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using Google.Protobuf;
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using Google.Protobuf.WellKnownTypes;
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using ServerCore;
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using ServerBase;
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using ServerCommon;
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using ServerCommon.BusinessLogDomain;
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using MetaAssets;
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using static ClientToGameReq.Types;
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using static ClientToGameRes.Types;
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namespace GameServer.PacketHandler;
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[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.ExchangeBuildingLFPropReq), typeof(ExchangeBuildingLFPropPacketHandler), typeof(GameLoginListener))]
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internal class ExchangeBuildingLFPropPacketHandler : PacketRecvHandler
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{
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public static bool send_S2C_ACK_EXCHANGE_BUILDING_LF_PROP(Player owner, Result result)
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{
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var ack_packet = new ClientToGame();
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ack_packet.Response = new ClientToGameRes();
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ack_packet.Response.ErrorCode = result.ErrorCode;
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ack_packet.Response.ExchangeBuildingLFPropRes = new ExchangeBuildingLFPropRes();
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if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet))
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{
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return false;
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}
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return true;
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}
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public override async Task<Result> onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage)
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{
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var result = new Result();
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var err_msg = string.Empty;
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var server_logic = GameServerApp.getServerLogic();
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var player = entityWithSession as Player;
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NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
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var req_msg = recvMessage as ClientToGame;
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NullReferenceCheckHelper.throwIfNull(req_msg, () => $"req_msg is null !!! - {player.toBasicString()}");
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var request = req_msg.Request.ExchangeBuildingLFPropReq;
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// 미사용 패킷 정리
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result.setFail(ServerErrorCode.FunctionNotImplemented);
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send_S2C_ACK_EXCHANGE_BUILDING_LF_PROP(player, result);
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await Task.CompletedTask;
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return result;
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}
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}
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