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2025-05-01 07:20:41 +09:00
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ServerCore; using ServerBase;
using ServerCommon;
using SESSION_ID = System.Int32;
using WORLD_META_ID = System.UInt32;
using META_ID = System.UInt32;
using ENTITY_GUID = System.String;
using ACCOUNT_ID = System.String;
using OWNER_GUID = System.String;
using USER_GUID = System.String;
using CHARACTER_GUID = System.String;
using ITEM_GUID = System.String;
using PARTY_GUID = System.String;
namespace GameServer
{
public class PartyAction : EntityActionBase
{
private PARTY_GUID m_party_guid = string.Empty;
public PartyAction(Player owner)
: base(owner)
{
}
public override async Task<Result> onInit()
{
await Task.CompletedTask;
var result = new Result();
return result;
}
public override void onClear()
{
return;
}
public Task<Result> tryLoadParty()
{
var result = new Result();
return Task.FromResult(result);
}
public PARTY_GUID getPartyGuid() => m_party_guid;
public void setPartyGuid(PARTY_GUID partyGuid) => m_party_guid = partyGuid;
}
}

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using Google.Protobuf;
using Google.Protobuf.WellKnownTypes;
using ServerCore;
using ServerBase;
using ServerCommon;
using ServerCommon.BusinessLogDomain;
using MetaAssets;
using PARTY_GUID = System.String;
using USER_GUID = System.String;
namespace GameServer;
public class PartyInviteAction : EntityActionBase
{
public PartyInviteAction(PersonalParty owner) : base(owner)
{
}
public override async Task<Result> onInit()
{
await Task.CompletedTask;
var result = new Result();
return result;
}
public override void onClear()
{
return;
}
public async Task<(Result result, Dictionary<USER_GUID, ServerErrorCode>? err_invites)> inviteParty(List<USER_GUID> invite_users)
{
var result = new Result();
var personal_party = getOwner() as PersonalParty;
NullReferenceCheckHelper.throwIfNull(personal_party, () => $"personal_party is null !!!");
var owner = getOwner().getRootParent() as Player;
NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
// 1. 파티 정보 획득
var global_party = GameServerApp.getServerLogic().findGlobalEntity<GlobalParty>();
NullReferenceCheckHelper.throwIfNull(global_party, () => $"global_party is null !!!");
var global_party_action = global_party.getEntityAction<GlobalPartyAction>();
NullReferenceCheckHelper.throwIfNull(global_party_action, () => $"global_party_action is null !!!");
var party = global_party_action.getGlobalPartyDetail(personal_party.getPartyGuid());
// 2. 초대 조건 체크
var check_invite_condition = await checkInviteConditions(party, invite_users);
NullReferenceCheckHelper.throwIfNull(check_invite_condition.failed_invites, () => $"check_invite_condition.failed_invites is null !!!");
var err_invites = inputInvitePartyErrorMembers(check_invite_condition.failed_invites);
NullReferenceCheckHelper.throwIfNull(err_invites, () => $"err_invites is null !!!");
if (check_invite_condition.result.isFail() || check_invite_condition.failed_invites.Count == invite_users.Count)
{
return (check_invite_condition.result, err_invites);
}
// 3. 파티 정보가 없으면 새로 생성
if (null == party)
{
(result, party) = await createParty(owner, personal_party.getPartyGuid(), global_party_action);
if (result.isFail()) return (result, err_invites);
ArgumentNullException.ThrowIfNull(party);
}
// 4. 초대하기
var invite_party_send_action = party.getEntityAction<GlobalPartyInvitePartySendAction>();
NullReferenceCheckHelper.throwIfNull(invite_party_send_action, () => $"invite_party_send_action is null !!!");
result = await invite_party_send_action.sendInviteParty(check_invite_condition.success_invites);
return (result, err_invites);
}
private async Task<(Result result, GlobalPartyDetail? detail)> createParty(Player owner, PARTY_GUID party_guid, GlobalPartyAction global_party_action)
{
// 1. LoginCache 갱신
var user_login_cache_request = PartyHelper.getOwnUserLoginCacheRequest(owner);
var user_login_cache = user_login_cache_request?.getLoginCache();
NullReferenceCheckHelper.throwIfNull(user_login_cache_request, () => $"user_login_cache_request is null !!!");
NullReferenceCheckHelper.throwIfNull(user_login_cache, () => $"user_login_cache is null !!!");
user_login_cache.PartyGuid = party_guid;
var result = await user_login_cache_request.upsertLogin();
if (result.isFail())
{
var err_msg = $"Failed to set party guid to user attribute !!! : {nameof(inviteParty)}";
result.setFail(ServerErrorCode.PartyCannotSetGuid, err_msg);
Log.getLogger().error(err_msg);
return (result, null);
}
// 3. party 신규 생성
result = await global_party_action.createParty(party_guid, owner.getUserGuid(), owner.getUserNickname());
if (result.isFail()) return (result, null);
var detail = global_party_action.getGlobalPartyDetail(party_guid);
ArgumentNullException.ThrowIfNull(detail);
return (result, detail);
}
private async Task<(Result result, Dictionary<string, string>? success_invites, Dictionary<USER_GUID, ServerErrorCode>? failed_invites)> checkInviteConditions(GlobalPartyDetail? party, IReadOnlyList<USER_GUID> invite_users)
{
var result = new Result();
string err_msg;
var owner = getOwner().getRootParent() as Player;
ArgumentNullException.ThrowIfNull(owner);
// 1. 파티장 확인
var party_attribute = party?.getEntityAttribute<PartyAttribute>();
if (party != null && party_attribute != null && owner.getUserGuid() != party_attribute.PartyLeaderCharGuid)
{
err_msg = $"Failed to invite users !!! : not party leader - {owner.getUserGuid()}";
result.setFail(ServerErrorCode.NotPartyLeader,err_msg);
Log.getLogger().error(err_msg);
return (result, null, null);
}
// 2. 초대 인원수 확인
var party_member_count = party?.getEntityAttribute<PartyMemberAttribute>()?.getPartyMemberCount() ?? 0;
if (party != null && party_member_count >= MetaHelper.GameConfigMeta.MaxPartyMembers)
{
err_msg = $"Failed to invite user !!! : party is full - member count : {party_member_count}";
result.set(ServerErrorCode.PartyIsFull, err_msg);
Log.getLogger().error(err_msg);
return (result, null, null);
}
// 3. 초대할 유저 상태 체크
var check_invitee_condition = await checkInviteesCondition(party, invite_users);
ArgumentNullException.ThrowIfNull(check_invitee_condition);
return (result, check_invitee_condition.success_invites, check_invitee_condition.failed_invites);
}
private async Task<(Dictionary<string, string> success_invites, Dictionary<string, ServerErrorCode> failed_invites)> checkInviteesCondition(GlobalPartyDetail? party, IReadOnlyList<USER_GUID> invite_users)
{
var success_invites = new Dictionary<string, string>();
var failed_invites = new Dictionary<USER_GUID, ServerErrorCode>();
var owner = getOwner().getRootParent() as UserBase;
ArgumentNullException.ThrowIfNull(owner);
foreach (var invitee in invite_users)
{
var check = await checkCondition(party, owner, invitee);
if (! check.isSuccess)
{
failed_invites.Add(invitee, check.err_code);
continue;
}
success_invites.Add(invitee, check.current_server);
}
return (success_invites, failed_invites);
}
private async Task<(bool isSuccess, ServerErrorCode err_code, string current_server)> checkCondition(GlobalPartyDetail? party, UserBase? owner, USER_GUID invitee)
{
NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
var login_cache = await PartyHelper.getOtherUserLoginCache(owner, invitee);
// 3-1. login 체크
if (null == login_cache)
{
return (false, ServerErrorCode.TargetUserNotLogIn, string.Empty);
}
// 3-2. concert 체크
var location_action = owner.getEntityAction<LocationAction>();
ArgumentNullException.ThrowIfNull(location_action);
if (location_action.isInConcert())
{
return (false, ServerErrorCode.InvalidInvitePlace, string.Empty);
}
// 3-3. user block 체크 ( invitor -> invitee )
var block_action = owner.getEntityAction<BlockUserAgentAction>();
ArgumentNullException.ThrowIfNull(block_action);
if (block_action.isBlockUser(invitee))
{
return (false, ServerErrorCode.BlockedByOther, string.Empty);
}
// 3-4. user block 체크 ( invitee -> invitor )
var is_block = await block_action.amIBockedFromOthers(invitee);
if (is_block.reuslt.isFail() || is_block.isBlock)
{
return (false, ServerErrorCode.BlockedFromTarget, string.Empty);
}
// 3-5. 이미 보낸 초대자 인지 체크
var send_action = party?.getEntityAction<GlobalPartyInvitePartySendAction>();
if (null != party)
{
var check_send = await (send_action?.isExistCheck(invitee) ?? Task.FromResult(false));
if (check_send)
{
return (false, ServerErrorCode.AlreadyInviteParty, string.Empty);
}
}
// 3-6. 파티원인지 체크
var check_party_member = await checkPartyMember(login_cache.PartyGuid);
if (check_party_member)
{
return (false, ServerErrorCode.JoiningParty, string.Empty);
}
return (true, ServerErrorCode.Success, login_cache.CurrentServer);
}
private async Task<bool> checkPartyMember(PARTY_GUID party_guid)
{
if (string.IsNullOrEmpty(party_guid)) return false;
var party_member_cache_request =
new PartyMemberCacheRequest(party_guid, GameServerApp.getServerLogic().getRedisConnector());
var result = await party_member_cache_request.fetchPartyMemberCache();
if (result.isFail()) return false;
var cache = party_member_cache_request.getPartyMemberCache();
ArgumentNullException.ThrowIfNull(cache);
return cache.PartyMembers.Count > 1;
}
private Dictionary<USER_GUID, ServerErrorCode>? inputInvitePartyErrorMembers(Dictionary<USER_GUID, ServerErrorCode>? failed_invites)
{
return failed_invites?.ToDictionary(fail => fail.Key, fail => fail.Value);
}
}

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using Google.Protobuf;
using Google.Protobuf.WellKnownTypes;
using ServerCore;
using ServerBase;
using ServerCommon;
using ServerCommon.BusinessLogDomain;
using MetaAssets;
using PARTY_GUID = System.String;
namespace GameServer;
public class PartyInvitePartyRecvAction : EntityActionBase
{
private PartyInvitePartyRecvCacheRequest? m_party_invite_party_recv_cache_request { get; set; } = null;
public PartyInvitePartyRecvAction(Player owner)
: base(owner)
{
}
public override async Task<Result> onInit()
{
await Task.CompletedTask;
var result = new Result();
return result;
}
public override void onClear()
{
return;
}
public async Task<Result> loadInvitePartyRecv()
{
var player = getOwner() as Player;
ArgumentNullException.ThrowIfNull(player);
var attribute = getOwner().getEntityAttribute<PartyInvitePartyRecvsAttribute>();
ArgumentNullException.ThrowIfNull(attribute);
m_party_invite_party_recv_cache_request ??= new(player, GameServerApp.getServerLogic().getRedisConnector());
ArgumentNullException.ThrowIfNull(m_party_invite_party_recv_cache_request);
var result = await m_party_invite_party_recv_cache_request.fetchInvitePartyRecvCache();
if (result.isFail()) return result;
result = await ServerBase.DataCopyHelper.copyEntityAttributeFromCaches(attribute, new List<CacheBase> { m_party_invite_party_recv_cache_request.getPartyInvitePartyRecvCache()! });
if (result.isFail())
{
Log.getLogger().error(result.toBasicString());
}
return result;
}
public async Task<Dictionary<string, DateTime>> getPartyInvitePartyRecvs()
{
await organizeSendAttribute();
var attribute = getOwner().getEntityAttribute<PartyInvitePartyRecvsAttribute>();
ArgumentNullException.ThrowIfNull(attribute);
var invites = attribute.getPartyInvitePartyRecvs().ToDictionary(invite => invite.Key, invite => invite.Value);
return invites;
}
public async Task<DateTime?> getPartyInvitePartyRecvTime(PARTY_GUID party_guid)
{
await organizeSendAttribute();
var attribute = getOwner().getEntityAttribute<PartyInvitePartyRecvsAttribute>();
ArgumentNullException.ThrowIfNull(attribute);
var invite_recv_time = attribute.getPartyInvitePartyRecvTime(party_guid);
ArgumentNullException.ThrowIfNull(invite_recv_time);
return invite_recv_time;
}
public async Task<Result> addInvitePartyRecv(PARTY_GUID party_guid)
{
var recv_time = DateTime.UtcNow;
// redis 저장
NullReferenceCheckHelper.throwIfNull(m_party_invite_party_recv_cache_request, () => $"m_party_invite_party_recv_cache_request is null !!! - {party_guid}");
var result = await m_party_invite_party_recv_cache_request.addInvitePartyRecvCache(party_guid, recv_time);
if (result.isFail()) return result;
// attribute 저장
var attribute = getOwner().getEntityAttribute<PartyInvitePartyRecvsAttribute>();
ArgumentNullException.ThrowIfNull(attribute);
attribute.addInvitePartyRecv(party_guid, recv_time);
return result;
}
public async Task<Result> deleteInvitePartyRecv(PARTY_GUID party_guid)
{
NullReferenceCheckHelper.throwIfNull(m_party_invite_party_recv_cache_request, () => $"m_party_invite_party_recv_cache_request is null !!! - {party_guid}");
var result =
await m_party_invite_party_recv_cache_request.deleteInvitePartyRecvCache(new List<PARTY_GUID> { party_guid });
if (result.isFail()) return result;
var attribute = getOwner().getEntityAttribute<PartyInvitePartyRecvsAttribute>();
ArgumentNullException.ThrowIfNull(attribute);
attribute.deleteInvitePartyRecvs(new List<PARTY_GUID> { party_guid });
return result;
}
private async Task organizeSendAttribute()
{
NullReferenceCheckHelper.throwIfNull(m_party_invite_party_recv_cache_request, () => $"m_party_invite_party_recv_cache_request is null !!!");
var delete_recvs = await m_party_invite_party_recv_cache_request.organizeInvitePartyRecvCache();
if (null == delete_recvs) return;
var attribute = getOwner().getEntityAttribute<PartyInvitePartyRecvsAttribute>();
ArgumentNullException.ThrowIfNull(attribute);
attribute.deleteInvitePartyRecvs(delete_recvs);
}
}

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using Google.Protobuf;
using Google.Protobuf.WellKnownTypes;
using ServerCore;
using ServerBase;
using ServerCommon;
using ServerCommon.BusinessLogDomain;
using MetaAssets;
namespace GameServer;
public class PersonalPartyAction : EntityActionBase
{
private PersonalParty? m_party { get; set; }
public PersonalPartyAction(Player owner)
: base(owner)
{
}
public override async Task<Result> onInit()
{
await Task.CompletedTask;
var result = new Result();
return result;
}
public override void onClear()
{
return;
}
public bool isParty() => m_party != null;
public async Task setPersonalParty(string party_guid)
{
var player = getOwner() as Player;
ArgumentNullException.ThrowIfNull(player);
m_party = new PersonalParty(player, party_guid);
await m_party.onInit();
}
public async Task<Result> setPersonalPartyGuid(string party_guid)
{
var owner = getOwner() as Player;
ArgumentNullException.ThrowIfNull(owner);
// 1. LoginCache 갱신
var user_login_cache_request = PartyHelper.getOwnUserLoginCacheRequest(owner) ;
ArgumentNullException.ThrowIfNull(user_login_cache_request);
var login_cache = user_login_cache_request.getLoginCache();
NullReferenceCheckHelper.throwIfNull(login_cache, () => $"login cache is null !!! - {owner.toBasicString()}");
login_cache.PartyGuid = party_guid;
var result = await user_login_cache_request.upsertLogin();
return result;
}
public async Task<Result> clearPersonalParty()
{
var result = await setPersonalPartyGuid(string.Empty);
if (result.isFail()) return result;
m_party?.Dispose();
m_party = null;
return result;
}
public async Task<Result> sendPartyChat(string chat_message)
{
var result = new Result();
var owner = getOwner() as Player;
NullReferenceCheckHelper.throwIfNull(owner, () => "player is null !!");
// 1. Party 확인
if (null == m_party)
{
var err_msg = $"Failed to send party chat !!! : not party member - {owner.getUserGuid()}";
result.setFail(ServerErrorCode.NotPartyMember, err_msg);
Log.getLogger().error(err_msg);
return result;
}
var global_party = GameServerApp.getServerLogic().findGlobalEntity<GlobalParty>();
NullReferenceCheckHelper.throwIfNull(global_party, () => "global party is null !!!");
NullReferenceCheckHelper.throwIfNull(m_party, () => "personal party is null !!!");
var party = global_party.getParty(m_party.getPartyGuid());
NullReferenceCheckHelper.throwIfNull(party, () => $"global party detail is null !!! - {m_party.getPartyGuid()} ");
// 2. 메시지 전송 ( to server )
var server_message = new ServerMessage();
server_message.NtfPartyChat = new();
server_message.NtfPartyChat.PartyGuid = m_party.getPartyGuid();
server_message.NtfPartyChat.PartySenderGuid = owner.getUserGuid();
server_message.NtfPartyChat.PartySenderNickname = owner.getUserNickname();
server_message.NtfPartyChat.PartySendMessage = chat_message;
PartyHelper.BroadcastToServers(party, server_message, true);
// 3. 메시지 전송 ( to client )
var client_message = ChatNotifyHelper.makeChatMessage(ChatType.Party, owner.getUserNickname(), string.Empty,
PlayerStateType.None, chat_message);
PartyHelper.BroadcastToClients(party, client_message, new List<string>() );
return await Task.FromResult(result);
}
public PersonalParty? getPersonalParty() => m_party;
public async Task<Result> runPartyTick()
{
var result = new Result();
var player = getOwner() as Player;
ArgumentNullException.ThrowIfNull(player);
// 1. 파티 상태 체크
var party_guid = m_party?.getPartyGuid();
if (string.IsNullOrEmpty(party_guid)) return result;
// 2. 해당 파티 정보 얻기
var party = GameServerApp.getServerLogic().findGlobalEntity<GlobalParty>()?.getParty(party_guid);
ArgumentNullException.ThrowIfNull(party);
var party_action = party.getEntityAction<GlobalPartyDetailAction>();
ArgumentNullException.ThrowIfNull(party_action);
// 3. 파티장 체크
if (!party_action.isLeader(player.getUserGuid())) return result;
// 4. 파티 Keep 실행
result = await party_action.keepParty();
return result;
}
public async Task<(bool in_party, string party_guid)> hasInParty()
{
var player = getOwner() as Player;
ArgumentNullException.ThrowIfNull(player);
var login_cache_request = PartyHelper.getOwnUserLoginCacheRequest(player);
if(login_cache_request == null)
{
return (false, string.Empty);
}
var login_cache = login_cache_request.getLoginCache();
NullReferenceCheckHelper.throwIfNull(login_cache, () => $"login cache is null !!! - {player.toBasicString()}");
return await Task.FromResult((true != login_cache.PartyGuid.isNullOrWhiteSpace(), login_cache.PartyGuid));
}
public async Task<Result> tryLoadParty()
{
var result = new Result();
string err_msg;
var player = getOwner() as Player;
ArgumentNullException.ThrowIfNull(player);
// 1. user 의 Party invite recv 가져오기
var party_invite_recv_action = player.getEntityAction<PartyInvitePartyRecvAction>();
result = await party_invite_recv_action.loadInvitePartyRecv();
if (result.isFail()) return result;
// 2. 파티에 가입중인가?
var has_in_party = await hasInParty();
if (false == has_in_party.in_party)
{
return result;
}
// 3. party join 시키기
var global_party = GameServerApp.getServerLogic().findGlobalEntity<GlobalParty>();
var global_party_action = global_party?.getEntityAction<GlobalPartyAction>();
if (null == global_party_action)
{
err_msg = $"Fail to get entity action !!! : {nameof(GlobalPartyAction)}";
result.setFail(ServerErrorCode.EntityActionNotFound, err_msg );
Log.getLogger().error(err_msg);
return result;
}
var user = PartyHelper.makePartyMember(player.getUserGuid(), player.getUserNickname());
result = await global_party_action.joinParty(has_in_party.party_guid, user);
if (result.isFail()) return result;
// 4. 파티 정보 설정
await setPersonalParty(has_in_party.party_guid);
return result;
}
public async Task<Result> createDefaultParty()
{
var result = new Result();
var owner = getOwner() as Player;
ArgumentNullException.ThrowIfNull(owner);
// 1. 파티 존재 여부 체크
if (null != m_party)
{
var err_msg = $"Failed to create party !!! : already party - {m_party.getPartyGuid()}";
result.setFail(ServerErrorCode.AlreadyPartyMember, err_msg);
Log.getLogger().error(err_msg);
return result;
}
// 2. 파티 생성
var party_guid = Guid.NewGuid().ToString();
await setPersonalParty(party_guid);
return await Task.FromResult(result);
}
public async Task<Result> leaveParty()
{
var result = new Result();
var log_invokers = new List<ILogInvoker>(3);
var owner = getOwner() as Player;
ArgumentNullException.ThrowIfNull(owner);
// 1. 파티 상태 체크
var party_guid = m_party?.getPartyGuid();
if (string.IsNullOrEmpty(party_guid))
{
var err_msg = "Failed to get party !!! - not in party";
result.setFail(ServerErrorCode.NotParty, err_msg);
Log.getLogger().error(err_msg);
return result;
}
// 2. 해당 파티 정보 얻기
var global_party = GameServerApp.getServerLogic().findGlobalEntity<GlobalParty>();
var global_party_action = global_party?.getEntityAction<GlobalPartyAction>();
ArgumentNullException.ThrowIfNull(global_party_action);
var party = global_party_action.getGlobalPartyDetail(party_guid);
if (null == party) return result;
var party_info = await global_party_action.getPartyLeaderGuidAndMemberCount(party_guid);
var party_log_data = PartyBusinessLogHelper.toPartyLogData(party_guid, false);
party_log_data.PartyMemberCount -= 1;
var party_business_log = new PartyBusinessLog(party_log_data);
log_invokers.Add(party_business_log);
// 3. 파티장인 경우, 리더 전환
if (party_info.leader_guid == owner.getUserGuid() && party_info.member_count > 2)
{
// 3-1. 소환 취소 요청
var party_member_action = party.getEntityAction<GlobalPartyDetailMemberAction>();
ArgumentNullException.ThrowIfNull(party_member_action);
var cancel_summon = await party_member_action.cancelAllSummonAsync();
if (cancel_summon.result.isFail()) return cancel_summon.result;
// 3-2. 파티장 위임
var party_action = party.getEntityAction<GlobalPartyDetailAction>();
ArgumentNullException.ThrowIfNull(party_action);
(result, var change_leader_guid) = await party_action.changePartyLeader();
if (result.isFail()) return result;
var party_leader_member_log_data = PartyBusinessLogHelper.toPartyMemberLogData(party_guid, change_leader_guid, PartyMemberActionType.PartyLeader);
var party_leader_member_business_log = new PartyMemberBusinessLog(party_leader_member_log_data);
log_invokers.Add(party_leader_member_business_log);
}
var party_member_log_data = PartyBusinessLogHelper.toPartyMemberLogData(party_guid, owner.getUserGuid(), PartyMemberActionType.LeaveParty);
var party_member_business_log = new PartyMemberBusinessLog(party_member_log_data);
log_invokers.Add(party_member_business_log);
// 4. 파티 탈퇴 처리
result = await global_party_action.leaveParty(party_guid, owner.getUserGuid(), BoolType.False);
if (result.isFail()) return result;
// 5. 개인 파티 정리
await clearPersonalParty();
// 6. Business Log 기록
BusinessLogger.collectLogs(new LogActionEx(LogActionType.LeaveParty), owner, log_invokers);
return result;
}
}