party.getEntityAction<GlobalPartyDetailMemberAction>();
NullReferenceCheckHelper.throwIfNull(party_member_action, () => $"party_member_action is null !!! - {leader.toBasicString()}");
// 1. 소환 처리
var summon_result = await party_member_action.summonMemberAsync(summon_user_guid, summon);
if (summon_result.result.isFail())
{
return summon_result.result;
}
var batch = new QueryBatchEx<QueryRunnerWithDocument>( leader, LogActionType.SummonParty
, GameServerApp.getServerLogic().getDynamoDbClient());
{
batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
batch.addQuery(new QueryFinal());
}
// 2. Business Log 기록
writeBusinessLog(batch, party.PartyGuid, summon_user_guid);
var result = await QueryHelper.sendQueryAndBusinessLog(batch);
if (result.isFail()) return result;
send_S2C_ACK_SUMMON_PARTY_MEMBER(leader, result, summon_result.delete_item);
return result;
}
private void writeBusinessLog(QueryBatchBase queryBatch, string partyGuid, string userGuid)
{
// 1. 파티 정보
var party_log_data = PartyBusinessLogHelper.toPartyLogData(partyGuid, false);
var party_business_log = new PartyBusinessLog(party_log_data);
queryBatch.appendBusinessLog(party_business_log);
// 2. 파티 멤버 정보
var party_member_log_data =
PartyBusinessLogHelper.toPartyMemberLogData(partyGuid, userGuid, PartyMemberActionType.Summon);
var party_member_business_log = new PartyMemberBusinessLog(party_member_log_data);
queryBatch.appendBusinessLog(party_member_business_log);
}
}